#include "DMReplayTask.h" #include "DMWriteTask.h" #include "DMUtil.h" #include "SkBBHFactory.h" #include "SkCommandLineFlags.h" #include "SkPicture.h" DEFINE_bool(replay, true, "If true, run picture replay tests."); DEFINE_bool(rtree, true, "If true, run picture replay tests with an rtree."); namespace DM { ReplayTask::ReplayTask(const Task& parent, skiagm::GM* gm, SkBitmap reference, Mode mode) : CpuTask(parent) , fUseRTree(mode == kRTree_Mode) , fName(UnderJoin(parent.name().c_str(), fUseRTree ? "rtree" : "replay")) , fGM(gm) , fReference(reference) {} void ReplayTask::draw() { SkAutoTDelete<SkBBHFactory> factory; if (fUseRTree) { factory.reset(SkNEW(SkRTreeFactory)); } SkAutoTUnref<SkPicture> recorded(RecordPicture(fGM.get(), 0, factory.get())); SkBitmap bitmap; AllocatePixels(fReference, &bitmap); DrawPicture(recorded, &bitmap); if (!BitmapsEqual(bitmap, fReference)) { this->fail(); this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap))); } } bool ReplayTask::shouldSkip() const { if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) { return true; } if (FLAGS_rtree && fUseRTree) { return false; } if (FLAGS_replay && !fUseRTree) { return false; } return true; } } // namespace DM