// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_AUDIO_WRITER_H_ #define REMOTING_PROTOCOL_AUDIO_WRITER_H_ #include <string> #include "base/basictypes.h" #include "base/callback.h" #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "remoting/protocol/audio_stub.h" #include "remoting/protocol/buffered_socket_writer.h" #include "remoting/protocol/channel_dispatcher_base.h" namespace net { class StreamSocket; } // namespace net namespace remoting { namespace protocol { class Session; class SessionConfig; class AudioWriter : public ChannelDispatcherBase, public AudioStub { public: // Once AudioWriter is created, the Init() method of ChannelDispatcherBase // should be used to initialize it for the session. static scoped_ptr<AudioWriter> Create(const SessionConfig& config); virtual ~AudioWriter(); // AudioStub interface. virtual void ProcessAudioPacket(scoped_ptr<AudioPacket> packet, const base::Closure& done) OVERRIDE; protected: virtual void OnInitialized() OVERRIDE; private: AudioWriter(); BufferedSocketWriter buffered_writer_; DISALLOW_COPY_AND_ASSIGN(AudioWriter); }; } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_AUDIO_WRITER_H_