/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_SOCKETPOOL_H_ #define WEBRTC_BASE_SOCKETPOOL_H_ #include <deque> #include <list> #include "webrtc/base/logging.h" #include "webrtc/base/sigslot.h" #include "webrtc/base/socketaddress.h" namespace rtc { class AsyncSocket; class LoggingAdapter; class SocketFactory; class SocketStream; class StreamInterface; ////////////////////////////////////////////////////////////////////// // StreamPool ////////////////////////////////////////////////////////////////////// class StreamPool { public: virtual ~StreamPool() { } virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote, int* err) = 0; virtual void ReturnConnectedStream(StreamInterface* stream) = 0; }; /////////////////////////////////////////////////////////////////////////////// // StreamCache - Caches a set of open streams, defers creation/destruction to // the supplied StreamPool. /////////////////////////////////////////////////////////////////////////////// class StreamCache : public StreamPool, public sigslot::has_slots<> { public: StreamCache(StreamPool* pool); virtual ~StreamCache(); // StreamPool Interface virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote, int* err); virtual void ReturnConnectedStream(StreamInterface* stream); private: typedef std::pair<SocketAddress, StreamInterface*> ConnectedStream; typedef std::list<ConnectedStream> ConnectedList; void OnStreamEvent(StreamInterface* stream, int events, int err); // We delegate stream creation and deletion to this pool. StreamPool* pool_; // Streams that are in use (returned from RequestConnectedStream). ConnectedList active_; // Streams which were returned to us, but are still open. ConnectedList cached_; }; /////////////////////////////////////////////////////////////////////////////// // NewSocketPool // Creates a new stream on every request /////////////////////////////////////////////////////////////////////////////// class NewSocketPool : public StreamPool { public: NewSocketPool(SocketFactory* factory); virtual ~NewSocketPool(); // StreamPool Interface virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote, int* err); virtual void ReturnConnectedStream(StreamInterface* stream); private: SocketFactory* factory_; }; /////////////////////////////////////////////////////////////////////////////// // ReuseSocketPool // Maintains a single socket at a time, and will reuse it without closing if // the destination address is the same. /////////////////////////////////////////////////////////////////////////////// class ReuseSocketPool : public StreamPool, public sigslot::has_slots<> { public: ReuseSocketPool(SocketFactory* factory); virtual ~ReuseSocketPool(); // StreamPool Interface virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote, int* err); virtual void ReturnConnectedStream(StreamInterface* stream); private: void OnStreamEvent(StreamInterface* stream, int events, int err); SocketFactory* factory_; SocketStream* stream_; SocketAddress remote_; bool checked_out_; // Whether the stream is currently checked out }; /////////////////////////////////////////////////////////////////////////////// // LoggingPoolAdapter - Adapts a StreamPool to supply streams with attached // LoggingAdapters. /////////////////////////////////////////////////////////////////////////////// class LoggingPoolAdapter : public StreamPool { public: LoggingPoolAdapter(StreamPool* pool, LoggingSeverity level, const std::string& label, bool binary_mode); virtual ~LoggingPoolAdapter(); // StreamPool Interface virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote, int* err); virtual void ReturnConnectedStream(StreamInterface* stream); private: StreamPool* pool_; LoggingSeverity level_; std::string label_; bool binary_mode_; typedef std::deque<LoggingAdapter*> StreamList; StreamList recycle_bin_; }; ////////////////////////////////////////////////////////////////////// } // namespace rtc #endif // WEBRTC_BASE_SOCKETPOOL_H_