// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_BASE_IME_INPUT_METHOD_BASE_H_ #define UI_BASE_IME_INPUT_METHOD_BASE_H_ #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/memory/weak_ptr.h" #include "base/observer_list.h" #include "ui/base/ime/input_method.h" #include "ui/base/ui_base_export.h" namespace gfx { class Rect; } // namespace gfx namespace ui { class InputMethodObserver; class KeyEvent; class TextInputClient; // A helper class providing functionalities shared among ui::InputMethod // implementations. class UI_BASE_EXPORT InputMethodBase : NON_EXPORTED_BASE(public InputMethod), public base::SupportsWeakPtr<InputMethodBase> { public: InputMethodBase(); virtual ~InputMethodBase(); // Overriden from InputMethod. virtual void SetDelegate(internal::InputMethodDelegate* delegate) OVERRIDE; virtual void Init(bool focused) OVERRIDE; // If a derived class overrides OnFocus()/OnBlur(), it should call parent's // implementation first, to make sure |system_toplevel_window_focused_| flag // can be updated correctly. virtual void OnFocus() OVERRIDE; virtual void OnBlur() OVERRIDE; virtual void SetFocusedTextInputClient(TextInputClient* client) OVERRIDE; virtual void DetachTextInputClient(TextInputClient* client) OVERRIDE; virtual TextInputClient* GetTextInputClient() const OVERRIDE; // If a derived class overrides this method, it should call parent's // implementation. virtual void OnTextInputTypeChanged(const TextInputClient* client) OVERRIDE; virtual TextInputType GetTextInputType() const OVERRIDE; virtual TextInputMode GetTextInputMode() const OVERRIDE; virtual bool CanComposeInline() const OVERRIDE; virtual void ShowImeIfNeeded() OVERRIDE; virtual void AddObserver(InputMethodObserver* observer) OVERRIDE; virtual void RemoveObserver(InputMethodObserver* observer) OVERRIDE; protected: virtual void OnWillChangeFocusedClient(TextInputClient* focused_before, TextInputClient* focused) {} virtual void OnDidChangeFocusedClient(TextInputClient* focused_before, TextInputClient* focused) {} // Returns true if |client| is currently focused. bool IsTextInputClientFocused(const TextInputClient* client); // Checks if the focused text input client's text input type is // TEXT_INPUT_TYPE_NONE. Also returns true if there is no focused text // input client. bool IsTextInputTypeNone() const; // Convenience method to call the focused text input client's // OnInputMethodChanged() method. It'll only take effect if the current text // input type is not TEXT_INPUT_TYPE_NONE. void OnInputMethodChanged() const; // Convenience method to call delegate_->DispatchKeyEventPostIME(). // Returns true if the event was processed bool DispatchKeyEventPostIME(const ui::KeyEvent& event) const; // Convenience method to notify all observers of TextInputClient changes. void NotifyTextInputStateChanged(const TextInputClient* client); // Interface for for signalling candidate window events. // See also *Callback functions below. To avoid reentrancy issue that // TextInputClient manipulates IME state during even handling, these methods // defer sending actual signals to renderer. void OnCandidateWindowShown(); void OnCandidateWindowUpdated(); void OnCandidateWindowHidden(); bool system_toplevel_window_focused() const { return system_toplevel_window_focused_; } private: void SetFocusedTextInputClientInternal(TextInputClient* client); // Deferred callbacks for signalling TextInputClient about candidate window // appearance changes. void CandidateWindowShownCallback(); void CandidateWindowUpdatedCallback(); void CandidateWindowHiddenCallback(); internal::InputMethodDelegate* delegate_; TextInputClient* text_input_client_; ObserverList<InputMethodObserver> observer_list_; bool system_toplevel_window_focused_; DISALLOW_COPY_AND_ASSIGN(InputMethodBase); }; } // namespace ui #endif // UI_BASE_IME_INPUT_METHOD_BASE_H_