// RUN: %clang_cc1 -triple arm64-apple-ios7 -target-feature +neon -target-abi darwinpcs -ffreestanding -emit-llvm -w -o - %s | FileCheck %s // CHECK: define signext i8 @f0() char f0(void) { return 0; } // Struct as return type. Aggregates <= 16 bytes are passed directly and round // up to multiple of 8 bytes. // CHECK: define i64 @f1() struct s1 { char f0; }; struct s1 f1(void) {} // CHECK: define i64 @f2() struct s2 { short f0; }; struct s2 f2(void) {} // CHECK: define i64 @f3() struct s3 { int f0; }; struct s3 f3(void) {} // CHECK: define i64 @f4() struct s4 { struct s4_0 { int f0; } f0; }; struct s4 f4(void) {} // CHECK: define i64 @f5() struct s5 { struct { } f0; int f1; }; struct s5 f5(void) {} // CHECK: define i64 @f6() struct s6 { int f0[1]; }; struct s6 f6(void) {} // CHECK: define void @f7() struct s7 { struct { int : 0; } f0; }; struct s7 f7(void) {} // CHECK: define void @f8() struct s8 { struct { int : 0; } f0[1]; }; struct s8 f8(void) {} // CHECK: define i64 @f9() struct s9 { int f0; int : 0; }; struct s9 f9(void) {} // CHECK: define i64 @f10() struct s10 { int f0; int : 0; int : 0; }; struct s10 f10(void) {} // CHECK: define i64 @f11() struct s11 { int : 0; int f0; }; struct s11 f11(void) {} // CHECK: define i64 @f12() union u12 { char f0; short f1; int f2; }; union u12 f12(void) {} // Homogeneous Aggregate as return type will be passed directly. // CHECK: define %struct.s13 @f13() struct s13 { float f0; }; struct s13 f13(void) {} // CHECK: define %union.u14 @f14() union u14 { float f0; }; union u14 f14(void) {} // CHECK: define void @f15() void f15(struct s7 a0) {} // CHECK: define void @f16() void f16(struct s8 a0) {} // CHECK: define i64 @f17() struct s17 { short f0 : 13; char f1 : 4; }; struct s17 f17(void) {} // CHECK: define i64 @f18() struct s18 { short f0; char f1 : 4; }; struct s18 f18(void) {} // CHECK: define i64 @f19() struct s19 { int f0; struct s8 f1; }; struct s19 f19(void) {} // CHECK: define i64 @f20() struct s20 { struct s8 f1; int f0; }; struct s20 f20(void) {} // CHECK: define i64 @f21() struct s21 { struct {} f1; int f0 : 4; }; struct s21 f21(void) {} // CHECK: define i64 @f22() // CHECK: define i64 @f23() // CHECK: define i64 @f24() // CHECK: define i128 @f25() // CHECK: define { float, float } @f26() // CHECK: define { double, double } @f27() _Complex char f22(void) {} _Complex short f23(void) {} _Complex int f24(void) {} _Complex long long f25(void) {} _Complex float f26(void) {} _Complex double f27(void) {} // CHECK: define i64 @f28() struct s28 { _Complex char f0; }; struct s28 f28() {} // CHECK: define i64 @f29() struct s29 { _Complex short f0; }; struct s29 f29() {} // CHECK: define i64 @f30() struct s30 { _Complex int f0; }; struct s30 f30() {} struct s31 { char x; }; void f31(struct s31 s) { } // CHECK: define void @f31(i64 %s.coerce) // CHECK: %s = alloca %struct.s31, align 8 // CHECK: trunc i64 %s.coerce to i8 // CHECK: store i8 %{{.*}}, struct s32 { double x; }; void f32(struct s32 s) { } // Expand Homogeneous Aggregate. // CHECK: @f32(double %{{.*}}) // A composite type larger than 16 bytes should be passed indirectly. struct s33 { char buf[32*32]; }; void f33(struct s33 s) { } // CHECK: define void @f33(%struct.s33* %s) struct s34 { char c; }; void f34(struct s34 s); void g34(struct s34 *s) { f34(*s); } // CHECK: @g34(%struct.s34* %s) // CHECK: %[[a:.*]] = load i8* %{{.*}} // CHECK: zext i8 %[[a]] to i64 // CHECK: call void @f34(i64 %{{.*}}) /* * Check that va_arg accesses stack according to ABI alignment */ long long t1(int i, ...) { // CHECK: t1 __builtin_va_list ap; __builtin_va_start(ap, i); // CHECK-NOT: add i32 %{{.*}} 7 // CHECK-NOT: and i32 %{{.*}} -8 long long ll = __builtin_va_arg(ap, long long); __builtin_va_end(ap); return ll; } double t2(int i, ...) { // CHECK: t2 __builtin_va_list ap; __builtin_va_start(ap, i); // CHECK-NOT: add i32 %{{.*}} 7 // CHECK-NOT: and i32 %{{.*}} -8 double ll = __builtin_va_arg(ap, double); __builtin_va_end(ap); return ll; } #include <arm_neon.h> // Homogeneous Vector Aggregate as return type and argument type. // CHECK: define %struct.int8x16x2_t @f0_0(<16 x i8> %{{.*}}, <16 x i8> %{{.*}}) int8x16x2_t f0_0(int8x16_t a0, int8x16_t a1) { return vzipq_s8(a0, a1); } // Test direct vector passing. typedef float T_float32x2 __attribute__ ((__vector_size__ (8))); typedef float T_float32x4 __attribute__ ((__vector_size__ (16))); typedef float T_float32x8 __attribute__ ((__vector_size__ (32))); typedef float T_float32x16 __attribute__ ((__vector_size__ (64))); // CHECK: define <2 x float> @f1_0(<2 x float> %{{.*}}) T_float32x2 f1_0(T_float32x2 a0) { return a0; } // CHECK: define <4 x float> @f1_1(<4 x float> %{{.*}}) T_float32x4 f1_1(T_float32x4 a0) { return a0; } // Vector with length bigger than 16-byte is illegal and is passed indirectly. // CHECK: define void @f1_2(<8 x float>* noalias sret %{{.*}}, <8 x float>*) T_float32x8 f1_2(T_float32x8 a0) { return a0; } // CHECK: define void @f1_3(<16 x float>* noalias sret %{{.*}}, <16 x float>*) T_float32x16 f1_3(T_float32x16 a0) { return a0; } // Testing alignment with aggregates: HFA, aggregates with size <= 16 bytes and // aggregates with size > 16 bytes. struct s35 { float v[4]; //Testing HFA. } __attribute__((aligned(16))); typedef struct s35 s35_with_align; typedef __attribute__((neon_vector_type(4))) float float32x4_t; float32x4_t f35(int i, s35_with_align s1, s35_with_align s2) { // CHECK: define <4 x float> @f35(i32 %i, float %s1.0, float %s1.1, float %s1.2, float %s1.3, float %s2.0, float %s2.1, float %s2.2, float %s2.3) // CHECK: %s1 = alloca %struct.s35, align 16 // CHECK: %s2 = alloca %struct.s35, align 16 // CHECK: %[[a:.*]] = bitcast %struct.s35* %s1 to <4 x float>* // CHECK: load <4 x float>* %[[a]], align 16 // CHECK: %[[b:.*]] = bitcast %struct.s35* %s2 to <4 x float>* // CHECK: load <4 x float>* %[[b]], align 16 float32x4_t v = vaddq_f32(*(float32x4_t *)&s1, *(float32x4_t *)&s2); return v; } struct s36 { int v[4]; //Testing 16-byte aggregate. } __attribute__((aligned(16))); typedef struct s36 s36_with_align; typedef __attribute__((neon_vector_type(4))) int int32x4_t; int32x4_t f36(int i, s36_with_align s1, s36_with_align s2) { // CHECK: define <4 x i32> @f36(i32 %i, i128 %s1.coerce, i128 %s2.coerce) // CHECK: %s1 = alloca %struct.s36, align 16 // CHECK: %s2 = alloca %struct.s36, align 16 // CHECK: store i128 %s1.coerce, i128* %{{.*}}, align 1 // CHECK: store i128 %s2.coerce, i128* %{{.*}}, align 1 // CHECK: %[[a:.*]] = bitcast %struct.s36* %s1 to <4 x i32>* // CHECK: load <4 x i32>* %[[a]], align 16 // CHECK: %[[b:.*]] = bitcast %struct.s36* %s2 to <4 x i32>* // CHECK: load <4 x i32>* %[[b]], align 16 int32x4_t v = vaddq_s32(*(int32x4_t *)&s1, *(int32x4_t *)&s2); return v; } struct s37 { int v[18]; //Testing large aggregate. } __attribute__((aligned(16))); typedef struct s37 s37_with_align; int32x4_t f37(int i, s37_with_align s1, s37_with_align s2) { // CHECK: define <4 x i32> @f37(i32 %i, %struct.s37* %s1, %struct.s37* %s2) // CHECK: %[[a:.*]] = bitcast %struct.s37* %s1 to <4 x i32>* // CHECK: load <4 x i32>* %[[a]], align 16 // CHECK: %[[b:.*]] = bitcast %struct.s37* %s2 to <4 x i32>* // CHECK: load <4 x i32>* %[[b]], align 16 int32x4_t v = vaddq_s32(*(int32x4_t *)&s1, *(int32x4_t *)&s2); return v; } s37_with_align g37; int32x4_t caller37() { // CHECK: caller37 // CHECK: %[[a:.*]] = alloca %struct.s37, align 16 // CHECK: %[[b:.*]] = alloca %struct.s37, align 16 // CHECK: call void @llvm.memcpy // CHECK: call void @llvm.memcpy // CHECK: call <4 x i32> @f37(i32 3, %struct.s37* %[[a]], %struct.s37* %[[b]]) return f37(3, g37, g37); } // rdar://problem/12648441 // Test passing structs with size < 8, < 16 and > 16 // with alignment of 16 and without // structs with size <= 8 bytes, without alignment attribute // passed as i64 regardless of the align attribute struct s38 { int i; short s; }; typedef struct s38 s38_no_align; // passing structs in registers __attribute__ ((noinline)) int f38(int i, s38_no_align s1, s38_no_align s2) { // CHECK: define i32 @f38(i32 %i, i64 %s1.coerce, i64 %s2.coerce) // CHECK: %s1 = alloca %struct.s38, align 8 // CHECK: %s2 = alloca %struct.s38, align 8 // CHECK: store i64 %s1.coerce, i64* %{{.*}}, align 1 // CHECK: store i64 %s2.coerce, i64* %{{.*}}, align 1 // CHECK: getelementptr inbounds %struct.s38* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s38* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s38* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s38* %s2, i32 0, i32 1 return s1.i + s2.i + i + s1.s + s2.s; } s38_no_align g38; s38_no_align g38_2; int caller38() { // CHECK: define i32 @caller38() // CHECK: %[[a:.*]] = load i64* bitcast (%struct.s38* @g38 to i64*), align 1 // CHECK: %[[b:.*]] = load i64* bitcast (%struct.s38* @g38_2 to i64*), align 1 // CHECK: call i32 @f38(i32 3, i64 %[[a]], i64 %[[b]]) return f38(3, g38, g38_2); } // passing structs on stack __attribute__ ((noinline)) int f38_stack(int i, int i2, int i3, int i4, int i5, int i6, int i7, int i8, int i9, s38_no_align s1, s38_no_align s2) { // CHECK: define i32 @f38_stack(i32 %i, i32 %i2, i32 %i3, i32 %i4, i32 %i5, i32 %i6, i32 %i7, i32 %i8, i32 %i9, i64 %s1.coerce, i64 %s2.coerce) // CHECK: %s1 = alloca %struct.s38, align 8 // CHECK: %s2 = alloca %struct.s38, align 8 // CHECK: store i64 %s1.coerce, i64* %{{.*}}, align 1 // CHECK: store i64 %s2.coerce, i64* %{{.*}}, align 1 // CHECK: getelementptr inbounds %struct.s38* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s38* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s38* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s38* %s2, i32 0, i32 1 return s1.i + s2.i + i + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9 + s1.s + s2.s; } int caller38_stack() { // CHECK: define i32 @caller38_stack() // CHECK: %[[a:.*]] = load i64* bitcast (%struct.s38* @g38 to i64*), align 1 // CHECK: %[[b:.*]] = load i64* bitcast (%struct.s38* @g38_2 to i64*), align 1 // CHECK: call i32 @f38_stack(i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i64 %[[a]], i64 %[[b]]) return f38_stack(1, 2, 3, 4, 5, 6, 7, 8, 9, g38, g38_2); } // structs with size <= 8 bytes, with alignment attribute struct s39 { int i; short s; } __attribute__((aligned(16))); typedef struct s39 s39_with_align; // passing aligned structs in registers __attribute__ ((noinline)) int f39(int i, s39_with_align s1, s39_with_align s2) { // CHECK: define i32 @f39(i32 %i, i128 %s1.coerce, i128 %s2.coerce) // CHECK: %s1 = alloca %struct.s39, align 16 // CHECK: %s2 = alloca %struct.s39, align 16 // CHECK: store i128 %s1.coerce, i128* %{{.*}}, align 1 // CHECK: store i128 %s2.coerce, i128* %{{.*}}, align 1 // CHECK: getelementptr inbounds %struct.s39* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s39* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s39* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s39* %s2, i32 0, i32 1 return s1.i + s2.i + i + s1.s + s2.s; } s39_with_align g39; s39_with_align g39_2; int caller39() { // CHECK: define i32 @caller39() // CHECK: %[[a:.*]] = load i128* bitcast (%struct.s39* @g39 to i128*), align 1 // CHECK: %[[b:.*]] = load i128* bitcast (%struct.s39* @g39_2 to i128*), align 1 // CHECK: call i32 @f39(i32 3, i128 %[[a]], i128 %[[b]]) return f39(3, g39, g39_2); } // passing aligned structs on stack __attribute__ ((noinline)) int f39_stack(int i, int i2, int i3, int i4, int i5, int i6, int i7, int i8, int i9, s39_with_align s1, s39_with_align s2) { // CHECK: define i32 @f39_stack(i32 %i, i32 %i2, i32 %i3, i32 %i4, i32 %i5, i32 %i6, i32 %i7, i32 %i8, i32 %i9, i128 %s1.coerce, i128 %s2.coerce) // CHECK: %s1 = alloca %struct.s39, align 16 // CHECK: %s2 = alloca %struct.s39, align 16 // CHECK: store i128 %s1.coerce, i128* %{{.*}}, align 1 // CHECK: store i128 %s2.coerce, i128* %{{.*}}, align 1 // CHECK: getelementptr inbounds %struct.s39* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s39* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s39* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s39* %s2, i32 0, i32 1 return s1.i + s2.i + i + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9 + s1.s + s2.s; } int caller39_stack() { // CHECK: define i32 @caller39_stack() // CHECK: %[[a:.*]] = load i128* bitcast (%struct.s39* @g39 to i128*), align 1 // CHECK: %[[b:.*]] = load i128* bitcast (%struct.s39* @g39_2 to i128*), align 1 // CHECK: call i32 @f39_stack(i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i128 %[[a]], i128 %[[b]]) return f39_stack(1, 2, 3, 4, 5, 6, 7, 8, 9, g39, g39_2); } // structs with size <= 16 bytes, without alignment attribute struct s40 { int i; short s; int i2; short s2; }; typedef struct s40 s40_no_align; // passing structs in registers __attribute__ ((noinline)) int f40(int i, s40_no_align s1, s40_no_align s2) { // CHECK: define i32 @f40(i32 %i, [2 x i64] %s1.coerce, [2 x i64] %s2.coerce) // CHECK: %s1 = alloca %struct.s40, align 8 // CHECK: %s2 = alloca %struct.s40, align 8 // CHECK: store [2 x i64] %s1.coerce, [2 x i64]* %{{.*}}, align 1 // CHECK: store [2 x i64] %s2.coerce, [2 x i64]* %{{.*}}, align 1 // CHECK: getelementptr inbounds %struct.s40* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s40* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s40* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s40* %s2, i32 0, i32 1 return s1.i + s2.i + i + s1.s + s2.s; } s40_no_align g40; s40_no_align g40_2; int caller40() { // CHECK: define i32 @caller40() // CHECK: %[[a:.*]] = load [2 x i64]* bitcast (%struct.s40* @g40 to [2 x i64]*), align 1 // CHECK: %[[b:.*]] = load [2 x i64]* bitcast (%struct.s40* @g40_2 to [2 x i64]*), align 1 // CHECK: call i32 @f40(i32 3, [2 x i64] %[[a]], [2 x i64] %[[b]]) return f40(3, g40, g40_2); } // passing structs on stack __attribute__ ((noinline)) int f40_stack(int i, int i2, int i3, int i4, int i5, int i6, int i7, int i8, int i9, s40_no_align s1, s40_no_align s2) { // CHECK: define i32 @f40_stack(i32 %i, i32 %i2, i32 %i3, i32 %i4, i32 %i5, i32 %i6, i32 %i7, i32 %i8, i32 %i9, [2 x i64] %s1.coerce, [2 x i64] %s2.coerce) // CHECK: %s1 = alloca %struct.s40, align 8 // CHECK: %s2 = alloca %struct.s40, align 8 // CHECK: store [2 x i64] %s1.coerce, [2 x i64]* %{{.*}}, align 1 // CHECK: store [2 x i64] %s2.coerce, [2 x i64]* %{{.*}}, align 1 // CHECK: getelementptr inbounds %struct.s40* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s40* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s40* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s40* %s2, i32 0, i32 1 return s1.i + s2.i + i + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9 + s1.s + s2.s; } int caller40_stack() { // CHECK: define i32 @caller40_stack() // CHECK: %[[a:.*]] = load [2 x i64]* bitcast (%struct.s40* @g40 to [2 x i64]*), align 1 // CHECK: %[[b:.*]] = load [2 x i64]* bitcast (%struct.s40* @g40_2 to [2 x i64]*), align 1 // CHECK: call i32 @f40_stack(i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, [2 x i64] %[[a]], [2 x i64] %[[b]]) return f40_stack(1, 2, 3, 4, 5, 6, 7, 8, 9, g40, g40_2); } // structs with size <= 16 bytes, with alignment attribute struct s41 { int i; short s; int i2; short s2; } __attribute__((aligned(16))); typedef struct s41 s41_with_align; // passing aligned structs in registers __attribute__ ((noinline)) int f41(int i, s41_with_align s1, s41_with_align s2) { // CHECK: define i32 @f41(i32 %i, i128 %s1.coerce, i128 %s2.coerce) // CHECK: %s1 = alloca %struct.s41, align 16 // CHECK: %s2 = alloca %struct.s41, align 16 // CHECK: store i128 %s1.coerce, i128* %{{.*}}, align 1 // CHECK: store i128 %s2.coerce, i128* %{{.*}}, align 1 // CHECK: getelementptr inbounds %struct.s41* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s41* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s41* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s41* %s2, i32 0, i32 1 return s1.i + s2.i + i + s1.s + s2.s; } s41_with_align g41; s41_with_align g41_2; int caller41() { // CHECK: define i32 @caller41() // CHECK: %[[a:.*]] = load i128* bitcast (%struct.s41* @g41 to i128*), align 1 // CHECK: %[[b:.*]] = load i128* bitcast (%struct.s41* @g41_2 to i128*), align 1 // CHECK: call i32 @f41(i32 3, i128 %[[a]], i128 %[[b]]) return f41(3, g41, g41_2); } // passing aligned structs on stack __attribute__ ((noinline)) int f41_stack(int i, int i2, int i3, int i4, int i5, int i6, int i7, int i8, int i9, s41_with_align s1, s41_with_align s2) { // CHECK: define i32 @f41_stack(i32 %i, i32 %i2, i32 %i3, i32 %i4, i32 %i5, i32 %i6, i32 %i7, i32 %i8, i32 %i9, i128 %s1.coerce, i128 %s2.coerce) // CHECK: %s1 = alloca %struct.s41, align 16 // CHECK: %s2 = alloca %struct.s41, align 16 // CHECK: store i128 %s1.coerce, i128* %{{.*}}, align 1 // CHECK: store i128 %s2.coerce, i128* %{{.*}}, align 1 // CHECK: getelementptr inbounds %struct.s41* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s41* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s41* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s41* %s2, i32 0, i32 1 return s1.i + s2.i + i + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9 + s1.s + s2.s; } int caller41_stack() { // CHECK: define i32 @caller41_stack() // CHECK: %[[a:.*]] = load i128* bitcast (%struct.s41* @g41 to i128*), align 1 // CHECK: %[[b:.*]] = load i128* bitcast (%struct.s41* @g41_2 to i128*), align 1 // CHECK: call i32 @f41_stack(i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i128 %[[a]], i128 %[[b]]) return f41_stack(1, 2, 3, 4, 5, 6, 7, 8, 9, g41, g41_2); } // structs with size > 16 bytes, without alignment attribute struct s42 { int i; short s; int i2; short s2; int i3; short s3; }; typedef struct s42 s42_no_align; // passing structs in registers __attribute__ ((noinline)) int f42(int i, s42_no_align s1, s42_no_align s2) { // CHECK: define i32 @f42(i32 %i, %struct.s42* %s1, %struct.s42* %s2) // CHECK: getelementptr inbounds %struct.s42* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s42* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s42* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s42* %s2, i32 0, i32 1 return s1.i + s2.i + i + s1.s + s2.s; } s42_no_align g42; s42_no_align g42_2; int caller42() { // CHECK: define i32 @caller42() // CHECK: %[[a:.*]] = alloca %struct.s42, align 4 // CHECK: %[[b:.*]] = alloca %struct.s42, align 4 // CHECK: %[[c:.*]] = bitcast %struct.s42* %[[a]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64 // CHECK: %[[d:.*]] = bitcast %struct.s42* %[[b]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64 // CHECK: call i32 @f42(i32 3, %struct.s42* %[[a]], %struct.s42* %[[b]]) return f42(3, g42, g42_2); } // passing structs on stack __attribute__ ((noinline)) int f42_stack(int i, int i2, int i3, int i4, int i5, int i6, int i7, int i8, int i9, s42_no_align s1, s42_no_align s2) { // CHECK: define i32 @f42_stack(i32 %i, i32 %i2, i32 %i3, i32 %i4, i32 %i5, i32 %i6, i32 %i7, i32 %i8, i32 %i9, %struct.s42* %s1, %struct.s42* %s2) // CHECK: getelementptr inbounds %struct.s42* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s42* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s42* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s42* %s2, i32 0, i32 1 return s1.i + s2.i + i + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9 + s1.s + s2.s; } int caller42_stack() { // CHECK: define i32 @caller42_stack() // CHECK: %[[a:.*]] = alloca %struct.s42, align 4 // CHECK: %[[b:.*]] = alloca %struct.s42, align 4 // CHECK: %[[c:.*]] = bitcast %struct.s42* %[[a]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64 // CHECK: %[[d:.*]] = bitcast %struct.s42* %[[b]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64 // CHECK: call i32 @f42_stack(i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, %struct.s42* %[[a]], %struct.s42* %[[b]]) return f42_stack(1, 2, 3, 4, 5, 6, 7, 8, 9, g42, g42_2); } // structs with size > 16 bytes, with alignment attribute struct s43 { int i; short s; int i2; short s2; int i3; short s3; } __attribute__((aligned(16))); typedef struct s43 s43_with_align; // passing aligned structs in registers __attribute__ ((noinline)) int f43(int i, s43_with_align s1, s43_with_align s2) { // CHECK: define i32 @f43(i32 %i, %struct.s43* %s1, %struct.s43* %s2) // CHECK: getelementptr inbounds %struct.s43* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s43* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s43* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s43* %s2, i32 0, i32 1 return s1.i + s2.i + i + s1.s + s2.s; } s43_with_align g43; s43_with_align g43_2; int caller43() { // CHECK: define i32 @caller43() // CHECK: %[[a:.*]] = alloca %struct.s43, align 16 // CHECK: %[[b:.*]] = alloca %struct.s43, align 16 // CHECK: %[[c:.*]] = bitcast %struct.s43* %[[a]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64 // CHECK: %[[d:.*]] = bitcast %struct.s43* %[[b]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64 // CHECK: call i32 @f43(i32 3, %struct.s43* %[[a]], %struct.s43* %[[b]]) return f43(3, g43, g43_2); } // passing aligned structs on stack __attribute__ ((noinline)) int f43_stack(int i, int i2, int i3, int i4, int i5, int i6, int i7, int i8, int i9, s43_with_align s1, s43_with_align s2) { // CHECK: define i32 @f43_stack(i32 %i, i32 %i2, i32 %i3, i32 %i4, i32 %i5, i32 %i6, i32 %i7, i32 %i8, i32 %i9, %struct.s43* %s1, %struct.s43* %s2) // CHECK: getelementptr inbounds %struct.s43* %s1, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s43* %s2, i32 0, i32 0 // CHECK: getelementptr inbounds %struct.s43* %s1, i32 0, i32 1 // CHECK: getelementptr inbounds %struct.s43* %s2, i32 0, i32 1 return s1.i + s2.i + i + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9 + s1.s + s2.s; } int caller43_stack() { // CHECK: define i32 @caller43_stack() // CHECK: %[[a:.*]] = alloca %struct.s43, align 16 // CHECK: %[[b:.*]] = alloca %struct.s43, align 16 // CHECK: %[[c:.*]] = bitcast %struct.s43* %[[a]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64 // CHECK: %[[d:.*]] = bitcast %struct.s43* %[[b]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64 // CHECK: call i32 @f43_stack(i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, %struct.s43* %[[a]], %struct.s43* %[[b]]) return f43_stack(1, 2, 3, 4, 5, 6, 7, 8, 9, g43, g43_2); } // rdar://13668927 // We should not split argument s1 between registers and stack. __attribute__ ((noinline)) int f40_split(int i, int i2, int i3, int i4, int i5, int i6, int i7, s40_no_align s1, s40_no_align s2) { // CHECK: define i32 @f40_split(i32 %i, i32 %i2, i32 %i3, i32 %i4, i32 %i5, i32 %i6, i32 %i7, [1 x i32], [2 x i64] %s1.coerce, [2 x i64] %s2.coerce) return s1.i + s2.i + i + i2 + i3 + i4 + i5 + i6 + i7 + s1.s + s2.s; } int caller40_split() { // CHECK: define i32 @caller40_split() // CHECK: call i32 @f40_split(i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, [1 x i32] undef, [2 x i64] %{{.*}} [2 x i64] %{{.*}}) return f40_split(1, 2, 3, 4, 5, 6, 7, g40, g40_2); } __attribute__ ((noinline)) int f41_split(int i, int i2, int i3, int i4, int i5, int i6, int i7, s41_with_align s1, s41_with_align s2) { // CHECK: define i32 @f41_split(i32 %i, i32 %i2, i32 %i3, i32 %i4, i32 %i5, i32 %i6, i32 %i7, [1 x i32], i128 %s1.coerce, i128 %s2.coerce) return s1.i + s2.i + i + i2 + i3 + i4 + i5 + i6 + i7 + s1.s + s2.s; } int caller41_split() { // CHECK: define i32 @caller41_split() // CHECK: call i32 @f41_split(i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, [1 x i32] undef, i128 %{{.*}}, i128 %{{.*}}) return f41_split(1, 2, 3, 4, 5, 6, 7, g41, g41_2); } // Handle homogeneous aggregates properly in variadic functions. struct HFA { float a, b, c, d; }; float test_hfa(int n, ...) { // CHECK-LABEL: define float @test_hfa(i32 %n, ...) // CHECK: [[THELIST:%.*]] = alloca i8* // CHECK: [[CURLIST:%.*]] = load i8** [[THELIST]] // HFA is not indirect, so occupies its full 16 bytes on the stack. // CHECK: [[NEXTLIST:%.*]] = getelementptr i8* [[CURLIST]], i32 16 // CHECK: store i8* [[NEXTLIST]], i8** [[THELIST]] // CHECK: bitcast i8* [[CURLIST]] to %struct.HFA* __builtin_va_list thelist; __builtin_va_start(thelist, n); struct HFA h = __builtin_va_arg(thelist, struct HFA); return h.d; } float test_hfa_call(struct HFA *a) { // CHECK-LABEL: define float @test_hfa_call(%struct.HFA* %a) // CHECK: call float (i32, ...)* @test_hfa(i32 1, [2 x double] {{.*}}) test_hfa(1, *a); } struct TooBigHFA { float a, b, c, d, e; }; float test_toobig_hfa(int n, ...) { // CHECK-LABEL: define float @test_toobig_hfa(i32 %n, ...) // CHECK: [[THELIST:%.*]] = alloca i8* // CHECK: [[CURLIST:%.*]] = load i8** [[THELIST]] // TooBigHFA is not actually an HFA, so gets passed indirectly. Only 8 bytes // of stack consumed. // CHECK: [[NEXTLIST:%.*]] = getelementptr i8* [[CURLIST]], i32 8 // CHECK: store i8* [[NEXTLIST]], i8** [[THELIST]] // CHECK: [[HFAPTRPTR:%.*]] = bitcast i8* [[CURLIST]] to i8** // CHECK: [[HFAPTR:%.*]] = load i8** [[HFAPTRPTR]] // CHECK: bitcast i8* [[HFAPTR]] to %struct.TooBigHFA* __builtin_va_list thelist; __builtin_va_start(thelist, n); struct TooBigHFA h = __builtin_va_arg(thelist, struct TooBigHFA); return h.d; } struct HVA { int32x4_t a, b; }; int32x4_t test_hva(int n, ...) { // CHECK-LABEL: define <4 x i32> @test_hva(i32 %n, ...) // CHECK: [[THELIST:%.*]] = alloca i8* // CHECK: [[CURLIST:%.*]] = load i8** [[THELIST]] // HVA is not indirect, so occupies its full 16 bytes on the stack. but it // must be properly aligned. // CHECK: [[ALIGN0:%.*]] = getelementptr i8* [[CURLIST]], i32 15 // CHECK: [[ALIGN1:%.*]] = ptrtoint i8* [[ALIGN0]] to i64 // CHECK: [[ALIGN2:%.*]] = and i64 [[ALIGN1]], -16 // CHECK: [[ALIGNED_LIST:%.*]] = inttoptr i64 [[ALIGN2]] to i8* // CHECK: [[NEXTLIST:%.*]] = getelementptr i8* [[ALIGNED_LIST]], i32 32 // CHECK: store i8* [[NEXTLIST]], i8** [[THELIST]] // CHECK: bitcast i8* [[ALIGNED_LIST]] to %struct.HVA* __builtin_va_list thelist; __builtin_va_start(thelist, n); struct HVA h = __builtin_va_arg(thelist, struct HVA); return h.b; } struct TooBigHVA { int32x4_t a, b, c, d, e; }; int32x4_t test_toobig_hva(int n, ...) { // CHECK-LABEL: define <4 x i32> @test_toobig_hva(i32 %n, ...) // CHECK: [[THELIST:%.*]] = alloca i8* // CHECK: [[CURLIST:%.*]] = load i8** [[THELIST]] // TooBigHVA is not actually an HVA, so gets passed indirectly. Only 8 bytes // of stack consumed. // CHECK: [[NEXTLIST:%.*]] = getelementptr i8* [[CURLIST]], i32 8 // CHECK: store i8* [[NEXTLIST]], i8** [[THELIST]] // CHECK: [[HVAPTRPTR:%.*]] = bitcast i8* [[CURLIST]] to i8** // CHECK: [[HVAPTR:%.*]] = load i8** [[HVAPTRPTR]] // CHECK: bitcast i8* [[HVAPTR]] to %struct.TooBigHVA* __builtin_va_list thelist; __builtin_va_start(thelist, n); struct TooBigHVA h = __builtin_va_arg(thelist, struct TooBigHVA); return h.d; }