// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/base/dragdrop/drop_target_win.h" #include <shlobj.h> #include "base/logging.h" namespace ui { IDropTargetHelper* DropTargetWin::cached_drop_target_helper_ = NULL; DropTargetWin::DropTargetWin(HWND hwnd) : hwnd_(hwnd), ref_count_(0) { DCHECK(hwnd); HRESULT result = RegisterDragDrop(hwnd, this); DCHECK(SUCCEEDED(result)); } DropTargetWin::~DropTargetWin() { } // static IDropTargetHelper* DropTargetWin::DropHelper() { if (!cached_drop_target_helper_) { CoCreateInstance(CLSID_DragDropHelper, 0, CLSCTX_INPROC_SERVER, IID_IDropTargetHelper, reinterpret_cast<void**>(&cached_drop_target_helper_)); } return cached_drop_target_helper_; } /////////////////////////////////////////////////////////////////////////////// // DropTargetWin, IDropTarget implementation: HRESULT DropTargetWin::DragEnter(IDataObject* data_object, DWORD key_state, POINTL cursor_position, DWORD* effect) { // Tell the helper that we entered so it can update the drag image. IDropTargetHelper* drop_helper = DropHelper(); if (drop_helper) { drop_helper->DragEnter(GetHWND(), data_object, reinterpret_cast<POINT*>(&cursor_position), *effect); } current_data_object_ = data_object; POINT screen_pt = { cursor_position.x, cursor_position.y }; *effect = OnDragEnter(current_data_object_, key_state, screen_pt, *effect); return S_OK; } HRESULT DropTargetWin::DragOver(DWORD key_state, POINTL cursor_position, DWORD* effect) { // Tell the helper that we moved over it so it can update the drag image. IDropTargetHelper* drop_helper = DropHelper(); if (drop_helper) drop_helper->DragOver(reinterpret_cast<POINT*>(&cursor_position), *effect); POINT screen_pt = { cursor_position.x, cursor_position.y }; *effect = OnDragOver(current_data_object_, key_state, screen_pt, *effect); return S_OK; } HRESULT DropTargetWin::DragLeave() { // Tell the helper that we moved out of it so it can update the drag image. IDropTargetHelper* drop_helper = DropHelper(); if (drop_helper) drop_helper->DragLeave(); OnDragLeave(current_data_object_); current_data_object_ = NULL; return S_OK; } HRESULT DropTargetWin::Drop(IDataObject* data_object, DWORD key_state, POINTL cursor_position, DWORD* effect) { // Tell the helper that we dropped onto it so it can update the drag image. IDropTargetHelper* drop_helper = DropHelper(); if (drop_helper) { drop_helper->Drop(current_data_object_, reinterpret_cast<POINT*>(&cursor_position), *effect); } POINT screen_pt = { cursor_position.x, cursor_position.y }; *effect = OnDrop(current_data_object_, key_state, screen_pt, *effect); return S_OK; } /////////////////////////////////////////////////////////////////////////////// // DropTargetWin, IUnknown implementation: HRESULT DropTargetWin::QueryInterface(const IID& iid, void** object) { *object = NULL; if (IsEqualIID(iid, IID_IUnknown) || IsEqualIID(iid, IID_IDropTarget)) { *object = this; } else { return E_NOINTERFACE; } AddRef(); return S_OK; } ULONG DropTargetWin::AddRef() { return ++ref_count_; } ULONG DropTargetWin::Release() { if (--ref_count_ == 0) { delete this; return 0U; } return ref_count_; } DWORD DropTargetWin::OnDragEnter(IDataObject* data_object, DWORD key_state, POINT cursor_position, DWORD effect) { return DROPEFFECT_NONE; } DWORD DropTargetWin::OnDragOver(IDataObject* data_object, DWORD key_state, POINT cursor_position, DWORD effect) { return DROPEFFECT_NONE; } void DropTargetWin::OnDragLeave(IDataObject* data_object) { } DWORD DropTargetWin::OnDrop(IDataObject* data_object, DWORD key_state, POINT cursor_position, DWORD effect) { return DROPEFFECT_NONE; } } // namespace ui