/* * Copyright 2011 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_IPADDRESS_H_ #define WEBRTC_BASE_IPADDRESS_H_ #if defined(WEBRTC_POSIX) #include <netinet/in.h> #include <sys/socket.h> #include <arpa/inet.h> #include <netdb.h> #endif #if defined(WEBRTC_WIN) #include <winsock2.h> #include <ws2tcpip.h> #endif #include <string.h> #include <string> #include <vector> #include "webrtc/base/basictypes.h" #include "webrtc/base/byteorder.h" #if defined(WEBRTC_WIN) #include "webrtc/base/win32.h" #endif namespace rtc { // Version-agnostic IP address class, wraps a union of in_addr and in6_addr. class IPAddress { public: IPAddress() : family_(AF_UNSPEC) { ::memset(&u_, 0, sizeof(u_)); } explicit IPAddress(const in_addr &ip4) : family_(AF_INET) { memset(&u_, 0, sizeof(u_)); u_.ip4 = ip4; } explicit IPAddress(const in6_addr &ip6) : family_(AF_INET6) { u_.ip6 = ip6; } explicit IPAddress(uint32 ip_in_host_byte_order) : family_(AF_INET) { memset(&u_, 0, sizeof(u_)); u_.ip4.s_addr = HostToNetwork32(ip_in_host_byte_order); } IPAddress(const IPAddress &other) : family_(other.family_) { ::memcpy(&u_, &other.u_, sizeof(u_)); } ~IPAddress() {} const IPAddress & operator=(const IPAddress &other) { family_ = other.family_; ::memcpy(&u_, &other.u_, sizeof(u_)); return *this; } bool operator==(const IPAddress &other) const; bool operator!=(const IPAddress &other) const; bool operator <(const IPAddress &other) const; bool operator >(const IPAddress &other) const; friend std::ostream& operator<<(std::ostream& os, const IPAddress& addr); int family() const { return family_; } in_addr ipv4_address() const; in6_addr ipv6_address() const; // Returns the number of bytes needed to store the raw address. size_t Size() const; // Wraps inet_ntop. std::string ToString() const; // Same as ToString but anonymizes it by hiding the last part. std::string ToSensitiveString() const; // Returns an unmapped address from a possibly-mapped address. // Returns the same address if this isn't a mapped address. IPAddress Normalized() const; // Returns this address as an IPv6 address. // Maps v4 addresses (as ::ffff:a.b.c.d), returns v6 addresses unchanged. IPAddress AsIPv6Address() const; // For socketaddress' benefit. Returns the IP in host byte order. uint32 v4AddressAsHostOrderInteger() const; static void set_strip_sensitive(bool enable); private: int family_; union { in_addr ip4; in6_addr ip6; } u_; static bool strip_sensitive_; }; bool IPFromAddrInfo(struct addrinfo* info, IPAddress* out); bool IPFromString(const std::string& str, IPAddress* out); bool IPIsAny(const IPAddress& ip); bool IPIsLoopback(const IPAddress& ip); bool IPIsPrivate(const IPAddress& ip); bool IPIsUnspec(const IPAddress& ip); size_t HashIP(const IPAddress& ip); // These are only really applicable for IPv6 addresses. bool IPIs6Bone(const IPAddress& ip); bool IPIs6To4(const IPAddress& ip); bool IPIsSiteLocal(const IPAddress& ip); bool IPIsTeredo(const IPAddress& ip); bool IPIsULA(const IPAddress& ip); bool IPIsV4Compatibility(const IPAddress& ip); bool IPIsV4Mapped(const IPAddress& ip); // Returns the precedence value for this IP as given in RFC3484. int IPAddressPrecedence(const IPAddress& ip); // Returns 'ip' truncated to be 'length' bits long. IPAddress TruncateIP(const IPAddress& ip, int length); // Returns the number of contiguously set bits, counting from the MSB in network // byte order, in this IPAddress. Bits after the first 0 encountered are not // counted. int CountIPMaskBits(IPAddress mask); } // namespace rtc #endif // WEBRTC_BASE_IPADDRESS_H_