/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_LATEBINDINGSYMBOLTABLE_H_ #define WEBRTC_BASE_LATEBINDINGSYMBOLTABLE_H_ #include <string.h> #include "webrtc/base/common.h" namespace rtc { #if defined(WEBRTC_POSIX) typedef void *DllHandle; #else #error Not implemented for this platform #endif // This is the base class for "symbol table" classes to simplify the dynamic // loading of symbols from DLLs. Currently the implementation only supports // Linux and OS X, and pure C symbols (or extern "C" symbols that wrap C++ // functions). Sub-classes for specific DLLs are generated via the "supermacro" // files latebindingsymboltable.h.def and latebindingsymboltable.cc.def. See // talk/sound/pulseaudiosymboltable.(h|cc) for an example. class LateBindingSymbolTable { public: struct TableInfo { const char *dll_name; int num_symbols; // Array of size num_symbols. const char *const *symbol_names; }; LateBindingSymbolTable(const TableInfo *info, void **table); ~LateBindingSymbolTable(); bool IsLoaded() const; // Loads the DLL and the symbol table. Returns true iff the DLL and symbol // table loaded successfully. bool Load(); // Like load, but allows overriding the dll path for when the dll path is // dynamic. bool LoadFromPath(const char *dll_path); void Unload(); // Gets the raw OS handle to the DLL. Be careful what you do with it. DllHandle GetDllHandle() const { return handle_; } private: void ClearSymbols(); const TableInfo *info_; void **table_; DllHandle handle_; bool undefined_symbols_; DISALLOW_COPY_AND_ASSIGN(LateBindingSymbolTable); }; } // namespace rtc #endif // WEBRTC_BASE_LATEBINDINGSYMBOLTABLE_H_