//= CheckerDocumentation.cpp - Documentation checker ---------------*- C++ -*-// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This checker lists all the checker callbacks and provides documentation for // checker writers. // //===----------------------------------------------------------------------===// #include "ClangSACheckers.h" #include "clang/StaticAnalyzer/Core/BugReporter/BugType.h" #include "clang/StaticAnalyzer/Core/Checker.h" #include "clang/StaticAnalyzer/Core/CheckerManager.h" #include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h" #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h" using namespace clang; using namespace ento; // All checkers should be placed into anonymous namespace. // We place the CheckerDocumentation inside ento namespace to make the // it visible in doxygen. namespace clang { namespace ento { /// This checker documents the callback functions checkers can use to implement /// the custom handling of the specific events during path exploration as well /// as reporting bugs. Most of the callbacks are targeted at path-sensitive /// checking. /// /// \sa CheckerContext class CheckerDocumentation : public Checker< check::PreStmt<ReturnStmt>, check::PostStmt<DeclStmt>, check::PreObjCMessage, check::PostObjCMessage, check::PreCall, check::PostCall, check::BranchCondition, check::Location, check::Bind, check::DeadSymbols, check::EndFunction, check::EndAnalysis, check::EndOfTranslationUnit, eval::Call, eval::Assume, check::LiveSymbols, check::RegionChanges, check::PointerEscape, check::ConstPointerEscape, check::Event<ImplicitNullDerefEvent>, check::ASTDecl<FunctionDecl> > { public: /// \brief Pre-visit the Statement. /// /// The method will be called before the analyzer core processes the /// statement. The notification is performed for every explored CFGElement, /// which does not include the control flow statements such as IfStmt. The /// callback can be specialized to be called with any subclass of Stmt. /// /// See checkBranchCondition() callback for performing custom processing of /// the branching statements. /// /// check::PreStmt<ReturnStmt> void checkPreStmt(const ReturnStmt *DS, CheckerContext &C) const {} /// \brief Post-visit the Statement. /// /// The method will be called after the analyzer core processes the /// statement. The notification is performed for every explored CFGElement, /// which does not include the control flow statements such as IfStmt. The /// callback can be specialized to be called with any subclass of Stmt. /// /// check::PostStmt<DeclStmt> void checkPostStmt(const DeclStmt *DS, CheckerContext &C) const; /// \brief Pre-visit the Objective C message. /// /// This will be called before the analyzer core processes the method call. /// This is called for any action which produces an Objective-C message send, /// including explicit message syntax and property access. /// /// check::PreObjCMessage void checkPreObjCMessage(const ObjCMethodCall &M, CheckerContext &C) const {} /// \brief Post-visit the Objective C message. /// \sa checkPreObjCMessage() /// /// check::PostObjCMessage void checkPostObjCMessage(const ObjCMethodCall &M, CheckerContext &C) const {} /// \brief Pre-visit an abstract "call" event. /// /// This is used for checkers that want to check arguments or attributed /// behavior for functions and methods no matter how they are being invoked. /// /// Note that this includes ALL cross-body invocations, so if you want to /// limit your checks to, say, function calls, you should test for that at the /// beginning of your callback function. /// /// check::PreCall void checkPreCall(const CallEvent &Call, CheckerContext &C) const {} /// \brief Post-visit an abstract "call" event. /// \sa checkPreObjCMessage() /// /// check::PostCall void checkPostCall(const CallEvent &Call, CheckerContext &C) const {} /// \brief Pre-visit of the condition statement of a branch (such as IfStmt). void checkBranchCondition(const Stmt *Condition, CheckerContext &Ctx) const {} /// \brief Called on a load from and a store to a location. /// /// The method will be called each time a location (pointer) value is /// accessed. /// \param Loc The value of the location (pointer). /// \param IsLoad The flag specifying if the location is a store or a load. /// \param S The load is performed while processing the statement. /// /// check::Location void checkLocation(SVal Loc, bool IsLoad, const Stmt *S, CheckerContext &) const {} /// \brief Called on binding of a value to a location. /// /// \param Loc The value of the location (pointer). /// \param Val The value which will be stored at the location Loc. /// \param S The bind is performed while processing the statement S. /// /// check::Bind void checkBind(SVal Loc, SVal Val, const Stmt *S, CheckerContext &) const {} /// \brief Called whenever a symbol becomes dead. /// /// This callback should be used by the checkers to aggressively clean /// up/reduce the checker state, which is important for reducing the overall /// memory usage. Specifically, if a checker keeps symbol specific information /// in the sate, it can and should be dropped after the symbol becomes dead. /// In addition, reporting a bug as soon as the checker becomes dead leads to /// more precise diagnostics. (For example, one should report that a malloced /// variable is not freed right after it goes out of scope.) /// /// \param SR The SymbolReaper object can be queried to determine which /// symbols are dead. /// /// check::DeadSymbols void checkDeadSymbols(SymbolReaper &SR, CheckerContext &C) const {} /// \brief Called when the analyzer core reaches the end of a /// function being analyzed. /// /// check::EndFunction void checkEndFunction(CheckerContext &Ctx) const {} /// \brief Called after all the paths in the ExplodedGraph reach end of path /// - the symbolic execution graph is fully explored. /// /// This callback should be used in cases when a checker needs to have a /// global view of the information generated on all paths. For example, to /// compare execution summary/result several paths. /// See IdempotentOperationChecker for a usage example. /// /// check::EndAnalysis void checkEndAnalysis(ExplodedGraph &G, BugReporter &BR, ExprEngine &Eng) const {} /// \brief Called after analysis of a TranslationUnit is complete. /// /// check::EndOfTranslationUnit void checkEndOfTranslationUnit(const TranslationUnitDecl *TU, AnalysisManager &Mgr, BugReporter &BR) const {} /// \brief Evaluates function call. /// /// The analysis core threats all function calls in the same way. However, some /// functions have special meaning, which should be reflected in the program /// state. This callback allows a checker to provide domain specific knowledge /// about the particular functions it knows about. /// /// \returns true if the call has been successfully evaluated /// and false otherwise. Note, that only one checker can evaluate a call. If /// more than one checker claims that they can evaluate the same call the /// first one wins. /// /// eval::Call bool evalCall(const CallExpr *CE, CheckerContext &C) const { return true; } /// \brief Handles assumptions on symbolic values. /// /// This method is called when a symbolic expression is assumed to be true or /// false. For example, the assumptions are performed when evaluating a /// condition at a branch. The callback allows checkers track the assumptions /// performed on the symbols of interest and change the state accordingly. /// /// eval::Assume ProgramStateRef evalAssume(ProgramStateRef State, SVal Cond, bool Assumption) const { return State; } /// Allows modifying SymbolReaper object. For example, checkers can explicitly /// register symbols of interest as live. These symbols will not be marked /// dead and removed. /// /// check::LiveSymbols void checkLiveSymbols(ProgramStateRef State, SymbolReaper &SR) const {} /// \brief Called to determine if the checker currently needs to know if when /// contents of any regions change. /// /// Since it is not necessarily cheap to compute which regions are being /// changed, this allows the analyzer core to skip the more expensive /// #checkRegionChanges when no checkers are tracking any state. bool wantsRegionChangeUpdate(ProgramStateRef St) const { return true; } /// \brief Called when the contents of one or more regions change. /// /// This can occur in many different ways: an explicit bind, a blanket /// invalidation of the region contents, or by passing a region to a function /// call whose behavior the analyzer cannot model perfectly. /// /// \param State The current program state. /// \param Invalidated A set of all symbols potentially touched by the change. /// \param ExplicitRegions The regions explicitly requested for invalidation. /// For a function call, this would be the arguments. For a bind, this /// would be the region being bound to. /// \param Regions The transitive closure of regions accessible from, /// \p ExplicitRegions, i.e. all regions that may have been touched /// by this change. For a simple bind, this list will be the same as /// \p ExplicitRegions, since a bind does not affect the contents of /// anything accessible through the base region. /// \param Call The opaque call triggering this invalidation. Will be 0 if the /// change was not triggered by a call. /// /// Note that this callback will not be invoked unless /// #wantsRegionChangeUpdate returns \c true. /// /// check::RegionChanges ProgramStateRef checkRegionChanges(ProgramStateRef State, const InvalidatedSymbols *Invalidated, ArrayRef<const MemRegion *> ExplicitRegions, ArrayRef<const MemRegion *> Regions, const CallEvent *Call) const { return State; } /// \brief Called when pointers escape. /// /// This notifies the checkers about pointer escape, which occurs whenever /// the analyzer cannot track the symbol any more. For example, as a /// result of assigning a pointer into a global or when it's passed to a /// function call the analyzer cannot model. /// /// \param State The state at the point of escape. /// \param Escaped The list of escaped symbols. /// \param Call The corresponding CallEvent, if the symbols escape as /// parameters to the given call. /// \param Kind How the symbols have escaped. /// \returns Checkers can modify the state by returning a new state. ProgramStateRef checkPointerEscape(ProgramStateRef State, const InvalidatedSymbols &Escaped, const CallEvent *Call, PointerEscapeKind Kind) const { return State; } /// \brief Called when const pointers escape. /// /// Note: in most cases checkPointerEscape callback is sufficient. /// \sa checkPointerEscape ProgramStateRef checkConstPointerEscape(ProgramStateRef State, const InvalidatedSymbols &Escaped, const CallEvent *Call, PointerEscapeKind Kind) const { return State; } /// check::Event<ImplicitNullDerefEvent> void checkEvent(ImplicitNullDerefEvent Event) const {} /// \brief Check every declaration in the AST. /// /// An AST traversal callback, which should only be used when the checker is /// not path sensitive. It will be called for every Declaration in the AST and /// can be specialized to only be called on subclasses of Decl, for example, /// FunctionDecl. /// /// check::ASTDecl<FunctionDecl> void checkASTDecl(const FunctionDecl *D, AnalysisManager &Mgr, BugReporter &BR) const {} }; void CheckerDocumentation::checkPostStmt(const DeclStmt *DS, CheckerContext &C) const { return; } } // end namespace ento } // end namespace clang