/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_UNIXFILESYSTEM_H_ #define WEBRTC_BASE_UNIXFILESYSTEM_H_ #include <sys/types.h> #include "webrtc/base/fileutils.h" namespace rtc { class UnixFilesystem : public FilesystemInterface { public: UnixFilesystem(); virtual ~UnixFilesystem(); #if defined(WEBRTC_ANDROID) || defined(WEBRTC_IOS) // Android does not have a native code API to fetch the app data or temp // folders. That needs to be passed into this class from Java. Similarly, iOS // only supports an Objective-C API for fetching the folder locations, so that // needs to be passed in here from Objective-C. Or at least that used to be // the case; now the ctor will do the work if necessary and possible. // TODO(fischman): add an Android version that uses JNI and drop the // SetApp*Folder() APIs once external users stop using them. static void SetAppDataFolder(const std::string& folder); static void SetAppTempFolder(const std::string& folder); #endif // Opens a file. Returns an open StreamInterface if function succeeds. // Otherwise, returns NULL. virtual FileStream *OpenFile(const Pathname &filename, const std::string &mode); // Atomically creates an empty file accessible only to the current user if one // does not already exist at the given path, otherwise fails. virtual bool CreatePrivateFile(const Pathname &filename); // This will attempt to delete the file located at filename. // It will fail with VERIY if you pass it a non-existant file, or a directory. virtual bool DeleteFile(const Pathname &filename); // This will attempt to delete the folder located at 'folder' // It ASSERTs and returns false if you pass it a non-existant folder or a // plain file. virtual bool DeleteEmptyFolder(const Pathname &folder); // Creates a directory. This will call itself recursively to create /foo/bar // even if /foo does not exist. All created directories are created with the // given mode. // Returns TRUE if function succeeds virtual bool CreateFolder(const Pathname &pathname, mode_t mode); // As above, with mode = 0755. virtual bool CreateFolder(const Pathname &pathname); // This moves a file from old_path to new_path, where "file" can be a plain // file or directory, which will be moved recursively. // Returns true if function succeeds. virtual bool MoveFile(const Pathname &old_path, const Pathname &new_path); virtual bool MoveFolder(const Pathname &old_path, const Pathname &new_path); // This copies a file from old_path to _new_path where "file" can be a plain // file or directory, which will be copied recursively. // Returns true if function succeeds virtual bool CopyFile(const Pathname &old_path, const Pathname &new_path); // Returns true if a pathname is a directory virtual bool IsFolder(const Pathname& pathname); // Returns true if pathname represents a temporary location on the system. virtual bool IsTemporaryPath(const Pathname& pathname); // Returns true of pathname represents an existing file virtual bool IsFile(const Pathname& pathname); // Returns true if pathname refers to no filesystem object, every parent // directory either exists, or is also absent. virtual bool IsAbsent(const Pathname& pathname); virtual std::string TempFilename(const Pathname &dir, const std::string &prefix); // A folder appropriate for storing temporary files (Contents are // automatically deleted when the program exists) virtual bool GetTemporaryFolder(Pathname &path, bool create, const std::string *append); virtual bool GetFileSize(const Pathname& path, size_t* size); virtual bool GetFileTime(const Pathname& path, FileTimeType which, time_t* time); // Returns the path to the running application. virtual bool GetAppPathname(Pathname* path); virtual bool GetAppDataFolder(Pathname* path, bool per_user); // Get a temporary folder that is unique to the current user and application. virtual bool GetAppTempFolder(Pathname* path); virtual bool GetDiskFreeSpace(const Pathname& path, int64 *freebytes); // Returns the absolute path of the current directory. virtual Pathname GetCurrentDirectory(); private: #if defined(WEBRTC_ANDROID) || defined(WEBRTC_IOS) static char* provided_app_data_folder_; static char* provided_app_temp_folder_; #else static char* app_temp_path_; #endif static char* CopyString(const std::string& str); }; } // namespace rtc #endif // WEBRTC_BASE_UNIXFILESYSTEM_H_