#ifndef _GLURENDERCONFIG_HPP
#define _GLURENDERCONFIG_HPP
/*-------------------------------------------------------------------------
 * drawElements Quality Program OpenGL ES Utilities
 * ------------------------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief OpenGL rendering configuration.
 *//*--------------------------------------------------------------------*/

#include "tcuDefs.hpp"
#include "gluRenderContext.hpp"

namespace tcu
{
class CommandLine;
}

namespace glu
{

/*--------------------------------------------------------------------*//*!
 * \brief Rendering context configuration.
 *//*--------------------------------------------------------------------*/
struct RenderConfig
{
	enum SurfaceType
	{
		SURFACETYPE_DONT_CARE = 0,
		SURFACETYPE_WINDOW,				//!< Native window.
		SURFACETYPE_OFFSCREEN_NATIVE,	//!< Native renderable offscreen buffer, such as pixmap or bitmap.
		SURFACETYPE_OFFSCREEN_GENERIC,	//!< Generic offscreen buffer, such as EGL pbuffer.

		SURFACETYPE_LAST
	};

	enum Visibility
	{
		VISIBILITY_HIDDEN = 0,
		VISIBILITY_VISIBLE,
		VISIBILITY_FULLSCREEN,

		VISIBILITY_LAST
	};

	enum
	{
		DONT_CARE = -1
	};

	ContextType			type;

	int					width;
	int					height;
	SurfaceType			surfaceType;
	Visibility			windowVisibility;

	int					id;

	int					redBits;
	int					greenBits;
	int					blueBits;
	int					alphaBits;
	int					depthBits;
	int					stencilBits;
	int					numSamples;

	RenderConfig (ContextType type_ = ContextType())
		: type				(type_)
		, width				(DONT_CARE)
		, height			(DONT_CARE)
		, surfaceType		(SURFACETYPE_DONT_CARE)
		, windowVisibility	(VISIBILITY_VISIBLE)
		, id				(DONT_CARE)
		, redBits			(DONT_CARE)
		, greenBits			(DONT_CARE)
		, blueBits			(DONT_CARE)
		, alphaBits			(DONT_CARE)
		, depthBits			(DONT_CARE)
		, stencilBits		(DONT_CARE)
		, numSamples		(DONT_CARE)
	{
	}
};

// Utilities

void						parseRenderConfig		(RenderConfig* config, const tcu::CommandLine& cmdLine);
RenderConfig::Visibility	parseWindowVisibility	(const tcu::CommandLine& cmdLine);

template<typename T>
T getValueOrDefault (const RenderConfig& config, const T RenderConfig::*field, T defaultValue)
{
	T value = config.*field;
	return value == (T)RenderConfig::DONT_CARE ? defaultValue : value;
}

} // glu

#endif // _GLURENDERCONFIG_HPP