// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_LIVEEDIT_H_ #define V8_LIVEEDIT_H_ // Live Edit feature implementation. // User should be able to change script on already running VM. This feature // matches hot swap features in other frameworks. // // The basic use-case is when user spots some mistake in function body // from debugger and wishes to change the algorithm without restart. // // A single change always has a form of a simple replacement (in pseudo-code): // script.source[positions, positions+length] = new_string; // Implementation first determines, which function's body includes this // change area. Then both old and new versions of script are fully compiled // in order to analyze, whether the function changed its outer scope // expectations (or number of parameters). If it didn't, function's code is // patched with a newly compiled code. If it did change, enclosing function // gets patched. All inner functions are left untouched, whatever happened // to them in a new script version. However, new version of code will // instantiate newly compiled functions. #include "src/allocation.h" #include "src/compiler.h" namespace v8 { namespace internal { // This class collects some specific information on structure of functions // in a particular script. It gets called from compiler all the time, but // actually records any data only when liveedit operation is in process; // in any other time this class is very cheap. // // The primary interest of the Tracker is to record function scope structures // in order to analyze whether function code maybe safely patched (with new // code successfully reading existing data from function scopes). The Tracker // also collects compiled function codes. class LiveEditFunctionTracker { public: explicit LiveEditFunctionTracker(Isolate* isolate, FunctionLiteral* fun); ~LiveEditFunctionTracker(); void RecordFunctionInfo(Handle<SharedFunctionInfo> info, FunctionLiteral* lit, Zone* zone); void RecordRootFunctionInfo(Handle<Code> code); static bool IsActive(Isolate* isolate); private: Isolate* isolate_; }; class LiveEdit : AllStatic { public: // Describes how exactly a frame has been dropped from stack. enum FrameDropMode { // No frame has been dropped. FRAMES_UNTOUCHED, // The top JS frame had been calling IC stub. IC stub mustn't be called now. FRAME_DROPPED_IN_IC_CALL, // The top JS frame had been calling debug break slot stub. Patch the // address this stub jumps to in the end. FRAME_DROPPED_IN_DEBUG_SLOT_CALL, // The top JS frame had been calling some C++ function. The return address // gets patched automatically. FRAME_DROPPED_IN_DIRECT_CALL, FRAME_DROPPED_IN_RETURN_CALL, CURRENTLY_SET_MODE }; static void InitializeThreadLocal(Debug* debug); static bool SetAfterBreakTarget(Debug* debug); MUST_USE_RESULT static MaybeHandle<JSArray> GatherCompileInfo( Handle<Script> script, Handle<String> source); static void WrapSharedFunctionInfos(Handle<JSArray> array); static void ReplaceFunctionCode(Handle<JSArray> new_compile_info_array, Handle<JSArray> shared_info_array); static void FunctionSourceUpdated(Handle<JSArray> shared_info_array); // Updates script field in FunctionSharedInfo. static void SetFunctionScript(Handle<JSValue> function_wrapper, Handle<Object> script_handle); static void PatchFunctionPositions(Handle<JSArray> shared_info_array, Handle<JSArray> position_change_array); // For a script updates its source field. If old_script_name is provided // (i.e. is a String), also creates a copy of the script with its original // source and sends notification to debugger. static Handle<Object> ChangeScriptSource(Handle<Script> original_script, Handle<String> new_source, Handle<Object> old_script_name); // In a code of a parent function replaces original function as embedded // object with a substitution one. static void ReplaceRefToNestedFunction(Handle<JSValue> parent_function_shared, Handle<JSValue> orig_function_shared, Handle<JSValue> subst_function_shared); // Find open generator activations, and set corresponding "result" elements to // FUNCTION_BLOCKED_ACTIVE_GENERATOR. static bool FindActiveGenerators(Handle<FixedArray> shared_info_array, Handle<FixedArray> result, int len); // Checks listed functions on stack and return array with corresponding // FunctionPatchabilityStatus statuses; extra array element may // contain general error message. Modifies the current stack and // has restart the lowest found frames and drops all other frames above // if possible and if do_drop is true. static Handle<JSArray> CheckAndDropActivations( Handle<JSArray> shared_info_array, bool do_drop); // Restarts the call frame and completely drops all frames above it. // Return error message or NULL. static const char* RestartFrame(JavaScriptFrame* frame); // A copy of this is in liveedit-debugger.js. enum FunctionPatchabilityStatus { FUNCTION_AVAILABLE_FOR_PATCH = 1, FUNCTION_BLOCKED_ON_ACTIVE_STACK = 2, FUNCTION_BLOCKED_ON_OTHER_STACK = 3, FUNCTION_BLOCKED_UNDER_NATIVE_CODE = 4, FUNCTION_REPLACED_ON_ACTIVE_STACK = 5, FUNCTION_BLOCKED_UNDER_GENERATOR = 6, FUNCTION_BLOCKED_ACTIVE_GENERATOR = 7 }; // Compares 2 strings line-by-line, then token-wise and returns diff in form // of array of triplets (pos1, pos1_end, pos2_end) describing list // of diff chunks. static Handle<JSArray> CompareStrings(Handle<String> s1, Handle<String> s2); // Architecture-specific constant. static const bool kFrameDropperSupported; /** * Defines layout of a stack frame that supports padding. This is a regular * internal frame that has a flexible stack structure. LiveEdit can shift * its lower part up the stack, taking up the 'padding' space when additional * stack memory is required. * Such frame is expected immediately above the topmost JavaScript frame. * * Stack Layout: * --- Top * LiveEdit routine frames * --- * C frames of debug handler * --- * ... * --- * An internal frame that has n padding words: * - any number of words as needed by code -- upper part of frame * - padding size: a Smi storing n -- current size of padding * - padding: n words filled with kPaddingValue in form of Smi * - 3 context/type words of a regular InternalFrame * - fp * --- * Topmost JavaScript frame * --- * ... * --- Bottom */ // A size of frame base including fp. Padding words starts right above // the base. static const int kFrameDropperFrameSize = 4; // A number of words that should be reserved on stack for the LiveEdit use. // Stored on stack in form of Smi. static const int kFramePaddingInitialSize = 1; // A value that padding words are filled with (in form of Smi). Going // bottom-top, the first word not having this value is a counter word. static const int kFramePaddingValue = kFramePaddingInitialSize + 1; }; // A general-purpose comparator between 2 arrays. class Comparator { public: // Holds 2 arrays of some elements allowing to compare any pair of // element from the first array and element from the second array. class Input { public: virtual int GetLength1() = 0; virtual int GetLength2() = 0; virtual bool Equals(int index1, int index2) = 0; protected: virtual ~Input() {} }; // Receives compare result as a series of chunks. class Output { public: // Puts another chunk in result list. Note that technically speaking // only 3 arguments actually needed with 4th being derivable. virtual void AddChunk(int pos1, int pos2, int len1, int len2) = 0; protected: virtual ~Output() {} }; // Finds the difference between 2 arrays of elements. static void CalculateDifference(Input* input, Output* result_writer); }; // Simple helper class that creates more or less typed structures over // JSArray object. This is an adhoc method of passing structures from C++ // to JavaScript. template<typename S> class JSArrayBasedStruct { public: static S Create(Isolate* isolate) { Factory* factory = isolate->factory(); Handle<JSArray> array = factory->NewJSArray(S::kSize_); return S(array); } static S cast(Object* object) { JSArray* array = JSArray::cast(object); Handle<JSArray> array_handle(array); return S(array_handle); } explicit JSArrayBasedStruct(Handle<JSArray> array) : array_(array) { } Handle<JSArray> GetJSArray() { return array_; } Isolate* isolate() const { return array_->GetIsolate(); } protected: void SetField(int field_position, Handle<Object> value) { JSObject::SetElement(array_, field_position, value, NONE, SLOPPY).Assert(); } void SetSmiValueField(int field_position, int value) { SetField(field_position, Handle<Smi>(Smi::FromInt(value), isolate())); } Handle<Object> GetField(int field_position) { return Object::GetElement( isolate(), array_, field_position).ToHandleChecked(); } int GetSmiValueField(int field_position) { Handle<Object> res = GetField(field_position); return Handle<Smi>::cast(res)->value(); } private: Handle<JSArray> array_; }; // Represents some function compilation details. This structure will be used // from JavaScript. It contains Code object, which is kept wrapped // into a BlindReference for sanitizing reasons. class FunctionInfoWrapper : public JSArrayBasedStruct<FunctionInfoWrapper> { public: explicit FunctionInfoWrapper(Handle<JSArray> array) : JSArrayBasedStruct<FunctionInfoWrapper>(array) { } void SetInitialProperties(Handle<String> name, int start_position, int end_position, int param_num, int literal_count, int slot_count, int parent_index); void SetFunctionCode(Handle<Code> function_code, Handle<HeapObject> code_scope_info); void SetFunctionScopeInfo(Handle<Object> scope_info_array) { this->SetField(kFunctionScopeInfoOffset_, scope_info_array); } void SetSharedFunctionInfo(Handle<SharedFunctionInfo> info); int GetLiteralCount() { return this->GetSmiValueField(kLiteralNumOffset_); } int GetParentIndex() { return this->GetSmiValueField(kParentIndexOffset_); } Handle<Code> GetFunctionCode(); Handle<FixedArray> GetFeedbackVector(); Handle<Object> GetCodeScopeInfo(); int GetStartPosition() { return this->GetSmiValueField(kStartPositionOffset_); } int GetEndPosition() { return this->GetSmiValueField(kEndPositionOffset_); } int GetSlotCount() { return this->GetSmiValueField(kSlotNumOffset_); } private: static const int kFunctionNameOffset_ = 0; static const int kStartPositionOffset_ = 1; static const int kEndPositionOffset_ = 2; static const int kParamNumOffset_ = 3; static const int kCodeOffset_ = 4; static const int kCodeScopeInfoOffset_ = 5; static const int kFunctionScopeInfoOffset_ = 6; static const int kParentIndexOffset_ = 7; static const int kSharedFunctionInfoOffset_ = 8; static const int kLiteralNumOffset_ = 9; static const int kSlotNumOffset_ = 10; static const int kSize_ = 11; friend class JSArrayBasedStruct<FunctionInfoWrapper>; }; // Wraps SharedFunctionInfo along with some of its fields for passing it // back to JavaScript. SharedFunctionInfo object itself is additionally // wrapped into BlindReference for sanitizing reasons. class SharedInfoWrapper : public JSArrayBasedStruct<SharedInfoWrapper> { public: static bool IsInstance(Handle<JSArray> array) { if (array->length() != Smi::FromInt(kSize_)) return false; Handle<Object> element( Object::GetElement(array->GetIsolate(), array, kSharedInfoOffset_).ToHandleChecked()); if (!element->IsJSValue()) return false; return Handle<JSValue>::cast(element)->value()->IsSharedFunctionInfo(); } explicit SharedInfoWrapper(Handle<JSArray> array) : JSArrayBasedStruct<SharedInfoWrapper>(array) { } void SetProperties(Handle<String> name, int start_position, int end_position, Handle<SharedFunctionInfo> info); Handle<SharedFunctionInfo> GetInfo(); private: static const int kFunctionNameOffset_ = 0; static const int kStartPositionOffset_ = 1; static const int kEndPositionOffset_ = 2; static const int kSharedInfoOffset_ = 3; static const int kSize_ = 4; friend class JSArrayBasedStruct<SharedInfoWrapper>; }; } } // namespace v8::internal #endif /* V*_LIVEEDIT_H_ */