/* * Copyright 2012 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: Ben Skeggs * */ #include "util/u_dynarray.h" #include "tgsi/tgsi_parse.h" #include "nouveau/nv_object.xml.h" #include "nv30-40_3d.xml.h" #include "nv30_context.h" #include "nv30_state.h" static void nv30_vertprog_destroy(struct nv30_vertprog *vp) { util_dynarray_fini(&vp->branch_relocs); nouveau_heap_free(&vp->exec); FREE(vp->insns); vp->insns = NULL; vp->nr_insns = 0; util_dynarray_fini(&vp->const_relocs); nouveau_heap_free(&vp->data); FREE(vp->consts); vp->consts = NULL; vp->nr_consts = 0; vp->translated = FALSE; } void nv30_vertprog_validate(struct nv30_context *nv30) { struct nouveau_pushbuf *push = nv30->base.pushbuf; struct nouveau_object *eng3d = nv30->screen->eng3d; struct nv30_vertprog *vp = nv30->vertprog.program; struct nv30_fragprog *fp = nv30->fragprog.program; boolean upload_code = FALSE; boolean upload_data = FALSE; unsigned i; if (nv30->dirty & NV30_NEW_FRAGPROG) { if (memcmp(vp->texcoord, fp->texcoord, sizeof(vp->texcoord))) { if (vp->translated) nv30_vertprog_destroy(vp); memcpy(vp->texcoord, fp->texcoord, sizeof(vp->texcoord)); } } if (nv30->rast && nv30->rast->pipe.clip_plane_enable != vp->enabled_ucps) { vp->enabled_ucps = nv30->rast->pipe.clip_plane_enable; if (vp->translated) nv30_vertprog_destroy(vp); } if (!vp->translated) { vp->translated = _nvfx_vertprog_translate(nv30, vp); if (!vp->translated) { nv30->draw_flags |= NV30_NEW_VERTPROG; return; } nv30->dirty |= NV30_NEW_VERTPROG; } if (!vp->exec) { struct nouveau_heap *heap = nv30->screen->vp_exec_heap; struct nv30_shader_reloc *reloc = vp->branch_relocs.data; unsigned nr_reloc = vp->branch_relocs.size / sizeof(*reloc); uint32_t *inst, target; if (nouveau_heap_alloc(heap, vp->nr_insns, &vp->exec, &vp->exec)) { while (heap->next && heap->size < vp->nr_insns) { struct nouveau_heap **evict = heap->next->priv; nouveau_heap_free(evict); } if (nouveau_heap_alloc(heap, vp->nr_insns, &vp->exec, &vp->exec)) { nv30->draw_flags |= NV30_NEW_VERTPROG; return; } } if (eng3d->oclass < NV40_3D_CLASS) { while (nr_reloc--) { inst = vp->insns[reloc->location].data; target = vp->exec->start + reloc->target; inst[2] &= ~0x000007fc; inst[2] |= target << 2; reloc++; } } else { while (nr_reloc--) { inst = vp->insns[reloc->location].data; target = vp->exec->start + reloc->target; inst[2] &= ~0x0000003f; inst[2] |= target >> 3; inst[3] &= ~0xe0000000; inst[3] |= target << 29; reloc++; } } upload_code = TRUE; } if (vp->nr_consts && !vp->data) { struct nouveau_heap *heap = nv30->screen->vp_data_heap; struct nv30_shader_reloc *reloc = vp->const_relocs.data; unsigned nr_reloc = vp->const_relocs.size / sizeof(*reloc); uint32_t *inst, target; if (nouveau_heap_alloc(heap, vp->nr_consts, vp, &vp->data)) { while (heap->next && heap->size < vp->nr_consts) { struct nv30_vertprog *evp = heap->next->priv; nouveau_heap_free(&evp->data); } if (nouveau_heap_alloc(heap, vp->nr_consts, vp, &vp->data)) { nv30->draw_flags |= NV30_NEW_VERTPROG; return; } } if (eng3d->oclass < NV40_3D_CLASS) { while (nr_reloc--) { inst = vp->insns[reloc->location].data; target = vp->data->start + reloc->target; inst[1] &= ~0x0007fc000; inst[1] |= (target & 0x1ff) << 14; reloc++; } } else { while (nr_reloc--) { inst = vp->insns[reloc->location].data; target = vp->data->start + reloc->target; inst[1] &= ~0x0001ff000; inst[1] |= (target & 0x1ff) << 12; reloc++; } } upload_code = TRUE; upload_data = TRUE; } if (vp->nr_consts) { struct nv04_resource *res = nv04_resource(nv30->vertprog.constbuf); for (i = 0; i < vp->nr_consts; i++) { struct nv30_vertprog_data *data = &vp->consts[i]; if (data->index < 0) { if (!upload_data) continue; } else { float *constbuf = (float *)res->data; if (!upload_data && !memcmp(data->value, &constbuf[data->index * 4], 16)) continue; memcpy(data->value, &constbuf[data->index * 4], 16); } BEGIN_NV04(push, NV30_3D(VP_UPLOAD_CONST_ID), 5); PUSH_DATA (push, vp->data->start + i); PUSH_DATAp(push, data->value, 4); } } if (upload_code) { BEGIN_NV04(push, NV30_3D(VP_UPLOAD_FROM_ID), 1); PUSH_DATA (push, vp->exec->start); for (i = 0; i < vp->nr_insns; i++) { BEGIN_NV04(push, NV30_3D(VP_UPLOAD_INST(0)), 4); PUSH_DATAp(push, vp->insns[i].data, 4); } } if (nv30->dirty & (NV30_NEW_VERTPROG | NV30_NEW_FRAGPROG)) { BEGIN_NV04(push, NV30_3D(VP_START_FROM_ID), 1); PUSH_DATA (push, vp->exec->start); if (eng3d->oclass < NV40_3D_CLASS) { BEGIN_NV04(push, NV30_3D(ENGINE), 1); PUSH_DATA (push, 0x00000013); /* vp instead of ff, somehow */ } else { BEGIN_NV04(push, NV40_3D(VP_ATTRIB_EN), 2); PUSH_DATA (push, vp->ir); PUSH_DATA (push, vp->or | fp->vp_or); BEGIN_NV04(push, NV30_3D(ENGINE), 1); PUSH_DATA (push, 0x00000011); } } } static void * nv30_vp_state_create(struct pipe_context *pipe, const struct pipe_shader_state *cso) { struct nv30_vertprog *vp = CALLOC_STRUCT(nv30_vertprog); if (!vp) return NULL; vp->pipe.tokens = tgsi_dup_tokens(cso->tokens); tgsi_scan_shader(vp->pipe.tokens, &vp->info); return vp; } static void nv30_vp_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv30_vertprog *vp = hwcso; if (vp->translated) nv30_vertprog_destroy(vp); FREE((void *)vp->pipe.tokens); FREE(vp); } static void nv30_vp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv30_context *nv30 = nv30_context(pipe); nv30->vertprog.program = hwcso; nv30->dirty |= NV30_NEW_VERTPROG; } void nv30_vertprog_init(struct pipe_context *pipe) { pipe->create_vs_state = nv30_vp_state_create; pipe->bind_vs_state = nv30_vp_state_bind; pipe->delete_vs_state = nv30_vp_state_delete; }