// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_UTILITY_WEBSOCKET_WEBSOCKET_API_H_ #define PPAPI_UTILITY_WEBSOCKET_WEBSOCKET_API_H_ #include "ppapi/c/ppb_websocket.h" /// @file /// This file defines the WebSocketAPI interface. namespace pp { class CompletionCallback; class Instance; class Var; /// The <code>WebSocketAPI</code> class class WebSocketAPI { public: /// Constructs a WebSocketAPI object. explicit WebSocketAPI(Instance* instance); /// Destructs a WebSocketAPI object. virtual ~WebSocketAPI(); /// Connect() connects to the specified WebSocket server. Caller can call /// this method at most once. /// /// @param[in] url A <code>Var</code> of string type representing a WebSocket /// server URL. /// @param[in] protocols A pointer to an array of string type /// <code>Var</code> specifying sub-protocols. Each <code>Var</code> /// represents one sub-protocol and its <code>PP_VarType</code> must be /// <code>PP_VARTYPE_STRING</code>. This argument can be null only if /// <code>protocol_count</code> is 0. /// @param[in] protocol_count The number of sub-protocols in /// <code>protocols</code>. /// /// @return An int32_t containing an error code from /// <code>pp_errors.h</code>. /// See also <code>pp::WebSocket::Connect</code>. int32_t Connect(const Var& url, const Var protocols[], uint32_t protocol_count); /// Close() closes the specified WebSocket connection by specifying /// <code>code</code> and <code>reason</code>. /// /// @param[in] code The WebSocket close code. Ignored if it is 0. /// @param[in] reason A <code>Var</code> of string type which represents the /// WebSocket close reason. Ignored if it is undefined type. /// /// @return An int32_t containing an error code from /// <code>pp_errors.h</code>. /// See also <code>pp::WebSocket::Close</code>. int32_t Close(uint16_t code, const Var& reason); /// Send() sends a message to the WebSocket server. /// /// @param[in] data A message to send. The message is copied to internal /// buffer. So caller can free <code>data</code> safely after returning /// from the function. /// /// @return An int32_t containing an error code from /// <code>pp_errors.h</code>. /// See also <code>pp::WebSocket::SendMessage</code>. int32_t Send(const Var& data); /// GetBufferedAmount() returns the number of bytes of text and binary /// messages that have been queued for the WebSocket connection to send but /// have not been transmitted to the network yet. /// /// @return Returns the number of bytes. uint64_t GetBufferedAmount(); /// GetExtensions() returns the extensions selected by the server for the /// specified WebSocket connection. /// /// @return Returns a <code>Var</code> of string type. If called before the /// connection is established, its data is empty string. /// Currently its data is always an empty string. Var GetExtensions(); /// GetProtocol() returns the sub-protocol chosen by the server for the /// specified WebSocket connection. /// /// @return Returns a <code>Var</code> of string type. If called before the /// connection is established, it contains the empty string. Var GetProtocol(); /// GetReadyState() returns the ready state of the specified WebSocket /// connection. /// /// @return Returns <code>PP_WEBSOCKETREADYSTATE_INVALID</code> if called /// before connect() is called. PP_WebSocketReadyState GetReadyState(); /// GetURL() returns the URL associated with specified WebSocket connection. /// /// @return Returns a <code>Var</code> of string type. If called before the /// connection is established, it contains the empty string. Var GetURL(); /// WebSocketDidOpen() is invoked when the connection is established by /// Connect(). virtual void WebSocketDidOpen() = 0; /// WebSocketDidClose() is invoked when the connection is closed by errors or /// Close(). virtual void WebSocketDidClose(bool wasClean, uint16_t code, const Var& reason) = 0; /// HandleWebSocketMessage() is invoked when a message is received. virtual void HandleWebSocketMessage(const Var& message) = 0; /// HandleWebSocketError() is invoked if the user agent was required to fail /// the WebSocket connection or the WebSocket connection is closed with /// prejudice. DidClose() always follows HandleError(). virtual void HandleWebSocketError() = 0; private: class Implement; Implement* impl_; }; } // namespace pp #endif // PPAPI_UTILITY_WEBSOCKET_WEBSOCKET_API_H_