// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <limits> #include "base/logging.h" #include "base/strings/stringprintf.h" #include "ui/gfx/geometry/rect_base.h" // This file provides the implementation for RectBaese template and // used to instantiate the base class for Rect and RectF classes. #if !defined(GFX_IMPLEMENTATION) #error "This file is intended for UI implementation only" #endif namespace { template<typename Type> void AdjustAlongAxis(Type dst_origin, Type dst_size, Type* origin, Type* size) { *size = std::min(dst_size, *size); if (*origin < dst_origin) *origin = dst_origin; else *origin = std::min(dst_origin + dst_size, *origin + *size) - *size; } } // namespace namespace gfx { template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: SetRect(Type x, Type y, Type width, Type height) { origin_.SetPoint(x, y); set_width(width); set_height(height); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: Inset(const InsetsClass& insets) { Inset(insets.left(), insets.top(), insets.right(), insets.bottom()); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: Inset(Type left, Type top, Type right, Type bottom) { origin_ += VectorClass(left, top); set_width(std::max(width() - left - right, static_cast<Type>(0))); set_height(std::max(height() - top - bottom, static_cast<Type>(0))); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: Offset(Type horizontal, Type vertical) { origin_ += VectorClass(horizontal, vertical); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: operator+=(const VectorClass& offset) { origin_ += offset; } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: operator-=(const VectorClass& offset) { origin_ -= offset; } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> bool RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: operator<(const Class& other) const { if (origin_ == other.origin_) { if (width() == other.width()) { return height() < other.height(); } else { return width() < other.width(); } } else { return origin_ < other.origin_; } } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> bool RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: Contains(Type point_x, Type point_y) const { return (point_x >= x()) && (point_x < right()) && (point_y >= y()) && (point_y < bottom()); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> bool RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: Contains(const Class& rect) const { return (rect.x() >= x() && rect.right() <= right() && rect.y() >= y() && rect.bottom() <= bottom()); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> bool RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: Intersects(const Class& rect) const { return !(IsEmpty() || rect.IsEmpty() || rect.x() >= right() || rect.right() <= x() || rect.y() >= bottom() || rect.bottom() <= y()); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: Intersect(const Class& rect) { if (IsEmpty() || rect.IsEmpty()) { SetRect(0, 0, 0, 0); return; } Type rx = std::max(x(), rect.x()); Type ry = std::max(y(), rect.y()); Type rr = std::min(right(), rect.right()); Type rb = std::min(bottom(), rect.bottom()); if (rx >= rr || ry >= rb) rx = ry = rr = rb = 0; // non-intersecting SetRect(rx, ry, rr - rx, rb - ry); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: Union(const Class& rect) { if (IsEmpty()) { *this = rect; return; } if (rect.IsEmpty()) return; Type rx = std::min(x(), rect.x()); Type ry = std::min(y(), rect.y()); Type rr = std::max(right(), rect.right()); Type rb = std::max(bottom(), rect.bottom()); SetRect(rx, ry, rr - rx, rb - ry); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: Subtract(const Class& rect) { if (!Intersects(rect)) return; if (rect.Contains(*static_cast<const Class*>(this))) { SetRect(0, 0, 0, 0); return; } Type rx = x(); Type ry = y(); Type rr = right(); Type rb = bottom(); if (rect.y() <= y() && rect.bottom() >= bottom()) { // complete intersection in the y-direction if (rect.x() <= x()) { rx = rect.right(); } else if (rect.right() >= right()) { rr = rect.x(); } } else if (rect.x() <= x() && rect.right() >= right()) { // complete intersection in the x-direction if (rect.y() <= y()) { ry = rect.bottom(); } else if (rect.bottom() >= bottom()) { rb = rect.y(); } } SetRect(rx, ry, rr - rx, rb - ry); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: AdjustToFit(const Class& rect) { Type new_x = x(); Type new_y = y(); Type new_width = width(); Type new_height = height(); AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width); AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height); SetRect(new_x, new_y, new_width, new_height); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> PointClass RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>::CenterPoint() const { return PointClass(x() + width() / 2, y() + height() / 2); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: ClampToCenteredSize(const SizeClass& size) { Type new_width = std::min(width(), size.width()); Type new_height = std::min(height(), size.height()); Type new_x = x() + (width() - new_width) / 2; Type new_y = y() + (height() - new_height) / 2; SetRect(new_x, new_y, new_width, new_height); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> void RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: SplitVertically(Class* left_half, Class* right_half) const { DCHECK(left_half); DCHECK(right_half); left_half->SetRect(x(), y(), width() / 2, height()); right_half->SetRect(left_half->right(), y(), width() - left_half->width(), height()); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> bool RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: SharesEdgeWith(const Class& rect) const { return (y() == rect.y() && height() == rect.height() && (x() == rect.right() || right() == rect.x())) || (x() == rect.x() && width() == rect.width() && (y() == rect.bottom() || bottom() == rect.y())); } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> Type RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: ManhattanDistanceToPoint(const PointClass& point) const { Type x_distance = std::max<Type>(0, std::max( x() - point.x(), point.x() - right())); Type y_distance = std::max<Type>(0, std::max( y() - point.y(), point.y() - bottom())); return x_distance + y_distance; } template<typename Class, typename PointClass, typename SizeClass, typename InsetsClass, typename VectorClass, typename Type> Type RectBase<Class, PointClass, SizeClass, InsetsClass, VectorClass, Type>:: ManhattanInternalDistance(const Class& rect) const { Class c(x(), y(), width(), height()); c.Union(rect); static const Type kEpsilon = std::numeric_limits<Type>::is_integer ? 1 : std::numeric_limits<Type>::epsilon(); Type x = std::max<Type>(0, c.width() - width() - rect.width() + kEpsilon); Type y = std::max<Type>(0, c.height() - height() - rect.height() + kEpsilon); return x + y; } } // namespace gfx