// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/proxy/ppb_audio_proxy.h" #include "base/compiler_specific.h" #include "base/threading/simple_thread.h" #include "ppapi/c/pp_errors.h" #include "ppapi/c/ppb_audio.h" #include "ppapi/c/ppb_audio_config.h" #include "ppapi/c/ppb_var.h" #include "ppapi/proxy/enter_proxy.h" #include "ppapi/proxy/plugin_dispatcher.h" #include "ppapi/proxy/ppapi_messages.h" #include "ppapi/shared_impl/api_id.h" #include "ppapi/shared_impl/platform_file.h" #include "ppapi/shared_impl/ppapi_globals.h" #include "ppapi/shared_impl/ppb_audio_shared.h" #include "ppapi/shared_impl/resource.h" #include "ppapi/thunk/ppb_audio_config_api.h" #include "ppapi/thunk/enter.h" #include "ppapi/thunk/resource_creation_api.h" #include "ppapi/thunk/thunk.h" using ppapi::IntToPlatformFile; using ppapi::proxy::SerializedHandle; using ppapi::thunk::EnterResourceNoLock; using ppapi::thunk::PPB_Audio_API; using ppapi::thunk::PPB_AudioConfig_API; namespace ppapi { namespace proxy { class Audio : public Resource, public PPB_Audio_Shared { public: Audio(const HostResource& audio_id, PP_Resource config_id, const AudioCallbackCombined& callback, void* user_data); virtual ~Audio(); // Resource overrides. virtual PPB_Audio_API* AsPPB_Audio_API(); // PPB_Audio_API implementation. virtual PP_Resource GetCurrentConfig() OVERRIDE; virtual PP_Bool StartPlayback() OVERRIDE; virtual PP_Bool StopPlayback() OVERRIDE; virtual int32_t Open( PP_Resource config_id, scoped_refptr<TrackedCallback> create_callback) OVERRIDE; virtual int32_t GetSyncSocket(int* sync_socket) OVERRIDE; virtual int32_t GetSharedMemory(int* shm_handle, uint32_t* shm_size) OVERRIDE; private: // Owning reference to the current config object. This isn't actually used, // we just dish it out as requested by the plugin. PP_Resource config_; DISALLOW_COPY_AND_ASSIGN(Audio); }; Audio::Audio(const HostResource& audio_id, PP_Resource config_id, const AudioCallbackCombined& callback, void* user_data) : Resource(OBJECT_IS_PROXY, audio_id), config_(config_id) { SetCallback(callback, user_data); PpapiGlobals::Get()->GetResourceTracker()->AddRefResource(config_); } Audio::~Audio() { #if defined(OS_NACL) // Invoke StopPlayback() to ensure audio back-end has a chance to send the // escape value over the sync socket, which will terminate the client side // audio callback loop. This is required for NaCl Plugins that can't escape // by shutting down the sync_socket. StopPlayback(); #endif PpapiGlobals::Get()->GetResourceTracker()->ReleaseResource(config_); } PPB_Audio_API* Audio::AsPPB_Audio_API() { return this; } PP_Resource Audio::GetCurrentConfig() { // AddRef for the caller. PpapiGlobals::Get()->GetResourceTracker()->AddRefResource(config_); return config_; } PP_Bool Audio::StartPlayback() { if (playing()) return PP_TRUE; if (!PPB_Audio_Shared::IsThreadFunctionReady()) return PP_FALSE; SetStartPlaybackState(); PluginDispatcher::GetForResource(this)->Send( new PpapiHostMsg_PPBAudio_StartOrStop( API_ID_PPB_AUDIO, host_resource(), true)); return PP_TRUE; } PP_Bool Audio::StopPlayback() { if (!playing()) return PP_TRUE; PluginDispatcher::GetForResource(this)->Send( new PpapiHostMsg_PPBAudio_StartOrStop( API_ID_PPB_AUDIO, host_resource(), false)); SetStopPlaybackState(); return PP_TRUE; } int32_t Audio::Open(PP_Resource config_id, scoped_refptr<TrackedCallback> create_callback) { return PP_ERROR_NOTSUPPORTED; // Don't proxy the trusted interface. } int32_t Audio::GetSyncSocket(int* sync_socket) { return PP_ERROR_NOTSUPPORTED; // Don't proxy the trusted interface. } int32_t Audio::GetSharedMemory(int* shm_handle, uint32_t* shm_size) { return PP_ERROR_NOTSUPPORTED; // Don't proxy the trusted interface. } PPB_Audio_Proxy::PPB_Audio_Proxy(Dispatcher* dispatcher) : InterfaceProxy(dispatcher), callback_factory_(this) { } PPB_Audio_Proxy::~PPB_Audio_Proxy() { } // static PP_Resource PPB_Audio_Proxy::CreateProxyResource( PP_Instance instance_id, PP_Resource config_id, const AudioCallbackCombined& audio_callback, void* user_data) { PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance_id); if (!dispatcher) return 0; EnterResourceNoLock<PPB_AudioConfig_API> config(config_id, true); if (config.failed()) return 0; if (!audio_callback.IsValid()) return 0; HostResource result; dispatcher->Send(new PpapiHostMsg_PPBAudio_Create( API_ID_PPB_AUDIO, instance_id, config.object()->GetSampleRate(), config.object()->GetSampleFrameCount(), &result)); if (result.is_null()) return 0; return (new Audio(result, config_id, audio_callback, user_data))->GetReference(); } bool PPB_Audio_Proxy::OnMessageReceived(const IPC::Message& msg) { bool handled = true; IPC_BEGIN_MESSAGE_MAP(PPB_Audio_Proxy, msg) // Don't build host side into NaCl IRT. #if !defined(OS_NACL) IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBAudio_Create, OnMsgCreate) IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBAudio_StartOrStop, OnMsgStartOrStop) #endif IPC_MESSAGE_HANDLER(PpapiMsg_PPBAudio_NotifyAudioStreamCreated, OnMsgNotifyAudioStreamCreated) IPC_MESSAGE_UNHANDLED(handled = false) IPC_END_MESSAGE_MAP() return handled; } #if !defined(OS_NACL) void PPB_Audio_Proxy::OnMsgCreate(PP_Instance instance_id, int32_t sample_rate, uint32_t sample_frame_count, HostResource* result) { thunk::EnterResourceCreation resource_creation(instance_id); if (resource_creation.failed()) return; // Make the resource and get the API pointer to its trusted interface. result->SetHostResource( instance_id, resource_creation.functions()->CreateAudioTrusted(instance_id)); if (result->is_null()) return; // At this point, we've set the result resource, and this is a sync request. // Anything below this point must issue the AudioChannelConnected callback // to the browser. Since that's an async message, it will be issued back to // the plugin after the Create function returns (which is good because it // would be weird to get a connected message with a failure code for a // resource you haven't finished creating yet). // // The ...ForceCallback class will help ensure the callback is always called. // All error cases must call SetResult on this class. EnterHostFromHostResourceForceCallback<PPB_Audio_API> enter( *result, callback_factory_, &PPB_Audio_Proxy::AudioChannelConnected, *result); if (enter.failed()) return; // When enter fails, it will internally schedule the callback. // Make an audio config object. PP_Resource audio_config_res = resource_creation.functions()->CreateAudioConfig( instance_id, static_cast<PP_AudioSampleRate>(sample_rate), sample_frame_count); if (!audio_config_res) { enter.SetResult(PP_ERROR_FAILED); return; } // Initiate opening the audio object. enter.SetResult(enter.object()->Open(audio_config_res, enter.callback())); // Clean up the temporary audio config resource we made. const PPB_Core* core = static_cast<const PPB_Core*>( dispatcher()->local_get_interface()(PPB_CORE_INTERFACE)); core->ReleaseResource(audio_config_res); } void PPB_Audio_Proxy::OnMsgStartOrStop(const HostResource& audio_id, bool play) { EnterHostFromHostResource<PPB_Audio_API> enter(audio_id); if (enter.failed()) return; if (play) enter.object()->StartPlayback(); else enter.object()->StopPlayback(); } void PPB_Audio_Proxy::AudioChannelConnected( int32_t result, const HostResource& resource) { IPC::PlatformFileForTransit socket_handle = IPC::InvalidPlatformFileForTransit(); base::SharedMemoryHandle shared_memory = IPC::InvalidPlatformFileForTransit(); uint32_t audio_buffer_length = 0; int32_t result_code = result; if (result_code == PP_OK) { result_code = GetAudioConnectedHandles(resource, &socket_handle, &shared_memory, &audio_buffer_length); } // Send all the values, even on error. This simplifies some of our cleanup // code since the handles will be in the other process and could be // inconvenient to clean up. Our IPC code will automatically handle this for // us, as long as the remote side always closes the handles it receives // (in OnMsgNotifyAudioStreamCreated), even in the failure case. SerializedHandle fd_wrapper(SerializedHandle::SOCKET, socket_handle); SerializedHandle handle_wrapper(shared_memory, audio_buffer_length); dispatcher()->Send(new PpapiMsg_PPBAudio_NotifyAudioStreamCreated( API_ID_PPB_AUDIO, resource, result_code, fd_wrapper, handle_wrapper)); } int32_t PPB_Audio_Proxy::GetAudioConnectedHandles( const HostResource& resource, IPC::PlatformFileForTransit* foreign_socket_handle, base::SharedMemoryHandle* foreign_shared_memory_handle, uint32_t* shared_memory_length) { // Get the audio interface which will give us the handles. EnterHostFromHostResource<PPB_Audio_API> enter(resource); if (enter.failed()) return PP_ERROR_NOINTERFACE; // Get the socket handle for signaling. int32_t socket_handle; int32_t result = enter.object()->GetSyncSocket(&socket_handle); if (result != PP_OK) return result; // socket_handle doesn't belong to us: don't close it. *foreign_socket_handle = dispatcher()->ShareHandleWithRemote( IntToPlatformFile(socket_handle), false); if (*foreign_socket_handle == IPC::InvalidPlatformFileForTransit()) return PP_ERROR_FAILED; // Get the shared memory for the buffer. int shared_memory_handle; result = enter.object()->GetSharedMemory(&shared_memory_handle, shared_memory_length); if (result != PP_OK) return result; // shared_memory_handle doesn't belong to us: don't close it. *foreign_shared_memory_handle = dispatcher()->ShareHandleWithRemote( IntToPlatformFile(shared_memory_handle), false); if (*foreign_shared_memory_handle == IPC::InvalidPlatformFileForTransit()) return PP_ERROR_FAILED; return PP_OK; } #endif // !defined(OS_NACL) // Processed in the plugin (message from host). void PPB_Audio_Proxy::OnMsgNotifyAudioStreamCreated( const HostResource& audio_id, int32_t result_code, SerializedHandle socket_handle, SerializedHandle handle) { CHECK(socket_handle.is_socket()); CHECK(handle.is_shmem()); EnterPluginFromHostResource<PPB_Audio_API> enter(audio_id); if (enter.failed() || result_code != PP_OK) { // The caller may still have given us these handles in the failure case. // The easiest way to clean these up is to just put them in the objects // and then close them. This failure case is not performance critical. base::SyncSocket temp_socket( IPC::PlatformFileForTransitToPlatformFile(socket_handle.descriptor())); base::SharedMemory temp_mem(handle.shmem(), false); } else { EnterResourceNoLock<PPB_AudioConfig_API> config( static_cast<Audio*>(enter.object())->GetCurrentConfig(), true); static_cast<Audio*>(enter.object())->SetStreamInfo( enter.resource()->pp_instance(), handle.shmem(), handle.size(), IPC::PlatformFileForTransitToPlatformFile(socket_handle.descriptor()), config.object()->GetSampleRate(), config.object()->GetSampleFrameCount()); } } } // namespace proxy } // namespace ppapi