/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkReader32.h" #include "SkString.h" #include "SkWriter32.h" /* * Strings are stored as: length[4-bytes] + string_data + '\0' + pad_to_mul_4 */ const char* SkReader32::readString(size_t* outLen) { size_t len = this->readU32(); const void* ptr = this->peek(); // skip over the string + '\0' and then pad to a multiple of 4 size_t alignedSize = SkAlign4(len + 1); this->skip(alignedSize); if (outLen) { *outLen = len; } return (const char*)ptr; } size_t SkReader32::readIntoString(SkString* copy) { size_t len; const char* ptr = this->readString(&len); if (copy) { copy->set(ptr, len); } return len; } void SkWriter32::writeString(const char str[], size_t len) { if (NULL == str) { str = ""; len = 0; } if ((long)len < 0) { len = strlen(str); } // [ 4 byte len ] [ str ... ] [1 - 4 \0s] uint32_t* ptr = this->reservePad(sizeof(uint32_t) + len + 1); *ptr = SkToU32(len); char* chars = (char*)(ptr + 1); memcpy(chars, str, len); chars[len] = '\0'; } size_t SkWriter32::WriteStringSize(const char* str, size_t len) { if ((long)len < 0) { SkASSERT(str); len = strlen(str); } const size_t lenBytes = 4; // we use 4 bytes to record the length // add 1 since we also write a terminating 0 return SkAlign4(lenBytes + len + 1); } void SkWriter32::growToAtLeast(size_t size) { const bool wasExternal = (fExternal != NULL) && (fData == fExternal); fCapacity = 4096 + SkTMax(size, fCapacity + (fCapacity / 2)); fInternal.realloc(fCapacity); fData = fInternal.get(); if (wasExternal) { // we were external, so copy in the data memcpy(fData, fExternal, fUsed); } // Invalidate the snapshot, we know it is no longer useful. fSnapshot.reset(NULL); } SkData* SkWriter32::snapshotAsData() const { // get a non const version of this, we are only conceptually const SkWriter32& mutable_this = *const_cast<SkWriter32*>(this); // we use size change detection to invalidate the cached data if ((fSnapshot.get() != NULL) && (fSnapshot->size() != fUsed)) { mutable_this.fSnapshot.reset(NULL); } if (fSnapshot.get() == NULL) { uint8_t* buffer = NULL; if ((fExternal != NULL) && (fData == fExternal)) { // We need to copy to an allocated buffer before returning. buffer = (uint8_t*)sk_malloc_throw(fUsed); memcpy(buffer, fData, fUsed); } else { buffer = mutable_this.fInternal.detach(); // prepare us to do copy on write, by pretending the data buffer // is external and size limited mutable_this.fData = buffer; mutable_this.fCapacity = fUsed; mutable_this.fExternal = buffer; } mutable_this.fSnapshot.reset(SkData::NewFromMalloc(buffer, fUsed)); } return SkRef(fSnapshot.get()); // Take an extra ref for the caller. }