// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_CONTROLS_MENU_MENU_DELEGATE_H_ #define UI_VIEWS_CONTROLS_MENU_MENU_DELEGATE_H_ #include <set> #include <string> #include "base/logging.h" #include "base/strings/string16.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/base/dragdrop/drag_drop_types.h" #include "ui/base/dragdrop/os_exchange_data.h" #include "ui/base/ui_base_types.h" #include "ui/views/controls/menu/menu_types.h" #include "ui/views/views_export.h" using ui::OSExchangeData; namespace gfx { class FontList; class Point; } namespace ui { class Accelerator; class DropTargetEvent; } namespace views { class MenuButton; class MenuItemView; // MenuDelegate -------------------------------------------------------------- // Delegate for a menu. This class is used as part of MenuItemView, see it // for details. // TODO(sky): merge this with ui::MenuModel. class VIEWS_EXPORT MenuDelegate { public: // Used during drag and drop to indicate where the drop indicator should // be rendered. enum DropPosition { DROP_UNKNOWN = -1, // Indicates a drop is not allowed here. DROP_NONE, // Indicates the drop should occur before the item. DROP_BEFORE, // Indicates the drop should occur after the item. DROP_AFTER, // Indicates the drop should occur on the item. DROP_ON }; virtual ~MenuDelegate(); // Whether or not an item should be shown as checked. This is invoked for // radio buttons and check buttons. virtual bool IsItemChecked(int id) const; // The string shown for the menu item. This is only invoked when an item is // added with an empty label. virtual base::string16 GetLabel(int id) const; // The font for the menu item label. virtual const gfx::FontList* GetLabelFontList(int id) const; // Whether this item should be displayed with a bolder color when disabled. virtual bool GetShouldUseDisabledEmphasizedForegroundColor( int command_id) const; // Override the text color of a given menu item dependent on the // |command_id| and its |is_hovered| state. Returns true if it chooses to // override the color. // // TODO(erg): Remove this interface. Injecting raw colors into the menu // circumvents the NativeTheme. virtual bool GetForegroundColor(int command_id, bool is_hovered, SkColor* override_color) const; // Override the background color of a given menu item dependent on the // |command_id| and its |is_hovered| state. Returns true if it chooses to // override the color. // // TODO(erg): Remove this interface. Injecting raw colors into the menu // circumvents the NativeTheme. virtual bool GetBackgroundColor(int command_id, bool is_hovered, SkColor* override_color) const; // The tooltip shown for the menu item. This is invoked when the user // hovers over the item, and no tooltip text has been set for that item. virtual base::string16 GetTooltipText(int id, const gfx::Point& screen_loc) const; // If there is an accelerator for the menu item with id |id| it is set in // |accelerator| and true is returned. virtual bool GetAccelerator(int id, ui::Accelerator* accelerator) const; // Shows the context menu with the specified id. This is invoked when the // user does the appropriate gesture to show a context menu. The id // identifies the id of the menu to show the context menu for. // is_mouse_gesture is true if this is the result of a mouse gesture. // If this is not the result of a mouse gesture |p| is the recommended // location to display the content menu at. In either case, |p| is in // screen coordinates. // Returns true if a context menu was displayed, otherwise false virtual bool ShowContextMenu(MenuItemView* source, int id, const gfx::Point& p, ui::MenuSourceType source_type); // Controller virtual bool SupportsCommand(int id) const; virtual bool IsCommandEnabled(int id) const; virtual bool IsCommandVisible(int id) const; virtual bool GetContextualLabel(int id, base::string16* out) const; virtual void ExecuteCommand(int id) { } // If nested menus are showing (nested menus occur when a menu shows a context // menu) this is invoked to determine if all the menus should be closed when // the user selects the menu with the command |id|. This returns true to // indicate that all menus should be closed. Return false if only the // context menu should be closed. virtual bool ShouldCloseAllMenusOnExecute(int id); // Executes the specified command. mouse_event_flags give the flags of the // mouse event that triggered this to be invoked (ui::MouseEvent // flags). mouse_event_flags is 0 if this is triggered by a user gesture // other than a mouse event. virtual void ExecuteCommand(int id, int mouse_event_flags); // Returns true if ExecuteCommand() should be invoked while leaving the // menu open. Default implementation returns true. virtual bool ShouldExecuteCommandWithoutClosingMenu(int id, const ui::Event& e); // Returns true if the specified event is one the user can use to trigger, or // accept, the item. Defaults to left or right mouse buttons or tap. virtual bool IsTriggerableEvent(MenuItemView* view, const ui::Event& e); // Invoked to determine if drops can be accepted for a submenu. This is // ONLY invoked for menus that have submenus and indicates whether or not // a drop can occur on any of the child items of the item. For example, // consider the following menu structure: // // A // B // C // // Where A has a submenu with children B and C. This is ONLY invoked for // A, not B and C. // // To restrict which children can be dropped on override GetDropOperation. virtual bool CanDrop(MenuItemView* menu, const OSExchangeData& data); // See view for a description of this method. virtual bool GetDropFormats( MenuItemView* menu, int* formats, std::set<OSExchangeData::CustomFormat>* custom_formats); // See view for a description of this method. virtual bool AreDropTypesRequired(MenuItemView* menu); // Returns the drop operation for the specified target menu item. This is // only invoked if CanDrop returned true for the parent menu. position // is set based on the location of the mouse, reset to specify a different // position. // // If a drop should not be allowed, returned ui::DragDropTypes::DRAG_NONE. virtual int GetDropOperation(MenuItemView* item, const ui::DropTargetEvent& event, DropPosition* position); // Invoked to perform the drop operation. This is ONLY invoked if CanDrop() // returned true for the parent menu item, and GetDropOperation() returned an // operation other than ui::DragDropTypes::DRAG_NONE. // // |menu| is the menu the drop occurred on. virtual int OnPerformDrop(MenuItemView* menu, DropPosition position, const ui::DropTargetEvent& event); // Invoked to determine if it is possible for the user to drag the specified // menu item. virtual bool CanDrag(MenuItemView* menu); // Invoked to write the data for a drag operation to data. sender is the // MenuItemView being dragged. virtual void WriteDragData(MenuItemView* sender, OSExchangeData* data); // Invoked to determine the drag operations for a drag session of sender. // See DragDropTypes for possible values. virtual int GetDragOperations(MenuItemView* sender); // Notification the menu has closed. This is only sent when running the // menu for a drop. virtual void DropMenuClosed(MenuItemView* menu) { } // Notification that the user has highlighted the specified item. virtual void SelectionChanged(MenuItemView* menu) { } // If the user drags the mouse outside the bounds of the menu the delegate // is queried for a sibling menu to show. If this returns non-null the // current menu is hidden, and the menu returned from this method is shown. // // The delegate owns the returned menu, not the controller. virtual MenuItemView* GetSiblingMenu(MenuItemView* menu, const gfx::Point& screen_point, MenuAnchorPosition* anchor, bool* has_mnemonics, MenuButton** button); // Returns the max width menus can grow to be. virtual int GetMaxWidthForMenu(MenuItemView* menu); // Invoked prior to a menu being shown. virtual void WillShowMenu(MenuItemView* menu); // Invoked prior to a menu being hidden. virtual void WillHideMenu(MenuItemView* menu); // Returns additional horizontal spacing for the icon of the given item. // The |command_id| specifies the item of interest, the |icon_size| tells the // function the size of the icon and it will then return |left_margin| // and |right_margin| accordingly. Note: Negative values can be returned. virtual void GetHorizontalIconMargins(int command_id, int icon_size, int* left_margin, int* right_margin) const; // Returns true if the labels should reserve additional spacing for e.g. // submenu indicators at the end of the line. virtual bool ShouldReserveSpaceForSubmenuIndicator() const; }; } // namespace views #endif // UI_VIEWS_CONTROLS_MENU_MENU_DELEGATE_H_