// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef _LOGGING_H_ #define _LOGGING_H_ #include <errno.h> #include <string.h> #include <time.h> #include <string> #include <strstream> #include <vector> #ifndef COMPILER_MSVC #include <unistd.h> // for _exit() #endif #include "base/port.h" #include "base/basictypes.h" #include "base/commandlineflags.h" #include "base/crash.h" #include "base/dynamic_annotations.h" #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "base/stl_decl_msvc.h" #include "base/log_severity.h" #include "base/vlog_is_on.h" #include "global_strip_options.h" // Make a bunch of macros for logging. The way to log things is to stream // things to LOG(<a particular severity level>). E.g., // // LOG(INFO) << "Found " << num_cookies << " cookies"; // // You can capture log messages in a string, rather than reporting them // immediately: // // vector<string> errors; // LOG_STRING(ERROR, &errors) << "Couldn't parse cookie #" << cookie_num; // // This pushes back the new error onto 'errors'; if given a NULL pointer, // it reports the error via LOG(ERROR). // // You can also do conditional logging: // // LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies"; // // You can also do occasional logging (log every n'th occurrence of an // event): // // LOG_EVERY_N(INFO, 10) << "Got the " << COUNTER << "th cookie"; // // The above will cause log messages to be output on the 1st, 11th, 21st, ... // times it is executed. Note that the special COUNTER value is used to // identify which repetition is happening. // // You can also do occasional conditional logging (log every n'th // occurrence of an event, when condition is satisfied): // // LOG_IF_EVERY_N(INFO, (size > 1024), 10) << "Got the " << COUNTER // << "th big cookie"; // // You can log messages the first N times your code executes a line. E.g. // // LOG_FIRST_N(INFO, 20) << "Got the " << COUNTER << "th cookie"; // // Outputs log messages for the first 20 times it is executed. // // Analogous SYSLOG, SYSLOG_IF, and SYSLOG_EVERY_N macros are available. // These log to syslog as well as to the normal logs. If you use these at // all, you need to be aware that syslog can drastically reduce performance, // especially if it is configured for remote logging! Don't use these // unless you fully understand this and have a concrete need to use them. // Even then, try to minimize your use of them. // // There are also "debug mode" logging macros like the ones above: // // DLOG(INFO) << "Found cookies"; // // DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies"; // // DLOG_EVERY_N(INFO, 10) << "Got the " << COUNTER << "th cookie"; // // All "debug mode" logging is compiled away to nothing for non-debug mode // compiles. // // We also have // // LOG_ASSERT(assertion); // DLOG_ASSERT(assertion); // // which is syntactic sugar for {,D}LOG_IF(FATAL, assert fails) << assertion; // // We also override the standard 'assert' to use 'DLOG_ASSERT'. // // There are "verbose level" logging macros. They look like // // VLOG(1) << "I'm printed when you run the program with --v=1 or more"; // VLOG(2) << "I'm printed when you run the program with --v=2 or more"; // // These always log at the INFO log level (when they log at all). // The verbose logging can also be turned on module-by-module. For instance, // --vmodule=recordio=2,file=1,gfs*=3 --v=0 // will cause: // a. VLOG(2) and lower messages to be printed from recordio.{h,cc} // b. VLOG(1) and lower messages to be printed from google2file // c. VLOG(3) and lower messages to be printed from files prefixed with "gfs" // d. VLOG(0) and lower messages to be printed from elsewhere // // The wildcarding functionality shown by (c) supports both '*' (match // 0 or more characters) and '?' (match any single character) wildcards. // // There's also VLOG_IS_ON(n) "verbose level" condition macro. To be used as // // if (VLOG_IS_ON(2)) { // // do some logging preparation and logging // // that can't be accomplished with just VLOG(2) << ...; // } // // There are also VLOG_IF, VLOG_EVERY_N and VLOG_IF_EVERY_N "verbose level" // condition macros for sample cases, when some extra computation and // preparation for logs is not needed. // VLOG_IF(1, (size > 1024)) // << "I'm printed when size is more than 1024 and when you run the " // "program with --v=1 or more"; // VLOG_EVERY_N(1, 10) // << "I'm printed every 10th occurrence, and when you run the program " // "with --v=1 or more. Present occurence is " << COUNTER; // VLOG_IF_EVERY_N(1, (size > 1024), 10) // << "I'm printed on every 10th occurence of case when size is more " // " than 1024, when you run the program with --v=1 or more. "; // "Present occurence is " << COUNTER; // // [MLOG is OBSOLETE - use the more convenient VLOG(n) macros] // There is also an MLOG option that enables module-level logging. MLOG // is associated with a specific flag by defining a MODULE_FLAG macro. // Other than this, it behaves like VLOG. Example: // DEFINE_int32(dnsverbose, 0, "Verbose level for DNS module"); // #define MODULE_FLAG FLAGS_dnsverbose // MLOG(1) << "I'm printed when you run with --dnsverbose=1 or more"; // // The supported severity levels for macros that allow you to specify one // are (in increasing order of severity) INFO, WARNING, ERROR, and FATAL. // Note that messages of a given severity are logged not only in the // logfile for that severity, but also in all logfiles of lower severity. // E.g., a message of severity FATAL will be logged to the logfiles of // severity FATAL, ERROR, WARNING, and INFO. // // There is also the special severity of DFATAL, which logs FATAL in // debug mode, ERROR in normal mode. // // Very important: logging a message at the FATAL severity level causes // the program to terminate (after the message is logged). // // Unless otherwise specified, logs will be written to the filename // "<program name>.<hostname>.<user name>.log.<severity level>.", followed // by the date, time, and pid (you can't prevent the date, time, and pid // from being in the filename). // // The logging code takes two flags: // --v=# set the verbose level // --logtostderr log all the messages to stderr instead of to logfiles // LOG LINE PREFIX FORMAT // // Log lines have this form: // // Lmmdd hh:mm:ss.uuuuuu threadid file:line] msg... // // where the fields are defined as follows: // // L A single character, representing the log level // (eg 'I' for INFO) // mm The month (zero padded; ie May is '05') // dd The day (zero padded) // hh:mm:ss.uuuuuu Time in hours, minutes and fractional seconds // threadid The space-padded thread ID as returned by GetTID() // (this matches the PID on Linux) // file The file name // line The line number // msg The user-supplied message // // Example: // // I1103 11:57:31.739339 24395 google.cc:2341] Command line: ./some_prog // I1103 11:57:31.739403 24395 google.cc:2342] Process id 24395 // // NOTE: although the microseconds are useful for comparing events on // a single machine, clocks on different machines may not be well // synchronized. Hence, use caution when comparing the low bits of // timestamps from different machines. // Set whether log messages go to stderr instead of logfiles DECLARE_bool(logtostderr); // Set whether log messages go to stderr in addition to logfiles. DECLARE_bool(alsologtostderr); // Log messages at a level >= this flag are automatically sent to // stderr in addition to log files. DECLARE_int32(stderrthreshold); // Set whether the log prefix should be prepended to each line of output. DECLARE_bool(log_prefix); // Log messages at a level <= this flag are buffered. // Log messages at a higher level are flushed immediately. DECLARE_int32(logbuflevel); // Sets the maximum number of seconds which logs may be buffered for. DECLARE_int32(logbufsecs); // Should Google1 logging be turned on? DECLARE_bool(logging); // Log suppression level: messages logged at a lower level than this // are suppressed. DECLARE_int32(minloglevel); // If specified, logfiles are written into this directory instead of the // default logging directory. DECLARE_string(log_dir); // Sets the path of the directory into which to put additional links // to the log files. DECLARE_string(log_link); // Sets the maximum log file size (in MB). DECLARE_int32(max_log_size); // Should log IO be directed to a background thread? This flag has no // effect unless //thread/logger:logger is linked into the binary. DECLARE_bool(threaded_logging); // Set to cause StatusMessage() to write status to ./STATUS file. DECLARE_bool(status_messages_to_status_file); // Sets whether to avoid logging to the disk if the disk is full. DECLARE_bool(stop_logging_if_full_disk); // Log messages below the STRIP_LOG level will be compiled away for // security reasons. See LOG(severtiy) below. STRIP_LOG is defined in // //base/global_strip_log.h // A few definitions of macros that don't generate much code. Since // LOG(INFO) and its ilk are used all over our code, it's // better to have compact code for these operations. #if STRIP_LOG == 0 #define COMPACT_GOOGLE_LOG_INFO LogMessage(__FILE__, __LINE__) #define LOG_TO_STRING_INFO(message) LogMessage(__FILE__, __LINE__, INFO, \ message) #else #define COMPACT_GOOGLE_LOG_INFO NullStream() #define LOG_TO_STRING_INFO(message) NullStream() #endif #if STRIP_LOG <= 1 #define COMPACT_GOOGLE_LOG_WARNING LogMessage(__FILE__, __LINE__, WARNING) #define LOG_TO_STRING_WARNING(message) LogMessage(__FILE__, __LINE__, \ WARNING, message) #else #define COMPACT_GOOGLE_LOG_WARNING NullStream() #define LOG_TO_STRING_WARNING(message) NullStream() #endif #if STRIP_LOG <= 2 #define COMPACT_GOOGLE_LOG_ERROR LogMessage(__FILE__, __LINE__, ERROR) #define LOG_TO_STRING_ERROR(message) LogMessage(__FILE__, __LINE__, ERROR, \ message) #else #define COMPACT_GOOGLE_LOG_ERROR NullStream() #define LOG_TO_STRING_ERROR(message) NullStream() #endif #if STRIP_LOG <= 3 #define COMPACT_GOOGLE_LOG_FATAL LogMessageFatal(__FILE__, __LINE__) #define COMPACT_GOOGLE_LOG_QFATAL LogMessageQuietlyFatal(__FILE__, __LINE__) #define LOG_TO_STRING_FATAL(message) LogMessage(__FILE__, __LINE__, FATAL, \ message) #else #define COMPACT_GOOGLE_LOG_FATAL NullStreamFatal() #define COMPACT_GOOGLE_LOG_QFATAL NullStreamFatal() #define LOG_TO_STRING_FATAL(message) NullStreamFatal() #endif // For DFATAL, we want to use LogMessage (as opposed to // LogMessageFatal), to be consistent with the original behavior. #ifdef NDEBUG #define COMPACT_GOOGLE_LOG_DFATAL COMPACT_GOOGLE_LOG_ERROR #elif STRIP_LOG <= 3 #define COMPACT_GOOGLE_LOG_DFATAL LogMessage(__FILE__, __LINE__, FATAL) #else #define COMPACT_GOOGLE_LOG_DFATAL NullStreamFatal() #endif #define GOOGLE_LOG_INFO(counter) \ LogMessage(__FILE__, __LINE__, INFO, counter, &LogMessage::SendToLog) #define SYSLOG_INFO(counter) \ LogMessage(__FILE__, __LINE__, INFO, counter, \ &LogMessage::SendToSyslogAndLog) #define GOOGLE_LOG_WARNING(counter) \ LogMessage(__FILE__, __LINE__, WARNING, counter, &LogMessage::SendToLog) #define SYSLOG_WARNING(counter) \ LogMessage(__FILE__, __LINE__, WARNING, counter, \ &LogMessage::SendToSyslogAndLog) #define GOOGLE_LOG_ERROR(counter) \ LogMessage(__FILE__, __LINE__, ERROR, counter, &LogMessage::SendToLog) #define SYSLOG_ERROR(counter) \ LogMessage(__FILE__, __LINE__, ERROR, counter, \ &LogMessage::SendToSyslogAndLog) #define GOOGLE_LOG_FATAL(counter) \ LogMessage(__FILE__, __LINE__, FATAL, counter, &LogMessage::SendToLog) #define SYSLOG_FATAL(counter) \ LogMessage(__FILE__, __LINE__, FATAL, counter, \ &LogMessage::SendToSyslogAndLog) #define GOOGLE_LOG_DFATAL(counter) \ LogMessage(__FILE__, __LINE__, DFATAL_LEVEL, counter, &LogMessage::SendToLog) #define SYSLOG_DFATAL(counter) \ LogMessage(__FILE__, __LINE__, DFATAL_LEVEL, counter, \ &LogMessage::SendToSyslogAndLog) #ifdef OS_WINDOWS // A very useful logging macro to log windows errors: #define LOG_SYSRESULT(result) \ if (FAILED(result)) { \ LPTSTR message = NULL; \ LPTSTR msg = reinterpret_cast<LPTSTR>(&message); \ DWORD message_length = FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | \ FORMAT_MESSAGE_FROM_SYSTEM, \ 0, result, 0, msg, 100, NULL); \ if (message_length > 0) { \ LogMessage(__FILE__, __LINE__, ERROR, 0, \ &LogMessage::SendToLog).stream() << message; \ LocalFree(message); \ } \ } #endif // We use the preprocessor's merging operator, "##", so that, e.g., // LOG(INFO) becomes the token GOOGLE_LOG_INFO. There's some funny // subtle difference between ostream member streaming functions (e.g., // ostream::operator<<(int) and ostream non-member streaming functions // (e.g., ::operator<<(ostream&, string&): it turns out that it's // impossible to stream something like a string directly to an unnamed // ostream. We employ a neat hack by calling the stream() member // function of LogMessage which seems to avoid the problem. #define LOG(severity) COMPACT_GOOGLE_LOG_ ## severity.stream() #define SYSLOG(severity) SYSLOG_ ## severity(0).stream() // A convenient shorthand #define LG LOG(INFO) class LogSink; // defined below // If a non-NULL sink pointer is given, we push this message to that sink. // For LOG_TO_SINK we then do normal LOG(severity) logging as well. // This is useful for capturing messages and passing/storing them // somewhere more specific than the global log of the process. // Argument types: // LogSink* sink; // LogSeverity severity; // The cast is to disambiguate NULL arguments. #define LOG_TO_SINK(sink, severity) \ LogMessage(__FILE__, __LINE__, severity, \ static_cast<LogSink*>(sink), true).stream() #define LOG_TO_SINK_BUT_NOT_TO_LOGFILE(sink, severity) \ LogMessage(__FILE__, __LINE__, severity, \ static_cast<LogSink*>(sink), false).stream() // If a non-NULL string pointer is given, we write this message to that string. // We then do normal LOG(severity) logging as well. // This is useful for capturing messages and storing them somewhere more // specific than the global log of the process. // Argument types: // string* message; // LogSeverity severity; // The cast is to disambiguate NULL arguments. // NOTE: LOG(severity) expands to LogMessage().stream() for the specified // severity. #define LOG_TO_STRING(severity, message) \ LOG_TO_STRING_##severity(static_cast<string*>(message)).stream() // If a non-NULL pointer is given, we push the message onto the end // of a vector of strings; otherwise, we report it with LOG(severity). // This is handy for capturing messages and perhaps passing them back // to the caller, rather than reporting them immediately. // Argument types: // LogSeverity severity; // vector<string> *outvec; // The cast is to disambiguate NULL arguments. #define LOG_STRING(severity, outvec) \ LOG_TO_STRING_##severity(static_cast<vector<string>*>(outvec)).stream() #define LOG_IF(severity, condition) \ !(condition) ? (void) 0 : LogMessageVoidify() & LOG(severity) #define SYSLOG_IF(severity, condition) \ !(condition) ? (void) 0 : LogMessageVoidify() & SYSLOG(severity) #define LOG_ASSERT(condition) \ LOG_IF(FATAL, !(condition)) << "Assert failed: " #condition #define SYSLOG_ASSERT(condition) \ SYSLOG_IF(FATAL, !(condition)) << "Assert failed: " #condition // CHECK dies with a fatal error if condition is not true. It is *not* // controlled by NDEBUG, so the check will be executed regardless of // compilation mode. Therefore, it is safe to do things like: // CHECK(fp->Write(x) == 4) #define CHECK(condition) \ LOG_IF(FATAL, PREDICT_FALSE(!(condition))) \ << "Check failed: " #condition " " // QCHECK is a quiet version of CHECK. It has all of the same properties, // except that when it dies it simply prints out this message and doesn't // dump a giant stack trace, etc. This is good for tests like sanity-checking // user inputs, where your own failure message is really the only thing you // need or want to display. #define QCHECK(condition) \ LOG_IF(QFATAL, PREDICT_FALSE(!(condition))) \ << "Check failed: " #condition " " // A container for a string pointer which can be evaluated to a bool - // true iff the pointer is NULL. struct CheckOpString { CheckOpString(string* str) : str_(str) { } // No destructor: if str_ is non-NULL, we're about to LOG(FATAL), // so there's no point in cleaning up str_. operator bool() const { return PREDICT_FALSE(str_ != NULL); } string* str_; }; // Function is overloaded for integral types to allow static const // integrals declared in classes and not defined to be used as arguments to // CHECK* macros. It's not encouraged though. template <class T> inline const T& GetReferenceableValue(const T& t) { return t; } inline char GetReferenceableValue(char t) { return t; } inline unsigned char GetReferenceableValue(unsigned char t) { return t; } inline signed char GetReferenceableValue(signed char t) { return t; } inline short GetReferenceableValue(short t) { return t; } inline unsigned short GetReferenceableValue(unsigned short t) { return t; } inline int GetReferenceableValue(int t) { return t; } inline unsigned int GetReferenceableValue(unsigned int t) { return t; } inline long GetReferenceableValue(long t) { return t; } inline unsigned long GetReferenceableValue(unsigned long t) { return t; } inline long long GetReferenceableValue(long long t) { return t; } inline unsigned long long GetReferenceableValue(unsigned long long t) { return t; } // Build the error message string. template<class t1, class t2> string* MakeCheckOpString(const t1& v1, const t2& v2, const char* names) { strstream ss; ss << names << " (" << v1 << " vs. " << v2 << ")"; return new string(ss.str(), ss.pcount()); } // Helper functions for CHECK_OP macro. // The (int, int) specialization works around the issue that the compiler // will not instantiate the template version of the function on values of // unnamed enum type - see comment below. #define DEFINE_CHECK_OP_IMPL(name, op) \ template <class t1, class t2> \ inline string* Check##name##Impl(const t1& v1, const t2& v2, \ const char* names) { \ if (v1 op v2) return NULL; \ else return MakeCheckOpString(v1, v2, names); \ } \ inline string* Check##name##Impl(int v1, int v2, const char* names) { \ return Check##name##Impl<int, int>(v1, v2, names); \ } // Use _EQ, _NE, _LE, etc. in case the file including base/logging.h // provides its own #defines for the simpler names EQ, NE, LE, etc. // This happens if, for example, those are used as token names in a // yacc grammar. DEFINE_CHECK_OP_IMPL(_EQ, ==) DEFINE_CHECK_OP_IMPL(_NE, !=) DEFINE_CHECK_OP_IMPL(_LE, <=) DEFINE_CHECK_OP_IMPL(_LT, < ) DEFINE_CHECK_OP_IMPL(_GE, >=) DEFINE_CHECK_OP_IMPL(_GT, > ) #undef DEFINE_CHECK_OP_IMPL // Helper macro for binary operators. // Don't use this macro directly in your code, use CHECK_EQ et al below. #if defined(STATIC_ANALYSIS) // Only for static analysis tool to know that it is equivalent to assert #define CHECK_OP_LOG(name, op, val1, val2, log) CHECK((val1) op (val2)) #elif !defined(NDEBUG) // In debug mode, avoid constructing CheckOpStrings if possible, // to reduce the overhead of CHECK statments by 2x. // Real DCHECK-heavy tests have seen 1.5x speedups. // The meaning of "string" might be different between now and // when this macro gets invoked (e.g., if someone is experimenting // with other string implementations that get defined after this // file is included). Save the current meaning now and use it // in the macro. typedef string _Check_string; #define CHECK_OP_LOG(name, op, val1, val2, log) \ while (_Check_string* _result = \ Check##name##Impl(GetReferenceableValue(val1), \ GetReferenceableValue(val2), \ #val1 " " #op " " #val2)) \ log(__FILE__, __LINE__, CheckOpString(_result)).stream() #else // In optimized mode, use CheckOpString to hint to compiler that // the while condition is unlikely. #define CHECK_OP_LOG(name, op, val1, val2, log) \ while (CheckOpString _result = \ Check##name##Impl(GetReferenceableValue(val1), \ GetReferenceableValue(val2), \ #val1 " " #op " " #val2)) \ log(__FILE__, __LINE__, _result).stream() #endif // STATIC_ANALYSIS, !NDEBUG #if STRIP_LOG <= 3 #define CHECK_OP(name, op, val1, val2) \ CHECK_OP_LOG(name, op, val1, val2, LogMessageFatal) #else #define CHECK_OP(name, op, val1, val2) \ CHECK_OP_LOG(name, op, val1, val2, NullStreamFatal) #endif // STRIP_LOG <= 3 #define QCHECK_OP(name, op, val1, val2) \ CHECK_OP_LOG(name, op, val1, val2, LogMessageQuietlyFatal) // Equality/Inequality checks - compare two values, and log a FATAL message // including the two values when the result is not as expected. The values // must have operator<<(ostream, ...) defined. // // You may append to the error message like so: // CHECK_NE(1, 2) << ": The world must be ending!"; // // We are very careful to ensure that each argument is evaluated exactly // once, and that anything which is legal to pass as a function argument is // legal here. In particular, the arguments may be temporary expressions // which will end up being destroyed at the end of the apparent statement, // for example: // CHECK_EQ(string("abc")[1], 'b'); // // WARNING: These don't compile correctly if one of the arguments is a pointer // and the other is NULL. To work around this, simply static_cast NULL to the // type of the desired pointer. #define CHECK_EQ(val1, val2) CHECK_OP(_EQ, ==, val1, val2) #define CHECK_NE(val1, val2) CHECK_OP(_NE, !=, val1, val2) #define CHECK_LE(val1, val2) CHECK_OP(_LE, <=, val1, val2) #define CHECK_LT(val1, val2) CHECK_OP(_LT, < , val1, val2) #define CHECK_GE(val1, val2) CHECK_OP(_GE, >=, val1, val2) #define CHECK_GT(val1, val2) CHECK_OP(_GT, > , val1, val2) #define QCHECK_EQ(val1, val2) QCHECK_OP(_EQ, ==, val1, val2) #define QCHECK_NE(val1, val2) QCHECK_OP(_NE, !=, val1, val2) #define QCHECK_LE(val1, val2) QCHECK_OP(_LE, <=, val1, val2) #define QCHECK_LT(val1, val2) QCHECK_OP(_LT, < , val1, val2) #define QCHECK_GE(val1, val2) QCHECK_OP(_GE, >=, val1, val2) #define QCHECK_GT(val1, val2) QCHECK_OP(_GT, > , val1, val2) // Check that the input is non NULL. This very useful in constructor // initializer lists. #define CHECK_NOTNULL(val) \ CheckNotNull(__FILE__, __LINE__, "'" #val "' Must be non NULL", (val)) // Helper functions for string comparisons. // To avoid bloat, the definitions are in logging.cc. #define DECLARE_CHECK_STROP_IMPL(func, expected) \ string* Check##func##expected##Impl(const char* s1, const char* s2, \ const char* names); DECLARE_CHECK_STROP_IMPL(strcmp, true) DECLARE_CHECK_STROP_IMPL(strcmp, false) DECLARE_CHECK_STROP_IMPL(strcasecmp, true) DECLARE_CHECK_STROP_IMPL(strcasecmp, false) #undef DECLARE_CHECK_STROP_IMPL // Helper macro for string comparisons. // Don't use this macro directly in your code, use CHECK_STREQ et al below. #define CHECK_STROP(func, op, expected, s1, s2) \ while (CheckOpString _result = \ Check##func##expected##Impl((s1), (s2), \ #s1 " " #op " " #s2)) \ LOG(FATAL) << *_result.str_ #define QCHECK_STROP(func, op, expected, s1, s2) \ while (CheckOpString _result = \ Check##func##expected##Impl((s1), (s2), \ #s1 " " #op " " #s2)) \ LOG(QFATAL) << *_result.str_ // String (char*) equality/inequality checks. // CASE versions are case-insensitive. // // Note that "s1" and "s2" may be temporary strings which are destroyed // by the compiler at the end of the current "full expression" // (e.g. CHECK_STREQ(Foo().c_str(), Bar().c_str())). #define CHECK_STREQ(s1, s2) CHECK_STROP(strcmp, ==, true, s1, s2) #define CHECK_STRNE(s1, s2) CHECK_STROP(strcmp, !=, false, s1, s2) #define CHECK_STRCASEEQ(s1, s2) CHECK_STROP(strcasecmp, ==, true, s1, s2) #define CHECK_STRCASENE(s1, s2) CHECK_STROP(strcasecmp, !=, false, s1, s2) #define CHECK_INDEX(I,A) CHECK(I < (sizeof(A)/sizeof(A[0]))) #define CHECK_BOUND(B,A) CHECK(B <= (sizeof(A)/sizeof(A[0]))) #define QCHECK_STREQ(s1, s2) QCHECK_STROP(strcmp, ==, true, s1, s2) #define QCHECK_STRNE(s1, s2) QCHECK_STROP(strcmp, !=, false, s1, s2) #define QCHECK_STRCASEEQ(s1, s2) QCHECK_STROP(strcasecmp, ==, true, s1, s2) #define QCHECK_STRCASENE(s1, s2) QCHECK_STROP(strcasecmp, !=, false, s1, s2) #define QCHECK_INDEX(I,A) QCHECK(I < (sizeof(A)/sizeof(A[0]))) #define QCHECK_BOUND(B,A) QCHECK(B <= (sizeof(A)/sizeof(A[0]))) // Likely to be deprecated; instead use // CHECK(MathUtil::NearByMargin(x, y)) // (or another similar function from util/math/mathutil.h). #define CHECK_DOUBLE_EQ(val1, val2) \ do { \ CHECK_LE((val1), (val2)+0.000000000000001L); \ CHECK_GE((val1), (val2)-0.000000000000001L); \ } while (0) // Likely to be deprecated; instead use // CHECK(MathUtil::WithinMargin(x, y, margin)) // (or another similar function from util/math/mathutil.h). #define CHECK_NEAR(val1, val2, margin) \ do { \ CHECK_LE((val1), (val2)+(margin)); \ CHECK_GE((val1), (val2)-(margin)); \ } while (0) // perror()..googly style! // // PLOG() and PLOG_IF() and PCHECK() behave exactly like their LOG* and // CHECK equivalents with the addition that they postpend a description // of the current state of errno to their output lines. #define PLOG(severity) GOOGLE_PLOG(severity, 0).stream() #define GOOGLE_PLOG(severity, counter) \ ErrnoLogMessage(__FILE__, __LINE__, severity, counter, \ &LogMessage::SendToLog) #define PLOG_IF(severity, condition) \ !(condition) ? (void) 0 : LogMessageVoidify() & PLOG(severity) // A CHECK() macro that postpends errno if the condition is false. E.g. // // if (poll(fds, nfds, timeout) == -1) { PCHECK(errno == EINTR); ... } #define PCHECK(condition) \ PLOG_IF(FATAL, PREDICT_FALSE(!(condition))) \ << "Check failed: " #condition " " // A CHECK() macro that lets you assert the success of a function that // returns -1 and sets errno in case of an error. E.g. // // CHECK_ERR(mkdir(path, 0700)); // // or // // int fd = open(filename, flags); CHECK_ERR(fd) << ": open " << filename; #define CHECK_ERR(invocation) \ PLOG_IF(FATAL, PREDICT_FALSE((invocation) == -1)) << #invocation // Use macro expansion to create, for each use of LOG_EVERY_N(), static // variables with the __LINE__ expansion as part of the variable name. #define LOG_EVERY_N_VARNAME(base, line) LOG_EVERY_N_VARNAME_CONCAT(base, line) #define LOG_EVERY_N_VARNAME_CONCAT(base, line) base ## line #define LOG_OCCURRENCES LOG_EVERY_N_VARNAME(occurrences_, __LINE__) #define LOG_OCCURRENCES_MOD_N LOG_EVERY_N_VARNAME(occurrences_mod_n_, __LINE__) #define SOME_KIND_OF_LOG_EVERY_N(severity, n, what_to_do) \ static int LOG_OCCURRENCES = 0, LOG_OCCURRENCES_MOD_N = 0; \ ++LOG_OCCURRENCES; \ if (++LOG_OCCURRENCES_MOD_N > n) LOG_OCCURRENCES_MOD_N -= n; \ if (LOG_OCCURRENCES_MOD_N == 1) \ LogMessage(__FILE__, __LINE__, severity, LOG_OCCURRENCES, \ &what_to_do).stream() #define SOME_KIND_OF_LOG_IF_EVERY_N(severity, condition, n, what_to_do) \ static int LOG_OCCURRENCES = 0, LOG_OCCURRENCES_MOD_N = 0; \ ANNOTATE_BENIGN_RACE(&LOG_OCCURRENCES, "logging"); \ ANNOTATE_BENIGN_RACE(&LOG_OCCURRENCES_MOD_N, "logging"); \ ++LOG_OCCURRENCES; \ if (condition && \ ((LOG_OCCURRENCES_MOD_N=(LOG_OCCURRENCES_MOD_N + 1) % n) == (1 % n))) \ LogMessage(__FILE__, __LINE__, severity, LOG_OCCURRENCES, \ &what_to_do).stream() #define SOME_KIND_OF_PLOG_EVERY_N(severity, n, what_to_do) \ static int LOG_OCCURRENCES = 0, LOG_OCCURRENCES_MOD_N = 0; \ ANNOTATE_BENIGN_RACE(&LOG_OCCURRENCES, "logging"); \ ANNOTATE_BENIGN_RACE(&LOG_OCCURRENCES_MOD_N, "logging"); \ ++LOG_OCCURRENCES; \ if (++LOG_OCCURRENCES_MOD_N > n) LOG_OCCURRENCES_MOD_N -= n; \ if (LOG_OCCURRENCES_MOD_N == 1) \ ErrnoLogMessage(__FILE__, __LINE__, severity, LOG_OCCURRENCES, \ &what_to_do).stream() #define SOME_KIND_OF_LOG_FIRST_N(severity, n, what_to_do) \ static int LOG_OCCURRENCES = 0; \ ANNOTATE_BENIGN_RACE(&LOG_OCCURRENCES, "logging"); \ if (LOG_OCCURRENCES <= n) \ ++LOG_OCCURRENCES; \ if (LOG_OCCURRENCES <= n) \ LogMessage(__FILE__, __LINE__, severity, LOG_OCCURRENCES, \ &what_to_do).stream() #define LOG_EVERY_N(severity, n) \ COMPILE_ASSERT(severity < NUM_SEVERITIES, \ INVALID_REQUESTED_LOG_SEVERITY); \ SOME_KIND_OF_LOG_EVERY_N(severity, (n), LogMessage::SendToLog) #define SYSLOG_EVERY_N(severity, n) \ SOME_KIND_OF_LOG_EVERY_N(severity, (n), LogMessage::SendToSyslogAndLog) #define PLOG_EVERY_N(severity, n) \ SOME_KIND_OF_PLOG_EVERY_N(severity, (n), LogMessage::SendToLog) #define LOG_FIRST_N(severity, n) \ SOME_KIND_OF_LOG_FIRST_N(severity, (n), LogMessage::SendToLog) #define LOG_IF_EVERY_N(severity, condition, n) \ SOME_KIND_OF_LOG_IF_EVERY_N(severity, (condition), (n), LogMessage::SendToLog) // We want the special COUNTER value available for LOG_EVERY_X()'ed messages enum PRIVATE_Counter {COUNTER}; // Plus some debug-logging macros that get compiled to nothing for production #ifndef NDEBUG #define DLOG(severity) LOG(severity) #define DVLOG(verboselevel) VLOG(verboselevel) #define DLOG_IF(severity, condition) LOG_IF(severity, condition) #define DLOG_EVERY_N(severity, n) LOG_EVERY_N(severity, n) #define DLOG_IF_EVERY_N(severity, condition, n) \ LOG_IF_EVERY_N(severity, condition, n) #define DLOG_ASSERT(condition) LOG_ASSERT(condition) // debug-only checking. not executed in NDEBUG mode. #define DCHECK(condition) CHECK(condition) #define DCHECK_EQ(val1, val2) CHECK_EQ(val1, val2) #define DCHECK_NE(val1, val2) CHECK_NE(val1, val2) #define DCHECK_LE(val1, val2) CHECK_LE(val1, val2) #define DCHECK_LT(val1, val2) CHECK_LT(val1, val2) #define DCHECK_GE(val1, val2) CHECK_GE(val1, val2) #define DCHECK_GT(val1, val2) CHECK_GT(val1, val2) #define DCHECK_STREQ(str1, str2) CHECK_STREQ(str1, str2) #define DCHECK_STRCASEEQ(str1, str2) CHECK_STRCASEEQ(str1, str2) #define DCHECK_STRNE(str1, str2) CHECK_STRNE(str1, str2) #define DCHECK_STRCASENE(str1, str2) CHECK_STRCASENE(str1, str2) #else // NDEBUG #define DLOG(severity) \ true ? (void) 0 : LogMessageVoidify() & LOG(severity) #define DVLOG(verboselevel) \ (true || !VLOG_IS_ON(verboselevel)) ?\ (void) 0 : LogMessageVoidify() & LOG(INFO) #define DLOG_IF(severity, condition) \ (true || !(condition)) ? (void) 0 : LogMessageVoidify() & LOG(severity) #define DLOG_EVERY_N(severity, n) \ true ? (void) 0 : LogMessageVoidify() & LOG(severity) #define DLOG_IF_EVERY_N(severity, condition, n) \ (true || !(condition))? (void) 0 : LogMessageVoidify() & LOG(severity) #define DLOG_ASSERT(condition) \ true ? (void) 0 : LOG_ASSERT(condition) #define DCHECK(condition) \ while (false) \ CHECK(condition) #define DCHECK_EQ(val1, val2) \ while (false) \ CHECK_EQ(val1, val2) #define DCHECK_NE(val1, val2) \ while (false) \ CHECK_NE(val1, val2) #define DCHECK_LE(val1, val2) \ while (false) \ CHECK_LE(val1, val2) #define DCHECK_LT(val1, val2) \ while (false) \ CHECK_LT(val1, val2) #define DCHECK_GE(val1, val2) \ while (false) \ CHECK_GE(val1, val2) #define DCHECK_GT(val1, val2) \ while (false) \ CHECK_GT(val1, val2) #define DCHECK_STREQ(str1, str2) \ while (false) \ CHECK_STREQ(str1, str2) #define DCHECK_STRCASEEQ(str1, str2) \ while (false) \ CHECK_STRCASEEQ(str1, str2) #define DCHECK_STRNE(str1, str2) \ while (false) \ CHECK_STRNE(str1, str2) #define DCHECK_STRCASENE(str1, str2) \ while (false) \ CHECK_STRCASENE(str1, str2) #endif // NDEBUG // Log only in verbose mode. #define VLOG(verboselevel) LOG_IF(INFO, VLOG_IS_ON(verboselevel)) #define VLOG_IF(verboselevel, condition) \ LOG_IF(INFO, (condition) && VLOG_IS_ON(verboselevel)) #define VLOG_EVERY_N(verboselevel, n) \ LOG_IF_EVERY_N(INFO, VLOG_IS_ON(verboselevel), n) #define VLOG_IF_EVERY_N(verboselevel, condition, n) \ LOG_IF_EVERY_N(INFO, (condition) && VLOG_IS_ON(verboselevel), n) // [MLOG is OBSOLETE - use the more convenient VLOG(n) macros] // Log only when a module-specific value (MODULE_FLAG) has a specific // value. MODULE_FLAG must be a macro that evaluates to the name of // the flag that you wish to use. You should '#define MODULE_FLAG // <variable name>' before using this macro. (For example: // #define MODULE_FLAG FLAGS_dnsverbose #define MLOG(verboselevel) LOG_IF(INFO, MODULE_FLAG >= (verboselevel)) // Redefine the standard assert to use our nice log files #undef assert #define assert(x) DLOG_ASSERT(x) // // This class more or less represents a particular log message. You // create an instance of LogMessage and then stream stuff to it. // When you finish streaming to it, ~LogMessage is called and the // full message gets streamed to the appropriate destination. // // You shouldn't actually use LogMessage's constructor to log things, // though. You should use the LOG() macro (and variants thereof) // above. class LogMessage { public: enum { // Passing kNoLogPrefix for the line number disables the // log-message prefix. Useful for using the LogMessage // infrastructure as a printing utility. See also the --log_prefix // flag for controlling the log-message prefix on an // application-wide basis. kNoLogPrefix = -1 }; class LogStream : public ostrstream { public: LogStream(char *buf, int len, int ctr) : ostrstream(buf, len), ctr_(ctr) { self_ = this; } int ctr() const { return ctr_; } void set_ctr(int ctr) { ctr_ = ctr; } LogStream* self() const { return self_; } private: int ctr_; // Counter hack (for the LOG_EVERY_X() macro) LogStream *self_; // Consistency check hack }; public: // icc 8 requires this typedef to avoid an internal compiler error. typedef void (LogMessage::*SendMethod)(); LogMessage(const char* file, int line, LogSeverity severity, int ctr, SendMethod send_method); // Two special constructors that generate reduced amounts of code at // LOG call sites for common cases. // Used for LOG(INFO): Implied are: // severity = INFO, ctr = 0, send_method = &LogMessage::SendToLog. // // Using this constructor instead of the more complex constructor above // saves 19 bytes per call site. LogMessage(const char* file, int line); // Used for LOG(severity) where severity != INFO. Implied // are: ctr = 0, send_method = &LogMessage::SendToLog // // Using this constructor instead of the more complex constructor above // saves 17 bytes per call site. LogMessage(const char* file, int line, LogSeverity severity); // Constructor to log this message to a specified sink (if not NULL). // Implied are: ctr = 0, send_method = &LogMessage::SendToSinkAndLog if // also_send_to_log is true, send_method = &LogMessage::SendToSink otherwise. LogMessage(const char* file, int line, LogSeverity severity, LogSink* sink, bool also_send_to_log); // Constructor where we also give a vector<string> pointer // for storing the messages (if the pointer is not NULL). // Implied are: ctr = 0, send_method = &LogMessage::SaveOrSendToLog. LogMessage(const char* file, int line, LogSeverity severity, vector<string>* outvec); // Constructor where we also give a string pointer for storing the // message (if the pointer is not NULL). Implied are: ctr = 0, // send_method = &LogMessage::WriteToStringAndLog. LogMessage(const char* file, int line, LogSeverity severity, string* message); // A special constructor used for check failures LogMessage(const char* file, int line, const CheckOpString& result); ~LogMessage(); // Flush a buffered message to the sink set in the constructor. Always // called by the destructor, it may also be called from elsewhere if // needed. Only the first call is actioned; any later ones are ignored. void Flush(); // An arbitrary limit on the length of a single log message. This // is so that streaming can be done more efficiently. static const size_t kMaxLogMessageLen; // Theses should not be called directly outside of logging.*, // only passed as SendMethod arguments to other LogMessage methods: void SendToLog(); // Actually dispatch to the logs void SendToSyslogAndLog(); // Actually dispatch to syslog and the logs // Call abort() or similar to perform LOG(FATAL) crash. // Writes current stack trace to stderr. static void Fail() ATTRIBUTE_NORETURN; // Same as Fail(), but without writing out the stack trace. // It is assumed that the caller has already generated and // written the trace as appropriate. static void FailWithoutStackTrace() ATTRIBUTE_NORETURN; // Similar to FailWithoutStackTrace(), but without abort()ing. // Terminates the process with error exit code. static void FailQuietly() ATTRIBUTE_NORETURN; ostream& stream() { return *(data_->stream_); } int preserved_errno() const { return data_->preserved_errno_; } // Must be called without the log_mutex held. (L < log_mutex) static int64 num_messages(int severity); private: // Fully internal SendMethod cases: void SendToSinkAndLog(); // Send to sink if provided and dispatch to the logs void SendToSink(); // Send to sink if provided, do nothing otherwise. // Write to string if provided and dispatch to the logs. void WriteToStringAndLog(); void SaveOrSendToLog(); // Save to stringvec if provided, else to logs void Init(const char* file, int line, LogSeverity severity, void (LogMessage::*send_method)()); // Used to fill in crash information during LOG(FATAL) failures. void RecordCrashReason(base::CrashReason* reason); // Counts of messages sent at each priority: static int64 num_messages_[NUM_SEVERITIES]; // under log_mutex // We keep the data in a separate struct so that each instance of // LogMessage uses less stack space. struct LogMessageData { LogMessageData() {}; int preserved_errno_; // errno at Init() time scoped_array<char> buf_; // buffer space for non FATAL messages char* message_text_; // Complete message text scoped_ptr<LogStream> stream_alloc_; LogStream* stream_; char severity_; // level of LogMessage (ex. I, W, E, F) int line_; // line number of file that called LOG void (LogMessage::*send_method_)(); // Call this in destructor to send union { // At most one of these is used: union to keep the size low. LogSink* sink_; // NULL or sink to send message to vector<string>* outvec_; // NULL or vector to push message onto string* message_; // NULL or string to write message into }; time_t timestamp_; // Time of creation of LogMessage struct tm tm_time_; // Time of creation of LogMessage size_t num_prefix_chars_; // # of chars of prefix in this message size_t num_chars_to_log_; // # of chars of msg to send to log size_t num_chars_to_syslog_; // # of chars of msg to send to syslog const char* basename_; // basename of file that called LOG const char* fullname_; // fullname of file that called LOG bool has_been_flushed_; // false => data has not been flushed bool first_fatal_; // true => this was first fatal msg private: DISALLOW_EVIL_CONSTRUCTORS(LogMessageData); }; static LogMessageData fatal_msg_data_exclusive_; static LogMessageData fatal_msg_data_shared_; scoped_ptr<LogMessageData> allocated_; LogMessageData* data_; friend class LogDestination; DISALLOW_EVIL_CONSTRUCTORS(LogMessage); protected: // Default false; if true, all failures should be as quiet as possible. This // is stored in LogMessage, rather than LogMessageData, because all FATAL- // level handlers share the same LogMessageData for signal safety reasons. bool fail_quietly_; }; // This class happens to be thread-hostile because all instances share // a single data buffer, but since it can only be created just before // the process dies, we don't worry so much. class LogMessageFatal : public LogMessage { public: LogMessageFatal(const char* file, int line); LogMessageFatal(const char* file, int line, const CheckOpString& result); ~LogMessageFatal() ATTRIBUTE_NORETURN; }; class LogMessageQuietlyFatal : public LogMessage { public: LogMessageQuietlyFatal(const char* file, int line); LogMessageQuietlyFatal(const char* file, int line, const CheckOpString& result); ~LogMessageQuietlyFatal() ATTRIBUTE_NORETURN; }; // A non-macro interface to the log facility; (useful // when the logging level is not a compile-time constant). inline void LogAtLevel(int const severity, string const &msg) { LogMessage(__FILE__, __LINE__, severity).stream() << msg; } // A macro alternative of LogAtLevel. New code may want to use this // version since there are two advantages: 1. this version outputs the // file name and the line number where this macro is put like other // LOG macros, 2. this macro can be used as C++ stream. #define LOG_AT_LEVEL(severity) LogMessage(__FILE__, __LINE__, severity).stream() // Helpers for CHECK_NOTNULL(). Two are necessary to support both raw pointers // and smart pointers. template <typename T> T* CheckNotNull(const char *file, int line, const char *names, T* t) { return CheckNotNullCommon(file, line, names, t); } template <typename T> T& CheckNotNull(const char *file, int line, const char *names, T& t) { return CheckNotNullCommon(file, line, names, t); } template <typename T> T& CheckNotNullCommon(const char *file, int line, const char *names, T& t) { if (t == NULL) { LogMessageFatal(file, line, new string(names)); } return t; } // Allow folks to put a counter in the LOG_EVERY_X()'ed messages. This // only works if ostream is a LogStream. If the ostream is not a // LogStream you'll get an assert saying as much at runtime. ostream& operator<<(ostream &os, const PRIVATE_Counter&); // We need to be able to stream DocIds. But if DocIds are the same as // a built-in type, don't try to redefine things that are already // defined! #ifndef NDEBUG inline ostream& operator<<(ostream& o, const DocId& d) { return (o << DocidForPrintf(d)); } inline ostream& operator<<(ostream& o, const DocId32Bit& d) { return (o << Docid32BitForPrintf(d)); } #endif // NDEBUG // Derived class for PLOG*() above. class ErrnoLogMessage : public LogMessage { public: ErrnoLogMessage(const char* file, int line, LogSeverity severity, int ctr, void (LogMessage::*send_method)()); // Postpends ": strerror(errno) [errno]". ~ErrnoLogMessage(); private: DISALLOW_EVIL_CONSTRUCTORS(ErrnoLogMessage); }; // This class is used to explicitly ignore values in the conditional // logging macros. This avoids compiler warnings like "value computed // is not used" and "statement has no effect". class LogMessageVoidify { public: LogMessageVoidify() { } // This has to be an operator with a precedence lower than << but // higher than ?: void operator&(ostream&) { } }; // Flushes all log files that contains messages that are at least of // the specified severity level. Thread-safe. void FlushLogFiles(LogSeverity min_severity); // Flushes all log files that contains messages that are at least of // the specified severity level. Thread-hostile because it ignores // locking -- used for catastrophic failures. void FlushLogFilesUnsafe(LogSeverity min_severity); // // Set the destination to which a particular severity level of log // messages is sent. If base_filename is "", it means "don't log this // severity". Thread-safe. // void SetLogDestination(LogSeverity severity, const char* base_filename); // // Set the basename of the symlink to the latest log file at a given // severity. If symlink_basename is empty, do not make a symlink. If // you don't call this function, the symlink basename is the // invocation name of the program. Thread-safe. // void SetLogSymlink(LogSeverity severity, const char* symlink_basename); // // Used to send logs to some other kind of destination // Users should subclass LogSink and override send to do whatever they want. // Implementations must be thread-safe because a shared instance will // be called from whichever thread ran the LOG(XXX) line. class LogSink { public: virtual ~LogSink(); // Sink's logging logic (message_len is such as to exclude '\n' at the end). // This method can't use LOG() or CHECK() as logging system mutex(s) are held // during this call. virtual void send(LogSeverity severity, const char* full_filename, const char* base_filename, int line, const struct tm* tm_time, const char* message, size_t message_len) = 0; // Redefine this to implement waiting for // the sink's logging logic to complete. // It will be called after each send() returns, // but before that LogMessage exits or crashes. // By default this function does nothing. // Using this function one can implement complex logic for send() // that itself involves logging; and do all this w/o causing deadlocks and // inconsistent rearrangement of log messages. // E.g. if a LogSink has thread-specific actions, the send() method // can simply add the message to a queue and wake up another thread that // handles real logging while itself making some LOG() calls; // WaitTillSent() can be implemented to wait for that logic to complete. // See our unittest for an example. virtual void WaitTillSent(); // Returns the normal text output of the log message. // Can be useful to implement send(). static string ToString(LogSeverity severity, const char* file, int line, const struct tm* tm_time, const char* message, size_t message_len); }; // Add or remove a LogSink as a consumer of logging data. Thread-safe. void AddLogSink(LogSink *destination); void RemoveLogSink(LogSink *destination); // // Specify an "extension" added to the filename specified via // SetLogDestination. This applies to all severity levels. It's // often used to append the port we're listening on to the logfile // name. Thread-safe. // void SetLogFilenameExtension(const char* filename_extension); // // Make it so that all log messages of at least a particular severity // are logged to stderr (in addition to logging to the usual log // file(s)). Thread-safe. // void SetStderrLogging(LogSeverity min_severity); // // Make it so that all log messages go only to stderr. Thread-safe. // void LogToStderr(); // // Make it so that all log messages of at least a particular severity are // logged via email to a list of addresses (in addition to logging to the // usual log file(s)). The list of addresses is just a string containing // the email addresses to send to (separated by spaces, say). // // Beyond thread-hostile. This function enables email logging, // which calls popen() if any log messages are actually mailed. // A multi-thread program which calls this function, even in a single thread, // will randomly hang if it logs any messages which are mailed. void SetEmailLogging(LogSeverity min_severity, const char* addresses); // // Generate a special "status" message. This will be useful to // monitoring scripts that want to know about the progress of // a long-running program. The two supplied arguments should have // identical units. The "done" argument says how much work has // been completed, and the "total" argument says how much total // work has to be done. Thread-hostile if // FLAGS_status_messages_to_status_file. Thread-safe otherwise. // void StatusMessage(int64 done, int64 total); // Like StatusMessage(), only writes the status to the file ./STATUS // Intended to make life easier for processes running on the global // work queue, where the standard status message file is ./STATUS. // Thread-hostile. void GWQStatusMessage(const char* msg); // A simple function that sends email. dest is a comma-separated // list of addressess. // // Beyond thread-hostile. This function calls popen(). // A multi-thread program which calls this function, even in a single thread, // will randomly hang. bool SendEmail(const char*dest, const char *subject, const char*body); // Return the set of directories to try generating a log file into. // Thread-hostile, but expected to only be called from InitGoogle. const vector<string>& GetLoggingDirectories(); // For tests only: Clear the internal [cached] list of logging directories to // force a refresh the next time GetLoggingDirectories is called. // Thread-hostile. void TestOnly_ClearLoggingDirectoriesList(); // Returns a set of existing temporary directories, which will be a // subset of the directories returned by GetLogginDirectories(). // Thread-safe. void GetExistingTempDirectories(vector<string>* list); // Print any fatal message again -- useful to call from signal handler // so that the last thing in the output is the fatal message. // Thread-hostile, but a race is unlikely. void ReprintFatalMessage(); // Truncate a log file that may be the append-only output of multiple // processes and hence can't simply be renamed/reopened (typically a // stdout/stderr). If the file "path" is > "limit" bytes, copy the // last "keep" bytes to offset 0 and truncate the rest. Since we could // be racing with other writers, this approach has the potential to // lose very small amounts of data. For security, only follow symlinks // if the path is /proc/self/fd/* void TruncateLogFile(const char *path, int64 limit, int64 keep); // Truncate stdout and stderr if they are over the value specified by // --max_log_size; keep the final 1MB. This function has the same // race condition as TruncateLogFile. void TruncateStdoutStderr(); // Return the string representation of the provided LogSeverity level. // Thread-safe. const char* GetLogSeverityName(LogSeverity severity); // --------------------------------------------------------------------- // Implementation details that are not useful to most clients // --------------------------------------------------------------------- // A Logger is the interface used by logging modules (base/logging.cc // and file/logging/blog.cc) to emit entries to a log. A typical // implementation will dump formatted data to a sequence of files. We // also provide interfaces that will forward the data to another // thread so that the invoker never blocks. Implementations should be // thread-safe since the logging system will write to them from // multiple threads. namespace base { class Logger { public: virtual ~Logger(); // Writes "message[0,message_len-1]" corresponding to an event that // occurred at "timestamp". If "force_flush" is true, the log file // is flushed immediately. // // The input message has already been formatted as deemed // appropriate by the higher level logging facility. For example, // textual log messages already contain timestamps, and the // file:linenumber header. virtual void Write(bool force_flush, time_t timestamp, const char* message, int message_len) = 0; // Flush any buffered messages virtual void Flush() = 0; // Get the current LOG file size. // The returned value is approximate since some // logged data may not have been flushed to disk yet. virtual uint32 LogSize() = 0; }; // Get the logger for the specified severity level. The logger // remains the property of the logging module and should not be // deleted by the caller. Thread-safe. extern Logger* GetLogger(LogSeverity level); // Set the logger for the specified severity level. The logger // becomes the property of the logging module and should not // be deleted by the caller. Thread-safe. extern void SetLogger(LogSeverity level, Logger* logger); } // glibc has traditionally implemented two incompatible versions of // strerror_r(). There is a poorly defined convention for picking the // version that we want, but it is not clear whether it even works with // all versions of glibc. // So, instead, we provide this wrapper that automatically detects the // version that is in use, and then implements POSIX semantics. // N.B. In addition to what POSIX says, we also guarantee that "buf" will // be set to an empty string, if this function failed. This means, in most // cases, you do not need to check the error code and you can directly // use the value of "buf". It will never have an undefined value. int posix_strerror_r(int err, char *buf, size_t len); // A class for which we define operator<<, which does nothing. class NullStream : public LogMessage::LogStream { public: // Initialize the LogStream so the messages can be written somewhere // (they'll never be actually displayed). This will be needed if a // NullStream& is implicitly converted to LogStream&, in which case // the overloaded NullStream::operator<< will not be invoked. NullStream() : LogMessage::LogStream(message_buffer_, 1, 0) { } NullStream(const char* /*file*/, int /*line*/, const CheckOpString& /*result*/) : LogMessage::LogStream(message_buffer_, 1, 0) { } NullStream &stream() { return *this; } private: // A very short buffer for messages (which we discard anyway). This // will be needed if NullStream& converted to LogStream& (e.g. as a // result of a conditional expression). char message_buffer_[2]; }; // Do nothing. This operator is inline, allowing the message to be // compiled away. The message will not be compiled away if we do // something like (flag ? LOG(INFO) : LOG(ERROR)) << message; when // SKIP_LOG=WARNING. In those cases, NullStream will be implicitly // converted to LogStream and the message will be computed and then // quietly discarded. template<class T> inline NullStream& operator<<(NullStream &str, const T &value) { return str; } // Similar to NullStream, but aborts the program (without stack // trace), like LogMessageFatal. class NullStreamFatal : public NullStream { public: NullStreamFatal() { } NullStreamFatal(const char* file, int line, const CheckOpString& result) : NullStream(file, line, result) { } ~NullStreamFatal() ATTRIBUTE_NORETURN { _exit(1); } }; #endif // _LOGGING_H_