// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_LINUX_UI_LINUX_UI_H_ #define UI_VIEWS_LINUX_UI_LINUX_UI_H_ #include <string> #include "base/callback.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/base/ime/linux/linux_input_method_context_factory.h" #include "ui/events/linux/text_edit_key_bindings_delegate_auralinux.h" #include "ui/gfx/linux_font_delegate.h" #include "ui/shell_dialogs/linux_shell_dialog.h" #include "ui/views/controls/button/button.h" #include "ui/views/linux_ui/status_icon_linux.h" #include "ui/views/views_export.h" // The main entrypoint into Linux toolkit specific code. GTK code should only // be executed behind this interface. namespace aura { class Window; } namespace gfx { class Image; } namespace ui { class NativeTheme; } namespace views { class Border; class LabelButton; class LabelButtonBorder; class View; class WindowButtonOrderObserver; // Adapter class with targets to render like different toolkits. Set by any // project that wants to do linux desktop native rendering. // // TODO(erg): We're hardcoding GTK2, when we'll need to have backends for (at // minimum) GTK2 and GTK3. LinuxUI::instance() should actually be a very // complex method that pokes around with dlopen against a libuigtk2.so, a // liuigtk3.so, etc. class VIEWS_EXPORT LinuxUI : public ui::LinuxInputMethodContextFactory, public gfx::LinuxFontDelegate, public ui::LinuxShellDialog, public ui::TextEditKeyBindingsDelegateAuraLinux { public: // Describes the window management actions that could be taken in response to // a middle click in the non client area. enum NonClientMiddleClickAction { MIDDLE_CLICK_ACTION_NONE, MIDDLE_CLICK_ACTION_LOWER, MIDDLE_CLICK_ACTION_MINIMIZE, MIDDLE_CLICK_ACTION_TOGGLE_MAXIMIZE }; typedef base::Callback<ui::NativeTheme*(aura::Window* window)> NativeThemeGetter; virtual ~LinuxUI() {} // Sets the dynamically loaded singleton that draws the desktop native UI. static void SetInstance(LinuxUI* instance); // Returns a LinuxUI instance for the toolkit used in the user's desktop // environment. // // Can return NULL, in case no toolkit has been set. (For example, if we're // running with the "--ash" flag.) static LinuxUI* instance(); virtual void Initialize() = 0; // Returns a themed image per theme_provider.h virtual gfx::Image GetThemeImageNamed(int id) const = 0; virtual bool GetColor(int id, SkColor* color) const = 0; virtual bool HasCustomImage(int id) const = 0; // Returns the preferences that we pass to WebKit. virtual SkColor GetFocusRingColor() const = 0; virtual SkColor GetThumbActiveColor() const = 0; virtual SkColor GetThumbInactiveColor() const = 0; virtual SkColor GetTrackColor() const = 0; virtual SkColor GetActiveSelectionBgColor() const = 0; virtual SkColor GetActiveSelectionFgColor() const = 0; virtual SkColor GetInactiveSelectionBgColor() const = 0; virtual SkColor GetInactiveSelectionFgColor() const = 0; virtual double GetCursorBlinkInterval() const = 0; // Returns a NativeTheme that will provide system colors and draw system // style widgets. virtual ui::NativeTheme* GetNativeTheme(aura::Window* window) const = 0; // Used to set an override NativeTheme. virtual void SetNativeThemeOverride(const NativeThemeGetter& callback) = 0; // Returns whether we should be using the native theme provided by this // object by default. virtual bool GetDefaultUsesSystemTheme() const = 0; // Sets visual properties in the desktop environment related to download // progress, if available. virtual void SetDownloadCount(int count) const = 0; virtual void SetProgressFraction(float percentage) const = 0; // Checks for platform support for status icons. virtual bool IsStatusIconSupported() const = 0; // Create a native status icon. virtual scoped_ptr<StatusIconLinux> CreateLinuxStatusIcon( const gfx::ImageSkia& image, const base::string16& tool_tip) const = 0; // Returns the icon for a given content type from the icon theme. // TODO(davidben): Add an observer for the theme changing, so we can drop the // caches. virtual gfx::Image GetIconForContentType( const std::string& content_type, int size) const = 0; // Builds a Border which paints the native button style. virtual scoped_ptr<Border> CreateNativeBorder( views::LabelButton* owning_button, scoped_ptr<views::LabelButtonBorder> border) = 0; // Notifies the observer about changes about how window buttons should be // laid out. If the order is anything other than the default min,max,close on // the right, will immediately send a button change event to the observer. virtual void AddWindowButtonOrderObserver( WindowButtonOrderObserver* observer) = 0; // Removes the observer from the LinuxUI's list. virtual void RemoveWindowButtonOrderObserver( WindowButtonOrderObserver* observer) = 0; // Determines whether the user's window manager is Unity. virtual bool UnityIsRunning() = 0; // What action we should take when the user middle clicks on non-client // area. The default is lowering the window. virtual NonClientMiddleClickAction GetNonClientMiddleClickAction() = 0; // Notifies the window manager that start up has completed. // Normally Chromium opens a new window on startup and GTK does this // automatically. In case Chromium does not open a new window on startup, // e.g. an existing browser window already exists, this should be called. virtual void NotifyWindowManagerStartupComplete() = 0; }; } // namespace views #endif // UI_VIEWS_LINUX_UI_LINUX_UI_H_