//===-- main.cpp ------------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include <getopt.h> #include <stdint.h> #include <stdlib.h> #if defined(__APPLE__) #include <LLDB/LLDB.h> #else #include "LLDB/SBBlock.h" #include "LLDB/SBCompileUnit.h" #include "LLDB/SBDebugger.h" #include "LLDB/SBFunction.h" #include "LLDB/SBModule.h" #include "LLDB/SBStream.h" #include "LLDB/SBSymbol.h" #include "LLDB/SBTarget.h" #include "LLDB/SBThread.h" #include "LLDB/SBProcess.h" #endif #include <string> using namespace lldb; //---------------------------------------------------------------------- // This quick sample code shows how to create a debugger instance and // create an "i386" executable target. Then we can lookup the executable // module and resolve a file address into a section offset address, // and find all symbol context objects (if any) for that address: // compile unit, function, deepest block, line table entry and the // symbol. // // To build the program, type (while in this directory): // // $ make // // then (for example): // // $ DYLD_FRAMEWORK_PATH=/Volumes/data/lldb/svn/ToT/build/Debug ./a.out executable_path file_address //---------------------------------------------------------------------- class LLDBSentry { public: LLDBSentry() { // Initialize LLDB SBDebugger::Initialize(); } ~LLDBSentry() { // Terminate LLDB SBDebugger::Terminate(); } }; static struct option g_long_options[] = { { "help", no_argument, NULL, 'h' }, { "verbose", no_argument, NULL, 'v' }, { "arch", required_argument, NULL, 'a' }, { "platform", required_argument, NULL, 'p' }, { NULL, 0, NULL, 0 } }; #define PROGRAM_NAME "lldb-lookup" void usage () { puts ( "NAME\n" " " PROGRAM_NAME " -- symbolicate addresses using lldb.\n" "\n" "SYNOPSIS\n" " " PROGRAM_NAME " [[--arch=<ARCH>] [--platform=<PLATFORM>] [--verbose] [--help] --] <PATH> <ADDRESS> [<ADDRESS>....]\n" "\n" "DESCRIPTION\n" " Loads the executable pointed to by <PATH> and looks up and <ADDRESS>\n" " arguments\n" "\n" "EXAMPLE\n" " " PROGRAM_NAME " --arch=x86_64 -- /usr/lib/dyld 0x100000000\n" ); exit(0); } int main (int argc, char const *argv[]) { // Use a sentry object to properly initialize/terminate LLDB. LLDBSentry sentry; SBDebugger debugger (SBDebugger::Create()); // Create a debugger instance so we can create a target if (!debugger.IsValid()) fprintf (stderr, "error: failed to create a debugger object\n"); bool show_usage = false; bool verbose = false; const char *arch = NULL; const char *platform = NULL; std::string short_options("h?"); for (const struct option *opt = g_long_options; opt->name; ++opt) { if (isprint(opt->val)) { short_options.append(1, (char)opt->val); switch (opt->has_arg) { case no_argument: break; case required_argument: short_options.append(1, ':'); break; case optional_argument: short_options.append(2, ':'); break; } } } #ifdef __GLIBC__ optind = 0; #else optreset = 1; optind = 1; #endif char ch; while ((ch = getopt_long_only(argc, (char * const *)argv, short_options.c_str(), g_long_options, 0)) != -1) { switch (ch) { case 0: break; case 'a': if (arch != NULL) { fprintf (stderr, "error: the --arch option can only be specified once\n"); exit(1); } arch = optarg; break; case 'p': platform = optarg; break; case 'v': verbose = true; break; case 'h': case '?': default: show_usage = true; break; } } argc -= optind; argv += optind; if (show_usage || argc < 2) usage(); int arg_idx = 0; // The first argument is the file path we want to look something up in const char *exe_file_path = argv[arg_idx]; const char *addr_cstr; const bool add_dependent_libs = false; SBError error; SBStream strm; strm.RedirectToFileHandle (stdout, false); while ((addr_cstr = argv[++arg_idx]) != NULL) { // The second argument in the address that we want to lookup lldb::addr_t file_addr = strtoull (addr_cstr, NULL, 0); // Create a target using the executable. SBTarget target = debugger.CreateTarget (exe_file_path, arch, platform, add_dependent_libs, error); if (!error.Success()) { fprintf (stderr, "error: %s\n", error.GetCString()); exit(1); } printf ("%sLooking up 0x%llx in '%s':\n", (arg_idx > 1) ? "\n" : "", file_addr, exe_file_path); if (target.IsValid()) { // Find the executable module so we can do a lookup inside it SBFileSpec exe_file_spec (exe_file_path, true); SBModule module (target.FindModule (exe_file_spec)); // Take a file virtual address and resolve it to a section offset // address that can be used to do a symbol lookup by address SBAddress addr = module.ResolveFileAddress (file_addr); bool success = addr.IsValid() && addr.GetSection().IsValid(); if (success) { // We can resolve a section offset address in the module // and only ask for what we need. You can logical or together // bits from the SymbolContextItem enumeration found in // lldb-enumeration.h to request only what you want. Here we // are asking for everything. // // NOTE: the less you ask for, the less LLDB will parse as // LLDB does partial parsing on just about everything. SBSymbolContext sc (module.ResolveSymbolContextForAddress (addr, eSymbolContextEverything)); strm.Printf (" Address: %s + 0x%llx\n Summary: ", addr.GetSection().GetName (), addr.GetOffset()); addr.GetDescription (strm); strm.Printf ("\n"); if (verbose) sc.GetDescription (strm); } else { printf ("error: 0x%llx does not resolve to a valid file address in '%s'\n", file_addr, exe_file_path); } } } return 0; }