// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/proxy/compositor_layer_resource.h" #include "base/logging.h" #include "gpu/command_buffer/client/gles2_implementation.h" #include "gpu/command_buffer/common/mailbox.h" #include "ppapi/proxy/compositor_resource.h" #include "ppapi/shared_impl/ppb_graphics_3d_shared.h" #include "ppapi/thunk/enter.h" #include "ppapi/thunk/ppb_graphics_3d_api.h" #include "ppapi/thunk/ppb_image_data_api.h" using gpu::gles2::GLES2Implementation; using ppapi::thunk::EnterResourceNoLock; using ppapi::thunk::PPB_ImageData_API; using ppapi::thunk::PPB_Graphics3D_API; namespace ppapi { namespace proxy { namespace { float clamp(float value) { return std::min(std::max(value, 0.0f), 1.0f); } void OnTextureReleased( const ScopedPPResource& layer, const ScopedPPResource& context, uint32_t texture, const scoped_refptr<TrackedCallback>& release_callback, int32_t result, uint32_t sync_point, bool is_lost) { if (!TrackedCallback::IsPending(release_callback)) return; if (result != PP_OK) { release_callback->Run(result); return; } do { if (!sync_point) break; EnterResourceNoLock<PPB_Graphics3D_API> enter(context.get(), true); if (enter.failed()) break; PPB_Graphics3D_Shared* graphics = static_cast<PPB_Graphics3D_Shared*>(enter.object()); GLES2Implementation* gl = graphics->gles2_impl(); gl->WaitSyncPointCHROMIUM(sync_point); } while (false); release_callback->Run(is_lost ? PP_ERROR_FAILED : PP_OK); } void OnImageReleased( const ScopedPPResource& layer, const ScopedPPResource& image, const scoped_refptr<TrackedCallback>& release_callback, int32_t result, uint32_t sync_point, bool is_lost) { if (!TrackedCallback::IsPending(release_callback)) return; release_callback->Run(result); } } // namespace CompositorLayerResource::CompositorLayerResource( Connection connection, PP_Instance instance, const CompositorResource* compositor) : PluginResource(connection, instance), compositor_(compositor), source_size_(PP_MakeFloatSize(0.0f, 0.0f)) { } CompositorLayerResource::~CompositorLayerResource() { DCHECK(!compositor_); DCHECK(release_callback_.is_null()); } thunk::PPB_CompositorLayer_API* CompositorLayerResource::AsPPB_CompositorLayer_API() { return this; } int32_t CompositorLayerResource::SetColor(float red, float green, float blue, float alpha, const PP_Size* size) { if (!compositor_) return PP_ERROR_BADRESOURCE; if (compositor_->IsInProgress()) return PP_ERROR_INPROGRESS; if (!SetType(TYPE_COLOR)) return PP_ERROR_BADARGUMENT; DCHECK(data_.color); if (!size) return PP_ERROR_BADARGUMENT; data_.color->red = clamp(red); data_.color->green = clamp(green); data_.color->blue = clamp(blue); data_.color->alpha = clamp(alpha); data_.common.size = *size; return PP_OK; } int32_t CompositorLayerResource::SetTexture( PP_Resource context, uint32_t texture, const PP_Size* size, const scoped_refptr<TrackedCallback>& release_callback) { int32_t rv = CheckForSetTextureAndImage(TYPE_TEXTURE, release_callback); if (rv != PP_OK) return rv; DCHECK(data_.texture); EnterResourceNoLock<PPB_Graphics3D_API> enter(context, true); if (enter.failed()) return PP_ERROR_BADRESOURCE; if (!size || size->width <= 0 || size->height <= 0) return PP_ERROR_BADARGUMENT; PPB_Graphics3D_Shared* graphics = static_cast<PPB_Graphics3D_Shared*>(enter.object()); GLES2Implementation* gl = graphics->gles2_impl(); // Generate a Mailbox for the texture. gl->GenMailboxCHROMIUM( reinterpret_cast<GLbyte*>(data_.texture->mailbox.name)); gl->ProduceTextureDirectCHROMIUM( texture, GL_TEXTURE_2D, reinterpret_cast<const GLbyte*>(data_.texture->mailbox.name)); // Set the source size to (1, 1). It will be used to verify the source_rect // passed to SetSourceRect(). source_size_ = PP_MakeFloatSize(1.0f, 1.0f); data_.common.size = *size; data_.common.resource_id = compositor_->GenerateResourceId(); data_.texture->sync_point = gl->InsertSyncPointCHROMIUM(); data_.texture->source_rect.point = PP_MakeFloatPoint(0.0f, 0.0f); data_.texture->source_rect.size = source_size_; // If the PP_Resource of this layer is released by the plugin, the // release_callback will be aborted immediately, but the texture or image // in this layer may still being used by chromium compositor. So we have to // use ScopedPPResource to keep this resource alive until the texture or image // is released by the chromium compositor. release_callback_ = base::Bind( &OnTextureReleased, ScopedPPResource(pp_resource()), // Keep layer alive. ScopedPPResource(context), // Keep context alive texture, release_callback); return PP_OK_COMPLETIONPENDING; } int32_t CompositorLayerResource::SetImage( PP_Resource image_data, const PP_Size* size, const scoped_refptr<TrackedCallback>& release_callback) { int32_t rv = CheckForSetTextureAndImage(TYPE_IMAGE, release_callback); if (rv != PP_OK) return rv; DCHECK(data_.image); EnterResourceNoLock<PPB_ImageData_API> enter(image_data, true); if (enter.failed()) return PP_ERROR_BADRESOURCE; PP_ImageDataDesc desc; if (!enter.object()->Describe(&desc)) return PP_ERROR_BADARGUMENT; // TODO(penghuang): Support image which width * 4 != stride. if (desc.size.width * 4 != desc.stride) return PP_ERROR_BADARGUMENT; // TODO(penghuang): Support all formats. if (desc.format != PP_IMAGEDATAFORMAT_RGBA_PREMUL) return PP_ERROR_BADARGUMENT; if (!size || size->width <= 0 || size->height <= 0) return PP_ERROR_BADARGUMENT; // Set the source size to image's size. It will be used to verify // the source_rect passed to SetSourceRect(). source_size_ = PP_MakeFloatSize(desc.size.width, desc.size.height); data_.common.size = size ? *size : desc.size; data_.common.resource_id = compositor_->GenerateResourceId(); data_.image->resource = enter.resource()->host_resource().host_resource(); data_.image->source_rect.point = PP_MakeFloatPoint(0.0f, 0.0f); data_.image->source_rect.size = source_size_; // If the PP_Resource of this layer is released by the plugin, the // release_callback will be aborted immediately, but the texture or image // in this layer may still being used by chromium compositor. So we have to // use ScopedPPResource to keep this resource alive until the texture or image // is released by the chromium compositor. release_callback_ = base::Bind( &OnImageReleased, ScopedPPResource(pp_resource()), // Keep layer alive. ScopedPPResource(image_data), // Keep image_data alive. release_callback); return PP_OK_COMPLETIONPENDING; } int32_t CompositorLayerResource::SetClipRect(const PP_Rect* rect) { if (!compositor_) return PP_ERROR_BADRESOURCE; if (compositor_->IsInProgress()) return PP_ERROR_INPROGRESS; data_.common.clip_rect = rect ? *rect : PP_MakeRectFromXYWH(0, 0, 0, 0); return PP_OK; } int32_t CompositorLayerResource::SetTransform(const float matrix[16]) { if (!compositor_) return PP_ERROR_BADRESOURCE; if (compositor_->IsInProgress()) return PP_ERROR_INPROGRESS; std::copy(matrix, matrix + 16, data_.common.transform.matrix); return PP_OK; } int32_t CompositorLayerResource::SetOpacity(float opacity) { if (!compositor_) return PP_ERROR_BADRESOURCE; if (compositor_->IsInProgress()) return PP_ERROR_INPROGRESS; data_.common.opacity = clamp(opacity); return PP_OK; } int32_t CompositorLayerResource::SetBlendMode(PP_BlendMode mode) { if (!compositor_) return PP_ERROR_BADRESOURCE; if (compositor_->IsInProgress()) return PP_ERROR_INPROGRESS; switch (mode) { case PP_BLENDMODE_NONE: case PP_BLENDMODE_SRC_OVER: data_.common.blend_mode = mode; return PP_OK; } return PP_ERROR_BADARGUMENT; } int32_t CompositorLayerResource::SetSourceRect( const PP_FloatRect* rect) { if (!compositor_) return PP_ERROR_BADRESOURCE; if (compositor_->IsInProgress()) return PP_ERROR_INPROGRESS; if (!rect || rect->point.x < 0.0f || rect->point.y < 0.0f || rect->point.x + rect->size.width > source_size_.width || rect->point.y + rect->size.height > source_size_.height) { return PP_ERROR_BADARGUMENT; } if (data_.texture) { data_.texture->source_rect = *rect; return PP_OK; } if (data_.image) { data_.image->source_rect = *rect; return PP_OK; } return PP_ERROR_BADARGUMENT; } int32_t CompositorLayerResource::SetPremultipliedAlpha(PP_Bool premult) { if (!compositor_) return PP_ERROR_BADRESOURCE; if (compositor_->IsInProgress()) return PP_ERROR_INPROGRESS; if (data_.texture) { data_.texture->premult_alpha = PP_ToBool(premult); return PP_OK; } return PP_ERROR_BADARGUMENT; } bool CompositorLayerResource::SetType(LayerType type) { if (type == TYPE_COLOR) { if (data_.is_null()) data_.color.reset(new CompositorLayerData::ColorLayer()); return data_.color; } if (type == TYPE_TEXTURE) { if (data_.is_null()) data_.texture.reset(new CompositorLayerData::TextureLayer()); return data_.texture; } if (type == TYPE_IMAGE) { if (data_.is_null()) data_.image.reset(new CompositorLayerData::ImageLayer()); return data_.image; } // Should not be reached. DCHECK(false); return false; } int32_t CompositorLayerResource::CheckForSetTextureAndImage( LayerType type, const scoped_refptr<TrackedCallback>& release_callback) { if (!compositor_) return PP_ERROR_BADRESOURCE; if (compositor_->IsInProgress()) return PP_ERROR_INPROGRESS; if (!SetType(type)) return PP_ERROR_BADARGUMENT; // The layer's image has been set and it is not committed. if (!release_callback_.is_null()) return PP_ERROR_INPROGRESS; // Do not allow using a block callback as a release callback. if (release_callback->is_blocking()) return PP_ERROR_BADARGUMENT; return PP_OK; } } // namespace proxy } // namespace ppapi