// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/base/accelerators/accelerator.h" #if defined(OS_WIN) #include <windows.h> #endif #include "base/i18n/rtl.h" #include "base/logging.h" #include "base/strings/string_util.h" #include "base/strings/utf_string_conversions.h" #include "grit/ui_strings.h" #include "ui/base/l10n/l10n_util.h" #if !defined(OS_WIN) && (defined(USE_AURA) || defined(OS_MACOSX)) #include "ui/events/keycodes/keyboard_code_conversion.h" #endif namespace ui { Accelerator::Accelerator() : key_code_(ui::VKEY_UNKNOWN), type_(ui::ET_KEY_PRESSED), modifiers_(0), is_repeat_(false) { } Accelerator::Accelerator(KeyboardCode keycode, int modifiers) : key_code_(keycode), type_(ui::ET_KEY_PRESSED), modifiers_(modifiers), is_repeat_(false) { } Accelerator::Accelerator(const Accelerator& accelerator) { key_code_ = accelerator.key_code_; type_ = accelerator.type_; modifiers_ = accelerator.modifiers_; is_repeat_ = accelerator.is_repeat_; if (accelerator.platform_accelerator_.get()) platform_accelerator_ = accelerator.platform_accelerator_->CreateCopy(); } Accelerator::~Accelerator() { } Accelerator& Accelerator::operator=(const Accelerator& accelerator) { if (this != &accelerator) { key_code_ = accelerator.key_code_; type_ = accelerator.type_; modifiers_ = accelerator.modifiers_; is_repeat_ = accelerator.is_repeat_; if (accelerator.platform_accelerator_.get()) platform_accelerator_ = accelerator.platform_accelerator_->CreateCopy(); else platform_accelerator_.reset(); } return *this; } bool Accelerator::operator <(const Accelerator& rhs) const { if (key_code_ != rhs.key_code_) return key_code_ < rhs.key_code_; if (type_ != rhs.type_) return type_ < rhs.type_; return modifiers_ < rhs.modifiers_; } bool Accelerator::operator ==(const Accelerator& rhs) const { if ((key_code_ == rhs.key_code_) && (type_ == rhs.type_) && (modifiers_ == rhs.modifiers_)) return true; bool platform_equal = platform_accelerator_.get() && rhs.platform_accelerator_.get() && platform_accelerator_.get() == rhs.platform_accelerator_.get(); return platform_equal; } bool Accelerator::operator !=(const Accelerator& rhs) const { return !(*this == rhs); } bool Accelerator::IsShiftDown() const { return (modifiers_ & EF_SHIFT_DOWN) != 0; } bool Accelerator::IsCtrlDown() const { return (modifiers_ & EF_CONTROL_DOWN) != 0; } bool Accelerator::IsAltDown() const { return (modifiers_ & EF_ALT_DOWN) != 0; } bool Accelerator::IsCmdDown() const { return (modifiers_ & EF_COMMAND_DOWN) != 0; } bool Accelerator::IsRepeat() const { return is_repeat_; } base::string16 Accelerator::GetShortcutText() const { int string_id = 0; switch (key_code_) { case ui::VKEY_TAB: string_id = IDS_APP_TAB_KEY; break; case ui::VKEY_RETURN: string_id = IDS_APP_ENTER_KEY; break; case ui::VKEY_ESCAPE: string_id = IDS_APP_ESC_KEY; break; case ui::VKEY_PRIOR: string_id = IDS_APP_PAGEUP_KEY; break; case ui::VKEY_NEXT: string_id = IDS_APP_PAGEDOWN_KEY; break; case ui::VKEY_END: string_id = IDS_APP_END_KEY; break; case ui::VKEY_HOME: string_id = IDS_APP_HOME_KEY; break; case ui::VKEY_INSERT: string_id = IDS_APP_INSERT_KEY; break; case ui::VKEY_DELETE: string_id = IDS_APP_DELETE_KEY; break; case ui::VKEY_LEFT: string_id = IDS_APP_LEFT_ARROW_KEY; break; case ui::VKEY_RIGHT: string_id = IDS_APP_RIGHT_ARROW_KEY; break; case ui::VKEY_UP: string_id = IDS_APP_UP_ARROW_KEY; break; case ui::VKEY_DOWN: string_id = IDS_APP_DOWN_ARROW_KEY; break; case ui::VKEY_BACK: string_id = IDS_APP_BACKSPACE_KEY; break; case ui::VKEY_F1: string_id = IDS_APP_F1_KEY; break; case ui::VKEY_F11: string_id = IDS_APP_F11_KEY; break; case ui::VKEY_OEM_COMMA: string_id = IDS_APP_COMMA_KEY; break; case ui::VKEY_OEM_PERIOD: string_id = IDS_APP_PERIOD_KEY; break; case ui::VKEY_MEDIA_NEXT_TRACK: string_id = IDS_APP_MEDIA_NEXT_TRACK_KEY; break; case ui::VKEY_MEDIA_PLAY_PAUSE: string_id = IDS_APP_MEDIA_PLAY_PAUSE_KEY; break; case ui::VKEY_MEDIA_PREV_TRACK: string_id = IDS_APP_MEDIA_PREV_TRACK_KEY; break; case ui::VKEY_MEDIA_STOP: string_id = IDS_APP_MEDIA_STOP_KEY; break; default: break; } base::string16 shortcut; if (!string_id) { #if defined(OS_WIN) // Our fallback is to try translate the key code to a regular character // unless it is one of digits (VK_0 to VK_9). Some keyboard // layouts have characters other than digits assigned in // an unshifted mode (e.g. French AZERY layout has 'a with grave // accent' for '0'). For display in the menu (e.g. Ctrl-0 for the // default zoom level), we leave VK_[0-9] alone without translation. wchar_t key; if (key_code_ >= '0' && key_code_ <= '9') key = key_code_; else key = LOWORD(::MapVirtualKeyW(key_code_, MAPVK_VK_TO_CHAR)); shortcut += key; #elif defined(USE_AURA) || defined(OS_MACOSX) const uint16 c = GetCharacterFromKeyCode(key_code_, false); if (c != 0) shortcut += static_cast<base::string16::value_type>(base::ToUpperASCII(c)); #endif } else { shortcut = l10n_util::GetStringUTF16(string_id); } // Checking whether the character used for the accelerator is alphanumeric. // If it is not, then we need to adjust the string later on if the locale is // right-to-left. See below for more information of why such adjustment is // required. base::string16 shortcut_rtl; bool adjust_shortcut_for_rtl = false; if (base::i18n::IsRTL() && shortcut.length() == 1 && !IsAsciiAlpha(shortcut[0]) && !IsAsciiDigit(shortcut[0])) { adjust_shortcut_for_rtl = true; shortcut_rtl.assign(shortcut); } if (IsShiftDown()) shortcut = l10n_util::GetStringFUTF16(IDS_APP_SHIFT_MODIFIER, shortcut); // Note that we use 'else-if' in order to avoid using Ctrl+Alt as a shortcut. // See http://blogs.msdn.com/oldnewthing/archive/2004/03/29/101121.aspx for // more information. if (IsCtrlDown()) shortcut = l10n_util::GetStringFUTF16(IDS_APP_CONTROL_MODIFIER, shortcut); else if (IsAltDown()) shortcut = l10n_util::GetStringFUTF16(IDS_APP_ALT_MODIFIER, shortcut); if (IsCmdDown()) shortcut = l10n_util::GetStringFUTF16(IDS_APP_COMMAND_MODIFIER, shortcut); // For some reason, menus in Windows ignore standard Unicode directionality // marks (such as LRE, PDF, etc.). On RTL locales, we use RTL menus and // therefore any text we draw for the menu items is drawn in an RTL context. // Thus, the text "Ctrl++" (which we currently use for the Zoom In option) // appears as "++Ctrl" in RTL because the Unicode BiDi algorithm puts // punctuations on the left when the context is right-to-left. Shortcuts that // do not end with a punctuation mark (such as "Ctrl+H" do not have this // problem). // // The only way to solve this problem is to adjust the string if the locale // is RTL so that it is drawn correctly in an RTL context. Instead of // returning "Ctrl++" in the above example, we return "++Ctrl". This will // cause the text to appear as "Ctrl++" when Windows draws the string in an // RTL context because the punctuation no longer appears at the end of the // string. // // TODO(idana) bug# 1232732: this hack can be avoided if instead of using // views::Menu we use views::MenuItemView because the latter is a View // subclass and therefore it supports marking text as RTL or LTR using // standard Unicode directionality marks. if (adjust_shortcut_for_rtl) { int key_length = static_cast<int>(shortcut_rtl.length()); DCHECK_GT(key_length, 0); shortcut_rtl.append(base::ASCIIToUTF16("+")); // Subtracting the size of the shortcut key and 1 for the '+' sign. shortcut_rtl.append(shortcut, 0, shortcut.length() - key_length - 1); shortcut.swap(shortcut_rtl); } return shortcut; } } // namespace ui