// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_WEBSOCKET_RESOURCE_H_ #define PPAPI_PROXY_WEBSOCKET_RESOURCE_H_ #include <queue> #include "ppapi/c/ppb_websocket.h" #include "ppapi/proxy/plugin_resource.h" #include "ppapi/shared_impl/tracked_callback.h" #include "ppapi/thunk/ppb_websocket_api.h" namespace ppapi { class StringVar; class Var; namespace proxy { // This class contains protocol checks which doesn't affect security when it // run with untrusted code. class PPAPI_PROXY_EXPORT WebSocketResource : public PluginResource, public NON_EXPORTED_BASE(thunk::PPB_WebSocket_API) { public: WebSocketResource(Connection connection, PP_Instance instance); virtual ~WebSocketResource(); // PluginResource implementation. virtual thunk::PPB_WebSocket_API* AsPPB_WebSocket_API() OVERRIDE; // PPB_WebSocket_API implementation. virtual int32_t Connect(const PP_Var& url, const PP_Var protocols[], uint32_t protocol_count, scoped_refptr<TrackedCallback> callback) OVERRIDE; virtual int32_t Close(uint16_t code, const PP_Var& reason, scoped_refptr<TrackedCallback> callback) OVERRIDE; virtual int32_t ReceiveMessage( PP_Var* message, scoped_refptr<TrackedCallback> callback) OVERRIDE; virtual int32_t SendMessage(const PP_Var& message) OVERRIDE; virtual uint64_t GetBufferedAmount() OVERRIDE; virtual uint16_t GetCloseCode() OVERRIDE; virtual PP_Var GetCloseReason() OVERRIDE; virtual PP_Bool GetCloseWasClean() OVERRIDE; virtual PP_Var GetExtensions() OVERRIDE; virtual PP_Var GetProtocol() OVERRIDE; virtual PP_WebSocketReadyState GetReadyState() OVERRIDE; virtual PP_Var GetURL() OVERRIDE; private: // PluginResource override. virtual void OnReplyReceived(const ResourceMessageReplyParams& params, const IPC::Message& msg) OVERRIDE; // IPC message handlers. void OnPluginMsgConnectReply(const ResourceMessageReplyParams& params, const std::string& url, const std::string& protocol); void OnPluginMsgCloseReply(const ResourceMessageReplyParams& params, unsigned long buffered_amount, bool was_clean, unsigned short code, const std::string& reason); void OnPluginMsgReceiveTextReply(const ResourceMessageReplyParams& params, const std::string& message); void OnPluginMsgReceiveBinaryReply(const ResourceMessageReplyParams& params, const std::vector<uint8_t>& message); void OnPluginMsgErrorReply(const ResourceMessageReplyParams& params); void OnPluginMsgBufferedAmountReply(const ResourceMessageReplyParams& params, unsigned long buffered_amount); void OnPluginMsgStateReply(const ResourceMessageReplyParams& params, int32_t state); void OnPluginMsgClosedReply(const ResourceMessageReplyParams& params, unsigned long buffered_amount, bool was_clean, unsigned short code, const std::string& reason); // Picks up a received message and moves it to user receiving buffer. This // function is used in both ReceiveMessage for fast returning path, and // OnPluginMsgReceiveTextReply and OnPluginMsgReceiveBinaryReply for delayed // callback invocations. int32_t DoReceive(); // Holds user callbacks to invoke later. scoped_refptr<TrackedCallback> connect_callback_; scoped_refptr<TrackedCallback> close_callback_; scoped_refptr<TrackedCallback> receive_callback_; // Represents readyState described in the WebSocket API specification. It can // be read via GetReadyState(). PP_WebSocketReadyState state_; // Becomes true if any error is detected. Incoming data will be disposed // if this variable is true, then ReceiveMessage() returns PP_ERROR_FAILED // after returning all received data. bool error_was_received_; // Keeps a pointer to PP_Var which is provided via ReceiveMessage(). // Received data will be copied to this PP_Var on ready. PP_Var* receive_callback_var_; // Keeps received data until ReceiveMessage() requests. std::queue<scoped_refptr<Var> > received_messages_; // Keeps empty string for functions to return empty string. scoped_refptr<StringVar> empty_string_; // Keeps the status code field of closing handshake. It can be read via // GetCloseCode(). uint16_t close_code_; // Keeps the reason field of closing handshake. It can be read via // GetCloseReason(). scoped_refptr<StringVar> close_reason_; // Becomes true when closing handshake is performed successfully. It can be // read via GetCloseWasClean(). PP_Bool close_was_clean_; // Represents extensions described in the WebSocket API specification. It can // be read via GetExtensions(). scoped_refptr<StringVar> extensions_; // Represents protocol described in the WebSocket API specification. It can be // read via GetProtocol(). scoped_refptr<StringVar> protocol_; // Represents url described in the WebSocket API specification. It can be // read via GetURL(). scoped_refptr<StringVar> url_; // Keeps the number of bytes of application data that have been queued using // SendMessage(). WebKit side implementation calculates the actual amount. // This is a cached value which is notified through a WebKit callback. // This value is used to calculate bufferedAmount in the WebSocket API // specification. The calculated value can be read via GetBufferedAmount(). uint64_t buffered_amount_; // Keeps the number of bytes of application data that have been ignored // because the connection was already closed. // This value is used to calculate bufferedAmount in the WebSocket API // specification. The calculated value can be read via GetBufferedAmount(). uint64_t buffered_amount_after_close_; DISALLOW_COPY_AND_ASSIGN(WebSocketResource); }; } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_WEBSOCKET_RESOURCE_H_