/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "webrtc/base/testclient.h" #include "webrtc/base/thread.h" #include "webrtc/base/timeutils.h" namespace rtc { // DESIGN: Each packet received is put it into a list of packets. // Callers can retrieve received packets from any thread by calling // NextPacket. TestClient::TestClient(AsyncPacketSocket* socket) : socket_(socket), ready_to_send_(false) { packets_ = new std::vector<Packet*>(); socket_->SignalReadPacket.connect(this, &TestClient::OnPacket); socket_->SignalReadyToSend.connect(this, &TestClient::OnReadyToSend); } TestClient::~TestClient() { delete socket_; for (unsigned i = 0; i < packets_->size(); i++) delete (*packets_)[i]; delete packets_; } bool TestClient::CheckConnState(AsyncPacketSocket::State state) { // Wait for our timeout value until the socket reaches the desired state. uint32 end = TimeAfter(kTimeout); while (socket_->GetState() != state && TimeUntil(end) > 0) Thread::Current()->ProcessMessages(1); return (socket_->GetState() == state); } int TestClient::Send(const char* buf, size_t size) { rtc::PacketOptions options; return socket_->Send(buf, size, options); } int TestClient::SendTo(const char* buf, size_t size, const SocketAddress& dest) { rtc::PacketOptions options; return socket_->SendTo(buf, size, dest, options); } TestClient::Packet* TestClient::NextPacket() { // If no packets are currently available, we go into a get/dispatch loop for // at most 1 second. If, during the loop, a packet arrives, then we can stop // early and return it. // Note that the case where no packet arrives is important. We often want to // test that a packet does not arrive. // Note also that we only try to pump our current thread's message queue. // Pumping another thread's queue could lead to messages being dispatched from // the wrong thread to non-thread-safe objects. uint32 end = TimeAfter(kTimeout); while (TimeUntil(end) > 0) { { CritScope cs(&crit_); if (packets_->size() != 0) { break; } } Thread::Current()->ProcessMessages(1); } // Return the first packet placed in the queue. Packet* packet = NULL; CritScope cs(&crit_); if (packets_->size() > 0) { packet = packets_->front(); packets_->erase(packets_->begin()); } return packet; } bool TestClient::CheckNextPacket(const char* buf, size_t size, SocketAddress* addr) { bool res = false; Packet* packet = NextPacket(); if (packet) { res = (packet->size == size && memcmp(packet->buf, buf, size) == 0); if (addr) *addr = packet->addr; delete packet; } return res; } bool TestClient::CheckNoPacket() { bool res; Packet* packet = NextPacket(); res = (packet == NULL); delete packet; return res; } int TestClient::GetError() { return socket_->GetError(); } int TestClient::SetOption(Socket::Option opt, int value) { return socket_->SetOption(opt, value); } bool TestClient::ready_to_send() const { return ready_to_send_; } void TestClient::OnPacket(AsyncPacketSocket* socket, const char* buf, size_t size, const SocketAddress& remote_addr, const PacketTime& packet_time) { CritScope cs(&crit_); packets_->push_back(new Packet(remote_addr, buf, size)); } void TestClient::OnReadyToSend(AsyncPacketSocket* socket) { ready_to_send_ = true; } TestClient::Packet::Packet(const SocketAddress& a, const char* b, size_t s) : addr(a), buf(0), size(s) { buf = new char[size]; memcpy(buf, b, size); } TestClient::Packet::Packet(const Packet& p) : addr(p.addr), buf(0), size(p.size) { buf = new char[size]; memcpy(buf, p.buf, size); } TestClient::Packet::~Packet() { delete[] buf; } } // namespace rtc