#ifndef _GLSBUFFERTESTUTIL_HPP #define _GLSBUFFERTESTUTIL_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL (ES) Module * ----------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Buffer test utilities. *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "tcuTestCase.hpp" #include "gluCallLogWrapper.hpp" #include "gluObjectWrapper.hpp" #include <vector> #include <set> namespace tcu { class TestLog; } namespace glu { class RenderContext; class ShaderProgram; } namespace deqp { namespace gls { namespace BufferTestUtil { // Helper functions. void fillWithRandomBytes (deUint8* ptr, int numBytes, deUint32 seed); bool compareByteArrays (tcu::TestLog& log, const deUint8* resPtr, const deUint8* refPtr, int numBytes); const char* getBufferTargetName (deUint32 target); const char* getUsageHintName (deUint32 hint); // Base class for buffer cases. class BufferCase : public tcu::TestCase, public glu::CallLogWrapper { public: BufferCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description); virtual ~BufferCase (void); void init (void); void deinit (void); deUint32 genBuffer (void); void deleteBuffer (deUint32 buffer); void checkError (void); protected: glu::RenderContext& m_renderCtx; private: // Resource handles for cleanup in case of unexpected iterate() termination. std::set<deUint32> m_allocatedBuffers; }; // Reference buffer. class ReferenceBuffer { public: ReferenceBuffer (void) {} ~ReferenceBuffer (void) {} void setSize (int numBytes); void setData (int numBytes, const deUint8* bytes); void setSubData (int offset, int numBytes, const deUint8* bytes); deUint8* getPtr (int offset = 0) { return &m_data[offset]; } const deUint8* getPtr (int offset = 0) const { return &m_data[offset]; } private: std::vector<deUint8> m_data; }; // Buffer writer system. enum WriteType { WRITE_BUFFER_SUB_DATA = 0, WRITE_BUFFER_WRITE_MAP, WRITE_TRANSFORM_FEEDBACK, WRITE_PIXEL_PACK, WRITE_LAST }; const char* getWriteTypeDescription (WriteType type); class BufferWriterBase : protected glu::CallLogWrapper { public: BufferWriterBase (glu::RenderContext& renderCtx, tcu::TestLog& log); virtual ~BufferWriterBase (void) {} virtual int getMinSize (void) const = DE_NULL; virtual int getAlignment (void) const = DE_NULL; virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes) = DE_NULL; virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 targetHint); protected: glu::RenderContext& m_renderCtx; private: BufferWriterBase (const BufferWriterBase& other); BufferWriterBase& operator= (const BufferWriterBase& other); }; class BufferWriter { public: BufferWriter (glu::RenderContext& renderCtx, tcu::TestLog& log, WriteType writeType); ~BufferWriter (void); int getMinSize (void) const { return m_writer->getMinSize(); } int getAlignment (void) const { return m_writer->getAlignment(); } void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes); void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 targetHint); private: BufferWriter (const BufferWriter& other); BufferWriter& operator= (const BufferWriter& other); BufferWriterBase* m_writer; }; class BufferSubDataWriter : public BufferWriterBase { public: BufferSubDataWriter (glu::RenderContext& renderCtx, tcu::TestLog& log) : BufferWriterBase(renderCtx, log) {} ~BufferSubDataWriter (void) {} int getMinSize (void) const { return 1; } int getAlignment (void) const { return 1; } virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes); virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 target); }; class BufferWriteMapWriter : public BufferWriterBase { public: BufferWriteMapWriter (glu::RenderContext& renderCtx, tcu::TestLog& log) : BufferWriterBase(renderCtx, log) {} ~BufferWriteMapWriter (void) {} int getMinSize (void) const { return 1; } int getAlignment (void) const { return 1; } virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes); virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 target); }; // Buffer verifier system. enum VerifyType { VERIFY_AS_VERTEX_ARRAY = 0, VERIFY_AS_INDEX_ARRAY, VERIFY_AS_UNIFORM_BUFFER, VERIFY_AS_PIXEL_UNPACK_BUFFER, VERIFY_BUFFER_READ_MAP, VERIFY_LAST }; const char* getVerifyTypeDescription (VerifyType type); class BufferVerifierBase : public glu::CallLogWrapper { public: BufferVerifierBase (glu::RenderContext& renderCtx, tcu::TestLog& log); virtual ~BufferVerifierBase (void) {} virtual int getMinSize (void) const = DE_NULL; virtual int getAlignment (void) const = DE_NULL; virtual bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes) = DE_NULL; virtual bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes, deUint32 targetHint); protected: glu::RenderContext& m_renderCtx; tcu::TestLog& m_log; private: BufferVerifierBase (const BufferVerifierBase& other); BufferVerifierBase& operator= (const BufferVerifierBase& other); }; class BufferVerifier { public: BufferVerifier (glu::RenderContext& renderCtx, tcu::TestLog& log, VerifyType verifyType); ~BufferVerifier (void); int getMinSize (void) const { return m_verifier->getMinSize(); } int getAlignment (void) const { return m_verifier->getAlignment(); } // \note Offset is applied to reference pointer as well. bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes); bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes, deUint32 targetHint); private: BufferVerifier (const BufferVerifier& other); BufferVerifier& operator= (const BufferVerifier& other); BufferVerifierBase* m_verifier; }; class BufferMapVerifier : public BufferVerifierBase { public: BufferMapVerifier (glu::RenderContext& renderCtx, tcu::TestLog& log) : BufferVerifierBase(renderCtx, log) {} ~BufferMapVerifier (void) {} int getMinSize (void) const { return 1; } int getAlignment (void) const { return 1; } bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes); bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes, deUint32 target); }; class VertexArrayVerifier : public BufferVerifierBase { public: VertexArrayVerifier (glu::RenderContext& renderCtx, tcu::TestLog& log); ~VertexArrayVerifier (void); int getMinSize (void) const { return 3*4; } int getAlignment (void) const { return 1; } bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes); private: glu::ShaderProgram* m_program; deUint32 m_posLoc; deUint32 m_byteVecLoc; deUint32 m_vao; deUint32 m_positionBuf; deUint32 m_indexBuf; }; class IndexArrayVerifier : public BufferVerifierBase { public: IndexArrayVerifier (glu::RenderContext& renderCtx, tcu::TestLog& log); ~IndexArrayVerifier (void); int getMinSize (void) const { return 2; } int getAlignment (void) const { return 1; } bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes); private: glu::ShaderProgram* m_program; deUint32 m_posLoc; deUint32 m_colorLoc; deUint32 m_vao; deUint32 m_positionBuf; deUint32 m_colorBuf; }; } // BufferTestUtil } // gls } // deqp #endif // _GLSBUFFERTESTUTIL_HPP