/* * Copyright 2010 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPDFGraphicState_DEFINED #define SkPDFGraphicState_DEFINED #include "SkPaint.h" #include "SkPDFTypes.h" #include "SkTemplates.h" #include "SkThread.h" class SkPDFFormXObject; /** \class SkPDFGraphicState SkPaint objects roughly correspond to graphic state dictionaries that can be installed. So that a given dictionary is only output to the pdf file once, we want to canonicalize them. Static methods in this class manage a weakly referenced set of SkPDFGraphicState objects: when the last reference to a SkPDFGraphicState is removed, it removes itself from the static set of objects. */ class SkPDFGraphicState : public SkPDFDict { SK_DECLARE_INST_COUNT(SkPDFGraphicState) public: enum SkPDFSMaskMode { kAlpha_SMaskMode, kLuminosity_SMaskMode }; virtual ~SkPDFGraphicState(); virtual void getResources(const SkTSet<SkPDFObject*>& knownResourceObjects, SkTSet<SkPDFObject*>* newResourceObjects); // Override emitObject and getOutputSize so that we can populate // the dictionary on demand. virtual void emitObject(SkWStream* stream, SkPDFCatalog* catalog, bool indirect); virtual size_t getOutputSize(SkPDFCatalog* catalog, bool indirect); /** Get the graphic state for the passed SkPaint. The reference count of * the object is incremented and it is the caller's responsibility to * unreference it when done. This is needed to accommodate the weak * reference pattern used when the returned object is new and has no * other references. * @param paint The SkPaint to emulate. */ static SkPDFGraphicState* GetGraphicStateForPaint(const SkPaint& paint); /** Make a graphic state that only sets the passed soft mask. The * reference count of the object is incremented and it is the caller's * responsibility to unreference it when done. * @param sMask The form xobject to use as a soft mask. * @param invert Indicates if the alpha of the sMask should be inverted. * @param sMaskMode Whether to use alpha or luminosity for the sMask. */ static SkPDFGraphicState* GetSMaskGraphicState(SkPDFFormXObject* sMask, bool invert, SkPDFSMaskMode sMaskMode); /** Get a graphic state that only unsets the soft mask. The reference * count of the object is incremented and it is the caller's responsibility * to unreference it when done. This is needed to accommodate the weak * reference pattern used when the returned object is new and has no * other references. */ static SkPDFGraphicState* GetNoSMaskGraphicState(); private: const SkPaint fPaint; SkTDArray<SkPDFObject*> fResources; bool fPopulated; bool fSMask; class GSCanonicalEntry { public: SkPDFGraphicState* fGraphicState; const SkPaint* fPaint; bool operator==(const GSCanonicalEntry& b) const; explicit GSCanonicalEntry(SkPDFGraphicState* gs) : fGraphicState(gs), fPaint(&gs->fPaint) {} explicit GSCanonicalEntry(const SkPaint* paint) : fGraphicState(NULL), fPaint(paint) {} }; // This should be made a hash table if performance is a problem. static SkTDArray<GSCanonicalEntry>& CanonicalPaints(); static SkBaseMutex& CanonicalPaintsMutex(); SkPDFGraphicState(); explicit SkPDFGraphicState(const SkPaint& paint); void populateDict(); static SkPDFObject* GetInvertFunction(); static int Find(const SkPaint& paint); typedef SkPDFDict INHERITED; }; #endif