/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkRecordOpts.h" #include "SkRecordPattern.h" #include "SkRecords.h" #include "SkTDArray.h" using namespace SkRecords; void SkRecordOptimize(SkRecord* record) { // TODO(mtklein): fuse independent optimizations to reduce number of passes? SkRecordNoopCulls(record); SkRecordNoopSaveRestores(record); // TODO(mtklein): figure out why we draw differently and reenable //SkRecordNoopSaveLayerDrawRestores(record); SkRecordAnnotateCullingPairs(record); SkRecordReduceDrawPosTextStrength(record); // Helpful to run this before BoundDrawPosTextH. SkRecordBoundDrawPosTextH(record); } // Most of the optimizations in this file are pattern-based. These are all defined as structs with: // - a Pattern typedef // - a bool onMatch(SkRceord*, Pattern*, unsigned begin, unsigned end) method, // which returns true if it made changes and false if not. // Run a pattern-based optimization once across the SkRecord, returning true if it made any changes. // It looks for spans which match Pass::Pattern, and when found calls onMatch() with the pattern, // record, and [begin,end) span of the commands that matched. template <typename Pass> static bool apply(Pass* pass, SkRecord* record) { typename Pass::Pattern pattern; bool changed = false; unsigned begin, end = 0; while (pattern.search(record, &begin, &end)) { changed |= pass->onMatch(record, &pattern, begin, end); } return changed; } struct CullNooper { typedef Pattern3<Is<PushCull>, Star<Is<NoOp> >, Is<PopCull> > Pattern; bool onMatch(SkRecord* record, Pattern* pattern, unsigned begin, unsigned end) { record->replace<NoOp>(begin); // PushCull record->replace<NoOp>(end-1); // PopCull return true; } }; void SkRecordNoopCulls(SkRecord* record) { CullNooper pass; while (apply(&pass, record)); } // Turns the logical NoOp Save and Restore in Save-Draw*-Restore patterns into actual NoOps. struct SaveOnlyDrawsRestoreNooper { typedef Pattern3<Is<Save>, Star<Or<Is<NoOp>, IsDraw> >, Is<Restore> > Pattern; bool onMatch(SkRecord* record, Pattern* pattern, unsigned begin, unsigned end) { record->replace<NoOp>(begin); // Save record->replace<NoOp>(end-1); // Restore return true; } }; // Turns logical no-op Save-[non-drawing command]*-Restore patterns into actual no-ops. struct SaveNoDrawsRestoreNooper { // Star matches greedily, so we also have to exclude Save and Restore. typedef Pattern3<Is<Save>, Star<Not<Or3<Is<Save>, Is<Restore>, IsDraw> > >, Is<Restore> > Pattern; bool onMatch(SkRecord* record, Pattern* pattern, unsigned begin, unsigned end) { // If restore doesn't revert both matrix and clip, this isn't safe to noop away. if (pattern->first<Save>()->flags != SkCanvas::kMatrixClip_SaveFlag) { return false; } // The entire span between Save and Restore (inclusively) does nothing. for (unsigned i = begin; i < end; i++) { record->replace<NoOp>(i); } return true; } }; void SkRecordNoopSaveRestores(SkRecord* record) { SaveOnlyDrawsRestoreNooper onlyDraws; SaveNoDrawsRestoreNooper noDraws; // Run until they stop changing things. while (apply(&onlyDraws, record) || apply(&noDraws, record)); } // For some SaveLayer-[drawing command]-Restore patterns, merge the SaveLayer's alpha into the // draw, and no-op the SaveLayer and Restore. struct SaveLayerDrawRestoreNooper { typedef Pattern3<Is<SaveLayer>, IsDraw, Is<Restore> > Pattern; bool onMatch(SkRecord* record, Pattern* pattern, unsigned begin, unsigned end) { SaveLayer* saveLayer = pattern->first<SaveLayer>(); if (saveLayer->bounds != NULL) { // SaveLayer with bounds is too tricky for us. return false; } SkPaint* layerPaint = saveLayer->paint; if (NULL == layerPaint) { // There wasn't really any point to this SaveLayer at all. return KillSaveLayerAndRestore(record, begin); } SkPaint* drawPaint = pattern->second<SkPaint>(); if (drawPaint == NULL) { // We can just give the draw the SaveLayer's paint. // TODO(mtklein): figure out how to do this clearly return false; } const uint32_t layerColor = layerPaint->getColor(); const uint32_t drawColor = drawPaint->getColor(); if (!IsOnlyAlpha(layerColor) || !IsOpaque(drawColor) || HasAnyEffect(*layerPaint) || HasAnyEffect(*drawPaint)) { // Too fancy for us. Actually, as long as layerColor is just an alpha // we can blend it into drawColor's alpha; drawColor doesn't strictly have to be opaque. return false; } drawPaint->setColor(SkColorSetA(drawColor, SkColorGetA(layerColor))); return KillSaveLayerAndRestore(record, begin); } static bool KillSaveLayerAndRestore(SkRecord* record, unsigned saveLayerIndex) { record->replace<NoOp>(saveLayerIndex); // SaveLayer record->replace<NoOp>(saveLayerIndex+2); // Restore return true; } static bool HasAnyEffect(const SkPaint& paint) { return paint.getPathEffect() || paint.getShader() || paint.getXfermode() || paint.getMaskFilter() || paint.getColorFilter() || paint.getRasterizer() || paint.getLooper() || paint.getImageFilter(); } static bool IsOpaque(SkColor color) { return SkColorGetA(color) == SK_AlphaOPAQUE; } static bool IsOnlyAlpha(SkColor color) { return SK_ColorTRANSPARENT == SkColorSetA(color, SK_AlphaTRANSPARENT); } }; void SkRecordNoopSaveLayerDrawRestores(SkRecord* record) { SaveLayerDrawRestoreNooper pass; apply(&pass, record); } // Replaces DrawPosText with DrawPosTextH when all Y coordinates are equal. struct StrengthReducer { typedef Pattern1<Is<DrawPosText> > Pattern; bool onMatch(SkRecord* record, Pattern* pattern, unsigned begin, unsigned end) { SkASSERT(end == begin + 1); DrawPosText* draw = pattern->first<DrawPosText>(); const unsigned points = draw->paint.countText(draw->text, draw->byteLength); if (points == 0) { return false; // No point (ha!). } const SkScalar firstY = draw->pos[0].fY; for (unsigned i = 1; i < points; i++) { if (draw->pos[i].fY != firstY) { return false; // Needs full power of DrawPosText. } } // All ys are the same. We can replace DrawPosText with DrawPosTextH. // draw->pos is points SkPoints, [(x,y),(x,y),(x,y),(x,y), ... ]. // We're going to squint and look at that as 2*points SkScalars, [x,y,x,y,x,y,x,y, ...]. // Then we'll rearrange things so all the xs are in order up front, clobbering the ys. SK_COMPILE_ASSERT(sizeof(SkPoint) == 2 * sizeof(SkScalar), SquintingIsNotSafe); SkScalar* scalars = &draw->pos[0].fX; for (unsigned i = 0; i < 2*points; i += 2) { scalars[i/2] = scalars[i]; } // Extend lifetime of draw to the end of the loop so we can copy its paint. Adopted<DrawPosText> adopted(draw); SkNEW_PLACEMENT_ARGS(record->replace<DrawPosTextH>(begin, adopted), DrawPosTextH, (draw->paint, draw->text, draw->byteLength, scalars, firstY)); return true; } }; void SkRecordReduceDrawPosTextStrength(SkRecord* record) { StrengthReducer pass; apply(&pass, record); } // Tries to replace DrawPosTextH with BoundedDrawPosTextH, which knows conservative upper and lower // bounds to use with SkCanvas::quickRejectY. struct TextBounder { typedef Pattern1<Is<DrawPosTextH> > Pattern; bool onMatch(SkRecord* record, Pattern* pattern, unsigned begin, unsigned end) { SkASSERT(end == begin + 1); DrawPosTextH* draw = pattern->first<DrawPosTextH>(); // If we're drawing vertical text, none of the checks we're about to do make any sense. // We'll need to call SkPaint::computeFastBounds() later, so bail if that's not possible. if (draw->paint.isVerticalText() || !draw->paint.canComputeFastBounds()) { return false; } // Rather than checking the top and bottom font metrics, we guess. Actually looking up the // top and bottom metrics is slow, and this overapproximation should be good enough. const SkScalar buffer = draw->paint.getTextSize() * 1.5f; SkDEBUGCODE(SkPaint::FontMetrics metrics;) SkDEBUGCODE(draw->paint.getFontMetrics(&metrics);) SkASSERT(-buffer <= metrics.fTop); SkASSERT(+buffer >= metrics.fBottom); // Let the paint adjust the text bounds. We don't care about left and right here, so we use // 0 and 1 respectively just so the bounds rectangle isn't empty. SkRect bounds; bounds.set(0, draw->y - buffer, SK_Scalar1, draw->y + buffer); SkRect adjusted = draw->paint.computeFastBounds(bounds, &bounds); Adopted<DrawPosTextH> adopted(draw); SkNEW_PLACEMENT_ARGS(record->replace<BoundedDrawPosTextH>(begin, adopted), BoundedDrawPosTextH, (&adopted, adjusted.fTop, adjusted.fBottom)); return true; } }; void SkRecordBoundDrawPosTextH(SkRecord* record) { TextBounder pass; apply(&pass, record); } // Replaces PushCull with PairedPushCull, which lets us skip to the paired PopCull when the canvas // can quickReject the cull rect. // There's no efficient way (yet?) to express this one as a pattern, so we write a custom pass. class CullAnnotator { public: // Do nothing to most ops. template <typename T> void operator()(T*) {} void operator()(PushCull* push) { Pair pair = { fIndex, push }; fPushStack.push(pair); } void operator()(PopCull* pop) { Pair push = fPushStack.top(); fPushStack.pop(); SkASSERT(fIndex > push.index); unsigned skip = fIndex - push.index; Adopted<PushCull> adopted(push.command); SkNEW_PLACEMENT_ARGS(fRecord->replace<PairedPushCull>(push.index, adopted), PairedPushCull, (&adopted, skip)); } void apply(SkRecord* record) { for (fRecord = record, fIndex = 0; fIndex < record->count(); fIndex++) { fRecord->mutate<void>(fIndex, *this); } } private: struct Pair { unsigned index; PushCull* command; }; SkTDArray<Pair> fPushStack; SkRecord* fRecord; unsigned fIndex; }; void SkRecordAnnotateCullingPairs(SkRecord* record) { CullAnnotator pass; pass.apply(record); }