/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_BYTEBUFFER_H_ #define WEBRTC_BASE_BYTEBUFFER_H_ #include <string> #include "webrtc/base/basictypes.h" #include "webrtc/base/constructormagic.h" namespace rtc { class ByteBuffer { public: enum ByteOrder { ORDER_NETWORK = 0, // Default, use network byte order (big endian). ORDER_HOST, // Use the native order of the host. }; // |byte_order| defines order of bytes in the buffer. ByteBuffer(); explicit ByteBuffer(ByteOrder byte_order); ByteBuffer(const char* bytes, size_t len); ByteBuffer(const char* bytes, size_t len, ByteOrder byte_order); // Initializes buffer from a zero-terminated string. explicit ByteBuffer(const char* bytes); ~ByteBuffer(); const char* Data() const { return bytes_ + start_; } size_t Length() const { return end_ - start_; } size_t Capacity() const { return size_ - start_; } ByteOrder Order() const { return byte_order_; } // Read a next value from the buffer. Return false if there isn't // enough data left for the specified type. bool ReadUInt8(uint8* val); bool ReadUInt16(uint16* val); bool ReadUInt24(uint32* val); bool ReadUInt32(uint32* val); bool ReadUInt64(uint64* val); bool ReadBytes(char* val, size_t len); // Appends next |len| bytes from the buffer to |val|. Returns false // if there is less than |len| bytes left. bool ReadString(std::string* val, size_t len); // Write value to the buffer. Resizes the buffer when it is // neccessary. void WriteUInt8(uint8 val); void WriteUInt16(uint16 val); void WriteUInt24(uint32 val); void WriteUInt32(uint32 val); void WriteUInt64(uint64 val); void WriteString(const std::string& val); void WriteBytes(const char* val, size_t len); // Reserves the given number of bytes and returns a char* that can be written // into. Useful for functions that require a char* buffer and not a // ByteBuffer. char* ReserveWriteBuffer(size_t len); // Resize the buffer to the specified |size|. This invalidates any remembered // seek positions. void Resize(size_t size); // Moves current position |size| bytes forward. Returns false if // there is less than |size| bytes left in the buffer. Consume doesn't // permanently remove data, so remembered read positions are still valid // after this call. bool Consume(size_t size); // Clears the contents of the buffer. After this, Length() will be 0. void Clear(); // Used with GetReadPosition/SetReadPosition. class ReadPosition { friend class ByteBuffer; ReadPosition(size_t start, int version) : start_(start), version_(version) { } size_t start_; int version_; }; // Remembers the current read position for a future SetReadPosition. Any // calls to Shift or Resize in the interim will invalidate the position. ReadPosition GetReadPosition() const; // If the given position is still valid, restores that read position. bool SetReadPosition(const ReadPosition &position); private: void Construct(const char* bytes, size_t size, ByteOrder byte_order); char* bytes_; size_t size_; size_t start_; size_t end_; int version_; ByteOrder byte_order_; // There are sensible ways to define these, but they aren't needed in our code // base. DISALLOW_COPY_AND_ASSIGN(ByteBuffer); }; } // namespace rtc #endif // WEBRTC_BASE_BYTEBUFFER_H_