/************************************************************************** * * Copyright 2010 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * Code to convert images from tiled to linear and back. * XXX there are quite a few assumptions about color and z/stencil being * 32bpp. */ #include "util/u_format.h" #include "util/u_memory.h" #include "lp_tile_soa.h" #include "lp_tile_image.h" #define BYTES_PER_TILE (TILE_SIZE * TILE_SIZE * 4) /** * Untile a 4x4 block of 32-bit words (all contiguous) to linear layout * at dst, with dst_stride words between rows. */ static void untile_4_4_uint32(const uint32_t *src, uint32_t *dst, unsigned dst_stride) { uint32_t *d0 = dst; uint32_t *d1 = d0 + dst_stride; uint32_t *d2 = d1 + dst_stride; uint32_t *d3 = d2 + dst_stride; d0[0] = src[0]; d0[1] = src[1]; d0[2] = src[4]; d0[3] = src[5]; d1[0] = src[2]; d1[1] = src[3]; d1[2] = src[6]; d1[3] = src[7]; d2[0] = src[8]; d2[1] = src[9]; d2[2] = src[12]; d2[3] = src[13]; d3[0] = src[10]; d3[1] = src[11]; d3[2] = src[14]; d3[3] = src[15]; } /** * Untile a 4x4 block of 16-bit words (all contiguous) to linear layout * at dst, with dst_stride words between rows. */ static void untile_4_4_uint16(const uint16_t *src, uint16_t *dst, unsigned dst_stride) { uint16_t *d0 = dst; uint16_t *d1 = d0 + dst_stride; uint16_t *d2 = d1 + dst_stride; uint16_t *d3 = d2 + dst_stride; d0[0] = src[0]; d0[1] = src[1]; d0[2] = src[4]; d0[3] = src[5]; d1[0] = src[2]; d1[1] = src[3]; d1[2] = src[6]; d1[3] = src[7]; d2[0] = src[8]; d2[1] = src[9]; d2[2] = src[12]; d2[3] = src[13]; d3[0] = src[10]; d3[1] = src[11]; d3[2] = src[14]; d3[3] = src[15]; } /** * Convert a 4x4 rect of 32-bit words from a linear layout into tiled * layout (in which all 16 words are contiguous). */ static void tile_4_4_uint32(const uint32_t *src, uint32_t *dst, unsigned src_stride) { const uint32_t *s0 = src; const uint32_t *s1 = s0 + src_stride; const uint32_t *s2 = s1 + src_stride; const uint32_t *s3 = s2 + src_stride; dst[0] = s0[0]; dst[1] = s0[1]; dst[4] = s0[2]; dst[5] = s0[3]; dst[2] = s1[0]; dst[3] = s1[1]; dst[6] = s1[2]; dst[7] = s1[3]; dst[8] = s2[0]; dst[9] = s2[1]; dst[12] = s2[2]; dst[13] = s2[3]; dst[10] = s3[0]; dst[11] = s3[1]; dst[14] = s3[2]; dst[15] = s3[3]; } /** * Convert a 4x4 rect of 16-bit words from a linear layout into tiled * layout (in which all 16 words are contiguous). */ static void tile_4_4_uint16(const uint16_t *src, uint16_t *dst, unsigned src_stride) { const uint16_t *s0 = src; const uint16_t *s1 = s0 + src_stride; const uint16_t *s2 = s1 + src_stride; const uint16_t *s3 = s2 + src_stride; dst[0] = s0[0]; dst[1] = s0[1]; dst[4] = s0[2]; dst[5] = s0[3]; dst[2] = s1[0]; dst[3] = s1[1]; dst[6] = s1[2]; dst[7] = s1[3]; dst[8] = s2[0]; dst[9] = s2[1]; dst[12] = s2[2]; dst[13] = s2[3]; dst[10] = s3[0]; dst[11] = s3[1]; dst[14] = s3[2]; dst[15] = s3[3]; } /** * Convert a tiled image into a linear image. * \param dst_stride dest row stride in bytes */ void lp_tiled_to_linear(const void *src, void *dst, unsigned x, unsigned y, unsigned width, unsigned height, enum pipe_format format, unsigned dst_stride, unsigned tiles_per_row) { assert(x % TILE_SIZE == 0); assert(y % TILE_SIZE == 0); /*assert(width % TILE_SIZE == 0); assert(height % TILE_SIZE == 0);*/ /* Note that Z/stencil surfaces use a different tiling size than * color surfaces. */ if (util_format_is_depth_or_stencil(format)) { const uint bpp = util_format_get_blocksize(format); const uint src_stride = dst_stride * TILE_VECTOR_WIDTH; const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT; const uint tiles_per_row = src_stride / (tile_w * tile_h * bpp); dst_stride /= bpp; /* convert from bytes to words */ if (bpp == 4) { const uint32_t *src32 = (const uint32_t *) src; uint32_t *dst32 = (uint32_t *) dst; uint i, j; for (j = 0; j < height; j += tile_h) { for (i = 0; i < width; i += tile_w) { /* compute offsets in 32-bit words */ uint ii = i + x, jj = j + y; uint src_offset = (jj / tile_h * tiles_per_row + ii / tile_w) * (tile_w * tile_h); uint dst_offset = jj * dst_stride + ii; untile_4_4_uint32(src32 + src_offset, dst32 + dst_offset, dst_stride); } } } else { const uint16_t *src16 = (const uint16_t *) src; uint16_t *dst16 = (uint16_t *) dst; uint i, j; assert(bpp == 2); for (j = 0; j < height; j += tile_h) { for (i = 0; i < width; i += tile_w) { /* compute offsets in 16-bit words */ uint ii = i + x, jj = j + y; uint src_offset = (jj / tile_h * tiles_per_row + ii / tile_w) * (tile_w * tile_h); uint dst_offset = jj * dst_stride + ii; untile_4_4_uint16(src16 + src_offset, dst16 + dst_offset, dst_stride); } } } } else { /* color image */ const uint bpp = 4; const uint tile_w = TILE_SIZE, tile_h = TILE_SIZE; const uint bytes_per_tile = tile_w * tile_h * bpp; uint i, j; for (j = 0; j < height; j += tile_h) { for (i = 0; i < width; i += tile_w) { uint ii = i + x, jj = j + y; uint tile_offset = ((jj / tile_h) * tiles_per_row + ii / tile_w); uint byte_offset = tile_offset * bytes_per_tile; const uint8_t *src_tile = (uint8_t *) src + byte_offset; lp_tile_unswizzle_4ub(format, src_tile, dst, dst_stride, ii, jj); } } } } /** * Convert a linear image into a tiled image. * \param src_stride source row stride in bytes */ void lp_linear_to_tiled(const void *src, void *dst, unsigned x, unsigned y, unsigned width, unsigned height, enum pipe_format format, unsigned src_stride, unsigned tiles_per_row) { assert(x % TILE_SIZE == 0); assert(y % TILE_SIZE == 0); /* assert(width % TILE_SIZE == 0); assert(height % TILE_SIZE == 0); */ if (util_format_is_depth_or_stencil(format)) { const uint bpp = util_format_get_blocksize(format); const uint dst_stride = src_stride * TILE_VECTOR_WIDTH; const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT; const uint tiles_per_row = dst_stride / (tile_w * tile_h * bpp); src_stride /= bpp; /* convert from bytes to words */ if (bpp == 4) { const uint32_t *src32 = (const uint32_t *) src; uint32_t *dst32 = (uint32_t *) dst; uint i, j; for (j = 0; j < height; j += tile_h) { for (i = 0; i < width; i += tile_w) { /* compute offsets in 32-bit words */ uint ii = i + x, jj = j + y; uint src_offset = jj * src_stride + ii; uint dst_offset = (jj / tile_h * tiles_per_row + ii / tile_w) * (tile_w * tile_h); tile_4_4_uint32(src32 + src_offset, dst32 + dst_offset, src_stride); } } } else { const uint16_t *src16 = (const uint16_t *) src; uint16_t *dst16 = (uint16_t *) dst; uint i, j; assert(bpp == 2); for (j = 0; j < height; j += tile_h) { for (i = 0; i < width; i += tile_w) { /* compute offsets in 16-bit words */ uint ii = i + x, jj = j + y; uint src_offset = jj * src_stride + ii; uint dst_offset = (jj / tile_h * tiles_per_row + ii / tile_w) * (tile_w * tile_h); tile_4_4_uint16(src16 + src_offset, dst16 + dst_offset, src_stride); } } } } else { const uint bpp = 4; const uint tile_w = TILE_SIZE, tile_h = TILE_SIZE; const uint bytes_per_tile = tile_w * tile_h * bpp; uint i, j; for (j = 0; j < height; j += TILE_SIZE) { for (i = 0; i < width; i += TILE_SIZE) { uint ii = i + x, jj = j + y; uint tile_offset = ((jj / tile_h) * tiles_per_row + ii / tile_w); uint byte_offset = tile_offset * bytes_per_tile; uint8_t *dst_tile = (uint8_t *) dst + byte_offset; lp_tile_swizzle_4ub(format, dst_tile, src, src_stride, ii, jj); } } } } /** * For testing only. */ void test_tiled_linear_conversion(void *data, enum pipe_format format, unsigned width, unsigned height, unsigned stride) { /* size in tiles */ unsigned wt = (width + TILE_SIZE - 1) / TILE_SIZE; unsigned ht = (height + TILE_SIZE - 1) / TILE_SIZE; uint8_t *tiled = MALLOC(wt * ht * TILE_SIZE * TILE_SIZE * 4); /*unsigned tiled_stride = wt * TILE_SIZE * TILE_SIZE * 4;*/ lp_linear_to_tiled(data, tiled, 0, 0, width, height, format, stride, wt); lp_tiled_to_linear(tiled, data, 0, 0, width, height, format, stride, wt); FREE(tiled); }