/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkPath.h" #include "SkRegion.h" #include "SkShader.h" #include "SkUtils.h" #include "SkColorPriv.h" #include "SkColorFilter.h" #include "SkTypeface.h" #include "SkBlurMask.h" // effects #include "SkGradientShader.h" #include "SkBlurDrawLooper.h" static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { bm->allocPixels(SkImageInfo::Make(w, h, ct, kPremul_SkAlphaType)); bm->eraseColor(SK_ColorTRANSPARENT); SkCanvas canvas(*bm); SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h)} }; SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; SkPaint paint; paint.setDither(true); paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref(); canvas.drawPaint(paint); } static void setup(SkPaint* paint, const SkBitmap& bm, SkPaint::FilterLevel filter_level, SkShader::TileMode tmx, SkShader::TileMode tmy) { SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); paint->setShader(shader)->unref(); paint->setFilterLevel(filter_level); } static const SkColorType gColorTypes[] = { kN32_SkColorType, kRGB_565_SkColorType, }; class ScaledTilingGM : public skiagm::GM { SkAutoTUnref<SkBlurDrawLooper> fLooper; public: ScaledTilingGM(bool powerOfTwoSize) : fLooper(SkBlurDrawLooper::Create(0x88000000, SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)), SkIntToScalar(2), SkIntToScalar(2))) , fPowerOfTwoSize(powerOfTwoSize) { } SkBitmap fTexture[SK_ARRAY_COUNT(gColorTypes)]; protected: enum { kPOTSize = 4, kNPOTSize = 3, }; virtual uint32_t onGetFlags() const SK_OVERRIDE { if (!fPowerOfTwoSize) { return kSkipTiled_Flag; // Only for 565. 8888 is fine. } return 0; } SkString onShortName() { SkString name("scaled_tilemodes"); if (!fPowerOfTwoSize) { name.append("_npot"); } return name; } SkISize onISize() { return SkISize::Make(880, 760); } virtual void onOnceBeforeDraw() SK_OVERRIDE { int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize; for (size_t i = 0; i < SK_ARRAY_COUNT(gColorTypes); i++) { makebm(&fTexture[i], gColorTypes[i], size, size); } } virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { float scale = 32.f/kPOTSize; int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize; SkRect r = { 0, 0, SkIntToScalar(size*2), SkIntToScalar(size*2) }; static const char* gColorTypeNames[] = { "8888" , "565", "4444" }; static const SkPaint::FilterLevel gFilterLevels[] = { SkPaint::kNone_FilterLevel, SkPaint::kLow_FilterLevel, SkPaint::kMedium_FilterLevel, SkPaint::kHigh_FilterLevel }; static const char* gFilterNames[] = { "None", "Low", "Medium", "High" }; static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode }; static const char* gModeNames[] = { "C", "R", "M" }; SkScalar y = SkIntToScalar(24); SkScalar x = SkIntToScalar(10)/scale; for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) { for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) { SkPaint p; SkString str; p.setAntiAlias(true); p.setDither(true); p.setLooper(fLooper); str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]); p.setTextAlign(SkPaint::kCenter_Align); canvas->drawText(str.c_str(), str.size(), scale*(x + r.width()/2), y, p); x += r.width() * 4 / 3; } } y = SkIntToScalar(40) / scale; for (size_t i = 0; i < SK_ARRAY_COUNT(gColorTypes); i++) { for (size_t j = 0; j < SK_ARRAY_COUNT(gFilterLevels); j++) { x = SkIntToScalar(10)/scale; for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) { for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) { SkPaint paint; #if 1 // Temporary change to regen bitmap before each draw. This may help tracking down an issue // on SGX where resizing NPOT textures to POT textures exhibits a driver bug. if (!fPowerOfTwoSize) { makebm(&fTexture[i], gColorTypes[i], size, size); } #endif setup(&paint, fTexture[i], gFilterLevels[j], gModes[kx], gModes[ky]); paint.setDither(true); canvas->save(); canvas->scale(scale,scale); canvas->translate(x, y); canvas->drawRect(r, paint); canvas->restore(); x += r.width() * 4 / 3; } } { SkPaint p; SkString str; p.setAntiAlias(true); p.setLooper(fLooper); str.printf("%s, %s", gColorTypeNames[i], gFilterNames[j]); canvas->drawText(str.c_str(), str.size(), scale*x, scale*(y + r.height() * 2 / 3), p); } y += r.height() * 4 / 3; } } } private: bool fPowerOfTwoSize; typedef skiagm::GM INHERITED; }; static const int gWidth = 32; static const int gHeight = 32; static SkShader* make_bm(SkShader::TileMode tx, SkShader::TileMode ty) { SkBitmap bm; makebm(&bm, kN32_SkColorType, gWidth, gHeight); return SkShader::CreateBitmapShader(bm, tx, ty); } static SkShader* make_grad(SkShader::TileMode tx, SkShader::TileMode ty) { SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(gWidth), SkIntToScalar(gHeight)} }; SkPoint center = { SkIntToScalar(gWidth)/2, SkIntToScalar(gHeight)/2 }; SkScalar rad = SkIntToScalar(gWidth)/2; SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; int index = (int)ty; switch (index % 3) { case 0: return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx); case 1: return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx); case 2: return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors)); } return NULL; } typedef SkShader* (*ShaderProc)(SkShader::TileMode, SkShader::TileMode); class ScaledTiling2GM : public skiagm::GM { ShaderProc fProc; SkString fName; public: ScaledTiling2GM(ShaderProc proc, const char name[]) : fProc(proc) { fName.printf("scaled_tilemode_%s", name); } protected: virtual uint32_t onGetFlags() const SK_OVERRIDE { return kSkipTiled_Flag; } SkString onShortName() { return fName; } SkISize onISize() { return SkISize::Make(880, 560); } virtual void onDraw(SkCanvas* canvas) { canvas->scale(SkIntToScalar(3)/2, SkIntToScalar(3)/2); const SkScalar w = SkIntToScalar(gWidth); const SkScalar h = SkIntToScalar(gHeight); SkRect r = { -w, -h, w*2, h*2 }; static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode }; static const char* gModeNames[] = { "Clamp", "Repeat", "Mirror" }; SkScalar y = SkIntToScalar(24); SkScalar x = SkIntToScalar(66); SkPaint p; p.setAntiAlias(true); p.setTextAlign(SkPaint::kCenter_Align); for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) { SkString str(gModeNames[kx]); canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p); x += r.width() * 4 / 3; } y += SkIntToScalar(16) + h; p.setTextAlign(SkPaint::kRight_Align); for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) { x = SkIntToScalar(16) + w; SkString str(gModeNames[ky]); canvas->drawText(str.c_str(), str.size(), x, y + h/2, p); x += SkIntToScalar(50); for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) { SkPaint paint; paint.setShader(fProc(gModes[kx], gModes[ky]))->unref(); canvas->save(); canvas->translate(x, y); canvas->drawRect(r, paint); canvas->restore(); x += r.width() * 4 / 3; } y += r.height() * 4 / 3; } } private: typedef skiagm::GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM( return new ScaledTilingGM(true); ) DEF_GM( return new ScaledTilingGM(false); ) DEF_GM( return new ScaledTiling2GM(make_bm, "bitmap"); ) DEF_GM( return new ScaledTiling2GM(make_grad, "gradient"); )