// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/tcp_socket.h" #include <string.h> #include <string> #include <vector> #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "net/base/address_list.h" #include "net/base/io_buffer.h" #include "net/base/ip_endpoint.h" #include "net/base/net_errors.h" #include "net/base/test_completion_callback.h" #include "net/socket/tcp_client_socket.h" #include "testing/gtest/include/gtest/gtest.h" #include "testing/platform_test.h" namespace net { namespace { const int kListenBacklog = 5; class TCPSocketTest : public PlatformTest { protected: TCPSocketTest() : socket_(NULL, NetLog::Source()) { } void SetUpListenIPv4() { IPEndPoint address; ParseAddress("127.0.0.1", 0, &address); ASSERT_EQ(OK, socket_.Open(ADDRESS_FAMILY_IPV4)); ASSERT_EQ(OK, socket_.Bind(address)); ASSERT_EQ(OK, socket_.Listen(kListenBacklog)); ASSERT_EQ(OK, socket_.GetLocalAddress(&local_address_)); } void SetUpListenIPv6(bool* success) { *success = false; IPEndPoint address; ParseAddress("::1", 0, &address); if (socket_.Open(ADDRESS_FAMILY_IPV6) != OK || socket_.Bind(address) != OK || socket_.Listen(kListenBacklog) != OK) { LOG(ERROR) << "Failed to listen on ::1 - probably because IPv6 is " "disabled. Skipping the test"; return; } ASSERT_EQ(OK, socket_.GetLocalAddress(&local_address_)); *success = true; } void ParseAddress(const std::string& ip_str, int port, IPEndPoint* address) { IPAddressNumber ip_number; bool rv = ParseIPLiteralToNumber(ip_str, &ip_number); if (!rv) return; *address = IPEndPoint(ip_number, port); } void TestAcceptAsync() { TestCompletionCallback accept_callback; scoped_ptr<TCPSocket> accepted_socket; IPEndPoint accepted_address; ASSERT_EQ(ERR_IO_PENDING, socket_.Accept(&accepted_socket, &accepted_address, accept_callback.callback())); TestCompletionCallback connect_callback; TCPClientSocket connecting_socket(local_address_list(), NULL, NetLog::Source()); connecting_socket.Connect(connect_callback.callback()); EXPECT_EQ(OK, connect_callback.WaitForResult()); EXPECT_EQ(OK, accept_callback.WaitForResult()); EXPECT_TRUE(accepted_socket.get()); // Both sockets should be on the loopback network interface. EXPECT_EQ(accepted_address.address(), local_address_.address()); } AddressList local_address_list() const { return AddressList(local_address_); } TCPSocket socket_; IPEndPoint local_address_; }; // Test listening and accepting with a socket bound to an IPv4 address. TEST_F(TCPSocketTest, Accept) { ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); TestCompletionCallback connect_callback; // TODO(yzshen): Switch to use TCPSocket when it supports client socket // operations. TCPClientSocket connecting_socket(local_address_list(), NULL, NetLog::Source()); connecting_socket.Connect(connect_callback.callback()); TestCompletionCallback accept_callback; scoped_ptr<TCPSocket> accepted_socket; IPEndPoint accepted_address; int result = socket_.Accept(&accepted_socket, &accepted_address, accept_callback.callback()); if (result == ERR_IO_PENDING) result = accept_callback.WaitForResult(); ASSERT_EQ(OK, result); EXPECT_TRUE(accepted_socket.get()); // Both sockets should be on the loopback network interface. EXPECT_EQ(accepted_address.address(), local_address_.address()); EXPECT_EQ(OK, connect_callback.WaitForResult()); } // Test Accept() callback. TEST_F(TCPSocketTest, AcceptAsync) { ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); TestAcceptAsync(); } #if defined(OS_WIN) // Test Accept() for AdoptListenSocket. TEST_F(TCPSocketTest, AcceptForAdoptedListenSocket) { // Create a socket to be used with AdoptListenSocket. SOCKET existing_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); ASSERT_EQ(OK, socket_.AdoptListenSocket(existing_socket)); IPEndPoint address; ParseAddress("127.0.0.1", 0, &address); SockaddrStorage storage; ASSERT_TRUE(address.ToSockAddr(storage.addr, &storage.addr_len)); ASSERT_EQ(0, bind(existing_socket, storage.addr, storage.addr_len)); ASSERT_EQ(OK, socket_.Listen(kListenBacklog)); ASSERT_EQ(OK, socket_.GetLocalAddress(&local_address_)); TestAcceptAsync(); } #endif // Accept two connections simultaneously. TEST_F(TCPSocketTest, Accept2Connections) { ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); TestCompletionCallback accept_callback; scoped_ptr<TCPSocket> accepted_socket; IPEndPoint accepted_address; ASSERT_EQ(ERR_IO_PENDING, socket_.Accept(&accepted_socket, &accepted_address, accept_callback.callback())); TestCompletionCallback connect_callback; TCPClientSocket connecting_socket(local_address_list(), NULL, NetLog::Source()); connecting_socket.Connect(connect_callback.callback()); TestCompletionCallback connect_callback2; TCPClientSocket connecting_socket2(local_address_list(), NULL, NetLog::Source()); connecting_socket2.Connect(connect_callback2.callback()); EXPECT_EQ(OK, accept_callback.WaitForResult()); TestCompletionCallback accept_callback2; scoped_ptr<TCPSocket> accepted_socket2; IPEndPoint accepted_address2; int result = socket_.Accept(&accepted_socket2, &accepted_address2, accept_callback2.callback()); if (result == ERR_IO_PENDING) result = accept_callback2.WaitForResult(); ASSERT_EQ(OK, result); EXPECT_EQ(OK, connect_callback.WaitForResult()); EXPECT_EQ(OK, connect_callback2.WaitForResult()); EXPECT_TRUE(accepted_socket.get()); EXPECT_TRUE(accepted_socket2.get()); EXPECT_NE(accepted_socket.get(), accepted_socket2.get()); EXPECT_EQ(accepted_address.address(), local_address_.address()); EXPECT_EQ(accepted_address2.address(), local_address_.address()); } // Test listening and accepting with a socket bound to an IPv6 address. TEST_F(TCPSocketTest, AcceptIPv6) { bool initialized = false; ASSERT_NO_FATAL_FAILURE(SetUpListenIPv6(&initialized)); if (!initialized) return; TestCompletionCallback connect_callback; TCPClientSocket connecting_socket(local_address_list(), NULL, NetLog::Source()); connecting_socket.Connect(connect_callback.callback()); TestCompletionCallback accept_callback; scoped_ptr<TCPSocket> accepted_socket; IPEndPoint accepted_address; int result = socket_.Accept(&accepted_socket, &accepted_address, accept_callback.callback()); if (result == ERR_IO_PENDING) result = accept_callback.WaitForResult(); ASSERT_EQ(OK, result); EXPECT_TRUE(accepted_socket.get()); // Both sockets should be on the loopback network interface. EXPECT_EQ(accepted_address.address(), local_address_.address()); EXPECT_EQ(OK, connect_callback.WaitForResult()); } TEST_F(TCPSocketTest, ReadWrite) { ASSERT_NO_FATAL_FAILURE(SetUpListenIPv4()); TestCompletionCallback connect_callback; TCPSocket connecting_socket(NULL, NetLog::Source()); int result = connecting_socket.Open(ADDRESS_FAMILY_IPV4); ASSERT_EQ(OK, result); connecting_socket.Connect(local_address_, connect_callback.callback()); TestCompletionCallback accept_callback; scoped_ptr<TCPSocket> accepted_socket; IPEndPoint accepted_address; result = socket_.Accept(&accepted_socket, &accepted_address, accept_callback.callback()); ASSERT_EQ(OK, accept_callback.GetResult(result)); ASSERT_TRUE(accepted_socket.get()); // Both sockets should be on the loopback network interface. EXPECT_EQ(accepted_address.address(), local_address_.address()); EXPECT_EQ(OK, connect_callback.WaitForResult()); const std::string message("test message"); std::vector<char> buffer(message.size()); size_t bytes_written = 0; while (bytes_written < message.size()) { scoped_refptr<IOBufferWithSize> write_buffer( new IOBufferWithSize(message.size() - bytes_written)); memmove(write_buffer->data(), message.data() + bytes_written, message.size() - bytes_written); TestCompletionCallback write_callback; int write_result = accepted_socket->Write( write_buffer.get(), write_buffer->size(), write_callback.callback()); write_result = write_callback.GetResult(write_result); ASSERT_TRUE(write_result >= 0); bytes_written += write_result; ASSERT_TRUE(bytes_written <= message.size()); } size_t bytes_read = 0; while (bytes_read < message.size()) { scoped_refptr<IOBufferWithSize> read_buffer( new IOBufferWithSize(message.size() - bytes_read)); TestCompletionCallback read_callback; int read_result = connecting_socket.Read( read_buffer.get(), read_buffer->size(), read_callback.callback()); read_result = read_callback.GetResult(read_result); ASSERT_TRUE(read_result >= 0); ASSERT_TRUE(bytes_read + read_result <= message.size()); memmove(&buffer[bytes_read], read_buffer->data(), read_result); bytes_read += read_result; } std::string received_message(buffer.begin(), buffer.end()); ASSERT_EQ(message, received_message); } } // namespace } // namespace net