// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/proxy/audio_input_resource.h" #include "base/bind.h" #include "base/logging.h" #include "ipc/ipc_platform_file.h" #include "media/audio/audio_parameters.h" #include "media/base/audio_bus.h" #include "ppapi/c/pp_errors.h" #include "ppapi/proxy/ppapi_messages.h" #include "ppapi/proxy/resource_message_params.h" #include "ppapi/proxy/serialized_handle.h" #include "ppapi/shared_impl/ppapi_globals.h" #include "ppapi/shared_impl/ppb_audio_config_shared.h" #include "ppapi/shared_impl/resource_tracker.h" #include "ppapi/shared_impl/tracked_callback.h" #include "ppapi/thunk/enter.h" #include "ppapi/thunk/ppb_audio_config_api.h" namespace ppapi { namespace proxy { AudioInputResource::AudioInputResource(Connection connection, PP_Instance instance) : PluginResource(connection, instance), open_state_(BEFORE_OPEN), capturing_(false), shared_memory_size_(0), audio_input_callback_0_3_(NULL), audio_input_callback_(NULL), user_data_(NULL), enumeration_helper_(this), bytes_per_second_(0), sample_frame_count_(0), client_buffer_size_bytes_(0) { SendCreate(RENDERER, PpapiHostMsg_AudioInput_Create()); } AudioInputResource::~AudioInputResource() { Close(); } thunk::PPB_AudioInput_API* AudioInputResource::AsPPB_AudioInput_API() { return this; } void AudioInputResource::OnReplyReceived( const ResourceMessageReplyParams& params, const IPC::Message& msg) { if (!enumeration_helper_.HandleReply(params, msg)) PluginResource::OnReplyReceived(params, msg); } int32_t AudioInputResource::EnumerateDevices( const PP_ArrayOutput& output, scoped_refptr<TrackedCallback> callback) { return enumeration_helper_.EnumerateDevices(output, callback); } int32_t AudioInputResource::MonitorDeviceChange( PP_MonitorDeviceChangeCallback callback, void* user_data) { return enumeration_helper_.MonitorDeviceChange(callback, user_data); } int32_t AudioInputResource::Open0_3( PP_Resource device_ref, PP_Resource config, PPB_AudioInput_Callback_0_3 audio_input_callback_0_3, void* user_data, scoped_refptr<TrackedCallback> callback) { return CommonOpen(device_ref, config, audio_input_callback_0_3, NULL, user_data, callback); } int32_t AudioInputResource::Open(PP_Resource device_ref, PP_Resource config, PPB_AudioInput_Callback audio_input_callback, void* user_data, scoped_refptr<TrackedCallback> callback) { return CommonOpen(device_ref, config, NULL, audio_input_callback, user_data, callback); } PP_Resource AudioInputResource::GetCurrentConfig() { // AddRef for the caller. if (config_.get()) PpapiGlobals::Get()->GetResourceTracker()->AddRefResource(config_); return config_; } PP_Bool AudioInputResource::StartCapture() { if (open_state_ == CLOSED || (open_state_ == BEFORE_OPEN && !TrackedCallback::IsPending(open_callback_))) { return PP_FALSE; } if (capturing_) return PP_TRUE; capturing_ = true; // Return directly if the audio input device hasn't been opened. Capturing // will be started once the open operation is completed. if (open_state_ == BEFORE_OPEN) return PP_TRUE; StartThread(); Post(RENDERER, PpapiHostMsg_AudioInput_StartOrStop(true)); return PP_TRUE; } PP_Bool AudioInputResource::StopCapture() { if (open_state_ == CLOSED) return PP_FALSE; if (!capturing_) return PP_TRUE; // If the audio input device hasn't been opened, set |capturing_| to false and // return directly. if (open_state_ == BEFORE_OPEN) { capturing_ = false; return PP_TRUE; } Post(RENDERER, PpapiHostMsg_AudioInput_StartOrStop(false)); StopThread(); capturing_ = false; return PP_TRUE; } void AudioInputResource::Close() { if (open_state_ == CLOSED) return; open_state_ = CLOSED; Post(RENDERER, PpapiHostMsg_AudioInput_Close()); StopThread(); if (TrackedCallback::IsPending(open_callback_)) open_callback_->PostAbort(); } void AudioInputResource::LastPluginRefWasDeleted() { enumeration_helper_.LastPluginRefWasDeleted(); } void AudioInputResource::OnPluginMsgOpenReply( const ResourceMessageReplyParams& params) { if (open_state_ == BEFORE_OPEN && params.result() == PP_OK) { IPC::PlatformFileForTransit socket_handle_for_transit = IPC::InvalidPlatformFileForTransit(); params.TakeSocketHandleAtIndex(0, &socket_handle_for_transit); base::SyncSocket::Handle socket_handle = IPC::PlatformFileForTransitToPlatformFile(socket_handle_for_transit); CHECK(socket_handle != base::SyncSocket::kInvalidHandle); SerializedHandle serialized_shared_memory_handle = params.TakeHandleOfTypeAtIndex(1, SerializedHandle::SHARED_MEMORY); CHECK(serialized_shared_memory_handle.IsHandleValid()); open_state_ = OPENED; SetStreamInfo(serialized_shared_memory_handle.shmem(), serialized_shared_memory_handle.size(), socket_handle); } else { capturing_ = false; } // The callback may have been aborted by Close(). if (TrackedCallback::IsPending(open_callback_)) open_callback_->Run(params.result()); } void AudioInputResource::SetStreamInfo( base::SharedMemoryHandle shared_memory_handle, size_t shared_memory_size, base::SyncSocket::Handle socket_handle) { socket_.reset(new base::CancelableSyncSocket(socket_handle)); shared_memory_.reset(new base::SharedMemory(shared_memory_handle, false)); shared_memory_size_ = shared_memory_size; DCHECK(!shared_memory_->memory()); // If we fail to map the shared memory into the caller's address space we // might as well fail here since nothing will work if this is the case. CHECK(shared_memory_->Map(shared_memory_size_)); // Create a new audio bus and wrap the audio data section in shared memory. media::AudioInputBuffer* buffer = static_cast<media::AudioInputBuffer*>(shared_memory_->memory()); audio_bus_ = media::AudioBus::WrapMemory( kAudioInputChannels, sample_frame_count_, buffer->audio); // Ensure that the size of the created audio bus matches the allocated // size in shared memory. // Example: DCHECK_EQ(8208 - 16, 8192) for |sample_frame_count_| = 2048. const uint32_t audio_bus_size_bytes = media::AudioBus::CalculateMemorySize( audio_bus_->channels(), audio_bus_->frames()); DCHECK_EQ(shared_memory_size_ - sizeof(media::AudioInputBufferParameters), audio_bus_size_bytes); // Create an extra integer audio buffer for user audio data callbacks. // Data in shared memory will be copied to this buffer, after interleaving // and truncation, before each input callback to match the format expected // by the client. client_buffer_size_bytes_ = audio_bus_->frames() * audio_bus_->channels() * kBitsPerAudioInputSample / 8; client_buffer_.reset(new uint8_t[client_buffer_size_bytes_]); // There is a pending capture request before SetStreamInfo(). if (capturing_) { // Set |capturing_| to false so that the state looks consistent to // StartCapture(), which will reset it to true. capturing_ = false; StartCapture(); } } void AudioInputResource::StartThread() { // Don't start the thread unless all our state is set up correctly. if ((!audio_input_callback_0_3_ && !audio_input_callback_) || !socket_.get() || !capturing_ || !shared_memory_->memory() || !audio_bus_.get() || !client_buffer_.get()) { return; } DCHECK(!audio_input_thread_.get()); audio_input_thread_.reset(new base::DelegateSimpleThread( this, "plugin_audio_input_thread")); audio_input_thread_->Start(); } void AudioInputResource::StopThread() { // Shut down the socket to escape any hanging |Receive|s. if (socket_.get()) socket_->Shutdown(); if (audio_input_thread_.get()) { audio_input_thread_->Join(); audio_input_thread_.reset(); } } void AudioInputResource::Run() { // The shared memory represents AudioInputBufferParameters and the actual data // buffer stored as an audio bus. media::AudioInputBuffer* buffer = static_cast<media::AudioInputBuffer*>(shared_memory_->memory()); const uint32_t audio_bus_size_bytes = shared_memory_size_ - sizeof(media::AudioInputBufferParameters); while (true) { int pending_data = 0; size_t bytes_read = socket_->Receive(&pending_data, sizeof(pending_data)); if (bytes_read != sizeof(pending_data)) { DCHECK_EQ(bytes_read, 0U); break; } if (pending_data < 0) break; // Convert an AudioBus from deinterleaved float to interleaved integer data. // Store the result in a preallocated |client_buffer_|. audio_bus_->ToInterleaved(audio_bus_->frames(), kBitsPerAudioInputSample / 8, client_buffer_.get()); // While closing the stream, we may receive buffers whose size is different // from |data_buffer_size|. CHECK_LE(buffer->params.size, audio_bus_size_bytes); if (buffer->params.size > 0) { if (audio_input_callback_) { PP_TimeDelta latency = static_cast<double>(pending_data) / bytes_per_second_; audio_input_callback_(client_buffer_.get(), client_buffer_size_bytes_, latency, user_data_); } else { audio_input_callback_0_3_( client_buffer_.get(), client_buffer_size_bytes_, user_data_); } } } } int32_t AudioInputResource::CommonOpen( PP_Resource device_ref, PP_Resource config, PPB_AudioInput_Callback_0_3 audio_input_callback_0_3, PPB_AudioInput_Callback audio_input_callback, void* user_data, scoped_refptr<TrackedCallback> callback) { std::string device_id; // |device_id| remains empty if |device_ref| is 0, which means the default // device. if (device_ref != 0) { thunk::EnterResourceNoLock<thunk::PPB_DeviceRef_API> enter_device_ref( device_ref, true); if (enter_device_ref.failed()) return PP_ERROR_BADRESOURCE; device_id = enter_device_ref.object()->GetDeviceRefData().id; } if (TrackedCallback::IsPending(open_callback_)) return PP_ERROR_INPROGRESS; if (open_state_ != BEFORE_OPEN) return PP_ERROR_FAILED; if (!audio_input_callback_0_3 && !audio_input_callback) return PP_ERROR_BADARGUMENT; thunk::EnterResourceNoLock<thunk::PPB_AudioConfig_API> enter_config(config, true); if (enter_config.failed()) return PP_ERROR_BADARGUMENT; config_ = config; audio_input_callback_0_3_ = audio_input_callback_0_3; audio_input_callback_ = audio_input_callback; user_data_ = user_data; open_callback_ = callback; bytes_per_second_ = kAudioInputChannels * (kBitsPerAudioInputSample / 8) * enter_config.object()->GetSampleRate(); sample_frame_count_ = enter_config.object()->GetSampleFrameCount(); PpapiHostMsg_AudioInput_Open msg( device_id, enter_config.object()->GetSampleRate(), enter_config.object()->GetSampleFrameCount()); Call<PpapiPluginMsg_AudioInput_OpenReply>( RENDERER, msg, base::Bind(&AudioInputResource::OnPluginMsgOpenReply, base::Unretained(this))); return PP_OK_COMPLETIONPENDING; } } // namespace proxy } // namespace ppapi