//===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/Target/ThreadPlanStepOverRange.h" // C Includes // C++ Includes // Other libraries and framework includes // Project includes #include "lldb/lldb-private-log.h" #include "lldb/Core/Log.h" #include "lldb/Core/Stream.h" #include "lldb/Symbol/Block.h" #include "lldb/Symbol/CompileUnit.h" #include "lldb/Symbol/Function.h" #include "lldb/Symbol/LineTable.h" #include "lldb/Target/Process.h" #include "lldb/Target/RegisterContext.h" #include "lldb/Target/Target.h" #include "lldb/Target/Thread.h" #include "lldb/Target/ThreadPlanStepOut.h" #include "lldb/Target/ThreadPlanStepThrough.h" using namespace lldb_private; using namespace lldb; //---------------------------------------------------------------------- // ThreadPlanStepOverRange: Step through a stack range, either stepping over or into // based on the value of \a type. //---------------------------------------------------------------------- ThreadPlanStepOverRange::ThreadPlanStepOverRange ( Thread &thread, const AddressRange &range, const SymbolContext &addr_context, lldb::RunMode stop_others ) : ThreadPlanStepRange (ThreadPlan::eKindStepOverRange, "Step range stepping over", thread, range, addr_context, stop_others), m_first_resume(true) { } ThreadPlanStepOverRange::~ThreadPlanStepOverRange () { } void ThreadPlanStepOverRange::GetDescription (Stream *s, lldb::DescriptionLevel level) { if (level == lldb::eDescriptionLevelBrief) s->Printf("step over"); else { s->Printf ("stepping through range (stepping over functions): "); DumpRanges(s); } } bool ThreadPlanStepOverRange::ShouldStop (Event *event_ptr) { Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log) { StreamString s; s.Address (m_thread.GetRegisterContext()->GetPC(), m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize()); log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData()); } // If we're out of the range but in the same frame or in our caller's frame // then we should stop. // When stepping out we only stop others if we are forcing running one thread. bool stop_others; if (m_stop_others == lldb::eOnlyThisThread) stop_others = true; else stop_others = false; ThreadPlanSP new_plan_sp; FrameComparison frame_order = CompareCurrentFrameToStartFrame(); if (frame_order == eFrameCompareOlder) { // If we're in an older frame then we should stop. // // A caveat to this is if we think the frame is older but we're actually in a trampoline. // I'm going to make the assumption that you wouldn't RETURN to a trampoline. So if we are // in a trampoline we think the frame is older because the trampoline confused the backtracer. // As below, we step through first, and then try to figure out how to get back out again. new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others); if (new_plan_sp && log) log->Printf("Thought I stepped out, but in fact arrived at a trampoline."); } else if (frame_order == eFrameCompareYounger) { // Make sure we really are in a new frame. Do that by unwinding and seeing if the // start function really is our start function... StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(1); // But if we can't even unwind one frame we should just get out of here & stop... if (older_frame_sp) { const SymbolContext &older_context = older_frame_sp->GetSymbolContext(eSymbolContextEverything); // Match as much as is specified in the m_addr_context: // This is a fairly loose sanity check. Note, sometimes the target doesn't get filled // in so I left out the target check. And sometimes the module comes in as the .o file from the // inlined range, so I left that out too... bool older_ctx_is_equivalent = true; if (m_addr_context.comp_unit) { if (m_addr_context.comp_unit == older_context.comp_unit) { if (m_addr_context.function && m_addr_context.function == older_context.function) { if (m_addr_context.block && m_addr_context.block == older_context.block) { older_ctx_is_equivalent = true; } } } } else if (m_addr_context.symbol && m_addr_context.symbol == older_context.symbol) { older_ctx_is_equivalent = true; } if (older_ctx_is_equivalent) { new_plan_sp = m_thread.QueueThreadPlanForStepOut (false, NULL, true, stop_others, eVoteNo, eVoteNoOpinion, 0); } else { new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others); } } } else { // If we're still in the range, keep going. if (InRange()) { SetNextBranchBreakpoint(); return false; } if (!InSymbol()) { // This one is a little tricky. Sometimes we may be in a stub or something similar, // in which case we need to get out of there. But if we are in a stub then it's // likely going to be hard to get out from here. It is probably easiest to step into the // stub, and then it will be straight-forward to step out. new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others); } else { // The current clang (at least through 424) doesn't always get the address range for the // DW_TAG_inlined_subroutines right, so that when you leave the inlined range the line table says // you are still in the source file of the inlining function. This is bad, because now you are missing // the stack frame for the function containing the inlining, and if you sensibly do "finish" to get // out of this function you will instead exit the containing function. // To work around this, we check whether we are still in the source file we started in, and if not assume // it is an error, and push a plan to get us out of this line and back to the containing file. if (m_addr_context.line_entry.IsValid()) { SymbolContext sc; StackFrameSP frame_sp = m_thread.GetStackFrameAtIndex(0); sc = frame_sp->GetSymbolContext (eSymbolContextEverything); if (sc.line_entry.IsValid()) { if (sc.line_entry.file != m_addr_context.line_entry.file && sc.comp_unit == m_addr_context.comp_unit && sc.function == m_addr_context.function) { // Okay, find the next occurance of this file in the line table: LineTable *line_table = m_addr_context.comp_unit->GetLineTable(); if (line_table) { Address cur_address = frame_sp->GetFrameCodeAddress(); uint32_t entry_idx; LineEntry line_entry; if (line_table->FindLineEntryByAddress (cur_address, line_entry, &entry_idx)) { LineEntry next_line_entry; bool step_past_remaining_inline = false; if (entry_idx > 0) { // We require the the previous line entry and the current line entry come // from the same file. // The other requirement is that the previous line table entry be part of an // inlined block, we don't want to step past cases where people have inlined // some code fragment by using #include <source-fragment.c> directly. LineEntry prev_line_entry; if (line_table->GetLineEntryAtIndex(entry_idx - 1, prev_line_entry) && prev_line_entry.file == line_entry.file) { SymbolContext prev_sc; Address prev_address = prev_line_entry.range.GetBaseAddress(); prev_address.CalculateSymbolContext(&prev_sc); if (prev_sc.block) { Block *inlined_block = prev_sc.block->GetContainingInlinedBlock(); if (inlined_block) { AddressRange inline_range; inlined_block->GetRangeContainingAddress(prev_address, inline_range); if (!inline_range.ContainsFileAddress(cur_address)) { step_past_remaining_inline = true; } } } } } if (step_past_remaining_inline) { uint32_t look_ahead_step = 1; while (line_table->GetLineEntryAtIndex(entry_idx + look_ahead_step, next_line_entry)) { // Make sure we haven't wandered out of the function we started from... Address next_line_address = next_line_entry.range.GetBaseAddress(); Function *next_line_function = next_line_address.CalculateSymbolContextFunction(); if (next_line_function != m_addr_context.function) break; if (next_line_entry.file == m_addr_context.line_entry.file) { const bool abort_other_plans = false; const bool stop_other_threads = false; new_plan_sp = m_thread.QueueThreadPlanForRunToAddress(abort_other_plans, next_line_address, stop_other_threads); break; } look_ahead_step++; } } } } } } } } } // If we get to this point, we're not going to use a previously set "next branch" breakpoint, so delete it: ClearNextBranchBreakpoint(); if (!new_plan_sp) m_no_more_plans = true; else m_no_more_plans = false; if (!new_plan_sp) { // For efficiencies sake, we know we're done here so we don't have to do this // calculation again in MischiefManaged. SetPlanComplete(); return true; } else return false; } bool ThreadPlanStepOverRange::DoPlanExplainsStop (Event *event_ptr) { // For crashes, breakpoint hits, signals, etc, let the base plan (or some plan above us) // handle the stop. That way the user can see the stop, step around, and then when they // are done, continue and have their step complete. The exception is if we've hit our // "run to next branch" breakpoint. // Note, unlike the step in range plan, we don't mark ourselves complete if we hit an // unexplained breakpoint/crash. Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); StopInfoSP stop_info_sp = GetPrivateStopInfo (); bool return_value; if (stop_info_sp) { StopReason reason = stop_info_sp->GetStopReason(); switch (reason) { case eStopReasonTrace: return_value = true; break; case eStopReasonBreakpoint: if (NextRangeBreakpointExplainsStop(stop_info_sp)) return_value = true; else return_value = false; break; case eStopReasonWatchpoint: case eStopReasonSignal: case eStopReasonException: case eStopReasonExec: case eStopReasonThreadExiting: default: if (log) log->PutCString ("ThreadPlanStepInRange got asked if it explains the stop for some reason other than step."); return_value = false; break; } } else return_value = true; return return_value; } bool ThreadPlanStepOverRange::DoWillResume (lldb::StateType resume_state, bool current_plan) { if (resume_state != eStateSuspended && m_first_resume) { m_first_resume = false; if (resume_state == eStateStepping && current_plan) { // See if we are about to step over an inlined call in the middle of the inlined stack, if so figure // out its extents and reset our range to step over that. bool in_inlined_stack = m_thread.DecrementCurrentInlinedDepth(); if (in_inlined_stack) { Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log) log->Printf ("ThreadPlanStepInRange::DoWillResume: adjusting range to the frame at inlined depth %d.", m_thread.GetCurrentInlinedDepth()); StackFrameSP stack_sp = m_thread.GetStackFrameAtIndex(0); if (stack_sp) { Block *frame_block = stack_sp->GetFrameBlock(); lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC(); AddressRange my_range; if (frame_block->GetRangeContainingLoadAddress(curr_pc, m_thread.GetProcess()->GetTarget(), my_range)) { m_address_ranges.clear(); m_address_ranges.push_back(my_range); if (log) { StreamString s; const InlineFunctionInfo *inline_info = frame_block->GetInlinedFunctionInfo(); const char *name; if (inline_info) name = inline_info->GetName().AsCString(); else name = "<unknown-notinlined>"; s.Printf ("Stepping over inlined function \"%s\" in inlined stack: ", name); DumpRanges(&s); log->PutCString(s.GetData()); } } } } } } return true; }