// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ANDROID_WEBVIEW_BROWSER_BROWSER_VIEW_RENDERER_H_
#define ANDROID_WEBVIEW_BROWSER_BROWSER_VIEW_RENDERER_H_
#include "android_webview/browser/global_tile_manager.h"
#include "android_webview/browser/global_tile_manager_client.h"
#include "android_webview/browser/parent_compositor_draw_constraints.h"
#include "android_webview/browser/shared_renderer_state.h"
#include "base/android/scoped_java_ref.h"
#include "base/callback.h"
#include "base/cancelable_callback.h"
#include "base/values.h"
#include "content/public/browser/android/synchronous_compositor.h"
#include "content/public/browser/android/synchronous_compositor_client.h"
#include "skia/ext/refptr.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/vector2d_f.h"
class SkCanvas;
class SkPicture;
struct AwDrawGLInfo;
struct AwDrawSWFunctionTable;
namespace content {
class ContentViewCore;
struct SynchronousCompositorMemoryPolicy;
class WebContents;
}
namespace android_webview {
class BrowserViewRendererClient;
// Delegate to perform rendering actions involving Java objects.
class BrowserViewRendererJavaHelper {
public:
static BrowserViewRendererJavaHelper* GetInstance();
typedef base::Callback<bool(SkCanvas*)> RenderMethod;
// Try obtaining the native SkCanvas from |java_canvas| and call
// |render_source| with it. If that fails, allocate an auxilary bitmap
// for |render_source| to render into, then copy the bitmap into
// |java_canvas|.
virtual bool RenderViaAuxilaryBitmapIfNeeded(
jobject java_canvas,
const gfx::Vector2d& scroll_correction,
const gfx::Size& auxiliary_bitmap_size,
RenderMethod render_source) = 0;
protected:
virtual ~BrowserViewRendererJavaHelper() {}
};
// Interface for all the WebView-specific content rendering operations.
// Provides software and hardware rendering and the Capture Picture API.
class BrowserViewRenderer : public content::SynchronousCompositorClient,
public GlobalTileManagerClient {
public:
static void CalculateTileMemoryPolicy(bool use_zero_copy);
BrowserViewRenderer(
BrowserViewRendererClient* client,
SharedRendererState* shared_renderer_state,
content::WebContents* web_contents,
const scoped_refptr<base::SingleThreadTaskRunner>& ui_task_runner);
virtual ~BrowserViewRenderer();
// Main handler for view drawing: performs a SW draw immediately, or sets up
// a subsequent GL Draw (via BrowserViewRendererClient::RequestDrawGL) and
// returns true. A false return value indicates nothing was or will be drawn.
// |java_canvas| is the target of the draw. |is_hardware_canvas| indicates
// a GL Draw maybe possible on this canvas. |scroll| if the view's current
// scroll offset. |clip| is the canvas's clip bounds. |global_visible_rect|
// is the intersection of the view size and the window in window coordinates.
bool OnDraw(jobject java_canvas,
bool is_hardware_canvas,
const gfx::Vector2d& scroll,
const gfx::Rect& global_visible_rect);
// CapturePicture API methods.
skia::RefPtr<SkPicture> CapturePicture(int width, int height);
void EnableOnNewPicture(bool enabled);
void ClearView();
// View update notifications.
void SetIsPaused(bool paused);
void SetViewVisibility(bool visible);
void SetWindowVisibility(bool visible);
void OnSizeChanged(int width, int height);
void OnAttachedToWindow(int width, int height);
void OnDetachedFromWindow();
// Sets the scale for logical<->physical pixel conversions.
void SetDipScale(float dip_scale);
// Set the root layer scroll offset to |new_value|.
void ScrollTo(gfx::Vector2d new_value);
// Android views hierarchy gluing.
bool IsVisible() const;
gfx::Rect GetScreenRect() const;
bool attached_to_window() const { return attached_to_window_; }
bool hardware_enabled() const { return hardware_enabled_; }
void ReleaseHardware();
// Set the memory policy in shared renderer state and request the tiles from
// GlobalTileManager. The actually amount of memory allowed by
// GlobalTileManager may not be equal to what's requested in |policy|.
void RequestMemoryPolicy(content::SynchronousCompositorMemoryPolicy& policy);
void TrimMemory(const int level, const bool visible);
// SynchronousCompositorClient overrides.
virtual void DidInitializeCompositor(
content::SynchronousCompositor* compositor) OVERRIDE;
virtual void DidDestroyCompositor(content::SynchronousCompositor* compositor)
OVERRIDE;
virtual void SetContinuousInvalidate(bool invalidate) OVERRIDE;
virtual void DidUpdateContent() OVERRIDE;
virtual gfx::Vector2dF GetTotalRootLayerScrollOffset() OVERRIDE;
virtual void UpdateRootLayerState(
const gfx::Vector2dF& total_scroll_offset_dip,
const gfx::Vector2dF& max_scroll_offset_dip,
const gfx::SizeF& scrollable_size_dip,
float page_scale_factor,
float min_page_scale_factor,
float max_page_scale_factor) OVERRIDE;
virtual bool IsExternalFlingActive() const OVERRIDE;
virtual void DidOverscroll(gfx::Vector2dF accumulated_overscroll,
gfx::Vector2dF latest_overscroll_delta,
gfx::Vector2dF current_fling_velocity) OVERRIDE;
// GlobalTileManagerClient overrides.
virtual size_t GetNumTiles() const OVERRIDE;
virtual void SetNumTiles(size_t num_tiles,
bool effective_immediately) OVERRIDE;
void UpdateParentDrawConstraints();
private:
void SetTotalRootLayerScrollOffset(gfx::Vector2dF new_value_dip);
// Checks the continuous invalidate and block invalidate state, and schedule
// invalidates appropriately. If |force_invalidate| is true, then send a view
// invalidate regardless of compositor expectation.
void EnsureContinuousInvalidation(bool force_invalidate);
bool OnDrawSoftware(jobject java_canvas);
bool CompositeSW(SkCanvas* canvas);
void DidComposite();
scoped_ptr<base::Value> RootLayerStateAsValue(
const gfx::Vector2dF& total_scroll_offset_dip,
const gfx::SizeF& scrollable_size_dip);
bool OnDrawHardware(jobject java_canvas);
void ReturnUnusedResource(scoped_ptr<DrawGLInput> input);
void ReturnResourceFromParent();
// If we call up view invalidate and OnDraw is not called before a deadline,
// then we keep ticking the SynchronousCompositor so it can make progress.
// Do this in a two stage tick due to native MessageLoop favors delayed task,
// so ensure delayed task is inserted only after the draw task returns.
void PostFallbackTick();
void FallbackTickFired();
// Force invoke the compositor to run produce a 1x1 software frame that is
// immediately discarded. This is a hack to force invoke parts of the
// compositor that are not directly exposed here.
void ForceFakeCompositeSW();
void EnforceMemoryPolicyImmediately(
content::SynchronousCompositorMemoryPolicy policy);
gfx::Vector2d max_scroll_offset() const;
content::SynchronousCompositorMemoryPolicy CalculateDesiredMemoryPolicy();
// For debug tracing or logging. Return the string representation of this
// view renderer's state and the |draw_info| if provided.
std::string ToString(AwDrawGLInfo* draw_info) const;
BrowserViewRendererClient* client_;
SharedRendererState* shared_renderer_state_;
content::WebContents* web_contents_;
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner_;
content::SynchronousCompositor* compositor_;
bool is_paused_;
bool view_visible_;
bool window_visible_; // Only applicable if |attached_to_window_| is true.
bool attached_to_window_;
bool hardware_enabled_;
float dip_scale_;
float page_scale_factor_;
bool on_new_picture_enable_;
bool clear_view_;
gfx::Vector2d last_on_draw_scroll_offset_;
gfx::Rect last_on_draw_global_visible_rect_;
// The draw constraints from the parent compositor. These are only used for
// tiling priority.
ParentCompositorDrawConstraints parent_draw_constraints_;
// When true, we should continuously invalidate and keep drawing, for example
// to drive animation. This value is set by the compositor and should always
// reflect the expectation of the compositor and not be reused for other
// states.
bool compositor_needs_continuous_invalidate_;
// Used to block additional invalidates while one is already pending.
bool block_invalidates_;
base::CancelableClosure post_fallback_tick_;
base::CancelableClosure fallback_tick_fired_;
int width_;
int height_;
// Current scroll offset in CSS pixels.
gfx::Vector2dF scroll_offset_dip_;
// Max scroll offset in CSS pixels.
gfx::Vector2dF max_scroll_offset_dip_;
// Used to prevent rounding errors from accumulating enough to generate
// visible skew (especially noticeable when scrolling up and down in the same
// spot over a period of time).
gfx::Vector2dF overscroll_rounding_error_;
GlobalTileManager::Key tile_manager_key_;
content::SynchronousCompositorMemoryPolicy memory_policy_;
// The following 2 are used to construct a memory policy and set the memory
// policy on the shared_renderer_state_ atomically.
size_t num_tiles_;
size_t num_bytes_;
DISALLOW_COPY_AND_ASSIGN(BrowserViewRenderer);
};
} // namespace android_webview
#endif // ANDROID_WEBVIEW_BROWSER_BROWSER_VIEW_RENDERER_H_