#ifndef _GLUSTRUTIL_HPP #define _GLUSTRUTIL_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES Utilities * ------------------------------------------------ * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief OpenGL value to string utilities. *//*--------------------------------------------------------------------*/ #include "gluDefs.hpp" #include "gluRenderContext.hpp" #include "tcuFormatUtil.hpp" namespace glu { // Internal format utilities. namespace detail { class EnumPointerFmt { public: typedef const char* (*GetEnumNameFunc) (int value); const deUint32* value; deUint32 size; GetEnumNameFunc getName; EnumPointerFmt (const deUint32* value_, deUint32 size_, GetEnumNameFunc getName_) : value(value_), size(size_), getName(getName_) {} }; class TextureUnitStr { public: deUint32 texUnit; TextureUnitStr (deUint32 texUnit_) : texUnit(texUnit_) {} }; class TextureParameterValueStr { public: deUint32 param; int value; TextureParameterValueStr (deUint32 param_, int value_) : param(param_), value(value_) {} }; std::ostream& operator<< (std::ostream& str, TextureUnitStr unitStr); std::ostream& operator<< (std::ostream& str, const TextureParameterValueStr& valueStr); std::ostream& operator<< (std::ostream& str, EnumPointerFmt fmt); } // detail inline detail::TextureUnitStr getTextureUnitStr (deUint32 unit) { return detail::TextureUnitStr(unit); } inline detail::TextureParameterValueStr getTextureParameterValueStr (deUint32 param, int value) { return detail::TextureParameterValueStr(param, value); } detail::EnumPointerFmt getInvalidateAttachmentStr (const deUint32* attachments, int numAttachments); std::ostream& operator<< (std::ostream& str, ApiType apiType); std::ostream& operator<< (std::ostream& str, ContextType contextType); #include "gluStrUtilPrototypes.inl" } // glu #endif // _GLUSTRUTIL_HPP