/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkDebuggerGUI.h" #include "SkForceLinking.h" #include "SkGraphics.h" #include "SkImageDecoder.h" #include <QListWidgetItem> #include "PictureRenderer.h" #include "SkPictureRecord.h" #include "SkPicturePlayback.h" __SK_FORCE_IMAGE_DECODER_LINKING; #if defined(SK_BUILD_FOR_WIN32) #include "SysTimer_windows.h" #elif defined(SK_BUILD_FOR_MAC) #include "SysTimer_mach.h" #elif defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_ANDROID) #include "SysTimer_posix.h" #else #include "SysTimer_c.h" #endif SkDebuggerGUI::SkDebuggerGUI(QWidget *parent) : QMainWindow(parent) , fCentralSplitter(this) , fStatusBar(this) , fToolBar(this) , fActionOpen(this) , fActionBreakpoint(this) , fActionToggleIndexStyle(this) , fActionProfile(this) , fActionCancel(this) , fActionClearBreakpoints(this) , fActionClearDeletes(this) , fActionClose(this) , fActionCreateBreakpoint(this) , fActionDelete(this) , fActionDirectory(this) , fActionGoToLine(this) , fActionInspector(this) , fActionSettings(this) , fActionPlay(this) , fActionPause(this) , fActionRewind(this) , fActionSave(this) , fActionSaveAs(this) , fActionShowDeletes(this) , fActionStepBack(this) , fActionStepForward(this) , fActionZoomIn(this) , fActionZoomOut(this) , fMapper(this) , fListWidget(&fCentralSplitter) , fDirectoryWidget(&fCentralSplitter) , fCanvasWidget(this, &fDebugger) , fImageWidget(&fDebugger) , fMenuBar(this) , fMenuFile(this) , fMenuNavigate(this) , fMenuView(this) , fBreakpointsActivated(false) , fIndexStyleToggle(false) , fDeletesActivated(false) , fPause(false) , fLoading(false) { setupUi(this); fListWidget.setSelectionMode(QAbstractItemView::ExtendedSelection); connect(&fListWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(registerListClick(QListWidgetItem *))); connect(&fActionOpen, SIGNAL(triggered()), this, SLOT(openFile())); connect(&fActionDirectory, SIGNAL(triggered()), this, SLOT(toggleDirectory())); connect(&fDirectoryWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(loadFile(QListWidgetItem *))); connect(&fActionDelete, SIGNAL(triggered()), this, SLOT(actionDelete())); connect(&fListWidget, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(toggleBreakpoint())); connect(&fActionRewind, SIGNAL(triggered()), this, SLOT(actionRewind())); connect(&fActionPlay, SIGNAL(triggered()), this, SLOT(actionPlay())); connect(&fActionStepBack, SIGNAL(triggered()), this, SLOT(actionStepBack())); connect(&fActionStepForward, SIGNAL(triggered()), this, SLOT(actionStepForward())); connect(&fActionBreakpoint, SIGNAL(triggered()), this, SLOT(actionBreakpoints())); connect(&fActionToggleIndexStyle, SIGNAL(triggered()), this, SLOT(actionToggleIndexStyle())); connect(&fActionInspector, SIGNAL(triggered()), this, SLOT(actionInspector())); connect(&fActionSettings, SIGNAL(triggered()), this, SLOT(actionSettings())); connect(&fFilter, SIGNAL(activated(QString)), this, SLOT(toggleFilter(QString))); connect(&fActionProfile, SIGNAL(triggered()), this, SLOT(actionProfile())); connect(&fActionCancel, SIGNAL(triggered()), this, SLOT(actionCancel())); connect(&fActionClearBreakpoints, SIGNAL(triggered()), this, SLOT(actionClearBreakpoints())); connect(&fActionClearDeletes, SIGNAL(triggered()), this, SLOT(actionClearDeletes())); connect(&fActionClose, SIGNAL(triggered()), this, SLOT(actionClose())); connect(&fSettingsWidget, SIGNAL(visibilityFilterChanged()), this, SLOT(actionCommandFilter())); #if SK_SUPPORT_GPU connect(&fSettingsWidget, SIGNAL(glSettingsChanged()), this, SLOT(actionGLWidget())); #endif connect(&fSettingsWidget, SIGNAL(texFilterSettingsChanged()), this, SLOT(actionTextureFilter())); connect(fSettingsWidget.getRasterCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionRasterWidget(bool))); connect(fSettingsWidget.getOverdrawVizCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionOverdrawVizWidget(bool))); connect(fSettingsWidget.getMegaVizCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionMegaVizWidget(bool))); connect(fSettingsWidget.getPathOpsCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionPathOpsWidget(bool))); connect(&fActionPause, SIGNAL(toggled(bool)), this, SLOT(pauseDrawing(bool))); connect(&fActionCreateBreakpoint, SIGNAL(activated()), this, SLOT(toggleBreakpoint())); connect(&fActionShowDeletes, SIGNAL(triggered()), this, SLOT(showDeletes())); connect(&fCanvasWidget, SIGNAL(hitChanged(int)), this, SLOT(selectCommand(int))); connect(&fCanvasWidget, SIGNAL(hitChanged(int)), &fSettingsWidget, SLOT(updateHit(int))); connect(&fCanvasWidget, SIGNAL(scaleFactorChanged(float)), this, SLOT(actionScale(float))); connect(&fCanvasWidget, SIGNAL(commandChanged(int)), &fSettingsWidget, SLOT(updateCommand(int))); connect(&fActionSaveAs, SIGNAL(triggered()), this, SLOT(actionSaveAs())); connect(&fActionSave, SIGNAL(triggered()), this, SLOT(actionSave())); fMapper.setMapping(&fActionZoomIn, SkCanvasWidget::kIn_ZoomCommand); fMapper.setMapping(&fActionZoomOut, SkCanvasWidget::kOut_ZoomCommand); connect(&fActionZoomIn, SIGNAL(triggered()), &fMapper, SLOT(map())); connect(&fActionZoomOut, SIGNAL(triggered()), &fMapper, SLOT(map())); connect(&fMapper, SIGNAL(mapped(int)), &fCanvasWidget, SLOT(zoom(int))); fInspectorWidget.setDisabled(true); fMenuEdit.setDisabled(true); fMenuNavigate.setDisabled(true); fMenuView.setDisabled(true); SkGraphics::Init(); } SkDebuggerGUI::~SkDebuggerGUI() { SkGraphics::Term(); } void SkDebuggerGUI::actionBreakpoints() { fBreakpointsActivated = !fBreakpointsActivated; for (int row = 0; row < fListWidget.count(); row++) { QListWidgetItem *item = fListWidget.item(row); item->setHidden(item->checkState() == Qt::Unchecked && fBreakpointsActivated); } } void SkDebuggerGUI::actionToggleIndexStyle() { fIndexStyleToggle = !fIndexStyleToggle; SkListWidget* list = (SkListWidget*) fListWidget.itemDelegate(); list->setIndexStyle(fIndexStyleToggle ? SkListWidget::kIndex_IndexStyle : SkListWidget::kOffset_IndexStyle); fListWidget.update(); } void SkDebuggerGUI::showDeletes() { fDeletesActivated = !fDeletesActivated; for (int row = 0; row < fListWidget.count(); row++) { QListWidgetItem *item = fListWidget.item(row); item->setHidden(fDebugger.isCommandVisible(row) && fDeletesActivated); } } // The timed picture playback uses the SkPicturePlayback's profiling stubs // to time individual commands. The offsets are needed to map SkPicture // offsets to individual commands. class SkTimedPicturePlayback : public SkPicturePlayback { public: static SkTimedPicturePlayback* CreateFromStream(SkStream* stream, const SkPictInfo& info, SkPicture::InstallPixelRefProc proc, const SkTDArray<bool>& deletedCommands) { // Mimics SkPicturePlayback::CreateFromStream SkAutoTDelete<SkTimedPicturePlayback> playback(SkNEW_ARGS(SkTimedPicturePlayback, (deletedCommands, info))); if (!playback->parseStream(stream, proc)) { return NULL; // we're invalid } return playback.detach(); } SkTimedPicturePlayback(const SkTDArray<bool>& deletedCommands, const SkPictInfo& info) : INHERITED(info) , fSkipCommands(deletedCommands) , fTot(0.0) , fCurCommand(0) { fTimes.setCount(deletedCommands.count()); fTypeTimes.setCount(LAST_DRAWTYPE_ENUM+1); this->resetTimes(); } void resetTimes() { for (int i = 0; i < fTimes.count(); ++i) { fTimes[i] = 0.0; } for (int i = 0; i < fTypeTimes.count(); ++i) { fTypeTimes[i] = 0.0f; } fTot = 0.0; } int count() const { return fTimes.count(); } double time(int index) const { return fTimes[index] / fTot; } const SkTDArray<double>* typeTimes() const { return &fTypeTimes; } double totTime() const { return fTot; } protected: SysTimer fTimer; SkTDArray<bool> fSkipCommands; // has the command been deleted in the GUI? SkTDArray<double> fTimes; // sum of time consumed for each command SkTDArray<double> fTypeTimes; // sum of time consumed for each type of command (e.g., drawPath) double fTot; // total of all times in 'fTimes' int fCurType; int fCurCommand; // the current command being executed/timed #ifdef SK_DEVELOPER virtual bool preDraw(int opIndex, int type) SK_OVERRIDE { fCurCommand = opIndex; if (fSkipCommands[fCurCommand]) { return true; } fCurType = type; // The SkDebugCanvas doesn't recognize these types. This class needs to // convert or else we'll wind up with a mismatch between the type counts // the debugger displays and the profile times. if (DRAW_POS_TEXT_TOP_BOTTOM == type) { fCurType = DRAW_POS_TEXT; } else if (DRAW_POS_TEXT_H_TOP_BOTTOM == type) { fCurType = DRAW_POS_TEXT_H; } #if defined(SK_BUILD_FOR_WIN32) // CPU timer doesn't work well on Windows fTimer.startWall(); #else fTimer.startCpu(); #endif return false; } virtual void postDraw(int opIndex) SK_OVERRIDE { #if defined(SK_BUILD_FOR_WIN32) // CPU timer doesn't work well on Windows double time = fTimer.endWall(); #else double time = fTimer.endCpu(); #endif SkASSERT(opIndex == fCurCommand); SkASSERT(fCurType <= LAST_DRAWTYPE_ENUM); fTimes[fCurCommand] += time; fTypeTimes[fCurType] += time; fTot += time; } #endif private: typedef SkPicturePlayback INHERITED; }; // Wrap SkPicture to allow installation of an SkTimedPicturePlayback object class SkTimedPicture : public SkPicture { public: static SkTimedPicture* CreateTimedPicture(SkStream* stream, SkPicture::InstallPixelRefProc proc, const SkTDArray<bool>& deletedCommands) { SkPictInfo info; if (!InternalOnly_StreamIsSKP(stream, &info)) { return NULL; } // Check to see if there is a playback to recreate. if (stream->readBool()) { SkTimedPicturePlayback* playback = SkTimedPicturePlayback::CreateFromStream( stream, info, proc, deletedCommands); if (NULL == playback) { return NULL; } return SkNEW_ARGS(SkTimedPicture, (playback, info.fWidth, info.fHeight)); } return NULL; } void resetTimes() { ((SkTimedPicturePlayback*) fPlayback)->resetTimes(); } int count() const { return ((SkTimedPicturePlayback*) fPlayback)->count(); } // return the fraction of the total time this command consumed double time(int index) const { return ((SkTimedPicturePlayback*) fPlayback)->time(index); } const SkTDArray<double>* typeTimes() const { return ((SkTimedPicturePlayback*) fPlayback)->typeTimes(); } double totTime() const { return ((SkTimedPicturePlayback*) fPlayback)->totTime(); } private: // disallow default ctor b.c. we don't have a good way to setup the fPlayback ptr SkTimedPicture(); // Private ctor only used by CreateTimedPicture, which has created the playback. SkTimedPicture(SkTimedPicturePlayback* playback, int width, int height) : INHERITED(playback, width, height) {} // disallow the copy ctor - enabling would require copying code from SkPicture SkTimedPicture(const SkTimedPicture& src); typedef SkPicture INHERITED; }; // This is a simplification of PictureBenchmark's run with the addition of // clearing of the times after the first pass (in resetTimes) void SkDebuggerGUI::run(SkTimedPicture* pict, sk_tools::PictureRenderer* renderer, int repeats) { SkASSERT(pict); if (NULL == pict) { return; } SkASSERT(renderer != NULL); if (NULL == renderer) { return; } renderer->init(pict, NULL, NULL, NULL, false); renderer->setup(); renderer->render(); renderer->resetState(true); // flush, swapBuffers and Finish // We throw this away the first batch of times to remove first time effects (such as paging in this program) pict->resetTimes(); for (int i = 0; i < repeats; ++i) { renderer->setup(); renderer->render(); renderer->resetState(false); // flush & swapBuffers, but don't Finish } renderer->resetState(true); // flush, swapBuffers and Finish renderer->end(); } void SkDebuggerGUI::actionProfile() { // In order to profile we pass the command offsets (that were read-in // in loadPicture by the SkOffsetPicture) to an SkTimedPlaybackPicture. // The SkTimedPlaybackPicture in turn passes the offsets to an // SkTimedPicturePlayback object which uses them to track the performance // of individual commands. if (fFileName.isEmpty()) { return; } SkFILEStream inputStream; inputStream.setPath(fFileName.c_str()); if (!inputStream.isValid()) { return; } SkAutoTUnref<SkTimedPicture> picture(SkTimedPicture::CreateTimedPicture(&inputStream, &SkImageDecoder::DecodeMemory, fSkipCommands)); if (NULL == picture.get()) { return; } // For now this #if allows switching between tiled and simple rendering // modes. Eventually this will be accomplished via the GUI #if 0 // With the current batch of SysTimers, profiling in tiled mode // gets swamped by the timing overhead: // // tile mode simple mode // debugger 64.2ms 12.8ms // bench_pictures 16.9ms 12.4ms // // This is b.c. in tiled mode each command is called many more times // but typically does less work on each invocation (due to clipping) sk_tools::TiledPictureRenderer* renderer = NULL; renderer = SkNEW(sk_tools::TiledPictureRenderer); renderer->setTileWidth(256); renderer->setTileHeight(256); #else sk_tools::SimplePictureRenderer* renderer = NULL; renderer = SkNEW(sk_tools::SimplePictureRenderer); #if SK_SUPPORT_GPU if (fSettingsWidget.isGLActive()) { renderer->setDeviceType(sk_tools::PictureRenderer::kGPU_DeviceType); renderer->setSampleCount(fSettingsWidget.getGLSampleCount()); } #endif #endif static const int kNumRepeats = 10; run(picture.get(), renderer, kNumRepeats); SkASSERT(picture->count() == fListWidget.count()); // extract the individual command times from the SkTimedPlaybackPicture for (int i = 0; i < picture->count(); ++i) { double temp = picture->time(i); QListWidgetItem* item = fListWidget.item(i); item->setData(Qt::UserRole + 4, 100.0*temp); } setupOverviewText(picture->typeTimes(), picture->totTime(), kNumRepeats); setupClipStackText(); } void SkDebuggerGUI::actionCancel() { for (int row = 0; row < fListWidget.count(); row++) { fListWidget.item(row)->setHidden(false); } } void SkDebuggerGUI::actionClearBreakpoints() { for (int row = 0; row < fListWidget.count(); row++) { QListWidgetItem* item = fListWidget.item(row); item->setCheckState(Qt::Unchecked); item->setData(Qt::DecorationRole, QPixmap(":/blank.png")); } } void SkDebuggerGUI::actionClearDeletes() { for (int row = 0; row < fListWidget.count(); row++) { QListWidgetItem* item = fListWidget.item(row); item->setData(Qt::UserRole + 2, QPixmap(":/blank.png")); fDebugger.setCommandVisible(row, true); fSkipCommands[row] = false; } if (fPause) { fCanvasWidget.drawTo(fPausedRow); fImageWidget.draw(); } else { fCanvasWidget.drawTo(fListWidget.currentRow()); fImageWidget.draw(); } } void SkDebuggerGUI::actionCommandFilter() { fDebugger.highlightCurrentCommand(fSettingsWidget.getVisibilityFilter()); fCanvasWidget.drawTo(fListWidget.currentRow()); fImageWidget.draw(); } void SkDebuggerGUI::actionClose() { this->close(); } void SkDebuggerGUI::actionDelete() { for (int row = 0; row < fListWidget.count(); ++row) { QListWidgetItem* item = fListWidget.item(row); if (!item->isSelected()) { continue; } if (fDebugger.isCommandVisible(row)) { item->setData(Qt::UserRole + 2, QPixmap(":/delete.png")); fDebugger.setCommandVisible(row, false); fSkipCommands[row] = true; } else { item->setData(Qt::UserRole + 2, QPixmap(":/blank.png")); fDebugger.setCommandVisible(row, true); fSkipCommands[row] = false; } } int currentRow = fListWidget.currentRow(); if (fPause) { fCanvasWidget.drawTo(fPausedRow); fImageWidget.draw(); } else { fCanvasWidget.drawTo(currentRow); fImageWidget.draw(); } } #if SK_SUPPORT_GPU void SkDebuggerGUI::actionGLWidget() { bool isToggled = fSettingsWidget.isGLActive(); if (isToggled) { fCanvasWidget.setGLSampleCount(fSettingsWidget.getGLSampleCount()); } fCanvasWidget.setWidgetVisibility(SkCanvasWidget::kGPU_WidgetType, !isToggled); } #endif void SkDebuggerGUI::actionInspector() { if (fInspectorWidget.isHidden()) { fInspectorWidget.setHidden(false); fImageWidget.setHidden(false); } else { fInspectorWidget.setHidden(true); fImageWidget.setHidden(true); } } void SkDebuggerGUI::actionPlay() { for (int row = fListWidget.currentRow() + 1; row < fListWidget.count(); row++) { QListWidgetItem *item = fListWidget.item(row); if (item->checkState() == Qt::Checked) { fListWidget.setCurrentItem(item); return; } } fListWidget.setCurrentRow(fListWidget.count() - 1); } void SkDebuggerGUI::actionRasterWidget(bool isToggled) { fCanvasWidget.setWidgetVisibility(SkCanvasWidget::kRaster_8888_WidgetType, !isToggled); } void SkDebuggerGUI::actionOverdrawVizWidget(bool isToggled) { fDebugger.setOverdrawViz(isToggled); fCanvasWidget.update(); } void SkDebuggerGUI::actionMegaVizWidget(bool isToggled) { fDebugger.setMegaViz(isToggled); fCanvasWidget.update(); } void SkDebuggerGUI::actionPathOpsWidget(bool isToggled) { fDebugger.setPathOps(isToggled); fCanvasWidget.update(); } void SkDebuggerGUI::actionTextureFilter() { SkPaint::FilterLevel level; bool enabled = fSettingsWidget.getFilterOverride(&level); fDebugger.setTexFilterOverride(enabled, level); fCanvasWidget.update(); } void SkDebuggerGUI::actionRewind() { fListWidget.setCurrentRow(0); } void SkDebuggerGUI::actionSave() { fFileName = fPath.toAscii().data(); fFileName.append("/"); fFileName.append(fDirectoryWidget.currentItem()->text().toAscii().data()); saveToFile(fFileName); } void SkDebuggerGUI::actionSaveAs() { QString filename = QFileDialog::getSaveFileName(this, "Save File", "", "Skia Picture (*skp)"); if (!filename.endsWith(".skp", Qt::CaseInsensitive)) { filename.append(".skp"); } saveToFile(SkString(filename.toAscii().data())); } void SkDebuggerGUI::actionScale(float scaleFactor) { fSettingsWidget.setZoomText(scaleFactor); } void SkDebuggerGUI::actionSettings() { if (fSettingsWidget.isHidden()) { fSettingsWidget.setHidden(false); } else { fSettingsWidget.setHidden(true); } } void SkDebuggerGUI::actionStepBack() { int currentRow = fListWidget.currentRow(); if (currentRow != 0) { fListWidget.setCurrentRow(currentRow - 1); } } void SkDebuggerGUI::actionStepForward() { int currentRow = fListWidget.currentRow(); QString curRow = QString::number(currentRow); QString curCount = QString::number(fListWidget.count()); if (currentRow < fListWidget.count() - 1) { fListWidget.setCurrentRow(currentRow + 1); } } void SkDebuggerGUI::drawComplete() { fInspectorWidget.setMatrix(fDebugger.getCurrentMatrix()); fInspectorWidget.setClip(fDebugger.getCurrentClip()); } void SkDebuggerGUI::saveToFile(const SkString& filename) { SkFILEWStream file(filename.c_str()); SkAutoTUnref<SkPicture> copy(fDebugger.copyPicture()); copy->serialize(&file); } void SkDebuggerGUI::loadFile(QListWidgetItem *item) { if (fDirectoryWidgetActive) { fFileName = fPath.toAscii().data(); // don't add a '/' to files in the local directory if (fFileName.size() > 0) { fFileName.append("/"); } fFileName.append(item->text().toAscii().data()); loadPicture(fFileName); } } void SkDebuggerGUI::openFile() { QString temp = QFileDialog::getOpenFileName(this, tr("Open File"), "", tr("Files (*.*)")); openFile(temp); } void SkDebuggerGUI::openFile(const QString &filename) { fDirectoryWidgetActive = false; if (!filename.isEmpty()) { QFileInfo pathInfo(filename); loadPicture(SkString(filename.toAscii().data())); setupDirectoryWidget(pathInfo.path()); } fDirectoryWidgetActive = true; } void SkDebuggerGUI::pauseDrawing(bool isPaused) { fPause = isPaused; fPausedRow = fListWidget.currentRow(); fCanvasWidget.drawTo(fPausedRow); fImageWidget.draw(); } void SkDebuggerGUI::registerListClick(QListWidgetItem *item) { if(!fLoading) { int currentRow = fListWidget.currentRow(); if (currentRow != -1) { if (!fPause) { fCanvasWidget.drawTo(currentRow); fImageWidget.draw(); } SkTDArray<SkString*> *currInfo = fDebugger.getCommandInfo( currentRow); /* TODO(chudy): Add command type before parameters. Rename v * to something more informative. */ if (currInfo) { QString info; info.append("<b>Parameters: </b><br/>"); for (int i = 0; i < currInfo->count(); i++) { info.append(QString((*currInfo)[i]->c_str())); info.append("<br/>"); } fInspectorWidget.setText(info, SkInspectorWidget::kDetail_TabType); fInspectorWidget.setDisabled(false); } setupClipStackText(); } } } void SkDebuggerGUI::selectCommand(int command) { if (fPause) { fListWidget.setCurrentRow(command); } } void SkDebuggerGUI::toggleBreakpoint() { QListWidgetItem* item = fListWidget.currentItem(); if (item->checkState() == Qt::Unchecked) { item->setCheckState(Qt::Checked); item->setData(Qt::DecorationRole, QPixmap(":/breakpoint_16x16.png")); } else { item->setCheckState(Qt::Unchecked); item->setData(Qt::DecorationRole, QPixmap(":/blank.png")); } } void SkDebuggerGUI::toggleDirectory() { fDirectoryWidget.setHidden(!fDirectoryWidget.isHidden()); } void SkDebuggerGUI::toggleFilter(QString string) { for (int row = 0; row < fListWidget.count(); row++) { QListWidgetItem *item = fListWidget.item(row); item->setHidden(item->text() != string); } } void SkDebuggerGUI::setupUi(QMainWindow *SkDebuggerGUI) { QIcon windowIcon; windowIcon.addFile(QString::fromUtf8(":/skia.png"), QSize(), QIcon::Normal, QIcon::Off); SkDebuggerGUI->setObjectName(QString::fromUtf8("SkDebuggerGUI")); SkDebuggerGUI->resize(1200, 1000); SkDebuggerGUI->setWindowIcon(windowIcon); SkDebuggerGUI->setWindowTitle("Skia Debugger"); fActionOpen.setShortcuts(QKeySequence::Open); fActionOpen.setText("Open"); QIcon breakpoint; breakpoint.addFile(QString::fromUtf8(":/breakpoint.png"), QSize(), QIcon::Normal, QIcon::Off); fActionBreakpoint.setShortcut(QKeySequence(tr("Ctrl+B"))); fActionBreakpoint.setIcon(breakpoint); fActionBreakpoint.setText("Breakpoints"); fActionToggleIndexStyle.setShortcut(QKeySequence(tr("Ctrl+T"))); fActionToggleIndexStyle.setText("Toggle Index Style"); QIcon cancel; cancel.addFile(QString::fromUtf8(":/reload.png"), QSize(), QIcon::Normal, QIcon::Off); fActionCancel.setIcon(cancel); fActionCancel.setText("Clear Filter"); fActionClearBreakpoints.setShortcut(QKeySequence(tr("Alt+B"))); fActionClearBreakpoints.setText("Clear Breakpoints"); fActionClearDeletes.setShortcut(QKeySequence(tr("Alt+X"))); fActionClearDeletes.setText("Clear Deletes"); fActionClose.setShortcuts(QKeySequence::Quit); fActionClose.setText("Exit"); fActionCreateBreakpoint.setShortcut(QKeySequence(tr("B"))); fActionCreateBreakpoint.setText("Set Breakpoint"); fActionDelete.setShortcut(QKeySequence(tr("X"))); fActionDelete.setText("Delete Command"); fActionDirectory.setShortcut(QKeySequence(tr("Ctrl+D"))); fActionDirectory.setText("Directory"); QIcon profile; profile.addFile(QString::fromUtf8(":/profile.png"), QSize(), QIcon::Normal, QIcon::Off); fActionProfile.setIcon(profile); fActionProfile.setText("Profile"); fActionProfile.setDisabled(true); QIcon inspector; inspector.addFile(QString::fromUtf8(":/inspector.png"), QSize(), QIcon::Normal, QIcon::Off); fActionInspector.setShortcut(QKeySequence(tr("Ctrl+I"))); fActionInspector.setIcon(inspector); fActionInspector.setText("Inspector"); QIcon settings; settings.addFile(QString::fromUtf8(":/inspector.png"), QSize(), QIcon::Normal, QIcon::Off); fActionSettings.setShortcut(QKeySequence(tr("Ctrl+G"))); fActionSettings.setIcon(settings); fActionSettings.setText("Settings"); QIcon play; play.addFile(QString::fromUtf8(":/play.png"), QSize(), QIcon::Normal, QIcon::Off); fActionPlay.setShortcut(QKeySequence(tr("Ctrl+P"))); fActionPlay.setIcon(play); fActionPlay.setText("Play"); QIcon pause; pause.addFile(QString::fromUtf8(":/pause.png"), QSize(), QIcon::Normal, QIcon::Off); fActionPause.setShortcut(QKeySequence(tr("Space"))); fActionPause.setCheckable(true); fActionPause.setIcon(pause); fActionPause.setText("Pause"); QIcon rewind; rewind.addFile(QString::fromUtf8(":/rewind.png"), QSize(), QIcon::Normal, QIcon::Off); fActionRewind.setShortcut(QKeySequence(tr("Ctrl+R"))); fActionRewind.setIcon(rewind); fActionRewind.setText("Rewind"); fActionSave.setShortcut(QKeySequence::Save); fActionSave.setText("Save"); fActionSave.setDisabled(true); fActionSaveAs.setShortcut(QKeySequence::SaveAs); fActionSaveAs.setText("Save As"); fActionSaveAs.setDisabled(true); fActionShowDeletes.setShortcut(QKeySequence(tr("Ctrl+X"))); fActionShowDeletes.setText("Deleted Commands"); QIcon stepBack; stepBack.addFile(QString::fromUtf8(":/previous.png"), QSize(), QIcon::Normal, QIcon::Off); fActionStepBack.setShortcut(QKeySequence(tr("["))); fActionStepBack.setIcon(stepBack); fActionStepBack.setText("Step Back"); QIcon stepForward; stepForward.addFile(QString::fromUtf8(":/next.png"), QSize(), QIcon::Normal, QIcon::Off); fActionStepForward.setShortcut(QKeySequence(tr("]"))); fActionStepForward.setIcon(stepForward); fActionStepForward.setText("Step Forward"); fActionZoomIn.setShortcut(QKeySequence(tr("Ctrl+="))); fActionZoomIn.setText("Zoom In"); fActionZoomOut.setShortcut(QKeySequence(tr("Ctrl+-"))); fActionZoomOut.setText("Zoom Out"); fListWidget.setItemDelegate(new SkListWidget(&fListWidget)); fListWidget.setObjectName(QString::fromUtf8("listWidget")); fListWidget.setMinimumWidth(250); fFilter.addItem("--Filter By Available Commands--"); fDirectoryWidget.setMinimumWidth(250); fDirectoryWidget.setStyleSheet("QListWidget::Item {padding: 5px;}"); fCanvasWidget.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); fImageWidget.setFixedSize(SkImageWidget::kImageWidgetWidth, SkImageWidget::kImageWidgetHeight); fInspectorWidget.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); fInspectorWidget.setMaximumHeight(300); fSettingsAndImageLayout.setSpacing(6); fSettingsAndImageLayout.addWidget(&fSettingsWidget); fSettingsAndImageLayout.addWidget(&fImageWidget); fSettingsWidget.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); fSettingsWidget.setMaximumWidth(250); fLeftColumnSplitter.addWidget(&fListWidget); fLeftColumnSplitter.addWidget(&fDirectoryWidget); fLeftColumnSplitter.setOrientation(Qt::Vertical); fCanvasSettingsAndImageLayout.setSpacing(6); fCanvasSettingsAndImageLayout.addWidget(&fCanvasWidget); fCanvasSettingsAndImageLayout.addLayout(&fSettingsAndImageLayout); fMainAndRightColumnLayout.setSpacing(6); fMainAndRightColumnLayout.addLayout(&fCanvasSettingsAndImageLayout); fMainAndRightColumnLayout.addWidget(&fInspectorWidget); fMainAndRightColumnWidget.setLayout(&fMainAndRightColumnLayout); fCentralSplitter.addWidget(&fLeftColumnSplitter); fCentralSplitter.addWidget(&fMainAndRightColumnWidget); fCentralSplitter.setStretchFactor(0, 0); fCentralSplitter.setStretchFactor(1, 1); SkDebuggerGUI->setCentralWidget(&fCentralSplitter); SkDebuggerGUI->setStatusBar(&fStatusBar); fToolBar.setIconSize(QSize(32, 32)); fToolBar.setToolButtonStyle(Qt::ToolButtonTextUnderIcon); SkDebuggerGUI->addToolBar(Qt::TopToolBarArea, &fToolBar); fSpacer.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); fToolBar.addAction(&fActionRewind); fToolBar.addAction(&fActionStepBack); fToolBar.addAction(&fActionPause); fToolBar.addAction(&fActionStepForward); fToolBar.addAction(&fActionPlay); fToolBar.addSeparator(); fToolBar.addAction(&fActionInspector); fToolBar.addAction(&fActionSettings); fToolBar.addSeparator(); fToolBar.addAction(&fActionProfile); fToolBar.addSeparator(); fToolBar.addWidget(&fSpacer); fToolBar.addWidget(&fFilter); fToolBar.addAction(&fActionCancel); // TODO(chudy): Remove static call. fDirectoryWidgetActive = false; fFileName = ""; setupDirectoryWidget(""); fDirectoryWidgetActive = true; // Menu Bar fMenuFile.setTitle("File"); fMenuFile.addAction(&fActionOpen); fMenuFile.addAction(&fActionSave); fMenuFile.addAction(&fActionSaveAs); fMenuFile.addAction(&fActionClose); fMenuEdit.setTitle("Edit"); fMenuEdit.addAction(&fActionDelete); fMenuEdit.addAction(&fActionClearDeletes); fMenuEdit.addSeparator(); fMenuEdit.addAction(&fActionCreateBreakpoint); fMenuEdit.addAction(&fActionClearBreakpoints); fMenuNavigate.setTitle("Navigate"); fMenuNavigate.addAction(&fActionRewind); fMenuNavigate.addAction(&fActionStepBack); fMenuNavigate.addAction(&fActionStepForward); fMenuNavigate.addAction(&fActionPlay); fMenuNavigate.addAction(&fActionPause); fMenuNavigate.addAction(&fActionGoToLine); fMenuView.setTitle("View"); fMenuView.addAction(&fActionBreakpoint); fMenuView.addAction(&fActionShowDeletes); fMenuView.addAction(&fActionToggleIndexStyle); fMenuView.addAction(&fActionZoomIn); fMenuView.addAction(&fActionZoomOut); fMenuWindows.setTitle("Window"); fMenuWindows.addAction(&fActionInspector); fMenuWindows.addAction(&fActionSettings); fMenuWindows.addAction(&fActionDirectory); fActionGoToLine.setText("Go to Line..."); fActionGoToLine.setDisabled(true); fMenuBar.addAction(fMenuFile.menuAction()); fMenuBar.addAction(fMenuEdit.menuAction()); fMenuBar.addAction(fMenuView.menuAction()); fMenuBar.addAction(fMenuNavigate.menuAction()); fMenuBar.addAction(fMenuWindows.menuAction()); fPause = false; SkDebuggerGUI->setMenuBar(&fMenuBar); QMetaObject::connectSlotsByName(SkDebuggerGUI); } void SkDebuggerGUI::setupDirectoryWidget(const QString& path) { fPath = path; QDir dir(path); QRegExp r(".skp"); fDirectoryWidget.clear(); const QStringList files = dir.entryList(); foreach (QString f, files) { if (f.contains(r)) fDirectoryWidget.addItem(f); } } void SkDebuggerGUI::loadPicture(const SkString& fileName) { fFileName = fileName; fLoading = true; SkStream* stream = SkNEW_ARGS(SkFILEStream, (fileName.c_str())); SkPicture* picture = SkPicture::CreateFromStream(stream); if (NULL == picture) { QMessageBox::critical(this, "Error loading file", "Couldn't read file, sorry."); SkSafeUnref(stream); return; } fCanvasWidget.resetWidgetTransform(); fDebugger.loadPicture(picture); fSkipCommands.setCount(fDebugger.getSize()); for (int i = 0; i < fSkipCommands.count(); ++i) { fSkipCommands[i] = false; } SkSafeUnref(stream); SkSafeUnref(picture); // Will this automatically clear out due to nature of refcnt? SkTArray<SkString>* commands = fDebugger.getDrawCommandsAsStrings(); SkTDArray<size_t>* offsets = fDebugger.getDrawCommandOffsets(); SkASSERT(commands->count() == offsets->count()); fActionProfile.setDisabled(false); /* fDebugCanvas is reinitialized every load picture. Need it to retain value * of the visibility filter. * TODO(chudy): This should be deprecated since fDebugger is not * recreated. * */ fDebugger.highlightCurrentCommand(fSettingsWidget.getVisibilityFilter()); this->setupListWidget(commands, offsets); this->setupComboBox(commands); this->setupOverviewText(NULL, 0.0, 1); fInspectorWidget.setDisabled(false); fSettingsWidget.setDisabled(false); fMenuEdit.setDisabled(false); fMenuNavigate.setDisabled(false); fMenuView.setDisabled(false); fActionSave.setDisabled(false); fActionSaveAs.setDisabled(false); fLoading = false; actionPlay(); } void SkDebuggerGUI::setupListWidget(SkTArray<SkString>* commands, SkTDArray<size_t>* offsets) { SkASSERT(commands->count() == offsets->count()); fListWidget.clear(); int counter = 0; int indent = 0; for (int i = 0; i < commands->count(); i++) { QListWidgetItem *item = new QListWidgetItem(); item->setData(Qt::DisplayRole, (*commands)[i].c_str()); item->setData(Qt::UserRole + 1, counter++); if (0 == strcmp("Restore", (*commands)[i].c_str()) || 0 == strcmp("EndCommentGroup", (*commands)[i].c_str()) || 0 == strcmp("PopCull", (*commands)[i].c_str())) { indent -= 10; } item->setData(Qt::UserRole + 3, indent); if (0 == strcmp("Save", (*commands)[i].c_str()) || 0 == strcmp("Save Layer", (*commands)[i].c_str()) || 0 == strcmp("BeginCommentGroup", (*commands)[i].c_str()) || 0 == strcmp("PushCull", (*commands)[i].c_str())) { indent += 10; } item->setData(Qt::UserRole + 4, -1); item->setData(Qt::UserRole + 5, (int)(*offsets)[i]); fListWidget.addItem(item); } } void SkDebuggerGUI::setupOverviewText(const SkTDArray<double>* typeTimes, double totTime, int numRuns) { SkString overview; fDebugger.getOverviewText(typeTimes, totTime, &overview, numRuns); fInspectorWidget.setText(overview.c_str(), SkInspectorWidget::kOverview_TabType); } void SkDebuggerGUI::setupClipStackText() { SkString clipStack; fDebugger.getClipStackText(&clipStack); fInspectorWidget.setText(clipStack.c_str(), SkInspectorWidget::kClipStack_TabType); } void SkDebuggerGUI::setupComboBox(SkTArray<SkString>* command) { fFilter.clear(); fFilter.addItem("--Filter By Available Commands--"); std::map<std::string, int> map; for (int i = 0; i < command->count(); i++) { map[(*command)[i].c_str()]++; } for (std::map<std::string, int>::iterator it = map.begin(); it != map.end(); ++it) { fFilter.addItem((it->first).c_str()); } // NOTE(chudy): Makes first item unselectable. QStandardItemModel* model = qobject_cast<QStandardItemModel*>( fFilter.model()); QModelIndex firstIndex = model->index(0, fFilter.modelColumn(), fFilter.rootModelIndex()); QStandardItem* firstItem = model->itemFromIndex(firstIndex); firstItem->setSelectable(false); }