//===- ObjCARCOpts.cpp - ObjC ARC Optimization ----------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// \file /// This file defines ObjC ARC optimizations. ARC stands for Automatic /// Reference Counting and is a system for managing reference counts for objects /// in Objective C. /// /// The optimizations performed include elimination of redundant, partially /// redundant, and inconsequential reference count operations, elimination of /// redundant weak pointer operations, and numerous minor simplifications. /// /// WARNING: This file knows about certain library functions. It recognizes them /// by name, and hardwires knowledge of their semantics. /// /// WARNING: This file knows about how certain Objective-C library functions are /// used. Naive LLVM IR transformations which would otherwise be /// behavior-preserving may break these assumptions. /// //===----------------------------------------------------------------------===// #include "ObjCARC.h" #include "ARCRuntimeEntryPoints.h" #include "DependencyAnalysis.h" #include "ObjCARCAliasAnalysis.h" #include "ProvenanceAnalysis.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/Statistic.h" #include "llvm/IR/CFG.h" #include "llvm/IR/IRBuilder.h" #include "llvm/IR/LLVMContext.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; using namespace llvm::objcarc; #define DEBUG_TYPE "objc-arc-opts" /// \defgroup MiscUtils Miscellaneous utilities that are not ARC specific. /// @{ namespace { /// \brief An associative container with fast insertion-order (deterministic) /// iteration over its elements. Plus the special blot operation. template<class KeyT, class ValueT> class MapVector { /// Map keys to indices in Vector. typedef DenseMap<KeyT, size_t> MapTy; MapTy Map; typedef std::vector<std::pair<KeyT, ValueT> > VectorTy; /// Keys and values. VectorTy Vector; public: typedef typename VectorTy::iterator iterator; typedef typename VectorTy::const_iterator const_iterator; iterator begin() { return Vector.begin(); } iterator end() { return Vector.end(); } const_iterator begin() const { return Vector.begin(); } const_iterator end() const { return Vector.end(); } #ifdef XDEBUG ~MapVector() { assert(Vector.size() >= Map.size()); // May differ due to blotting. for (typename MapTy::const_iterator I = Map.begin(), E = Map.end(); I != E; ++I) { assert(I->second < Vector.size()); assert(Vector[I->second].first == I->first); } for (typename VectorTy::const_iterator I = Vector.begin(), E = Vector.end(); I != E; ++I) assert(!I->first || (Map.count(I->first) && Map[I->first] == size_t(I - Vector.begin()))); } #endif ValueT &operator[](const KeyT &Arg) { std::pair<typename MapTy::iterator, bool> Pair = Map.insert(std::make_pair(Arg, size_t(0))); if (Pair.second) { size_t Num = Vector.size(); Pair.first->second = Num; Vector.push_back(std::make_pair(Arg, ValueT())); return Vector[Num].second; } return Vector[Pair.first->second].second; } std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &InsertPair) { std::pair<typename MapTy::iterator, bool> Pair = Map.insert(std::make_pair(InsertPair.first, size_t(0))); if (Pair.second) { size_t Num = Vector.size(); Pair.first->second = Num; Vector.push_back(InsertPair); return std::make_pair(Vector.begin() + Num, true); } return std::make_pair(Vector.begin() + Pair.first->second, false); } iterator find(const KeyT &Key) { typename MapTy::iterator It = Map.find(Key); if (It == Map.end()) return Vector.end(); return Vector.begin() + It->second; } const_iterator find(const KeyT &Key) const { typename MapTy::const_iterator It = Map.find(Key); if (It == Map.end()) return Vector.end(); return Vector.begin() + It->second; } /// This is similar to erase, but instead of removing the element from the /// vector, it just zeros out the key in the vector. This leaves iterators /// intact, but clients must be prepared for zeroed-out keys when iterating. void blot(const KeyT &Key) { typename MapTy::iterator It = Map.find(Key); if (It == Map.end()) return; Vector[It->second].first = KeyT(); Map.erase(It); } void clear() { Map.clear(); Vector.clear(); } }; } /// @} /// /// \defgroup ARCUtilities Utility declarations/definitions specific to ARC. /// @{ /// \brief This is similar to StripPointerCastsAndObjCCalls but it stops as soon /// as it finds a value with multiple uses. static const Value *FindSingleUseIdentifiedObject(const Value *Arg) { if (Arg->hasOneUse()) { if (const BitCastInst *BC = dyn_cast<BitCastInst>(Arg)) return FindSingleUseIdentifiedObject(BC->getOperand(0)); if (const GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Arg)) if (GEP->hasAllZeroIndices()) return FindSingleUseIdentifiedObject(GEP->getPointerOperand()); if (IsForwarding(GetBasicInstructionClass(Arg))) return FindSingleUseIdentifiedObject( cast<CallInst>(Arg)->getArgOperand(0)); if (!IsObjCIdentifiedObject(Arg)) return nullptr; return Arg; } // If we found an identifiable object but it has multiple uses, but they are // trivial uses, we can still consider this to be a single-use value. if (IsObjCIdentifiedObject(Arg)) { for (const User *U : Arg->users()) if (!U->use_empty() || StripPointerCastsAndObjCCalls(U) != Arg) return nullptr; return Arg; } return nullptr; } /// This is a wrapper around getUnderlyingObjCPtr along the lines of /// GetUnderlyingObjects except that it returns early when it sees the first /// alloca. static inline bool AreAnyUnderlyingObjectsAnAlloca(const Value *V) { SmallPtrSet<const Value *, 4> Visited; SmallVector<const Value *, 4> Worklist; Worklist.push_back(V); do { const Value *P = Worklist.pop_back_val(); P = GetUnderlyingObjCPtr(P); if (isa<AllocaInst>(P)) return true; if (!Visited.insert(P)) continue; if (const SelectInst *SI = dyn_cast<const SelectInst>(P)) { Worklist.push_back(SI->getTrueValue()); Worklist.push_back(SI->getFalseValue()); continue; } if (const PHINode *PN = dyn_cast<const PHINode>(P)) { for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) Worklist.push_back(PN->getIncomingValue(i)); continue; } } while (!Worklist.empty()); return false; } /// @} /// /// \defgroup ARCOpt ARC Optimization. /// @{ // TODO: On code like this: // // objc_retain(%x) // stuff_that_cannot_release() // objc_autorelease(%x) // stuff_that_cannot_release() // objc_retain(%x) // stuff_that_cannot_release() // objc_autorelease(%x) // // The second retain and autorelease can be deleted. // TODO: It should be possible to delete // objc_autoreleasePoolPush and objc_autoreleasePoolPop // pairs if nothing is actually autoreleased between them. Also, autorelease // calls followed by objc_autoreleasePoolPop calls (perhaps in ObjC++ code // after inlining) can be turned into plain release calls. // TODO: Critical-edge splitting. If the optimial insertion point is // a critical edge, the current algorithm has to fail, because it doesn't // know how to split edges. It should be possible to make the optimizer // think in terms of edges, rather than blocks, and then split critical // edges on demand. // TODO: OptimizeSequences could generalized to be Interprocedural. // TODO: Recognize that a bunch of other objc runtime calls have // non-escaping arguments and non-releasing arguments, and may be // non-autoreleasing. // TODO: Sink autorelease calls as far as possible. Unfortunately we // usually can't sink them past other calls, which would be the main // case where it would be useful. // TODO: The pointer returned from objc_loadWeakRetained is retained. // TODO: Delete release+retain pairs (rare). STATISTIC(NumNoops, "Number of no-op objc calls eliminated"); STATISTIC(NumPartialNoops, "Number of partially no-op objc calls eliminated"); STATISTIC(NumAutoreleases,"Number of autoreleases converted to releases"); STATISTIC(NumRets, "Number of return value forwarding " "retain+autoreleases eliminated"); STATISTIC(NumRRs, "Number of retain+release paths eliminated"); STATISTIC(NumPeeps, "Number of calls peephole-optimized"); #ifndef NDEBUG STATISTIC(NumRetainsBeforeOpt, "Number of retains before optimization"); STATISTIC(NumReleasesBeforeOpt, "Number of releases before optimization"); STATISTIC(NumRetainsAfterOpt, "Number of retains after optimization"); STATISTIC(NumReleasesAfterOpt, "Number of releases after optimization"); #endif namespace { /// \enum Sequence /// /// \brief A sequence of states that a pointer may go through in which an /// objc_retain and objc_release are actually needed. enum Sequence { S_None, S_Retain, ///< objc_retain(x). S_CanRelease, ///< foo(x) -- x could possibly see a ref count decrement. S_Use, ///< any use of x. S_Stop, ///< like S_Release, but code motion is stopped. S_Release, ///< objc_release(x). S_MovableRelease ///< objc_release(x), !clang.imprecise_release. }; raw_ostream &operator<<(raw_ostream &OS, const Sequence S) LLVM_ATTRIBUTE_UNUSED; raw_ostream &operator<<(raw_ostream &OS, const Sequence S) { switch (S) { case S_None: return OS << "S_None"; case S_Retain: return OS << "S_Retain"; case S_CanRelease: return OS << "S_CanRelease"; case S_Use: return OS << "S_Use"; case S_Release: return OS << "S_Release"; case S_MovableRelease: return OS << "S_MovableRelease"; case S_Stop: return OS << "S_Stop"; } llvm_unreachable("Unknown sequence type."); } } static Sequence MergeSeqs(Sequence A, Sequence B, bool TopDown) { // The easy cases. if (A == B) return A; if (A == S_None || B == S_None) return S_None; if (A > B) std::swap(A, B); if (TopDown) { // Choose the side which is further along in the sequence. if ((A == S_Retain || A == S_CanRelease) && (B == S_CanRelease || B == S_Use)) return B; } else { // Choose the side which is further along in the sequence. if ((A == S_Use || A == S_CanRelease) && (B == S_Use || B == S_Release || B == S_Stop || B == S_MovableRelease)) return A; // If both sides are releases, choose the more conservative one. if (A == S_Stop && (B == S_Release || B == S_MovableRelease)) return A; if (A == S_Release && B == S_MovableRelease) return A; } return S_None; } namespace { /// \brief Unidirectional information about either a /// retain-decrement-use-release sequence or release-use-decrement-retain /// reverse sequence. struct RRInfo { /// After an objc_retain, the reference count of the referenced /// object is known to be positive. Similarly, before an objc_release, the /// reference count of the referenced object is known to be positive. If /// there are retain-release pairs in code regions where the retain count /// is known to be positive, they can be eliminated, regardless of any side /// effects between them. /// /// Also, a retain+release pair nested within another retain+release /// pair all on the known same pointer value can be eliminated, regardless /// of any intervening side effects. /// /// KnownSafe is true when either of these conditions is satisfied. bool KnownSafe; /// True of the objc_release calls are all marked with the "tail" keyword. bool IsTailCallRelease; /// If the Calls are objc_release calls and they all have a /// clang.imprecise_release tag, this is the metadata tag. MDNode *ReleaseMetadata; /// For a top-down sequence, the set of objc_retains or /// objc_retainBlocks. For bottom-up, the set of objc_releases. SmallPtrSet<Instruction *, 2> Calls; /// The set of optimal insert positions for moving calls in the opposite /// sequence. SmallPtrSet<Instruction *, 2> ReverseInsertPts; /// If this is true, we cannot perform code motion but can still remove /// retain/release pairs. bool CFGHazardAfflicted; RRInfo() : KnownSafe(false), IsTailCallRelease(false), ReleaseMetadata(nullptr), CFGHazardAfflicted(false) {} void clear(); /// Conservatively merge the two RRInfo. Returns true if a partial merge has /// occurred, false otherwise. bool Merge(const RRInfo &Other); }; } void RRInfo::clear() { KnownSafe = false; IsTailCallRelease = false; ReleaseMetadata = nullptr; Calls.clear(); ReverseInsertPts.clear(); CFGHazardAfflicted = false; } bool RRInfo::Merge(const RRInfo &Other) { // Conservatively merge the ReleaseMetadata information. if (ReleaseMetadata != Other.ReleaseMetadata) ReleaseMetadata = nullptr; // Conservatively merge the boolean state. KnownSafe &= Other.KnownSafe; IsTailCallRelease &= Other.IsTailCallRelease; CFGHazardAfflicted |= Other.CFGHazardAfflicted; // Merge the call sets. Calls.insert(Other.Calls.begin(), Other.Calls.end()); // Merge the insert point sets. If there are any differences, // that makes this a partial merge. bool Partial = ReverseInsertPts.size() != Other.ReverseInsertPts.size(); for (SmallPtrSet<Instruction *, 2>::const_iterator I = Other.ReverseInsertPts.begin(), E = Other.ReverseInsertPts.end(); I != E; ++I) Partial |= ReverseInsertPts.insert(*I); return Partial; } namespace { /// \brief This class summarizes several per-pointer runtime properties which /// are propogated through the flow graph. class PtrState { /// True if the reference count is known to be incremented. bool KnownPositiveRefCount; /// True if we've seen an opportunity for partial RR elimination, such as /// pushing calls into a CFG triangle or into one side of a CFG diamond. bool Partial; /// The current position in the sequence. unsigned char Seq : 8; /// Unidirectional information about the current sequence. RRInfo RRI; public: PtrState() : KnownPositiveRefCount(false), Partial(false), Seq(S_None) {} bool IsKnownSafe() const { return RRI.KnownSafe; } void SetKnownSafe(const bool NewValue) { RRI.KnownSafe = NewValue; } bool IsTailCallRelease() const { return RRI.IsTailCallRelease; } void SetTailCallRelease(const bool NewValue) { RRI.IsTailCallRelease = NewValue; } bool IsTrackingImpreciseReleases() const { return RRI.ReleaseMetadata != nullptr; } const MDNode *GetReleaseMetadata() const { return RRI.ReleaseMetadata; } void SetReleaseMetadata(MDNode *NewValue) { RRI.ReleaseMetadata = NewValue; } bool IsCFGHazardAfflicted() const { return RRI.CFGHazardAfflicted; } void SetCFGHazardAfflicted(const bool NewValue) { RRI.CFGHazardAfflicted = NewValue; } void SetKnownPositiveRefCount() { DEBUG(dbgs() << "Setting Known Positive.\n"); KnownPositiveRefCount = true; } void ClearKnownPositiveRefCount() { DEBUG(dbgs() << "Clearing Known Positive.\n"); KnownPositiveRefCount = false; } bool HasKnownPositiveRefCount() const { return KnownPositiveRefCount; } void SetSeq(Sequence NewSeq) { DEBUG(dbgs() << "Old: " << Seq << "; New: " << NewSeq << "\n"); Seq = NewSeq; } Sequence GetSeq() const { return static_cast<Sequence>(Seq); } void ClearSequenceProgress() { ResetSequenceProgress(S_None); } void ResetSequenceProgress(Sequence NewSeq) { DEBUG(dbgs() << "Resetting sequence progress.\n"); SetSeq(NewSeq); Partial = false; RRI.clear(); } void Merge(const PtrState &Other, bool TopDown); void InsertCall(Instruction *I) { RRI.Calls.insert(I); } void InsertReverseInsertPt(Instruction *I) { RRI.ReverseInsertPts.insert(I); } void ClearReverseInsertPts() { RRI.ReverseInsertPts.clear(); } bool HasReverseInsertPts() const { return !RRI.ReverseInsertPts.empty(); } const RRInfo &GetRRInfo() const { return RRI; } }; } void PtrState::Merge(const PtrState &Other, bool TopDown) { Seq = MergeSeqs(GetSeq(), Other.GetSeq(), TopDown); KnownPositiveRefCount &= Other.KnownPositiveRefCount; // If we're not in a sequence (anymore), drop all associated state. if (Seq == S_None) { Partial = false; RRI.clear(); } else if (Partial || Other.Partial) { // If we're doing a merge on a path that's previously seen a partial // merge, conservatively drop the sequence, to avoid doing partial // RR elimination. If the branch predicates for the two merge differ, // mixing them is unsafe. ClearSequenceProgress(); } else { // Otherwise merge the other PtrState's RRInfo into our RRInfo. At this // point, we know that currently we are not partial. Stash whether or not // the merge operation caused us to undergo a partial merging of reverse // insertion points. Partial = RRI.Merge(Other.RRI); } } namespace { /// \brief Per-BasicBlock state. class BBState { /// The number of unique control paths from the entry which can reach this /// block. unsigned TopDownPathCount; /// The number of unique control paths to exits from this block. unsigned BottomUpPathCount; /// A type for PerPtrTopDown and PerPtrBottomUp. typedef MapVector<const Value *, PtrState> MapTy; /// The top-down traversal uses this to record information known about a /// pointer at the bottom of each block. MapTy PerPtrTopDown; /// The bottom-up traversal uses this to record information known about a /// pointer at the top of each block. MapTy PerPtrBottomUp; /// Effective predecessors of the current block ignoring ignorable edges and /// ignored backedges. SmallVector<BasicBlock *, 2> Preds; /// Effective successors of the current block ignoring ignorable edges and /// ignored backedges. SmallVector<BasicBlock *, 2> Succs; public: static const unsigned OverflowOccurredValue; BBState() : TopDownPathCount(0), BottomUpPathCount(0) { } typedef MapTy::iterator ptr_iterator; typedef MapTy::const_iterator ptr_const_iterator; ptr_iterator top_down_ptr_begin() { return PerPtrTopDown.begin(); } ptr_iterator top_down_ptr_end() { return PerPtrTopDown.end(); } ptr_const_iterator top_down_ptr_begin() const { return PerPtrTopDown.begin(); } ptr_const_iterator top_down_ptr_end() const { return PerPtrTopDown.end(); } ptr_iterator bottom_up_ptr_begin() { return PerPtrBottomUp.begin(); } ptr_iterator bottom_up_ptr_end() { return PerPtrBottomUp.end(); } ptr_const_iterator bottom_up_ptr_begin() const { return PerPtrBottomUp.begin(); } ptr_const_iterator bottom_up_ptr_end() const { return PerPtrBottomUp.end(); } /// Mark this block as being an entry block, which has one path from the /// entry by definition. void SetAsEntry() { TopDownPathCount = 1; } /// Mark this block as being an exit block, which has one path to an exit by /// definition. void SetAsExit() { BottomUpPathCount = 1; } /// Attempt to find the PtrState object describing the top down state for /// pointer Arg. Return a new initialized PtrState describing the top down /// state for Arg if we do not find one. PtrState &getPtrTopDownState(const Value *Arg) { return PerPtrTopDown[Arg]; } /// Attempt to find the PtrState object describing the bottom up state for /// pointer Arg. Return a new initialized PtrState describing the bottom up /// state for Arg if we do not find one. PtrState &getPtrBottomUpState(const Value *Arg) { return PerPtrBottomUp[Arg]; } /// Attempt to find the PtrState object describing the bottom up state for /// pointer Arg. ptr_iterator findPtrBottomUpState(const Value *Arg) { return PerPtrBottomUp.find(Arg); } void clearBottomUpPointers() { PerPtrBottomUp.clear(); } void clearTopDownPointers() { PerPtrTopDown.clear(); } void InitFromPred(const BBState &Other); void InitFromSucc(const BBState &Other); void MergePred(const BBState &Other); void MergeSucc(const BBState &Other); /// Compute the number of possible unique paths from an entry to an exit /// which pass through this block. This is only valid after both the /// top-down and bottom-up traversals are complete. /// /// Returns true if overflow occurred. Returns false if overflow did not /// occur. bool GetAllPathCountWithOverflow(unsigned &PathCount) const { if (TopDownPathCount == OverflowOccurredValue || BottomUpPathCount == OverflowOccurredValue) return true; unsigned long long Product = (unsigned long long)TopDownPathCount*BottomUpPathCount; // Overflow occurred if any of the upper bits of Product are set or if all // the lower bits of Product are all set. return (Product >> 32) || ((PathCount = Product) == OverflowOccurredValue); } // Specialized CFG utilities. typedef SmallVectorImpl<BasicBlock *>::const_iterator edge_iterator; edge_iterator pred_begin() const { return Preds.begin(); } edge_iterator pred_end() const { return Preds.end(); } edge_iterator succ_begin() const { return Succs.begin(); } edge_iterator succ_end() const { return Succs.end(); } void addSucc(BasicBlock *Succ) { Succs.push_back(Succ); } void addPred(BasicBlock *Pred) { Preds.push_back(Pred); } bool isExit() const { return Succs.empty(); } }; const unsigned BBState::OverflowOccurredValue = 0xffffffff; } void BBState::InitFromPred(const BBState &Other) { PerPtrTopDown = Other.PerPtrTopDown; TopDownPathCount = Other.TopDownPathCount; } void BBState::InitFromSucc(const BBState &Other) { PerPtrBottomUp = Other.PerPtrBottomUp; BottomUpPathCount = Other.BottomUpPathCount; } /// The top-down traversal uses this to merge information about predecessors to /// form the initial state for a new block. void BBState::MergePred(const BBState &Other) { if (TopDownPathCount == OverflowOccurredValue) return; // Other.TopDownPathCount can be 0, in which case it is either dead or a // loop backedge. Loop backedges are special. TopDownPathCount += Other.TopDownPathCount; // In order to be consistent, we clear the top down pointers when by adding // TopDownPathCount becomes OverflowOccurredValue even though "true" overflow // has not occurred. if (TopDownPathCount == OverflowOccurredValue) { clearTopDownPointers(); return; } // Check for overflow. If we have overflow, fall back to conservative // behavior. if (TopDownPathCount < Other.TopDownPathCount) { TopDownPathCount = OverflowOccurredValue; clearTopDownPointers(); return; } // For each entry in the other set, if our set has an entry with the same key, // merge the entries. Otherwise, copy the entry and merge it with an empty // entry. for (ptr_const_iterator MI = Other.top_down_ptr_begin(), ME = Other.top_down_ptr_end(); MI != ME; ++MI) { std::pair<ptr_iterator, bool> Pair = PerPtrTopDown.insert(*MI); Pair.first->second.Merge(Pair.second ? PtrState() : MI->second, /*TopDown=*/true); } // For each entry in our set, if the other set doesn't have an entry with the // same key, force it to merge with an empty entry. for (ptr_iterator MI = top_down_ptr_begin(), ME = top_down_ptr_end(); MI != ME; ++MI) if (Other.PerPtrTopDown.find(MI->first) == Other.PerPtrTopDown.end()) MI->second.Merge(PtrState(), /*TopDown=*/true); } /// The bottom-up traversal uses this to merge information about successors to /// form the initial state for a new block. void BBState::MergeSucc(const BBState &Other) { if (BottomUpPathCount == OverflowOccurredValue) return; // Other.BottomUpPathCount can be 0, in which case it is either dead or a // loop backedge. Loop backedges are special. BottomUpPathCount += Other.BottomUpPathCount; // In order to be consistent, we clear the top down pointers when by adding // BottomUpPathCount becomes OverflowOccurredValue even though "true" overflow // has not occurred. if (BottomUpPathCount == OverflowOccurredValue) { clearBottomUpPointers(); return; } // Check for overflow. If we have overflow, fall back to conservative // behavior. if (BottomUpPathCount < Other.BottomUpPathCount) { BottomUpPathCount = OverflowOccurredValue; clearBottomUpPointers(); return; } // For each entry in the other set, if our set has an entry with the // same key, merge the entries. Otherwise, copy the entry and merge // it with an empty entry. for (ptr_const_iterator MI = Other.bottom_up_ptr_begin(), ME = Other.bottom_up_ptr_end(); MI != ME; ++MI) { std::pair<ptr_iterator, bool> Pair = PerPtrBottomUp.insert(*MI); Pair.first->second.Merge(Pair.second ? PtrState() : MI->second, /*TopDown=*/false); } // For each entry in our set, if the other set doesn't have an entry // with the same key, force it to merge with an empty entry. for (ptr_iterator MI = bottom_up_ptr_begin(), ME = bottom_up_ptr_end(); MI != ME; ++MI) if (Other.PerPtrBottomUp.find(MI->first) == Other.PerPtrBottomUp.end()) MI->second.Merge(PtrState(), /*TopDown=*/false); } // Only enable ARC Annotations if we are building a debug version of // libObjCARCOpts. #ifndef NDEBUG #define ARC_ANNOTATIONS #endif // Define some macros along the lines of DEBUG and some helper functions to make // it cleaner to create annotations in the source code and to no-op when not // building in debug mode. #ifdef ARC_ANNOTATIONS #include "llvm/Support/CommandLine.h" /// Enable/disable ARC sequence annotations. static cl::opt<bool> EnableARCAnnotations("enable-objc-arc-annotations", cl::init(false), cl::desc("Enable emission of arc data flow analysis " "annotations")); static cl::opt<bool> DisableCheckForCFGHazards("disable-objc-arc-checkforcfghazards", cl::init(false), cl::desc("Disable check for cfg hazards when " "annotating")); static cl::opt<std::string> ARCAnnotationTargetIdentifier("objc-arc-annotation-target-identifier", cl::init(""), cl::desc("filter out all data flow annotations " "but those that apply to the given " "target llvm identifier.")); /// This function appends a unique ARCAnnotationProvenanceSourceMDKind id to an /// instruction so that we can track backwards when post processing via the llvm /// arc annotation processor tool. If the function is an static MDString *AppendMDNodeToSourcePtr(unsigned NodeId, Value *Ptr) { MDString *Hash = nullptr; // If pointer is a result of an instruction and it does not have a source // MDNode it, attach a new MDNode onto it. If pointer is a result of // an instruction and does have a source MDNode attached to it, return a // reference to said Node. Otherwise just return 0. if (Instruction *Inst = dyn_cast<Instruction>(Ptr)) { MDNode *Node; if (!(Node = Inst->getMetadata(NodeId))) { // We do not have any node. Generate and attatch the hash MDString to the // instruction. // We just use an MDString to ensure that this metadata gets written out // of line at the module level and to provide a very simple format // encoding the information herein. Both of these makes it simpler to // parse the annotations by a simple external program. std::string Str; raw_string_ostream os(Str); os << "(" << Inst->getParent()->getParent()->getName() << ",%" << Inst->getName() << ")"; Hash = MDString::get(Inst->getContext(), os.str()); Inst->setMetadata(NodeId, MDNode::get(Inst->getContext(),Hash)); } else { // We have a node. Grab its hash and return it. assert(Node->getNumOperands() == 1 && "An ARCAnnotationProvenanceSourceMDKind can only have 1 operand."); Hash = cast<MDString>(Node->getOperand(0)); } } else if (Argument *Arg = dyn_cast<Argument>(Ptr)) { std::string str; raw_string_ostream os(str); os << "(" << Arg->getParent()->getName() << ",%" << Arg->getName() << ")"; Hash = MDString::get(Arg->getContext(), os.str()); } return Hash; } static std::string SequenceToString(Sequence A) { std::string str; raw_string_ostream os(str); os << A; return os.str(); } /// Helper function to change a Sequence into a String object using our overload /// for raw_ostream so we only have printing code in one location. static MDString *SequenceToMDString(LLVMContext &Context, Sequence A) { return MDString::get(Context, SequenceToString(A)); } /// A simple function to generate a MDNode which describes the change in state /// for Value *Ptr caused by Instruction *Inst. static void AppendMDNodeToInstForPtr(unsigned NodeId, Instruction *Inst, Value *Ptr, MDString *PtrSourceMDNodeID, Sequence OldSeq, Sequence NewSeq) { MDNode *Node = nullptr; Value *tmp[3] = {PtrSourceMDNodeID, SequenceToMDString(Inst->getContext(), OldSeq), SequenceToMDString(Inst->getContext(), NewSeq)}; Node = MDNode::get(Inst->getContext(), ArrayRef<Value*>(tmp, 3)); Inst->setMetadata(NodeId, Node); } /// Add to the beginning of the basic block llvm.ptr.annotations which show the /// state of a pointer at the entrance to a basic block. static void GenerateARCBBEntranceAnnotation(const char *Name, BasicBlock *BB, Value *Ptr, Sequence Seq) { // If we have a target identifier, make sure that we match it before // continuing. if(!ARCAnnotationTargetIdentifier.empty() && !Ptr->getName().equals(ARCAnnotationTargetIdentifier)) return; Module *M = BB->getParent()->getParent(); LLVMContext &C = M->getContext(); Type *I8X = PointerType::getUnqual(Type::getInt8Ty(C)); Type *I8XX = PointerType::getUnqual(I8X); Type *Params[] = {I8XX, I8XX}; FunctionType *FTy = FunctionType::get(Type::getVoidTy(C), ArrayRef<Type*>(Params, 2), /*isVarArg=*/false); Constant *Callee = M->getOrInsertFunction(Name, FTy); IRBuilder<> Builder(BB, BB->getFirstInsertionPt()); Value *PtrName; StringRef Tmp = Ptr->getName(); if (nullptr == (PtrName = M->getGlobalVariable(Tmp, true))) { Value *ActualPtrName = Builder.CreateGlobalStringPtr(Tmp, Tmp + "_STR"); PtrName = new GlobalVariable(*M, I8X, true, GlobalVariable::InternalLinkage, cast<Constant>(ActualPtrName), Tmp); } Value *S; std::string SeqStr = SequenceToString(Seq); if (nullptr == (S = M->getGlobalVariable(SeqStr, true))) { Value *ActualPtrName = Builder.CreateGlobalStringPtr(SeqStr, SeqStr + "_STR"); S = new GlobalVariable(*M, I8X, true, GlobalVariable::InternalLinkage, cast<Constant>(ActualPtrName), SeqStr); } Builder.CreateCall2(Callee, PtrName, S); } /// Add to the end of the basic block llvm.ptr.annotations which show the state /// of the pointer at the bottom of the basic block. static void GenerateARCBBTerminatorAnnotation(const char *Name, BasicBlock *BB, Value *Ptr, Sequence Seq) { // If we have a target identifier, make sure that we match it before emitting // an annotation. if(!ARCAnnotationTargetIdentifier.empty() && !Ptr->getName().equals(ARCAnnotationTargetIdentifier)) return; Module *M = BB->getParent()->getParent(); LLVMContext &C = M->getContext(); Type *I8X = PointerType::getUnqual(Type::getInt8Ty(C)); Type *I8XX = PointerType::getUnqual(I8X); Type *Params[] = {I8XX, I8XX}; FunctionType *FTy = FunctionType::get(Type::getVoidTy(C), ArrayRef<Type*>(Params, 2), /*isVarArg=*/false); Constant *Callee = M->getOrInsertFunction(Name, FTy); IRBuilder<> Builder(BB, std::prev(BB->end())); Value *PtrName; StringRef Tmp = Ptr->getName(); if (nullptr == (PtrName = M->getGlobalVariable(Tmp, true))) { Value *ActualPtrName = Builder.CreateGlobalStringPtr(Tmp, Tmp + "_STR"); PtrName = new GlobalVariable(*M, I8X, true, GlobalVariable::InternalLinkage, cast<Constant>(ActualPtrName), Tmp); } Value *S; std::string SeqStr = SequenceToString(Seq); if (nullptr == (S = M->getGlobalVariable(SeqStr, true))) { Value *ActualPtrName = Builder.CreateGlobalStringPtr(SeqStr, SeqStr + "_STR"); S = new GlobalVariable(*M, I8X, true, GlobalVariable::InternalLinkage, cast<Constant>(ActualPtrName), SeqStr); } Builder.CreateCall2(Callee, PtrName, S); } /// Adds a source annotation to pointer and a state change annotation to Inst /// referencing the source annotation and the old/new state of pointer. static void GenerateARCAnnotation(unsigned InstMDId, unsigned PtrMDId, Instruction *Inst, Value *Ptr, Sequence OldSeq, Sequence NewSeq) { if (EnableARCAnnotations) { // If we have a target identifier, make sure that we match it before // emitting an annotation. if(!ARCAnnotationTargetIdentifier.empty() && !Ptr->getName().equals(ARCAnnotationTargetIdentifier)) return; // First generate the source annotation on our pointer. This will return an // MDString* if Ptr actually comes from an instruction implying we can put // in a source annotation. If AppendMDNodeToSourcePtr returns 0 (i.e. NULL), // then we know that our pointer is from an Argument so we put a reference // to the argument number. // // The point of this is to make it easy for the // llvm-arc-annotation-processor tool to cross reference where the source // pointer is in the LLVM IR since the LLVM IR parser does not submit such // information via debug info for backends to use (since why would anyone // need such a thing from LLVM IR besides in non-standard cases // [i.e. this]). MDString *SourcePtrMDNode = AppendMDNodeToSourcePtr(PtrMDId, Ptr); AppendMDNodeToInstForPtr(InstMDId, Inst, Ptr, SourcePtrMDNode, OldSeq, NewSeq); } } // The actual interface for accessing the above functionality is defined via // some simple macros which are defined below. We do this so that the user does // not need to pass in what metadata id is needed resulting in cleaner code and // additionally since it provides an easy way to conditionally no-op all // annotation support in a non-debug build. /// Use this macro to annotate a sequence state change when processing /// instructions bottom up, #define ANNOTATE_BOTTOMUP(inst, ptr, old, new) \ GenerateARCAnnotation(ARCAnnotationBottomUpMDKind, \ ARCAnnotationProvenanceSourceMDKind, (inst), \ const_cast<Value*>(ptr), (old), (new)) /// Use this macro to annotate a sequence state change when processing /// instructions top down. #define ANNOTATE_TOPDOWN(inst, ptr, old, new) \ GenerateARCAnnotation(ARCAnnotationTopDownMDKind, \ ARCAnnotationProvenanceSourceMDKind, (inst), \ const_cast<Value*>(ptr), (old), (new)) #define ANNOTATE_BB(_states, _bb, _name, _type, _direction) \ do { \ if (EnableARCAnnotations) { \ for(BBState::ptr_const_iterator I = (_states)._direction##_ptr_begin(), \ E = (_states)._direction##_ptr_end(); I != E; ++I) { \ Value *Ptr = const_cast<Value*>(I->first); \ Sequence Seq = I->second.GetSeq(); \ GenerateARCBB ## _type ## Annotation(_name, (_bb), Ptr, Seq); \ } \ } \ } while (0) #define ANNOTATE_BOTTOMUP_BBSTART(_states, _basicblock) \ ANNOTATE_BB(_states, _basicblock, "llvm.arc.annotation.bottomup.bbstart", \ Entrance, bottom_up) #define ANNOTATE_BOTTOMUP_BBEND(_states, _basicblock) \ ANNOTATE_BB(_states, _basicblock, "llvm.arc.annotation.bottomup.bbend", \ Terminator, bottom_up) #define ANNOTATE_TOPDOWN_BBSTART(_states, _basicblock) \ ANNOTATE_BB(_states, _basicblock, "llvm.arc.annotation.topdown.bbstart", \ Entrance, top_down) #define ANNOTATE_TOPDOWN_BBEND(_states, _basicblock) \ ANNOTATE_BB(_states, _basicblock, "llvm.arc.annotation.topdown.bbend", \ Terminator, top_down) #else // !ARC_ANNOTATION // If annotations are off, noop. #define ANNOTATE_BOTTOMUP(inst, ptr, old, new) #define ANNOTATE_TOPDOWN(inst, ptr, old, new) #define ANNOTATE_BOTTOMUP_BBSTART(states, basicblock) #define ANNOTATE_BOTTOMUP_BBEND(states, basicblock) #define ANNOTATE_TOPDOWN_BBSTART(states, basicblock) #define ANNOTATE_TOPDOWN_BBEND(states, basicblock) #endif // !ARC_ANNOTATION namespace { /// \brief The main ARC optimization pass. class ObjCARCOpt : public FunctionPass { bool Changed; ProvenanceAnalysis PA; ARCRuntimeEntryPoints EP; // This is used to track if a pointer is stored into an alloca. DenseSet<const Value *> MultiOwnersSet; /// A flag indicating whether this optimization pass should run. bool Run; /// Flags which determine whether each of the interesting runtine functions /// is in fact used in the current function. unsigned UsedInThisFunction; /// The Metadata Kind for clang.imprecise_release metadata. unsigned ImpreciseReleaseMDKind; /// The Metadata Kind for clang.arc.copy_on_escape metadata. unsigned CopyOnEscapeMDKind; /// The Metadata Kind for clang.arc.no_objc_arc_exceptions metadata. unsigned NoObjCARCExceptionsMDKind; #ifdef ARC_ANNOTATIONS /// The Metadata Kind for llvm.arc.annotation.bottomup metadata. unsigned ARCAnnotationBottomUpMDKind; /// The Metadata Kind for llvm.arc.annotation.topdown metadata. unsigned ARCAnnotationTopDownMDKind; /// The Metadata Kind for llvm.arc.annotation.provenancesource metadata. unsigned ARCAnnotationProvenanceSourceMDKind; #endif // ARC_ANNOATIONS bool OptimizeRetainRVCall(Function &F, Instruction *RetainRV); void OptimizeAutoreleaseRVCall(Function &F, Instruction *AutoreleaseRV, InstructionClass &Class); void OptimizeIndividualCalls(Function &F); void CheckForCFGHazards(const BasicBlock *BB, DenseMap<const BasicBlock *, BBState> &BBStates, BBState &MyStates) const; bool VisitInstructionBottomUp(Instruction *Inst, BasicBlock *BB, MapVector<Value *, RRInfo> &Retains, BBState &MyStates); bool VisitBottomUp(BasicBlock *BB, DenseMap<const BasicBlock *, BBState> &BBStates, MapVector<Value *, RRInfo> &Retains); bool VisitInstructionTopDown(Instruction *Inst, DenseMap<Value *, RRInfo> &Releases, BBState &MyStates); bool VisitTopDown(BasicBlock *BB, DenseMap<const BasicBlock *, BBState> &BBStates, DenseMap<Value *, RRInfo> &Releases); bool Visit(Function &F, DenseMap<const BasicBlock *, BBState> &BBStates, MapVector<Value *, RRInfo> &Retains, DenseMap<Value *, RRInfo> &Releases); void MoveCalls(Value *Arg, RRInfo &RetainsToMove, RRInfo &ReleasesToMove, MapVector<Value *, RRInfo> &Retains, DenseMap<Value *, RRInfo> &Releases, SmallVectorImpl<Instruction *> &DeadInsts, Module *M); bool ConnectTDBUTraversals(DenseMap<const BasicBlock *, BBState> &BBStates, MapVector<Value *, RRInfo> &Retains, DenseMap<Value *, RRInfo> &Releases, Module *M, SmallVectorImpl<Instruction *> &NewRetains, SmallVectorImpl<Instruction *> &NewReleases, SmallVectorImpl<Instruction *> &DeadInsts, RRInfo &RetainsToMove, RRInfo &ReleasesToMove, Value *Arg, bool KnownSafe, bool &AnyPairsCompletelyEliminated); bool PerformCodePlacement(DenseMap<const BasicBlock *, BBState> &BBStates, MapVector<Value *, RRInfo> &Retains, DenseMap<Value *, RRInfo> &Releases, Module *M); void OptimizeWeakCalls(Function &F); bool OptimizeSequences(Function &F); void OptimizeReturns(Function &F); #ifndef NDEBUG void GatherStatistics(Function &F, bool AfterOptimization = false); #endif void getAnalysisUsage(AnalysisUsage &AU) const override; bool doInitialization(Module &M) override; bool runOnFunction(Function &F) override; void releaseMemory() override; public: static char ID; ObjCARCOpt() : FunctionPass(ID) { initializeObjCARCOptPass(*PassRegistry::getPassRegistry()); } }; } char ObjCARCOpt::ID = 0; INITIALIZE_PASS_BEGIN(ObjCARCOpt, "objc-arc", "ObjC ARC optimization", false, false) INITIALIZE_PASS_DEPENDENCY(ObjCARCAliasAnalysis) INITIALIZE_PASS_END(ObjCARCOpt, "objc-arc", "ObjC ARC optimization", false, false) Pass *llvm::createObjCARCOptPass() { return new ObjCARCOpt(); } void ObjCARCOpt::getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired<ObjCARCAliasAnalysis>(); AU.addRequired<AliasAnalysis>(); // ARC optimization doesn't currently split critical edges. AU.setPreservesCFG(); } /// Turn objc_retainAutoreleasedReturnValue into objc_retain if the operand is /// not a return value. Or, if it can be paired with an /// objc_autoreleaseReturnValue, delete the pair and return true. bool ObjCARCOpt::OptimizeRetainRVCall(Function &F, Instruction *RetainRV) { // Check for the argument being from an immediately preceding call or invoke. const Value *Arg = GetObjCArg(RetainRV); ImmutableCallSite CS(Arg); if (const Instruction *Call = CS.getInstruction()) { if (Call->getParent() == RetainRV->getParent()) { BasicBlock::const_iterator I = Call; ++I; while (IsNoopInstruction(I)) ++I; if (&*I == RetainRV) return false; } else if (const InvokeInst *II = dyn_cast<InvokeInst>(Call)) { BasicBlock *RetainRVParent = RetainRV->getParent(); if (II->getNormalDest() == RetainRVParent) { BasicBlock::const_iterator I = RetainRVParent->begin(); while (IsNoopInstruction(I)) ++I; if (&*I == RetainRV) return false; } } } // Check for being preceded by an objc_autoreleaseReturnValue on the same // pointer. In this case, we can delete the pair. BasicBlock::iterator I = RetainRV, Begin = RetainRV->getParent()->begin(); if (I != Begin) { do --I; while (I != Begin && IsNoopInstruction(I)); if (GetBasicInstructionClass(I) == IC_AutoreleaseRV && GetObjCArg(I) == Arg) { Changed = true; ++NumPeeps; DEBUG(dbgs() << "Erasing autoreleaseRV,retainRV pair: " << *I << "\n" << "Erasing " << *RetainRV << "\n"); EraseInstruction(I); EraseInstruction(RetainRV); return true; } } // Turn it to a plain objc_retain. Changed = true; ++NumPeeps; DEBUG(dbgs() << "Transforming objc_retainAutoreleasedReturnValue => " "objc_retain since the operand is not a return value.\n" "Old = " << *RetainRV << "\n"); Constant *NewDecl = EP.get(ARCRuntimeEntryPoints::EPT_Retain); cast<CallInst>(RetainRV)->setCalledFunction(NewDecl); DEBUG(dbgs() << "New = " << *RetainRV << "\n"); return false; } /// Turn objc_autoreleaseReturnValue into objc_autorelease if the result is not /// used as a return value. void ObjCARCOpt::OptimizeAutoreleaseRVCall(Function &F, Instruction *AutoreleaseRV, InstructionClass &Class) { // Check for a return of the pointer value. const Value *Ptr = GetObjCArg(AutoreleaseRV); SmallVector<const Value *, 2> Users; Users.push_back(Ptr); do { Ptr = Users.pop_back_val(); for (const User *U : Ptr->users()) { if (isa<ReturnInst>(U) || GetBasicInstructionClass(U) == IC_RetainRV) return; if (isa<BitCastInst>(U)) Users.push_back(U); } } while (!Users.empty()); Changed = true; ++NumPeeps; DEBUG(dbgs() << "Transforming objc_autoreleaseReturnValue => " "objc_autorelease since its operand is not used as a return " "value.\n" "Old = " << *AutoreleaseRV << "\n"); CallInst *AutoreleaseRVCI = cast<CallInst>(AutoreleaseRV); Constant *NewDecl = EP.get(ARCRuntimeEntryPoints::EPT_Autorelease); AutoreleaseRVCI->setCalledFunction(NewDecl); AutoreleaseRVCI->setTailCall(false); // Never tail call objc_autorelease. Class = IC_Autorelease; DEBUG(dbgs() << "New: " << *AutoreleaseRV << "\n"); } /// Visit each call, one at a time, and make simplifications without doing any /// additional analysis. void ObjCARCOpt::OptimizeIndividualCalls(Function &F) { DEBUG(dbgs() << "\n== ObjCARCOpt::OptimizeIndividualCalls ==\n"); // Reset all the flags in preparation for recomputing them. UsedInThisFunction = 0; // Visit all objc_* calls in F. for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ) { Instruction *Inst = &*I++; InstructionClass Class = GetBasicInstructionClass(Inst); DEBUG(dbgs() << "Visiting: Class: " << Class << "; " << *Inst << "\n"); switch (Class) { default: break; // Delete no-op casts. These function calls have special semantics, but // the semantics are entirely implemented via lowering in the front-end, // so by the time they reach the optimizer, they are just no-op calls // which return their argument. // // There are gray areas here, as the ability to cast reference-counted // pointers to raw void* and back allows code to break ARC assumptions, // however these are currently considered to be unimportant. case IC_NoopCast: Changed = true; ++NumNoops; DEBUG(dbgs() << "Erasing no-op cast: " << *Inst << "\n"); EraseInstruction(Inst); continue; // If the pointer-to-weak-pointer is null, it's undefined behavior. case IC_StoreWeak: case IC_LoadWeak: case IC_LoadWeakRetained: case IC_InitWeak: case IC_DestroyWeak: { CallInst *CI = cast<CallInst>(Inst); if (IsNullOrUndef(CI->getArgOperand(0))) { Changed = true; Type *Ty = CI->getArgOperand(0)->getType(); new StoreInst(UndefValue::get(cast<PointerType>(Ty)->getElementType()), Constant::getNullValue(Ty), CI); llvm::Value *NewValue = UndefValue::get(CI->getType()); DEBUG(dbgs() << "A null pointer-to-weak-pointer is undefined behavior." "\nOld = " << *CI << "\nNew = " << *NewValue << "\n"); CI->replaceAllUsesWith(NewValue); CI->eraseFromParent(); continue; } break; } case IC_CopyWeak: case IC_MoveWeak: { CallInst *CI = cast<CallInst>(Inst); if (IsNullOrUndef(CI->getArgOperand(0)) || IsNullOrUndef(CI->getArgOperand(1))) { Changed = true; Type *Ty = CI->getArgOperand(0)->getType(); new StoreInst(UndefValue::get(cast<PointerType>(Ty)->getElementType()), Constant::getNullValue(Ty), CI); llvm::Value *NewValue = UndefValue::get(CI->getType()); DEBUG(dbgs() << "A null pointer-to-weak-pointer is undefined behavior." "\nOld = " << *CI << "\nNew = " << *NewValue << "\n"); CI->replaceAllUsesWith(NewValue); CI->eraseFromParent(); continue; } break; } case IC_RetainRV: if (OptimizeRetainRVCall(F, Inst)) continue; break; case IC_AutoreleaseRV: OptimizeAutoreleaseRVCall(F, Inst, Class); break; } // objc_autorelease(x) -> objc_release(x) if x is otherwise unused. if (IsAutorelease(Class) && Inst->use_empty()) { CallInst *Call = cast<CallInst>(Inst); const Value *Arg = Call->getArgOperand(0); Arg = FindSingleUseIdentifiedObject(Arg); if (Arg) { Changed = true; ++NumAutoreleases; // Create the declaration lazily. LLVMContext &C = Inst->getContext(); Constant *Decl = EP.get(ARCRuntimeEntryPoints::EPT_Release); CallInst *NewCall = CallInst::Create(Decl, Call->getArgOperand(0), "", Call); NewCall->setMetadata(ImpreciseReleaseMDKind, MDNode::get(C, None)); DEBUG(dbgs() << "Replacing autorelease{,RV}(x) with objc_release(x) " "since x is otherwise unused.\nOld: " << *Call << "\nNew: " << *NewCall << "\n"); EraseInstruction(Call); Inst = NewCall; Class = IC_Release; } } // For functions which can never be passed stack arguments, add // a tail keyword. if (IsAlwaysTail(Class)) { Changed = true; DEBUG(dbgs() << "Adding tail keyword to function since it can never be " "passed stack args: " << *Inst << "\n"); cast<CallInst>(Inst)->setTailCall(); } // Ensure that functions that can never have a "tail" keyword due to the // semantics of ARC truly do not do so. if (IsNeverTail(Class)) { Changed = true; DEBUG(dbgs() << "Removing tail keyword from function: " << *Inst << "\n"); cast<CallInst>(Inst)->setTailCall(false); } // Set nounwind as needed. if (IsNoThrow(Class)) { Changed = true; DEBUG(dbgs() << "Found no throw class. Setting nounwind on: " << *Inst << "\n"); cast<CallInst>(Inst)->setDoesNotThrow(); } if (!IsNoopOnNull(Class)) { UsedInThisFunction |= 1 << Class; continue; } const Value *Arg = GetObjCArg(Inst); // ARC calls with null are no-ops. Delete them. if (IsNullOrUndef(Arg)) { Changed = true; ++NumNoops; DEBUG(dbgs() << "ARC calls with null are no-ops. Erasing: " << *Inst << "\n"); EraseInstruction(Inst); continue; } // Keep track of which of retain, release, autorelease, and retain_block // are actually present in this function. UsedInThisFunction |= 1 << Class; // If Arg is a PHI, and one or more incoming values to the // PHI are null, and the call is control-equivalent to the PHI, and there // are no relevant side effects between the PHI and the call, the call // could be pushed up to just those paths with non-null incoming values. // For now, don't bother splitting critical edges for this. SmallVector<std::pair<Instruction *, const Value *>, 4> Worklist; Worklist.push_back(std::make_pair(Inst, Arg)); do { std::pair<Instruction *, const Value *> Pair = Worklist.pop_back_val(); Inst = Pair.first; Arg = Pair.second; const PHINode *PN = dyn_cast<PHINode>(Arg); if (!PN) continue; // Determine if the PHI has any null operands, or any incoming // critical edges. bool HasNull = false; bool HasCriticalEdges = false; for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { Value *Incoming = StripPointerCastsAndObjCCalls(PN->getIncomingValue(i)); if (IsNullOrUndef(Incoming)) HasNull = true; else if (cast<TerminatorInst>(PN->getIncomingBlock(i)->back()) .getNumSuccessors() != 1) { HasCriticalEdges = true; break; } } // If we have null operands and no critical edges, optimize. if (!HasCriticalEdges && HasNull) { SmallPtrSet<Instruction *, 4> DependingInstructions; SmallPtrSet<const BasicBlock *, 4> Visited; // Check that there is nothing that cares about the reference // count between the call and the phi. switch (Class) { case IC_Retain: case IC_RetainBlock: // These can always be moved up. break; case IC_Release: // These can't be moved across things that care about the retain // count. FindDependencies(NeedsPositiveRetainCount, Arg, Inst->getParent(), Inst, DependingInstructions, Visited, PA); break; case IC_Autorelease: // These can't be moved across autorelease pool scope boundaries. FindDependencies(AutoreleasePoolBoundary, Arg, Inst->getParent(), Inst, DependingInstructions, Visited, PA); break; case IC_RetainRV: case IC_AutoreleaseRV: // Don't move these; the RV optimization depends on the autoreleaseRV // being tail called, and the retainRV being immediately after a call // (which might still happen if we get lucky with codegen layout, but // it's not worth taking the chance). continue; default: llvm_unreachable("Invalid dependence flavor"); } if (DependingInstructions.size() == 1 && *DependingInstructions.begin() == PN) { Changed = true; ++NumPartialNoops; // Clone the call into each predecessor that has a non-null value. CallInst *CInst = cast<CallInst>(Inst); Type *ParamTy = CInst->getArgOperand(0)->getType(); for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { Value *Incoming = StripPointerCastsAndObjCCalls(PN->getIncomingValue(i)); if (!IsNullOrUndef(Incoming)) { CallInst *Clone = cast<CallInst>(CInst->clone()); Value *Op = PN->getIncomingValue(i); Instruction *InsertPos = &PN->getIncomingBlock(i)->back(); if (Op->getType() != ParamTy) Op = new BitCastInst(Op, ParamTy, "", InsertPos); Clone->setArgOperand(0, Op); Clone->insertBefore(InsertPos); DEBUG(dbgs() << "Cloning " << *CInst << "\n" "And inserting clone at " << *InsertPos << "\n"); Worklist.push_back(std::make_pair(Clone, Incoming)); } } // Erase the original call. DEBUG(dbgs() << "Erasing: " << *CInst << "\n"); EraseInstruction(CInst); continue; } } } while (!Worklist.empty()); } } /// If we have a top down pointer in the S_Use state, make sure that there are /// no CFG hazards by checking the states of various bottom up pointers. static void CheckForUseCFGHazard(const Sequence SuccSSeq, const bool SuccSRRIKnownSafe, PtrState &S, bool &SomeSuccHasSame, bool &AllSuccsHaveSame, bool &NotAllSeqEqualButKnownSafe, bool &ShouldContinue) { switch (SuccSSeq) { case S_CanRelease: { if (!S.IsKnownSafe() && !SuccSRRIKnownSafe) { S.ClearSequenceProgress(); break; } S.SetCFGHazardAfflicted(true); ShouldContinue = true; break; } case S_Use: SomeSuccHasSame = true; break; case S_Stop: case S_Release: case S_MovableRelease: if (!S.IsKnownSafe() && !SuccSRRIKnownSafe) AllSuccsHaveSame = false; else NotAllSeqEqualButKnownSafe = true; break; case S_Retain: llvm_unreachable("bottom-up pointer in retain state!"); case S_None: llvm_unreachable("This should have been handled earlier."); } } /// If we have a Top Down pointer in the S_CanRelease state, make sure that /// there are no CFG hazards by checking the states of various bottom up /// pointers. static void CheckForCanReleaseCFGHazard(const Sequence SuccSSeq, const bool SuccSRRIKnownSafe, PtrState &S, bool &SomeSuccHasSame, bool &AllSuccsHaveSame, bool &NotAllSeqEqualButKnownSafe) { switch (SuccSSeq) { case S_CanRelease: SomeSuccHasSame = true; break; case S_Stop: case S_Release: case S_MovableRelease: case S_Use: if (!S.IsKnownSafe() && !SuccSRRIKnownSafe) AllSuccsHaveSame = false; else NotAllSeqEqualButKnownSafe = true; break; case S_Retain: llvm_unreachable("bottom-up pointer in retain state!"); case S_None: llvm_unreachable("This should have been handled earlier."); } } /// Check for critical edges, loop boundaries, irreducible control flow, or /// other CFG structures where moving code across the edge would result in it /// being executed more. void ObjCARCOpt::CheckForCFGHazards(const BasicBlock *BB, DenseMap<const BasicBlock *, BBState> &BBStates, BBState &MyStates) const { // If any top-down local-use or possible-dec has a succ which is earlier in // the sequence, forget it. for (BBState::ptr_iterator I = MyStates.top_down_ptr_begin(), E = MyStates.top_down_ptr_end(); I != E; ++I) { PtrState &S = I->second; const Sequence Seq = I->second.GetSeq(); // We only care about S_Retain, S_CanRelease, and S_Use. if (Seq == S_None) continue; // Make sure that if extra top down states are added in the future that this // code is updated to handle it. assert((Seq == S_Retain || Seq == S_CanRelease || Seq == S_Use) && "Unknown top down sequence state."); const Value *Arg = I->first; const TerminatorInst *TI = cast<TerminatorInst>(&BB->back()); bool SomeSuccHasSame = false; bool AllSuccsHaveSame = true; bool NotAllSeqEqualButKnownSafe = false; succ_const_iterator SI(TI), SE(TI, false); for (; SI != SE; ++SI) { // If VisitBottomUp has pointer information for this successor, take // what we know about it. const DenseMap<const BasicBlock *, BBState>::iterator BBI = BBStates.find(*SI); assert(BBI != BBStates.end()); const PtrState &SuccS = BBI->second.getPtrBottomUpState(Arg); const Sequence SuccSSeq = SuccS.GetSeq(); // If bottom up, the pointer is in an S_None state, clear the sequence // progress since the sequence in the bottom up state finished // suggesting a mismatch in between retains/releases. This is true for // all three cases that we are handling here: S_Retain, S_Use, and // S_CanRelease. if (SuccSSeq == S_None) { S.ClearSequenceProgress(); continue; } // If we have S_Use or S_CanRelease, perform our check for cfg hazard // checks. const bool SuccSRRIKnownSafe = SuccS.IsKnownSafe(); // *NOTE* We do not use Seq from above here since we are allowing for // S.GetSeq() to change while we are visiting basic blocks. switch(S.GetSeq()) { case S_Use: { bool ShouldContinue = false; CheckForUseCFGHazard(SuccSSeq, SuccSRRIKnownSafe, S, SomeSuccHasSame, AllSuccsHaveSame, NotAllSeqEqualButKnownSafe, ShouldContinue); if (ShouldContinue) continue; break; } case S_CanRelease: { CheckForCanReleaseCFGHazard(SuccSSeq, SuccSRRIKnownSafe, S, SomeSuccHasSame, AllSuccsHaveSame, NotAllSeqEqualButKnownSafe); break; } case S_Retain: case S_None: case S_Stop: case S_Release: case S_MovableRelease: break; } } // If the state at the other end of any of the successor edges // matches the current state, require all edges to match. This // guards against loops in the middle of a sequence. if (SomeSuccHasSame && !AllSuccsHaveSame) { S.ClearSequenceProgress(); } else if (NotAllSeqEqualButKnownSafe) { // If we would have cleared the state foregoing the fact that we are known // safe, stop code motion. This is because whether or not it is safe to // remove RR pairs via KnownSafe is an orthogonal concept to whether we // are allowed to perform code motion. S.SetCFGHazardAfflicted(true); } } } bool ObjCARCOpt::VisitInstructionBottomUp(Instruction *Inst, BasicBlock *BB, MapVector<Value *, RRInfo> &Retains, BBState &MyStates) { bool NestingDetected = false; InstructionClass Class = GetInstructionClass(Inst); const Value *Arg = nullptr; DEBUG(dbgs() << "Class: " << Class << "\n"); switch (Class) { case IC_Release: { Arg = GetObjCArg(Inst); PtrState &S = MyStates.getPtrBottomUpState(Arg); // If we see two releases in a row on the same pointer. If so, make // a note, and we'll cicle back to revisit it after we've // hopefully eliminated the second release, which may allow us to // eliminate the first release too. // Theoretically we could implement removal of nested retain+release // pairs by making PtrState hold a stack of states, but this is // simple and avoids adding overhead for the non-nested case. if (S.GetSeq() == S_Release || S.GetSeq() == S_MovableRelease) { DEBUG(dbgs() << "Found nested releases (i.e. a release pair)\n"); NestingDetected = true; } MDNode *ReleaseMetadata = Inst->getMetadata(ImpreciseReleaseMDKind); Sequence NewSeq = ReleaseMetadata ? S_MovableRelease : S_Release; ANNOTATE_BOTTOMUP(Inst, Arg, S.GetSeq(), NewSeq); S.ResetSequenceProgress(NewSeq); S.SetReleaseMetadata(ReleaseMetadata); S.SetKnownSafe(S.HasKnownPositiveRefCount()); S.SetTailCallRelease(cast<CallInst>(Inst)->isTailCall()); S.InsertCall(Inst); S.SetKnownPositiveRefCount(); break; } case IC_RetainBlock: // In OptimizeIndividualCalls, we have strength reduced all optimizable // objc_retainBlocks to objc_retains. Thus at this point any // objc_retainBlocks that we see are not optimizable. break; case IC_Retain: case IC_RetainRV: { Arg = GetObjCArg(Inst); PtrState &S = MyStates.getPtrBottomUpState(Arg); S.SetKnownPositiveRefCount(); Sequence OldSeq = S.GetSeq(); switch (OldSeq) { case S_Stop: case S_Release: case S_MovableRelease: case S_Use: // If OldSeq is not S_Use or OldSeq is S_Use and we are tracking an // imprecise release, clear our reverse insertion points. if (OldSeq != S_Use || S.IsTrackingImpreciseReleases()) S.ClearReverseInsertPts(); // FALL THROUGH case S_CanRelease: // Don't do retain+release tracking for IC_RetainRV, because it's // better to let it remain as the first instruction after a call. if (Class != IC_RetainRV) Retains[Inst] = S.GetRRInfo(); S.ClearSequenceProgress(); break; case S_None: break; case S_Retain: llvm_unreachable("bottom-up pointer in retain state!"); } ANNOTATE_BOTTOMUP(Inst, Arg, OldSeq, S.GetSeq()); // A retain moving bottom up can be a use. break; } case IC_AutoreleasepoolPop: // Conservatively, clear MyStates for all known pointers. MyStates.clearBottomUpPointers(); return NestingDetected; case IC_AutoreleasepoolPush: case IC_None: // These are irrelevant. return NestingDetected; case IC_User: // If we have a store into an alloca of a pointer we are tracking, the // pointer has multiple owners implying that we must be more conservative. // // This comes up in the context of a pointer being ``KnownSafe''. In the // presence of a block being initialized, the frontend will emit the // objc_retain on the original pointer and the release on the pointer loaded // from the alloca. The optimizer will through the provenance analysis // realize that the two are related, but since we only require KnownSafe in // one direction, will match the inner retain on the original pointer with // the guard release on the original pointer. This is fixed by ensuring that // in the presence of allocas we only unconditionally remove pointers if // both our retain and our release are KnownSafe. if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) { if (AreAnyUnderlyingObjectsAnAlloca(SI->getPointerOperand())) { BBState::ptr_iterator I = MyStates.findPtrBottomUpState( StripPointerCastsAndObjCCalls(SI->getValueOperand())); if (I != MyStates.bottom_up_ptr_end()) MultiOwnersSet.insert(I->first); } } break; default: break; } // Consider any other possible effects of this instruction on each // pointer being tracked. for (BBState::ptr_iterator MI = MyStates.bottom_up_ptr_begin(), ME = MyStates.bottom_up_ptr_end(); MI != ME; ++MI) { const Value *Ptr = MI->first; if (Ptr == Arg) continue; // Handled above. PtrState &S = MI->second; Sequence Seq = S.GetSeq(); // Check for possible releases. if (CanAlterRefCount(Inst, Ptr, PA, Class)) { DEBUG(dbgs() << "CanAlterRefCount: Seq: " << Seq << "; " << *Ptr << "\n"); S.ClearKnownPositiveRefCount(); switch (Seq) { case S_Use: S.SetSeq(S_CanRelease); ANNOTATE_BOTTOMUP(Inst, Ptr, Seq, S.GetSeq()); continue; case S_CanRelease: case S_Release: case S_MovableRelease: case S_Stop: case S_None: break; case S_Retain: llvm_unreachable("bottom-up pointer in retain state!"); } } // Check for possible direct uses. switch (Seq) { case S_Release: case S_MovableRelease: if (CanUse(Inst, Ptr, PA, Class)) { DEBUG(dbgs() << "CanUse: Seq: " << Seq << "; " << *Ptr << "\n"); assert(!S.HasReverseInsertPts()); // If this is an invoke instruction, we're scanning it as part of // one of its successor blocks, since we can't insert code after it // in its own block, and we don't want to split critical edges. if (isa<InvokeInst>(Inst)) S.InsertReverseInsertPt(BB->getFirstInsertionPt()); else S.InsertReverseInsertPt(std::next(BasicBlock::iterator(Inst))); S.SetSeq(S_Use); ANNOTATE_BOTTOMUP(Inst, Ptr, Seq, S_Use); } else if (Seq == S_Release && IsUser(Class)) { DEBUG(dbgs() << "PreciseReleaseUse: Seq: " << Seq << "; " << *Ptr << "\n"); // Non-movable releases depend on any possible objc pointer use. S.SetSeq(S_Stop); ANNOTATE_BOTTOMUP(Inst, Ptr, S_Release, S_Stop); assert(!S.HasReverseInsertPts()); // As above; handle invoke specially. if (isa<InvokeInst>(Inst)) S.InsertReverseInsertPt(BB->getFirstInsertionPt()); else S.InsertReverseInsertPt(std::next(BasicBlock::iterator(Inst))); } break; case S_Stop: if (CanUse(Inst, Ptr, PA, Class)) { DEBUG(dbgs() << "PreciseStopUse: Seq: " << Seq << "; " << *Ptr << "\n"); S.SetSeq(S_Use); ANNOTATE_BOTTOMUP(Inst, Ptr, Seq, S_Use); } break; case S_CanRelease: case S_Use: case S_None: break; case S_Retain: llvm_unreachable("bottom-up pointer in retain state!"); } } return NestingDetected; } bool ObjCARCOpt::VisitBottomUp(BasicBlock *BB, DenseMap<const BasicBlock *, BBState> &BBStates, MapVector<Value *, RRInfo> &Retains) { DEBUG(dbgs() << "\n== ObjCARCOpt::VisitBottomUp ==\n"); bool NestingDetected = false; BBState &MyStates = BBStates[BB]; // Merge the states from each successor to compute the initial state // for the current block. BBState::edge_iterator SI(MyStates.succ_begin()), SE(MyStates.succ_end()); if (SI != SE) { const BasicBlock *Succ = *SI; DenseMap<const BasicBlock *, BBState>::iterator I = BBStates.find(Succ); assert(I != BBStates.end()); MyStates.InitFromSucc(I->second); ++SI; for (; SI != SE; ++SI) { Succ = *SI; I = BBStates.find(Succ); assert(I != BBStates.end()); MyStates.MergeSucc(I->second); } } // If ARC Annotations are enabled, output the current state of pointers at the // bottom of the basic block. ANNOTATE_BOTTOMUP_BBEND(MyStates, BB); // Visit all the instructions, bottom-up. for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; --I) { Instruction *Inst = std::prev(I); // Invoke instructions are visited as part of their successors (below). if (isa<InvokeInst>(Inst)) continue; DEBUG(dbgs() << "Visiting " << *Inst << "\n"); NestingDetected |= VisitInstructionBottomUp(Inst, BB, Retains, MyStates); } // If there's a predecessor with an invoke, visit the invoke as if it were // part of this block, since we can't insert code after an invoke in its own // block, and we don't want to split critical edges. for (BBState::edge_iterator PI(MyStates.pred_begin()), PE(MyStates.pred_end()); PI != PE; ++PI) { BasicBlock *Pred = *PI; if (InvokeInst *II = dyn_cast<InvokeInst>(&Pred->back())) NestingDetected |= VisitInstructionBottomUp(II, BB, Retains, MyStates); } // If ARC Annotations are enabled, output the current state of pointers at the // top of the basic block. ANNOTATE_BOTTOMUP_BBSTART(MyStates, BB); return NestingDetected; } bool ObjCARCOpt::VisitInstructionTopDown(Instruction *Inst, DenseMap<Value *, RRInfo> &Releases, BBState &MyStates) { bool NestingDetected = false; InstructionClass Class = GetInstructionClass(Inst); const Value *Arg = nullptr; switch (Class) { case IC_RetainBlock: // In OptimizeIndividualCalls, we have strength reduced all optimizable // objc_retainBlocks to objc_retains. Thus at this point any // objc_retainBlocks that we see are not optimizable. break; case IC_Retain: case IC_RetainRV: { Arg = GetObjCArg(Inst); PtrState &S = MyStates.getPtrTopDownState(Arg); // Don't do retain+release tracking for IC_RetainRV, because it's // better to let it remain as the first instruction after a call. if (Class != IC_RetainRV) { // If we see two retains in a row on the same pointer. If so, make // a note, and we'll cicle back to revisit it after we've // hopefully eliminated the second retain, which may allow us to // eliminate the first retain too. // Theoretically we could implement removal of nested retain+release // pairs by making PtrState hold a stack of states, but this is // simple and avoids adding overhead for the non-nested case. if (S.GetSeq() == S_Retain) NestingDetected = true; ANNOTATE_TOPDOWN(Inst, Arg, S.GetSeq(), S_Retain); S.ResetSequenceProgress(S_Retain); S.SetKnownSafe(S.HasKnownPositiveRefCount()); S.InsertCall(Inst); } S.SetKnownPositiveRefCount(); // A retain can be a potential use; procede to the generic checking // code below. break; } case IC_Release: { Arg = GetObjCArg(Inst); PtrState &S = MyStates.getPtrTopDownState(Arg); S.ClearKnownPositiveRefCount(); Sequence OldSeq = S.GetSeq(); MDNode *ReleaseMetadata = Inst->getMetadata(ImpreciseReleaseMDKind); switch (OldSeq) { case S_Retain: case S_CanRelease: if (OldSeq == S_Retain || ReleaseMetadata != nullptr) S.ClearReverseInsertPts(); // FALL THROUGH case S_Use: S.SetReleaseMetadata(ReleaseMetadata); S.SetTailCallRelease(cast<CallInst>(Inst)->isTailCall()); Releases[Inst] = S.GetRRInfo(); ANNOTATE_TOPDOWN(Inst, Arg, S.GetSeq(), S_None); S.ClearSequenceProgress(); break; case S_None: break; case S_Stop: case S_Release: case S_MovableRelease: llvm_unreachable("top-down pointer in release state!"); } break; } case IC_AutoreleasepoolPop: // Conservatively, clear MyStates for all known pointers. MyStates.clearTopDownPointers(); return NestingDetected; case IC_AutoreleasepoolPush: case IC_None: // These are irrelevant. return NestingDetected; default: break; } // Consider any other possible effects of this instruction on each // pointer being tracked. for (BBState::ptr_iterator MI = MyStates.top_down_ptr_begin(), ME = MyStates.top_down_ptr_end(); MI != ME; ++MI) { const Value *Ptr = MI->first; if (Ptr == Arg) continue; // Handled above. PtrState &S = MI->second; Sequence Seq = S.GetSeq(); // Check for possible releases. if (CanAlterRefCount(Inst, Ptr, PA, Class)) { DEBUG(dbgs() << "CanAlterRefCount: Seq: " << Seq << "; " << *Ptr << "\n"); S.ClearKnownPositiveRefCount(); switch (Seq) { case S_Retain: S.SetSeq(S_CanRelease); ANNOTATE_TOPDOWN(Inst, Ptr, Seq, S_CanRelease); assert(!S.HasReverseInsertPts()); S.InsertReverseInsertPt(Inst); // One call can't cause a transition from S_Retain to S_CanRelease // and S_CanRelease to S_Use. If we've made the first transition, // we're done. continue; case S_Use: case S_CanRelease: case S_None: break; case S_Stop: case S_Release: case S_MovableRelease: llvm_unreachable("top-down pointer in release state!"); } } // Check for possible direct uses. switch (Seq) { case S_CanRelease: if (CanUse(Inst, Ptr, PA, Class)) { DEBUG(dbgs() << "CanUse: Seq: " << Seq << "; " << *Ptr << "\n"); S.SetSeq(S_Use); ANNOTATE_TOPDOWN(Inst, Ptr, Seq, S_Use); } break; case S_Retain: case S_Use: case S_None: break; case S_Stop: case S_Release: case S_MovableRelease: llvm_unreachable("top-down pointer in release state!"); } } return NestingDetected; } bool ObjCARCOpt::VisitTopDown(BasicBlock *BB, DenseMap<const BasicBlock *, BBState> &BBStates, DenseMap<Value *, RRInfo> &Releases) { DEBUG(dbgs() << "\n== ObjCARCOpt::VisitTopDown ==\n"); bool NestingDetected = false; BBState &MyStates = BBStates[BB]; // Merge the states from each predecessor to compute the initial state // for the current block. BBState::edge_iterator PI(MyStates.pred_begin()), PE(MyStates.pred_end()); if (PI != PE) { const BasicBlock *Pred = *PI; DenseMap<const BasicBlock *, BBState>::iterator I = BBStates.find(Pred); assert(I != BBStates.end()); MyStates.InitFromPred(I->second); ++PI; for (; PI != PE; ++PI) { Pred = *PI; I = BBStates.find(Pred); assert(I != BBStates.end()); MyStates.MergePred(I->second); } } // If ARC Annotations are enabled, output the current state of pointers at the // top of the basic block. ANNOTATE_TOPDOWN_BBSTART(MyStates, BB); // Visit all the instructions, top-down. for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { Instruction *Inst = I; DEBUG(dbgs() << "Visiting " << *Inst << "\n"); NestingDetected |= VisitInstructionTopDown(Inst, Releases, MyStates); } // If ARC Annotations are enabled, output the current state of pointers at the // bottom of the basic block. ANNOTATE_TOPDOWN_BBEND(MyStates, BB); #ifdef ARC_ANNOTATIONS if (!(EnableARCAnnotations && DisableCheckForCFGHazards)) #endif CheckForCFGHazards(BB, BBStates, MyStates); return NestingDetected; } static void ComputePostOrders(Function &F, SmallVectorImpl<BasicBlock *> &PostOrder, SmallVectorImpl<BasicBlock *> &ReverseCFGPostOrder, unsigned NoObjCARCExceptionsMDKind, DenseMap<const BasicBlock *, BBState> &BBStates) { /// The visited set, for doing DFS walks. SmallPtrSet<BasicBlock *, 16> Visited; // Do DFS, computing the PostOrder. SmallPtrSet<BasicBlock *, 16> OnStack; SmallVector<std::pair<BasicBlock *, succ_iterator>, 16> SuccStack; // Functions always have exactly one entry block, and we don't have // any other block that we treat like an entry block. BasicBlock *EntryBB = &F.getEntryBlock(); BBState &MyStates = BBStates[EntryBB]; MyStates.SetAsEntry(); TerminatorInst *EntryTI = cast<TerminatorInst>(&EntryBB->back()); SuccStack.push_back(std::make_pair(EntryBB, succ_iterator(EntryTI))); Visited.insert(EntryBB); OnStack.insert(EntryBB); do { dfs_next_succ: BasicBlock *CurrBB = SuccStack.back().first; TerminatorInst *TI = cast<TerminatorInst>(&CurrBB->back()); succ_iterator SE(TI, false); while (SuccStack.back().second != SE) { BasicBlock *SuccBB = *SuccStack.back().second++; if (Visited.insert(SuccBB)) { TerminatorInst *TI = cast<TerminatorInst>(&SuccBB->back()); SuccStack.push_back(std::make_pair(SuccBB, succ_iterator(TI))); BBStates[CurrBB].addSucc(SuccBB); BBState &SuccStates = BBStates[SuccBB]; SuccStates.addPred(CurrBB); OnStack.insert(SuccBB); goto dfs_next_succ; } if (!OnStack.count(SuccBB)) { BBStates[CurrBB].addSucc(SuccBB); BBStates[SuccBB].addPred(CurrBB); } } OnStack.erase(CurrBB); PostOrder.push_back(CurrBB); SuccStack.pop_back(); } while (!SuccStack.empty()); Visited.clear(); // Do reverse-CFG DFS, computing the reverse-CFG PostOrder. // Functions may have many exits, and there also blocks which we treat // as exits due to ignored edges. SmallVector<std::pair<BasicBlock *, BBState::edge_iterator>, 16> PredStack; for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) { BasicBlock *ExitBB = I; BBState &MyStates = BBStates[ExitBB]; if (!MyStates.isExit()) continue; MyStates.SetAsExit(); PredStack.push_back(std::make_pair(ExitBB, MyStates.pred_begin())); Visited.insert(ExitBB); while (!PredStack.empty()) { reverse_dfs_next_succ: BBState::edge_iterator PE = BBStates[PredStack.back().first].pred_end(); while (PredStack.back().second != PE) { BasicBlock *BB = *PredStack.back().second++; if (Visited.insert(BB)) { PredStack.push_back(std::make_pair(BB, BBStates[BB].pred_begin())); goto reverse_dfs_next_succ; } } ReverseCFGPostOrder.push_back(PredStack.pop_back_val().first); } } } // Visit the function both top-down and bottom-up. bool ObjCARCOpt::Visit(Function &F, DenseMap<const BasicBlock *, BBState> &BBStates, MapVector<Value *, RRInfo> &Retains, DenseMap<Value *, RRInfo> &Releases) { // Use reverse-postorder traversals, because we magically know that loops // will be well behaved, i.e. they won't repeatedly call retain on a single // pointer without doing a release. We can't use the ReversePostOrderTraversal // class here because we want the reverse-CFG postorder to consider each // function exit point, and we want to ignore selected cycle edges. SmallVector<BasicBlock *, 16> PostOrder; SmallVector<BasicBlock *, 16> ReverseCFGPostOrder; ComputePostOrders(F, PostOrder, ReverseCFGPostOrder, NoObjCARCExceptionsMDKind, BBStates); // Use reverse-postorder on the reverse CFG for bottom-up. bool BottomUpNestingDetected = false; for (SmallVectorImpl<BasicBlock *>::const_reverse_iterator I = ReverseCFGPostOrder.rbegin(), E = ReverseCFGPostOrder.rend(); I != E; ++I) BottomUpNestingDetected |= VisitBottomUp(*I, BBStates, Retains); // Use reverse-postorder for top-down. bool TopDownNestingDetected = false; for (SmallVectorImpl<BasicBlock *>::const_reverse_iterator I = PostOrder.rbegin(), E = PostOrder.rend(); I != E; ++I) TopDownNestingDetected |= VisitTopDown(*I, BBStates, Releases); return TopDownNestingDetected && BottomUpNestingDetected; } /// Move the calls in RetainsToMove and ReleasesToMove. void ObjCARCOpt::MoveCalls(Value *Arg, RRInfo &RetainsToMove, RRInfo &ReleasesToMove, MapVector<Value *, RRInfo> &Retains, DenseMap<Value *, RRInfo> &Releases, SmallVectorImpl<Instruction *> &DeadInsts, Module *M) { Type *ArgTy = Arg->getType(); Type *ParamTy = PointerType::getUnqual(Type::getInt8Ty(ArgTy->getContext())); DEBUG(dbgs() << "== ObjCARCOpt::MoveCalls ==\n"); // Insert the new retain and release calls. for (SmallPtrSet<Instruction *, 2>::const_iterator PI = ReleasesToMove.ReverseInsertPts.begin(), PE = ReleasesToMove.ReverseInsertPts.end(); PI != PE; ++PI) { Instruction *InsertPt = *PI; Value *MyArg = ArgTy == ParamTy ? Arg : new BitCastInst(Arg, ParamTy, "", InsertPt); Constant *Decl = EP.get(ARCRuntimeEntryPoints::EPT_Retain); CallInst *Call = CallInst::Create(Decl, MyArg, "", InsertPt); Call->setDoesNotThrow(); Call->setTailCall(); DEBUG(dbgs() << "Inserting new Retain: " << *Call << "\n" "At insertion point: " << *InsertPt << "\n"); } for (SmallPtrSet<Instruction *, 2>::const_iterator PI = RetainsToMove.ReverseInsertPts.begin(), PE = RetainsToMove.ReverseInsertPts.end(); PI != PE; ++PI) { Instruction *InsertPt = *PI; Value *MyArg = ArgTy == ParamTy ? Arg : new BitCastInst(Arg, ParamTy, "", InsertPt); Constant *Decl = EP.get(ARCRuntimeEntryPoints::EPT_Release); CallInst *Call = CallInst::Create(Decl, MyArg, "", InsertPt); // Attach a clang.imprecise_release metadata tag, if appropriate. if (MDNode *M = ReleasesToMove.ReleaseMetadata) Call->setMetadata(ImpreciseReleaseMDKind, M); Call->setDoesNotThrow(); if (ReleasesToMove.IsTailCallRelease) Call->setTailCall(); DEBUG(dbgs() << "Inserting new Release: " << *Call << "\n" "At insertion point: " << *InsertPt << "\n"); } // Delete the original retain and release calls. for (SmallPtrSet<Instruction *, 2>::const_iterator AI = RetainsToMove.Calls.begin(), AE = RetainsToMove.Calls.end(); AI != AE; ++AI) { Instruction *OrigRetain = *AI; Retains.blot(OrigRetain); DeadInsts.push_back(OrigRetain); DEBUG(dbgs() << "Deleting retain: " << *OrigRetain << "\n"); } for (SmallPtrSet<Instruction *, 2>::const_iterator AI = ReleasesToMove.Calls.begin(), AE = ReleasesToMove.Calls.end(); AI != AE; ++AI) { Instruction *OrigRelease = *AI; Releases.erase(OrigRelease); DeadInsts.push_back(OrigRelease); DEBUG(dbgs() << "Deleting release: " << *OrigRelease << "\n"); } } bool ObjCARCOpt::ConnectTDBUTraversals(DenseMap<const BasicBlock *, BBState> &BBStates, MapVector<Value *, RRInfo> &Retains, DenseMap<Value *, RRInfo> &Releases, Module *M, SmallVectorImpl<Instruction *> &NewRetains, SmallVectorImpl<Instruction *> &NewReleases, SmallVectorImpl<Instruction *> &DeadInsts, RRInfo &RetainsToMove, RRInfo &ReleasesToMove, Value *Arg, bool KnownSafe, bool &AnyPairsCompletelyEliminated) { // If a pair happens in a region where it is known that the reference count // is already incremented, we can similarly ignore possible decrements unless // we are dealing with a retainable object with multiple provenance sources. bool KnownSafeTD = true, KnownSafeBU = true; bool MultipleOwners = false; bool CFGHazardAfflicted = false; // Connect the dots between the top-down-collected RetainsToMove and // bottom-up-collected ReleasesToMove to form sets of related calls. // This is an iterative process so that we connect multiple releases // to multiple retains if needed. unsigned OldDelta = 0; unsigned NewDelta = 0; unsigned OldCount = 0; unsigned NewCount = 0; bool FirstRelease = true; for (;;) { for (SmallVectorImpl<Instruction *>::const_iterator NI = NewRetains.begin(), NE = NewRetains.end(); NI != NE; ++NI) { Instruction *NewRetain = *NI; MapVector<Value *, RRInfo>::const_iterator It = Retains.find(NewRetain); assert(It != Retains.end()); const RRInfo &NewRetainRRI = It->second; KnownSafeTD &= NewRetainRRI.KnownSafe; MultipleOwners = MultipleOwners || MultiOwnersSet.count(GetObjCArg(NewRetain)); for (SmallPtrSet<Instruction *, 2>::const_iterator LI = NewRetainRRI.Calls.begin(), LE = NewRetainRRI.Calls.end(); LI != LE; ++LI) { Instruction *NewRetainRelease = *LI; DenseMap<Value *, RRInfo>::const_iterator Jt = Releases.find(NewRetainRelease); if (Jt == Releases.end()) return false; const RRInfo &NewRetainReleaseRRI = Jt->second; // If the release does not have a reference to the retain as well, // something happened which is unaccounted for. Do not do anything. // // This can happen if we catch an additive overflow during path count // merging. if (!NewRetainReleaseRRI.Calls.count(NewRetain)) return false; if (ReleasesToMove.Calls.insert(NewRetainRelease)) { // If we overflow when we compute the path count, don't remove/move // anything. const BBState &NRRBBState = BBStates[NewRetainRelease->getParent()]; unsigned PathCount = BBState::OverflowOccurredValue; if (NRRBBState.GetAllPathCountWithOverflow(PathCount)) return false; assert(PathCount != BBState::OverflowOccurredValue && "PathCount at this point can not be " "OverflowOccurredValue."); OldDelta -= PathCount; // Merge the ReleaseMetadata and IsTailCallRelease values. if (FirstRelease) { ReleasesToMove.ReleaseMetadata = NewRetainReleaseRRI.ReleaseMetadata; ReleasesToMove.IsTailCallRelease = NewRetainReleaseRRI.IsTailCallRelease; FirstRelease = false; } else { if (ReleasesToMove.ReleaseMetadata != NewRetainReleaseRRI.ReleaseMetadata) ReleasesToMove.ReleaseMetadata = nullptr; if (ReleasesToMove.IsTailCallRelease != NewRetainReleaseRRI.IsTailCallRelease) ReleasesToMove.IsTailCallRelease = false; } // Collect the optimal insertion points. if (!KnownSafe) for (SmallPtrSet<Instruction *, 2>::const_iterator RI = NewRetainReleaseRRI.ReverseInsertPts.begin(), RE = NewRetainReleaseRRI.ReverseInsertPts.end(); RI != RE; ++RI) { Instruction *RIP = *RI; if (ReleasesToMove.ReverseInsertPts.insert(RIP)) { // If we overflow when we compute the path count, don't // remove/move anything. const BBState &RIPBBState = BBStates[RIP->getParent()]; PathCount = BBState::OverflowOccurredValue; if (RIPBBState.GetAllPathCountWithOverflow(PathCount)) return false; assert(PathCount != BBState::OverflowOccurredValue && "PathCount at this point can not be " "OverflowOccurredValue."); NewDelta -= PathCount; } } NewReleases.push_back(NewRetainRelease); } } } NewRetains.clear(); if (NewReleases.empty()) break; // Back the other way. for (SmallVectorImpl<Instruction *>::const_iterator NI = NewReleases.begin(), NE = NewReleases.end(); NI != NE; ++NI) { Instruction *NewRelease = *NI; DenseMap<Value *, RRInfo>::const_iterator It = Releases.find(NewRelease); assert(It != Releases.end()); const RRInfo &NewReleaseRRI = It->second; KnownSafeBU &= NewReleaseRRI.KnownSafe; CFGHazardAfflicted |= NewReleaseRRI.CFGHazardAfflicted; for (SmallPtrSet<Instruction *, 2>::const_iterator LI = NewReleaseRRI.Calls.begin(), LE = NewReleaseRRI.Calls.end(); LI != LE; ++LI) { Instruction *NewReleaseRetain = *LI; MapVector<Value *, RRInfo>::const_iterator Jt = Retains.find(NewReleaseRetain); if (Jt == Retains.end()) return false; const RRInfo &NewReleaseRetainRRI = Jt->second; // If the retain does not have a reference to the release as well, // something happened which is unaccounted for. Do not do anything. // // This can happen if we catch an additive overflow during path count // merging. if (!NewReleaseRetainRRI.Calls.count(NewRelease)) return false; if (RetainsToMove.Calls.insert(NewReleaseRetain)) { // If we overflow when we compute the path count, don't remove/move // anything. const BBState &NRRBBState = BBStates[NewReleaseRetain->getParent()]; unsigned PathCount = BBState::OverflowOccurredValue; if (NRRBBState.GetAllPathCountWithOverflow(PathCount)) return false; assert(PathCount != BBState::OverflowOccurredValue && "PathCount at this point can not be " "OverflowOccurredValue."); OldDelta += PathCount; OldCount += PathCount; // Collect the optimal insertion points. if (!KnownSafe) for (SmallPtrSet<Instruction *, 2>::const_iterator RI = NewReleaseRetainRRI.ReverseInsertPts.begin(), RE = NewReleaseRetainRRI.ReverseInsertPts.end(); RI != RE; ++RI) { Instruction *RIP = *RI; if (RetainsToMove.ReverseInsertPts.insert(RIP)) { // If we overflow when we compute the path count, don't // remove/move anything. const BBState &RIPBBState = BBStates[RIP->getParent()]; PathCount = BBState::OverflowOccurredValue; if (RIPBBState.GetAllPathCountWithOverflow(PathCount)) return false; assert(PathCount != BBState::OverflowOccurredValue && "PathCount at this point can not be " "OverflowOccurredValue."); NewDelta += PathCount; NewCount += PathCount; } } NewRetains.push_back(NewReleaseRetain); } } } NewReleases.clear(); if (NewRetains.empty()) break; } // If the pointer is known incremented in 1 direction and we do not have // MultipleOwners, we can safely remove the retain/releases. Otherwise we need // to be known safe in both directions. bool UnconditionallySafe = (KnownSafeTD && KnownSafeBU) || ((KnownSafeTD || KnownSafeBU) && !MultipleOwners); if (UnconditionallySafe) { RetainsToMove.ReverseInsertPts.clear(); ReleasesToMove.ReverseInsertPts.clear(); NewCount = 0; } else { // Determine whether the new insertion points we computed preserve the // balance of retain and release calls through the program. // TODO: If the fully aggressive solution isn't valid, try to find a // less aggressive solution which is. if (NewDelta != 0) return false; // At this point, we are not going to remove any RR pairs, but we still are // able to move RR pairs. If one of our pointers is afflicted with // CFGHazards, we cannot perform such code motion so exit early. const bool WillPerformCodeMotion = RetainsToMove.ReverseInsertPts.size() || ReleasesToMove.ReverseInsertPts.size(); if (CFGHazardAfflicted && WillPerformCodeMotion) return false; } // Determine whether the original call points are balanced in the retain and // release calls through the program. If not, conservatively don't touch // them. // TODO: It's theoretically possible to do code motion in this case, as // long as the existing imbalances are maintained. if (OldDelta != 0) return false; #ifdef ARC_ANNOTATIONS // Do not move calls if ARC annotations are requested. if (EnableARCAnnotations) return false; #endif // ARC_ANNOTATIONS Changed = true; assert(OldCount != 0 && "Unreachable code?"); NumRRs += OldCount - NewCount; // Set to true if we completely removed any RR pairs. AnyPairsCompletelyEliminated = NewCount == 0; // We can move calls! return true; } /// Identify pairings between the retains and releases, and delete and/or move /// them. bool ObjCARCOpt::PerformCodePlacement(DenseMap<const BasicBlock *, BBState> &BBStates, MapVector<Value *, RRInfo> &Retains, DenseMap<Value *, RRInfo> &Releases, Module *M) { DEBUG(dbgs() << "\n== ObjCARCOpt::PerformCodePlacement ==\n"); bool AnyPairsCompletelyEliminated = false; RRInfo RetainsToMove; RRInfo ReleasesToMove; SmallVector<Instruction *, 4> NewRetains; SmallVector<Instruction *, 4> NewReleases; SmallVector<Instruction *, 8> DeadInsts; // Visit each retain. for (MapVector<Value *, RRInfo>::const_iterator I = Retains.begin(), E = Retains.end(); I != E; ++I) { Value *V = I->first; if (!V) continue; // blotted Instruction *Retain = cast<Instruction>(V); DEBUG(dbgs() << "Visiting: " << *Retain << "\n"); Value *Arg = GetObjCArg(Retain); // If the object being released is in static or stack storage, we know it's // not being managed by ObjC reference counting, so we can delete pairs // regardless of what possible decrements or uses lie between them. bool KnownSafe = isa<Constant>(Arg) || isa<AllocaInst>(Arg); // A constant pointer can't be pointing to an object on the heap. It may // be reference-counted, but it won't be deleted. if (const LoadInst *LI = dyn_cast<LoadInst>(Arg)) if (const GlobalVariable *GV = dyn_cast<GlobalVariable>( StripPointerCastsAndObjCCalls(LI->getPointerOperand()))) if (GV->isConstant()) KnownSafe = true; // Connect the dots between the top-down-collected RetainsToMove and // bottom-up-collected ReleasesToMove to form sets of related calls. NewRetains.push_back(Retain); bool PerformMoveCalls = ConnectTDBUTraversals(BBStates, Retains, Releases, M, NewRetains, NewReleases, DeadInsts, RetainsToMove, ReleasesToMove, Arg, KnownSafe, AnyPairsCompletelyEliminated); if (PerformMoveCalls) { // Ok, everything checks out and we're all set. Let's move/delete some // code! MoveCalls(Arg, RetainsToMove, ReleasesToMove, Retains, Releases, DeadInsts, M); } // Clean up state for next retain. NewReleases.clear(); NewRetains.clear(); RetainsToMove.clear(); ReleasesToMove.clear(); } // Now that we're done moving everything, we can delete the newly dead // instructions, as we no longer need them as insert points. while (!DeadInsts.empty()) EraseInstruction(DeadInsts.pop_back_val()); return AnyPairsCompletelyEliminated; } /// Weak pointer optimizations. void ObjCARCOpt::OptimizeWeakCalls(Function &F) { DEBUG(dbgs() << "\n== ObjCARCOpt::OptimizeWeakCalls ==\n"); // First, do memdep-style RLE and S2L optimizations. We can't use memdep // itself because it uses AliasAnalysis and we need to do provenance // queries instead. for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ) { Instruction *Inst = &*I++; DEBUG(dbgs() << "Visiting: " << *Inst << "\n"); InstructionClass Class = GetBasicInstructionClass(Inst); if (Class != IC_LoadWeak && Class != IC_LoadWeakRetained) continue; // Delete objc_loadWeak calls with no users. if (Class == IC_LoadWeak && Inst->use_empty()) { Inst->eraseFromParent(); continue; } // TODO: For now, just look for an earlier available version of this value // within the same block. Theoretically, we could do memdep-style non-local // analysis too, but that would want caching. A better approach would be to // use the technique that EarlyCSE uses. inst_iterator Current = std::prev(I); BasicBlock *CurrentBB = Current.getBasicBlockIterator(); for (BasicBlock::iterator B = CurrentBB->begin(), J = Current.getInstructionIterator(); J != B; --J) { Instruction *EarlierInst = &*std::prev(J); InstructionClass EarlierClass = GetInstructionClass(EarlierInst); switch (EarlierClass) { case IC_LoadWeak: case IC_LoadWeakRetained: { // If this is loading from the same pointer, replace this load's value // with that one. CallInst *Call = cast<CallInst>(Inst); CallInst *EarlierCall = cast<CallInst>(EarlierInst); Value *Arg = Call->getArgOperand(0); Value *EarlierArg = EarlierCall->getArgOperand(0); switch (PA.getAA()->alias(Arg, EarlierArg)) { case AliasAnalysis::MustAlias: Changed = true; // If the load has a builtin retain, insert a plain retain for it. if (Class == IC_LoadWeakRetained) { Constant *Decl = EP.get(ARCRuntimeEntryPoints::EPT_Retain); CallInst *CI = CallInst::Create(Decl, EarlierCall, "", Call); CI->setTailCall(); } // Zap the fully redundant load. Call->replaceAllUsesWith(EarlierCall); Call->eraseFromParent(); goto clobbered; case AliasAnalysis::MayAlias: case AliasAnalysis::PartialAlias: goto clobbered; case AliasAnalysis::NoAlias: break; } break; } case IC_StoreWeak: case IC_InitWeak: { // If this is storing to the same pointer and has the same size etc. // replace this load's value with the stored value. CallInst *Call = cast<CallInst>(Inst); CallInst *EarlierCall = cast<CallInst>(EarlierInst); Value *Arg = Call->getArgOperand(0); Value *EarlierArg = EarlierCall->getArgOperand(0); switch (PA.getAA()->alias(Arg, EarlierArg)) { case AliasAnalysis::MustAlias: Changed = true; // If the load has a builtin retain, insert a plain retain for it. if (Class == IC_LoadWeakRetained) { Constant *Decl = EP.get(ARCRuntimeEntryPoints::EPT_Retain); CallInst *CI = CallInst::Create(Decl, EarlierCall, "", Call); CI->setTailCall(); } // Zap the fully redundant load. Call->replaceAllUsesWith(EarlierCall->getArgOperand(1)); Call->eraseFromParent(); goto clobbered; case AliasAnalysis::MayAlias: case AliasAnalysis::PartialAlias: goto clobbered; case AliasAnalysis::NoAlias: break; } break; } case IC_MoveWeak: case IC_CopyWeak: // TOOD: Grab the copied value. goto clobbered; case IC_AutoreleasepoolPush: case IC_None: case IC_IntrinsicUser: case IC_User: // Weak pointers are only modified through the weak entry points // (and arbitrary calls, which could call the weak entry points). break; default: // Anything else could modify the weak pointer. goto clobbered; } } clobbered:; } // Then, for each destroyWeak with an alloca operand, check to see if // the alloca and all its users can be zapped. for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ) { Instruction *Inst = &*I++; InstructionClass Class = GetBasicInstructionClass(Inst); if (Class != IC_DestroyWeak) continue; CallInst *Call = cast<CallInst>(Inst); Value *Arg = Call->getArgOperand(0); if (AllocaInst *Alloca = dyn_cast<AllocaInst>(Arg)) { for (User *U : Alloca->users()) { const Instruction *UserInst = cast<Instruction>(U); switch (GetBasicInstructionClass(UserInst)) { case IC_InitWeak: case IC_StoreWeak: case IC_DestroyWeak: continue; default: goto done; } } Changed = true; for (auto UI = Alloca->user_begin(), UE = Alloca->user_end(); UI != UE;) { CallInst *UserInst = cast<CallInst>(*UI++); switch (GetBasicInstructionClass(UserInst)) { case IC_InitWeak: case IC_StoreWeak: // These functions return their second argument. UserInst->replaceAllUsesWith(UserInst->getArgOperand(1)); break; case IC_DestroyWeak: // No return value. break; default: llvm_unreachable("alloca really is used!"); } UserInst->eraseFromParent(); } Alloca->eraseFromParent(); done:; } } } /// Identify program paths which execute sequences of retains and releases which /// can be eliminated. bool ObjCARCOpt::OptimizeSequences(Function &F) { // Releases, Retains - These are used to store the results of the main flow // analysis. These use Value* as the key instead of Instruction* so that the // map stays valid when we get around to rewriting code and calls get // replaced by arguments. DenseMap<Value *, RRInfo> Releases; MapVector<Value *, RRInfo> Retains; // This is used during the traversal of the function to track the // states for each identified object at each block. DenseMap<const BasicBlock *, BBState> BBStates; // Analyze the CFG of the function, and all instructions. bool NestingDetected = Visit(F, BBStates, Retains, Releases); // Transform. bool AnyPairsCompletelyEliminated = PerformCodePlacement(BBStates, Retains, Releases, F.getParent()); // Cleanup. MultiOwnersSet.clear(); return AnyPairsCompletelyEliminated && NestingDetected; } /// Check if there is a dependent call earlier that does not have anything in /// between the Retain and the call that can affect the reference count of their /// shared pointer argument. Note that Retain need not be in BB. static bool HasSafePathToPredecessorCall(const Value *Arg, Instruction *Retain, SmallPtrSet<Instruction *, 4> &DepInsts, SmallPtrSet<const BasicBlock *, 4> &Visited, ProvenanceAnalysis &PA) { FindDependencies(CanChangeRetainCount, Arg, Retain->getParent(), Retain, DepInsts, Visited, PA); if (DepInsts.size() != 1) return false; CallInst *Call = dyn_cast_or_null<CallInst>(*DepInsts.begin()); // Check that the pointer is the return value of the call. if (!Call || Arg != Call) return false; // Check that the call is a regular call. InstructionClass Class = GetBasicInstructionClass(Call); if (Class != IC_CallOrUser && Class != IC_Call) return false; return true; } /// Find a dependent retain that precedes the given autorelease for which there /// is nothing in between the two instructions that can affect the ref count of /// Arg. static CallInst * FindPredecessorRetainWithSafePath(const Value *Arg, BasicBlock *BB, Instruction *Autorelease, SmallPtrSet<Instruction *, 4> &DepInsts, SmallPtrSet<const BasicBlock *, 4> &Visited, ProvenanceAnalysis &PA) { FindDependencies(CanChangeRetainCount, Arg, BB, Autorelease, DepInsts, Visited, PA); if (DepInsts.size() != 1) return nullptr; CallInst *Retain = dyn_cast_or_null<CallInst>(*DepInsts.begin()); // Check that we found a retain with the same argument. if (!Retain || !IsRetain(GetBasicInstructionClass(Retain)) || GetObjCArg(Retain) != Arg) { return nullptr; } return Retain; } /// Look for an ``autorelease'' instruction dependent on Arg such that there are /// no instructions dependent on Arg that need a positive ref count in between /// the autorelease and the ret. static CallInst * FindPredecessorAutoreleaseWithSafePath(const Value *Arg, BasicBlock *BB, ReturnInst *Ret, SmallPtrSet<Instruction *, 4> &DepInsts, SmallPtrSet<const BasicBlock *, 4> &V, ProvenanceAnalysis &PA) { FindDependencies(NeedsPositiveRetainCount, Arg, BB, Ret, DepInsts, V, PA); if (DepInsts.size() != 1) return nullptr; CallInst *Autorelease = dyn_cast_or_null<CallInst>(*DepInsts.begin()); if (!Autorelease) return nullptr; InstructionClass AutoreleaseClass = GetBasicInstructionClass(Autorelease); if (!IsAutorelease(AutoreleaseClass)) return nullptr; if (GetObjCArg(Autorelease) != Arg) return nullptr; return Autorelease; } /// Look for this pattern: /// \code /// %call = call i8* @something(...) /// %2 = call i8* @objc_retain(i8* %call) /// %3 = call i8* @objc_autorelease(i8* %2) /// ret i8* %3 /// \endcode /// And delete the retain and autorelease. void ObjCARCOpt::OptimizeReturns(Function &F) { if (!F.getReturnType()->isPointerTy()) return; DEBUG(dbgs() << "\n== ObjCARCOpt::OptimizeReturns ==\n"); SmallPtrSet<Instruction *, 4> DependingInstructions; SmallPtrSet<const BasicBlock *, 4> Visited; for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) { BasicBlock *BB = FI; ReturnInst *Ret = dyn_cast<ReturnInst>(&BB->back()); DEBUG(dbgs() << "Visiting: " << *Ret << "\n"); if (!Ret) continue; const Value *Arg = StripPointerCastsAndObjCCalls(Ret->getOperand(0)); // Look for an ``autorelease'' instruction that is a predecessor of Ret and // dependent on Arg such that there are no instructions dependent on Arg // that need a positive ref count in between the autorelease and Ret. CallInst *Autorelease = FindPredecessorAutoreleaseWithSafePath(Arg, BB, Ret, DependingInstructions, Visited, PA); DependingInstructions.clear(); Visited.clear(); if (!Autorelease) continue; CallInst *Retain = FindPredecessorRetainWithSafePath(Arg, BB, Autorelease, DependingInstructions, Visited, PA); DependingInstructions.clear(); Visited.clear(); if (!Retain) continue; // Check that there is nothing that can affect the reference count // between the retain and the call. Note that Retain need not be in BB. bool HasSafePathToCall = HasSafePathToPredecessorCall(Arg, Retain, DependingInstructions, Visited, PA); DependingInstructions.clear(); Visited.clear(); if (!HasSafePathToCall) continue; // If so, we can zap the retain and autorelease. Changed = true; ++NumRets; DEBUG(dbgs() << "Erasing: " << *Retain << "\nErasing: " << *Autorelease << "\n"); EraseInstruction(Retain); EraseInstruction(Autorelease); } } #ifndef NDEBUG void ObjCARCOpt::GatherStatistics(Function &F, bool AfterOptimization) { llvm::Statistic &NumRetains = AfterOptimization? NumRetainsAfterOpt : NumRetainsBeforeOpt; llvm::Statistic &NumReleases = AfterOptimization? NumReleasesAfterOpt : NumReleasesBeforeOpt; for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ) { Instruction *Inst = &*I++; switch (GetBasicInstructionClass(Inst)) { default: break; case IC_Retain: ++NumRetains; break; case IC_Release: ++NumReleases; break; } } } #endif bool ObjCARCOpt::doInitialization(Module &M) { if (!EnableARCOpts) return false; // If nothing in the Module uses ARC, don't do anything. Run = ModuleHasARC(M); if (!Run) return false; // Identify the imprecise release metadata kind. ImpreciseReleaseMDKind = M.getContext().getMDKindID("clang.imprecise_release"); CopyOnEscapeMDKind = M.getContext().getMDKindID("clang.arc.copy_on_escape"); NoObjCARCExceptionsMDKind = M.getContext().getMDKindID("clang.arc.no_objc_arc_exceptions"); #ifdef ARC_ANNOTATIONS ARCAnnotationBottomUpMDKind = M.getContext().getMDKindID("llvm.arc.annotation.bottomup"); ARCAnnotationTopDownMDKind = M.getContext().getMDKindID("llvm.arc.annotation.topdown"); ARCAnnotationProvenanceSourceMDKind = M.getContext().getMDKindID("llvm.arc.annotation.provenancesource"); #endif // ARC_ANNOTATIONS // Intuitively, objc_retain and others are nocapture, however in practice // they are not, because they return their argument value. And objc_release // calls finalizers which can have arbitrary side effects. // Initialize our runtime entry point cache. EP.Initialize(&M); return false; } bool ObjCARCOpt::runOnFunction(Function &F) { if (!EnableARCOpts) return false; // If nothing in the Module uses ARC, don't do anything. if (!Run) return false; Changed = false; DEBUG(dbgs() << "<<< ObjCARCOpt: Visiting Function: " << F.getName() << " >>>" "\n"); PA.setAA(&getAnalysis<AliasAnalysis>()); #ifndef NDEBUG if (AreStatisticsEnabled()) { GatherStatistics(F, false); } #endif // This pass performs several distinct transformations. As a compile-time aid // when compiling code that isn't ObjC, skip these if the relevant ObjC // library functions aren't declared. // Preliminary optimizations. This also computes UsedInThisFunction. OptimizeIndividualCalls(F); // Optimizations for weak pointers. if (UsedInThisFunction & ((1 << IC_LoadWeak) | (1 << IC_LoadWeakRetained) | (1 << IC_StoreWeak) | (1 << IC_InitWeak) | (1 << IC_CopyWeak) | (1 << IC_MoveWeak) | (1 << IC_DestroyWeak))) OptimizeWeakCalls(F); // Optimizations for retain+release pairs. if (UsedInThisFunction & ((1 << IC_Retain) | (1 << IC_RetainRV) | (1 << IC_RetainBlock))) if (UsedInThisFunction & (1 << IC_Release)) // Run OptimizeSequences until it either stops making changes or // no retain+release pair nesting is detected. while (OptimizeSequences(F)) {} // Optimizations if objc_autorelease is used. if (UsedInThisFunction & ((1 << IC_Autorelease) | (1 << IC_AutoreleaseRV))) OptimizeReturns(F); // Gather statistics after optimization. #ifndef NDEBUG if (AreStatisticsEnabled()) { GatherStatistics(F, true); } #endif DEBUG(dbgs() << "\n"); return Changed; } void ObjCARCOpt::releaseMemory() { PA.clear(); } /// @} ///