/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SampleCode.h" #include "SkCanvas.h" #include "SkCornerPathEffect.h" #include "SkDashPathEffect.h" #include "SkPathUtils.h" #include "SkRandom.h" #include "SkView.h" typedef void (*BitsToPath)(SkPath*, const char*, int, int, int); static const BitsToPath gBitsToPath_fns[] = { SkPathUtils::BitsToPath_Path, SkPathUtils::BitsToPath_Region, }; // hardcoded bitmap patterns static const uint8_t gBits[][16] = { { 0x18, 0x00, 0x3c, 0x00, 0x7e, 0x00, 0xdb, 0x00, 0xff, 0x00, 0x24, 0x00, 0x5a, 0x00, 0xa5, 0x00 }, { 0x20, 0x80, 0x91, 0x20, 0xbf, 0xa0, 0xee, 0xe0, 0xff, 0xe0, 0x7f, 0xc0, 0x20, 0x80, 0x40, 0x40 }, { 0x0f, 0x00, 0x7f, 0xe0, 0xff, 0xf0, 0xe6, 0x70, 0xff, 0xf0, 0x19, 0x80, 0x36, 0xc0, 0xc0, 0x30 } }; class SamplePathUtils : public SampleView { public: static const int fNumBits = 3; static const int fH = 8, fW = 12; static const size_t fRowBytes = 2; static const int fNumChars = fH * fRowBytes; SkPaint fBmpPaint; SkScalar fPhase; SamplePathUtils() { fBmpPaint.setAntiAlias(true); // Black paint for bitmap fBmpPaint.setStyle(SkPaint::kFill_Style); fPhase = 0.0f; // to animate the dashed path } protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SampleCode::TitleR(evt, "PathUtils"); return true; } return this->INHERITED::onQuery(evt); } ///////////////////////////////////////////////////////////// virtual void onDrawContent(SkCanvas* canvas) { SkScalar intervals[8] = { .5f, .3f, .5f, .3f, .5f, .3f, .5f, .3f }; SkAutoTUnref<SkDashPathEffect> dash(SkDashPathEffect::Create(intervals, 2, fPhase)); SkAutoTUnref<SkCornerPathEffect> corner(SkCornerPathEffect::Create(.25f)); SkAutoTUnref<SkComposePathEffect> compose(SkComposePathEffect::Create(dash, corner)); SkPaint outlinePaint; outlinePaint.setAntiAlias(true); // dashed paint for bitmap outlinePaint.setStyle(SkPaint::kStroke_Style); outlinePaint.setPathEffect(compose); canvas->scale(10.0f, 10.0f); // scales up for (int i = 0; i < fNumBits; ++i) { canvas->save(); for (size_t j = 0; j < SK_ARRAY_COUNT(gBitsToPath_fns); ++j) { SkPath path; gBitsToPath_fns[j](&path, (char*) &gBits[i], fW, fH, fRowBytes); //draw skPath and outline canvas->drawPath(path, fBmpPaint); canvas->translate(1.5f * fW, 0); // translates past previous bitmap canvas->drawPath(path, outlinePaint); canvas->translate(1.5f * fW, 0); // translates past previous bitmap } canvas->restore(); canvas->translate(0, 1.5f * fH); //translate to next row } // for animated pathEffect fPhase += .01f; this->inval(NULL); } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new SamplePathUtils; } static SkViewRegister reg(MyFactory) ;