/* * Copyright 2012 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: Ben Skeggs * */ #include "nouveau/nv_object.xml.h" #include "nv30-40_3d.xml.h" #include "nv30_screen.h" #include "nv30_context.h" #define LIST_FIRST_ENTRY(__type, __item, __field) \ LIST_ENTRY(__type, (__item)->next, __field) struct nv30_query_object { struct list_head list; struct nouveau_heap *hw; }; static volatile void * nv30_ntfy(struct nv30_screen *screen, struct nv30_query_object *qo) { struct nv04_notify *query = screen->query->data; struct nouveau_bo *notify = screen->notify; volatile void *ntfy = NULL; if (qo && qo->hw) ntfy = (char *)notify->map + query->offset + qo->hw->start; return ntfy; } static void nv30_query_object_del(struct nv30_screen *screen, struct nv30_query_object **po) { struct nv30_query_object *qo = *po; *po = NULL; if (qo) { volatile uint32_t *ntfy = nv30_ntfy(screen, qo); while (ntfy[3] & 0xff000000) { } nouveau_heap_free(&qo->hw); LIST_DEL(&qo->list); FREE(qo); } } static struct nv30_query_object * nv30_query_object_new(struct nv30_screen *screen) { struct nv30_query_object *oq, *qo = CALLOC_STRUCT(nv30_query_object); volatile uint32_t *ntfy; if (!qo) return NULL; /* allocate a new hw query object, if no hw objects left we need to * spin waiting for one to become free */ while (nouveau_heap_alloc(screen->query_heap, 32, NULL, &qo->hw)) { oq = LIST_FIRST_ENTRY(struct nv30_query_object, &screen->queries, list); nv30_query_object_del(screen, &oq); } LIST_ADDTAIL(&qo->list, &screen->queries); ntfy = nv30_ntfy(screen, qo); ntfy[0] = 0x00000000; ntfy[1] = 0x00000000; ntfy[2] = 0x00000000; ntfy[3] = 0x01000000; return qo; } struct nv30_query { struct nv30_query_object *qo[2]; unsigned type; uint32_t report; uint32_t enable; uint64_t result; }; static INLINE struct nv30_query * nv30_query(struct pipe_query *pipe) { return (struct nv30_query *)pipe; } static struct pipe_query * nv30_query_create(struct pipe_context *pipe, unsigned type) { struct nv30_query *q = CALLOC_STRUCT(nv30_query); if (!q) return NULL; q->type = type; switch (q->type) { case PIPE_QUERY_TIMESTAMP: case PIPE_QUERY_TIME_ELAPSED: q->enable = 0x0000; q->report = 1; break; case PIPE_QUERY_OCCLUSION_COUNTER: q->enable = NV30_3D_QUERY_ENABLE; q->report = 1; break; case NV30_QUERY_ZCULL_0: case NV30_QUERY_ZCULL_1: case NV30_QUERY_ZCULL_2: case NV30_QUERY_ZCULL_3: q->enable = 0x1804; q->report = 2 + (q->type - NV30_QUERY_ZCULL_0); break; default: FREE(q); return NULL; } return (struct pipe_query *)q; } static void nv30_query_destroy(struct pipe_context *pipe, struct pipe_query *pq) { FREE(pq); } static void nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_query *q = nv30_query(pq); struct nouveau_pushbuf *push = nv30->base.pushbuf; switch (q->type) { case PIPE_QUERY_TIME_ELAPSED: q->qo[0] = nv30_query_object_new(nv30->screen); if (q->qo[0]) { BEGIN_NV04(push, NV30_3D(QUERY_GET), 1); PUSH_DATA (push, (q->report << 24) | q->qo[0]->hw->start); } break; case PIPE_QUERY_TIMESTAMP: return; default: BEGIN_NV04(push, NV30_3D(QUERY_RESET), 1); PUSH_DATA (push, q->report); break; } if (q->enable) { BEGIN_NV04(push, SUBC_3D(q->enable), 1); PUSH_DATA (push, 1); } } static void nv30_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_screen *screen = nv30->screen; struct nv30_query *q = nv30_query(pq); struct nouveau_pushbuf *push = nv30->base.pushbuf; q->qo[1] = nv30_query_object_new(screen); if (q->qo[1]) { BEGIN_NV04(push, NV30_3D(QUERY_GET), 1); PUSH_DATA (push, (q->report << 24) | q->qo[1]->hw->start); } if (q->enable) { BEGIN_NV04(push, SUBC_3D(q->enable), 1); PUSH_DATA (push, 0); } PUSH_KICK (push); } static boolean nv30_query_result(struct pipe_context *pipe, struct pipe_query *pq, boolean wait, union pipe_query_result *result) { struct nv30_screen *screen = nv30_screen(pipe->screen); struct nv30_query *q = nv30_query(pq); volatile uint32_t *ntfy0 = nv30_ntfy(screen, q->qo[0]); volatile uint32_t *ntfy1 = nv30_ntfy(screen, q->qo[1]); uint64_t *res64 = &result->u64; if (ntfy1) { while (ntfy1[3] & 0xff000000) { if (!wait) return FALSE; } switch (q->type) { case PIPE_QUERY_TIMESTAMP: q->result = *(uint64_t *)&ntfy1[0]; break; case PIPE_QUERY_TIME_ELAPSED: q->result = *(uint64_t *)&ntfy1[0] - *(uint64_t *)&ntfy0[0]; break; default: q->result = ntfy1[2]; break; } nv30_query_object_del(screen, &q->qo[0]); nv30_query_object_del(screen, &q->qo[1]); } *res64 = q->result; return TRUE; } static void nv40_query_render_condition(struct pipe_context *pipe, struct pipe_query *pq, uint mode) { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_query *q = nv30_query(pq); struct nouveau_pushbuf *push = nv30->base.pushbuf; if (!pq) { BEGIN_NV04(push, SUBC_3D(0x1e98), 1); PUSH_DATA (push, 0x01000000); return; } if (mode == PIPE_RENDER_COND_WAIT || mode == PIPE_RENDER_COND_BY_REGION_WAIT) { BEGIN_NV04(push, SUBC_3D(0x0110), 1); PUSH_DATA (push, 0); } BEGIN_NV04(push, SUBC_3D(0x1e98), 1); PUSH_DATA (push, 0x02000000 | q->qo[1]->hw->start); } void nv30_query_init(struct pipe_context *pipe) { struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; pipe->create_query = nv30_query_create; pipe->destroy_query = nv30_query_destroy; pipe->begin_query = nv30_query_begin; pipe->end_query = nv30_query_end; pipe->get_query_result = nv30_query_result; if (eng3d->oclass >= NV40_3D_CLASS) pipe->render_condition = nv40_query_render_condition; }