// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/protocol/fake_session.h" #include "base/bind.h" #include "base/message_loop/message_loop.h" #include "net/base/address_list.h" #include "net/base/io_buffer.h" #include "net/base/net_errors.h" #include "net/base/net_util.h" #include "testing/gtest/include/gtest/gtest.h" namespace remoting { namespace protocol { const char kTestJid[] = "host1@gmail.com/chromoting123"; FakeSocket::FakeSocket() : async_write_(false), write_pending_(false), write_limit_(0), next_write_error_(net::OK), next_read_error_(net::OK), read_pending_(false), read_buffer_size_(0), input_pos_(0), message_loop_(base::MessageLoop::current()), weak_factory_(this) { } FakeSocket::~FakeSocket() { EXPECT_EQ(message_loop_, base::MessageLoop::current()); } void FakeSocket::AppendInputData(const std::vector<char>& data) { EXPECT_EQ(message_loop_, base::MessageLoop::current()); input_data_.insert(input_data_.end(), data.begin(), data.end()); // Complete pending read if any. if (read_pending_) { read_pending_ = false; int result = std::min(read_buffer_size_, static_cast<int>(input_data_.size() - input_pos_)); CHECK(result > 0); memcpy(read_buffer_->data(), &(*input_data_.begin()) + input_pos_, result); input_pos_ += result; read_buffer_ = NULL; read_callback_.Run(result); } } void FakeSocket::PairWith(FakeSocket* peer_socket) { EXPECT_EQ(message_loop_, base::MessageLoop::current()); peer_socket_ = peer_socket->weak_factory_.GetWeakPtr(); peer_socket->peer_socket_ = weak_factory_.GetWeakPtr(); } int FakeSocket::Read(net::IOBuffer* buf, int buf_len, const net::CompletionCallback& callback) { EXPECT_EQ(message_loop_, base::MessageLoop::current()); if (next_read_error_ != net::OK) { int r = next_read_error_; next_read_error_ = net::OK; return r; } if (input_pos_ < static_cast<int>(input_data_.size())) { int result = std::min(buf_len, static_cast<int>(input_data_.size()) - input_pos_); memcpy(buf->data(), &(*input_data_.begin()) + input_pos_, result); input_pos_ += result; return result; } else { read_pending_ = true; read_buffer_ = buf; read_buffer_size_ = buf_len; read_callback_ = callback; return net::ERR_IO_PENDING; } } int FakeSocket::Write(net::IOBuffer* buf, int buf_len, const net::CompletionCallback& callback) { EXPECT_EQ(message_loop_, base::MessageLoop::current()); EXPECT_FALSE(write_pending_); if (write_limit_ > 0) buf_len = std::min(write_limit_, buf_len); if (async_write_) { message_loop_->PostTask(FROM_HERE, base::Bind( &FakeSocket::DoAsyncWrite, weak_factory_.GetWeakPtr(), scoped_refptr<net::IOBuffer>(buf), buf_len, callback)); write_pending_ = true; return net::ERR_IO_PENDING; } else { if (next_write_error_ != net::OK) { int r = next_write_error_; next_write_error_ = net::OK; return r; } DoWrite(buf, buf_len); return buf_len; } } void FakeSocket::DoAsyncWrite(scoped_refptr<net::IOBuffer> buf, int buf_len, const net::CompletionCallback& callback) { write_pending_ = false; if (next_write_error_ != net::OK) { int r = next_write_error_; next_write_error_ = net::OK; callback.Run(r); return; } DoWrite(buf.get(), buf_len); callback.Run(buf_len); } void FakeSocket::DoWrite(net::IOBuffer* buf, int buf_len) { written_data_.insert(written_data_.end(), buf->data(), buf->data() + buf_len); if (peer_socket_.get()) { message_loop_->PostTask( FROM_HERE, base::Bind(&FakeSocket::AppendInputData, peer_socket_, std::vector<char>(buf->data(), buf->data() + buf_len))); } } int FakeSocket::SetReceiveBufferSize(int32 size) { NOTIMPLEMENTED(); return net::ERR_NOT_IMPLEMENTED; } int FakeSocket::SetSendBufferSize(int32 size) { NOTIMPLEMENTED(); return net::ERR_NOT_IMPLEMENTED; } int FakeSocket::Connect(const net::CompletionCallback& callback) { EXPECT_EQ(message_loop_, base::MessageLoop::current()); return net::OK; } void FakeSocket::Disconnect() { peer_socket_.reset(); } bool FakeSocket::IsConnected() const { EXPECT_EQ(message_loop_, base::MessageLoop::current()); return true; } bool FakeSocket::IsConnectedAndIdle() const { NOTIMPLEMENTED(); return false; } int FakeSocket::GetPeerAddress(net::IPEndPoint* address) const { net::IPAddressNumber ip(net::kIPv4AddressSize); *address = net::IPEndPoint(ip, 0); return net::OK; } int FakeSocket::GetLocalAddress(net::IPEndPoint* address) const { NOTIMPLEMENTED(); return net::ERR_NOT_IMPLEMENTED; } const net::BoundNetLog& FakeSocket::NetLog() const { EXPECT_EQ(message_loop_, base::MessageLoop::current()); return net_log_; } void FakeSocket::SetSubresourceSpeculation() { NOTIMPLEMENTED(); } void FakeSocket::SetOmniboxSpeculation() { NOTIMPLEMENTED(); } bool FakeSocket::WasEverUsed() const { NOTIMPLEMENTED(); return true; } bool FakeSocket::UsingTCPFastOpen() const { NOTIMPLEMENTED(); return true; } bool FakeSocket::WasNpnNegotiated() const { return false; } net::NextProto FakeSocket::GetNegotiatedProtocol() const { NOTIMPLEMENTED(); return net::kProtoUnknown; } bool FakeSocket::GetSSLInfo(net::SSLInfo* ssl_info) { return false; } FakeUdpSocket::FakeUdpSocket() : read_pending_(false), input_pos_(0), message_loop_(base::MessageLoop::current()) { } FakeUdpSocket::~FakeUdpSocket() { EXPECT_EQ(message_loop_, base::MessageLoop::current()); } void FakeUdpSocket::AppendInputPacket(const char* data, int data_size) { EXPECT_EQ(message_loop_, base::MessageLoop::current()); input_packets_.push_back(std::string()); input_packets_.back().assign(data, data + data_size); // Complete pending read if any. if (read_pending_) { read_pending_ = false; int result = std::min(data_size, read_buffer_size_); memcpy(read_buffer_->data(), data, result); input_pos_ = input_packets_.size(); read_callback_.Run(result); read_buffer_ = NULL; } } int FakeUdpSocket::Read(net::IOBuffer* buf, int buf_len, const net::CompletionCallback& callback) { EXPECT_EQ(message_loop_, base::MessageLoop::current()); if (input_pos_ < static_cast<int>(input_packets_.size())) { int result = std::min( buf_len, static_cast<int>(input_packets_[input_pos_].size())); memcpy(buf->data(), &(*input_packets_[input_pos_].begin()), result); ++input_pos_; return result; } else { read_pending_ = true; read_buffer_ = buf; read_buffer_size_ = buf_len; read_callback_ = callback; return net::ERR_IO_PENDING; } } int FakeUdpSocket::Write(net::IOBuffer* buf, int buf_len, const net::CompletionCallback& callback) { EXPECT_EQ(message_loop_, base::MessageLoop::current()); written_packets_.push_back(std::string()); written_packets_.back().assign(buf->data(), buf->data() + buf_len); return buf_len; } int FakeUdpSocket::SetReceiveBufferSize(int32 size) { NOTIMPLEMENTED(); return net::ERR_NOT_IMPLEMENTED; } int FakeUdpSocket::SetSendBufferSize(int32 size) { NOTIMPLEMENTED(); return net::ERR_NOT_IMPLEMENTED; } FakeSession::FakeSession() : event_handler_(NULL), candidate_config_(CandidateSessionConfig::CreateDefault()), config_(SessionConfig::ForTest()), message_loop_(base::MessageLoop::current()), async_creation_(false), jid_(kTestJid), error_(OK), closed_(false), weak_factory_(this) { } FakeSession::~FakeSession() { } FakeSocket* FakeSession::GetStreamChannel(const std::string& name) { return stream_channels_[name]; } FakeUdpSocket* FakeSession::GetDatagramChannel(const std::string& name) { return datagram_channels_[name]; } void FakeSession::SetEventHandler(EventHandler* event_handler) { event_handler_ = event_handler; } ErrorCode FakeSession::error() { return error_; } const std::string& FakeSession::jid() { return jid_; } const CandidateSessionConfig* FakeSession::candidate_config() { return candidate_config_.get(); } const SessionConfig& FakeSession::config() { return config_; } void FakeSession::set_config(const SessionConfig& config) { config_ = config; } ChannelFactory* FakeSession::GetTransportChannelFactory() { return this; } ChannelFactory* FakeSession::GetMultiplexedChannelFactory() { return this; } void FakeSession::Close() { closed_ = true; } void FakeSession::CreateStreamChannel( const std::string& name, const StreamChannelCallback& callback) { scoped_ptr<FakeSocket> channel; // If we are in the error state then we put NULL in the channels list, so that // NotifyStreamChannelCallback() still calls the callback. if (error_ == OK) channel.reset(new FakeSocket()); stream_channels_[name] = channel.release(); if (async_creation_) { message_loop_->PostTask(FROM_HERE, base::Bind( &FakeSession::NotifyStreamChannelCallback, weak_factory_.GetWeakPtr(), name, callback)); } else { NotifyStreamChannelCallback(name, callback); } } void FakeSession::NotifyStreamChannelCallback( const std::string& name, const StreamChannelCallback& callback) { if (stream_channels_.find(name) != stream_channels_.end()) callback.Run(scoped_ptr<net::StreamSocket>(stream_channels_[name])); } void FakeSession::CreateDatagramChannel( const std::string& name, const DatagramChannelCallback& callback) { scoped_ptr<FakeUdpSocket> channel; // If we are in the error state then we put NULL in the channels list, so that // NotifyStreamChannelCallback() still calls the callback. if (error_ == OK) channel.reset(new FakeUdpSocket()); datagram_channels_[name] = channel.release(); if (async_creation_) { message_loop_->PostTask(FROM_HERE, base::Bind( &FakeSession::NotifyDatagramChannelCallback, weak_factory_.GetWeakPtr(), name, callback)); } else { NotifyDatagramChannelCallback(name, callback); } } void FakeSession::NotifyDatagramChannelCallback( const std::string& name, const DatagramChannelCallback& callback) { if (datagram_channels_.find(name) != datagram_channels_.end()) callback.Run(scoped_ptr<net::Socket>(datagram_channels_[name])); } void FakeSession::CancelChannelCreation(const std::string& name) { stream_channels_.erase(name); datagram_channels_.erase(name); } } // namespace protocol } // namespace remoting