/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ extern "C" { #include "glxclient.h" }; class fake_glx_screen : public glx_screen { public: fake_glx_screen(struct glx_display *glx_dpy, int num, const char *ext) { this->vtable = &fake_glx_screen::vt; this->serverGLXexts = 0; this->effectiveGLXexts = 0; this->display = 0; this->dpy = 0; this->scr = num; this->visuals = 0; this->configs = 0; this->display = glx_dpy; this->dpy = (glx_dpy != NULL) ? glx_dpy->dpy : NULL; this->serverGLXexts = new char[strlen(ext) + 1]; strcpy((char *) this->serverGLXexts, ext); } ~fake_glx_screen() { delete [] this->serverGLXexts; } private: static struct glx_screen_vtable vt; }; class fake_glx_screen_direct : public fake_glx_screen { public: fake_glx_screen_direct(struct glx_display *glx_dpy, int num, const char *ext) : fake_glx_screen(glx_dpy, num, ext) { this->vtable = &fake_glx_screen_direct::vt; } private: static struct glx_screen_vtable vt; }; class fake_glx_context : public glx_context { public: fake_glx_context(struct glx_screen *psc, struct glx_config *mode) { contexts_allocated++; this->vtable = &fake_glx_context::vt; this->majorOpcode = 123; this->screen = psc->scr; this->psc = psc; this->config = mode; this->isDirect = false; this->currentContextTag = -1; this->client_state_private = (struct __GLXattributeRec *) 0xcafebabe; } ~fake_glx_context() { contexts_allocated--; } static glx_context *create_attribs(struct glx_screen *psc, struct glx_config *mode, struct glx_context *shareList, unsigned num_attribs, const uint32_t *attribs, unsigned *error) { (void) shareList; (void) num_attribs; (void) attribs; *error = 0; return new fake_glx_context(psc, mode); } /** Number of context that are allocated (and not freed). */ static int contexts_allocated; private: static const struct glx_context_vtable vt; static void destroy(struct glx_context *gc) { delete gc; } }; class fake_glx_context_direct : public fake_glx_context { public: fake_glx_context_direct(struct glx_screen *psc, struct glx_config *mode) : fake_glx_context(psc, mode) { this->isDirect = True; } static glx_context *create(struct glx_screen *psc, struct glx_config *mode, struct glx_context *shareList, int renderType) { (void) shareList; (void) renderType; return new fake_glx_context_direct(psc, mode); } static glx_context *create_attribs(struct glx_screen *psc, struct glx_config *mode, struct glx_context *shareList, unsigned num_attribs, const uint32_t *attribs, unsigned *error) { (void) shareList; (void) num_attribs; (void) attribs; *error = 0; return new fake_glx_context_direct(psc, mode); } };