/* * Copyright 2013 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_ASYNCRESOLVERINTERFACE_H_ #define WEBRTC_BASE_ASYNCRESOLVERINTERFACE_H_ #include "webrtc/base/sigslot.h" #include "webrtc/base/socketaddress.h" namespace rtc { // This interface defines the methods to resolve the address asynchronously. class AsyncResolverInterface { public: AsyncResolverInterface() {} virtual ~AsyncResolverInterface() {} // Start address resolve process. virtual void Start(const SocketAddress& addr) = 0; // Returns top most resolved address of |family| virtual bool GetResolvedAddress(int family, SocketAddress* addr) const = 0; // Returns error from resolver. virtual int GetError() const = 0; // Delete the resolver. virtual void Destroy(bool wait) = 0; // Returns top most resolved IPv4 address if address is resolved successfully. // Otherwise returns address set in SetAddress. SocketAddress address() const { SocketAddress addr; GetResolvedAddress(AF_INET, &addr); return addr; } // This signal is fired when address resolve process is completed. sigslot::signal1<AsyncResolverInterface*> SignalDone; }; } // namespace rtc #endif