/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkCanvas.h" #include "SkPicture.h" #include "SkPictureRecorder.h" namespace skiagm { class DistantClipGM : public GM { public: DistantClipGM() { } protected: SkString onShortName() { return SkString("distantclip"); } SkISize onISize() { return SkISize::Make(100, 100); } virtual void onDraw(SkCanvas* canvas) { int offset = 35000; int extents = 1000; SkPictureRecorder recorder; // We record a picture of huge vertical extents in which we clear the canvas to red, create // a 'extents' by 'extents' round rect clip at a vertical offset of 'offset', then draw // green into that. SkCanvas* rec = recorder.beginRecording(100, offset + extents, NULL, 0); rec->drawColor(0xffff0000); rec->save(); SkRect r = { SkIntToScalar(-extents), SkIntToScalar(offset - extents), SkIntToScalar(extents), SkIntToScalar(offset + extents) }; SkPath p; p.addRoundRect(r, 5, 5); rec->clipPath(p, SkRegion::kIntersect_Op, true); rec->drawColor(0xff00ff00); rec->restore(); SkAutoTUnref<SkPicture> pict(recorder.endRecording()); // Next we play that picture into another picture of the same size. pict->draw(recorder.beginRecording(100, offset + extents, NULL, 0)); SkAutoTUnref<SkPicture> pict2(recorder.endRecording()); // Finally we play the part of that second picture that should be green into the canvas. canvas->save(); canvas->translate(SkIntToScalar(extents / 2), SkIntToScalar(-(offset - extents / 2))); pict2->draw(canvas); canvas->restore(); // If the image is red, we erroneously decided the clipPath was empty and didn't record // the green drawColor, if it's green we're all good. } private: typedef GM INHERITED; }; /////////////////////////////////////////////////////////////////////////////// static GM* MyFactory(void*) { return new DistantClipGM; } static GMRegistry reg(MyFactory); }