/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Benchmark.h" #include "SkRandom.h" #include "SkString.h" #include "SkTSort.h" static const int N = 1000; static void rand_proc(int array[N]) { SkRandom rand; for (int i = 0; i < N; ++i) { array[i] = rand.nextS(); } } static void randN_proc(int array[N]) { SkRandom rand; int mod = N / 10; for (int i = 0; i < N; ++i) { array[i] = rand.nextU() % mod; } } static void forward_proc(int array[N]) { for (int i = 0; i < N; ++i) { array[i] = i; } } static void backward_proc(int array[N]) { for (int i = 0; i < N; ++i) { array[i] = -i; } } static void same_proc(int array[N]) { for (int i = 0; i < N; ++i) { array[i] = N; } } typedef void (*SortProc)(int array[N]); enum Type { kRand, kRandN, kFore, kBack, kSame }; static const struct { const char* fName; SortProc fProc; } gRec[] = { { "rand", rand_proc }, { "rand10", randN_proc }, { "forward", forward_proc }, { "backward", backward_proc }, { "repeated", same_proc }, }; static void skqsort_sort(int array[N]) { // End is inclusive for SkTQSort! SkTQSort<int>(array, array + N - 1); } static void skheap_sort(int array[N]) { SkTHeapSort<int>(array, N); } extern "C" { static int int_compare(const void* a, const void* b) { const int ai = *(const int*)a; const int bi = *(const int*)b; return ai < bi ? -1 : (ai > bi); } } static void qsort_sort(int array[N]) { qsort(array, N, sizeof(int), int_compare); } enum SortType { kSKQSort, kSKHeap, kQSort }; static const struct { const char* fName; SortProc fProc; } gSorts[] = { { "skqsort", skqsort_sort }, { "skheap", skheap_sort }, { "qsort", qsort_sort }, }; class SortBench : public Benchmark { SkString fName; const Type fType; const SortProc fSortProc; SkAutoTMalloc<int> fUnsorted; public: SortBench(Type t, SortType s) : fType(t), fSortProc(gSorts[s].fProc) { fName.printf("sort_%s_%s", gSorts[s].fName, gRec[t].fName); } virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { return backend == kNonRendering_Backend; } protected: virtual const char* onGetName() SK_OVERRIDE { return fName.c_str(); } // Delayed initialization only done if onDraw will be called. virtual void onPreDraw() SK_OVERRIDE { fUnsorted.reset(N); gRec[fType].fProc(fUnsorted.get()); } virtual void onDraw(const int loops, SkCanvas*) SK_OVERRIDE { SkAutoTMalloc<int> sorted(N); for (int i = 0; i < loops; i++) { memcpy(sorted.get(), fUnsorted.get(), N*sizeof(int)); fSortProc(sorted.get()); #ifdef SK_DEBUG for (int j = 1; j < N; ++j) { SkASSERT(sorted[j - 1] <= sorted[j]); } #endif } } private: typedef Benchmark INHERITED; }; /////////////////////////////////////////////////////////////////////////////// static Benchmark* NewSkQSort(Type t) { return new SortBench(t, kSKQSort); } static Benchmark* NewSkHeap(Type t) { return new SortBench(t, kSKHeap); } static Benchmark* NewQSort(Type t) { return new SortBench(t, kQSort); } DEF_BENCH( return NewSkQSort(kRand); ) DEF_BENCH( return NewSkHeap(kRand); ) DEF_BENCH( return NewQSort(kRand); ) DEF_BENCH( return NewSkQSort(kRandN); ) DEF_BENCH( return NewSkHeap(kRandN); ) DEF_BENCH( return NewQSort(kRandN); ) DEF_BENCH( return NewSkQSort(kFore); ) DEF_BENCH( return NewSkHeap(kFore); ) DEF_BENCH( return NewQSort(kFore); ) DEF_BENCH( return NewSkQSort(kBack); ) DEF_BENCH( return NewSkHeap(kBack); ) DEF_BENCH( return NewQSort(kBack); ) DEF_BENCH( return NewSkQSort(kSame); ) DEF_BENCH( return NewSkHeap(kSame); ) DEF_BENCH( return NewQSort(kSame); )