// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_INPUT_EVENT_TRACKER_H_ #define REMOTING_PROTOCOL_INPUT_EVENT_TRACKER_H_ #include <set> #include "base/basictypes.h" #include "base/compiler_specific.h" #include "remoting/protocol/input_stub.h" #include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h" namespace remoting { namespace protocol { // Filtering InputStub which tracks mouse and keyboard input events before // passing them on to |input_stub|, and can dispatch release events to // |input_stub| for all currently-pressed keys and buttons when necessary. class InputEventTracker : public InputStub { public: explicit InputEventTracker(protocol::InputStub* input_stub); virtual ~InputEventTracker(); // Returns true if the key with the specified USB code is currently pressed. bool IsKeyPressed(uint32 usb_keycode) const; // Returns the count of keys currently pressed. int PressedKeyCount() const; // Dispatch release events for all currently-pressed keys and mouse buttons // to the InputStub. void ReleaseAll(); // InputStub interface. virtual void InjectKeyEvent(const KeyEvent& event) OVERRIDE; virtual void InjectTextEvent(const TextEvent& event) OVERRIDE; virtual void InjectMouseEvent(const MouseEvent& event) OVERRIDE; private: protocol::InputStub* input_stub_; std::set<uint32> pressed_keys_; webrtc::DesktopVector mouse_pos_; uint32 mouse_button_state_; DISALLOW_COPY_AND_ASSIGN(InputEventTracker); }; } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_INPUT_EVENT_TRACKER_H_