// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_FTP_FTP_NETWORK_TRANSACTION_H_ #define NET_FTP_FTP_NETWORK_TRANSACTION_H_ #include <string> #include <utility> #include "base/compiler_specific.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "net/base/address_list.h" #include "net/base/auth.h" #include "net/base/net_log.h" #include "net/dns/host_resolver.h" #include "net/dns/single_request_host_resolver.h" #include "net/ftp/ftp_ctrl_response_buffer.h" #include "net/ftp/ftp_response_info.h" #include "net/ftp/ftp_transaction.h" namespace net { class ClientSocketFactory; class FtpNetworkSession; class StreamSocket; class NET_EXPORT_PRIVATE FtpNetworkTransaction : public FtpTransaction { public: FtpNetworkTransaction(FtpNetworkSession* session, ClientSocketFactory* socket_factory); virtual ~FtpNetworkTransaction(); virtual int Stop(int error); virtual int RestartIgnoringLastError(const CompletionCallback& callback); // FtpTransaction methods: virtual int Start(const FtpRequestInfo* request_info, const CompletionCallback& callback, const BoundNetLog& net_log) OVERRIDE; virtual int RestartWithAuth(const AuthCredentials& credentials, const CompletionCallback& callback) OVERRIDE; virtual int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback) OVERRIDE; virtual const FtpResponseInfo* GetResponseInfo() const OVERRIDE; virtual LoadState GetLoadState() const OVERRIDE; virtual uint64 GetUploadProgress() const OVERRIDE; private: FRIEND_TEST_ALL_PREFIXES(FtpNetworkTransactionTest, DownloadTransactionEvilPasvUnsafeHost); enum Command { COMMAND_NONE, COMMAND_USER, COMMAND_PASS, COMMAND_SYST, COMMAND_TYPE, COMMAND_EPSV, COMMAND_PASV, COMMAND_PWD, COMMAND_SIZE, COMMAND_RETR, COMMAND_CWD, COMMAND_LIST, COMMAND_QUIT, }; // Major categories of remote system types, as returned by SYST command. enum SystemType { SYSTEM_TYPE_UNKNOWN, SYSTEM_TYPE_UNIX, SYSTEM_TYPE_WINDOWS, SYSTEM_TYPE_OS2, SYSTEM_TYPE_VMS, }; // Data representation type, see RFC 959 section 3.1.1. Data Types. // We only support the two most popular data types. enum DataType { DATA_TYPE_ASCII, DATA_TYPE_IMAGE, }; // In FTP we need to issue different commands depending on whether a resource // is a file or directory. If we don't know that, we're going to autodetect // it. enum ResourceType { RESOURCE_TYPE_UNKNOWN, RESOURCE_TYPE_FILE, RESOURCE_TYPE_DIRECTORY, }; enum State { // Control connection states: STATE_CTRL_RESOLVE_HOST, STATE_CTRL_RESOLVE_HOST_COMPLETE, STATE_CTRL_CONNECT, STATE_CTRL_CONNECT_COMPLETE, STATE_CTRL_READ, STATE_CTRL_READ_COMPLETE, STATE_CTRL_WRITE, STATE_CTRL_WRITE_COMPLETE, STATE_CTRL_WRITE_USER, STATE_CTRL_WRITE_PASS, STATE_CTRL_WRITE_SYST, STATE_CTRL_WRITE_TYPE, STATE_CTRL_WRITE_EPSV, STATE_CTRL_WRITE_PASV, STATE_CTRL_WRITE_PWD, STATE_CTRL_WRITE_RETR, STATE_CTRL_WRITE_SIZE, STATE_CTRL_WRITE_CWD, STATE_CTRL_WRITE_LIST, STATE_CTRL_WRITE_QUIT, // Data connection states: STATE_DATA_CONNECT, STATE_DATA_CONNECT_COMPLETE, STATE_DATA_READ, STATE_DATA_READ_COMPLETE, STATE_NONE }; // Resets the members of the transaction so it can be restarted. void ResetStateForRestart(); // Resets the data connection after an error and switches to |next_state|. void ResetDataConnectionAfterError(State next_state); void DoCallback(int result); void OnIOComplete(int result); // Executes correct ProcessResponse + command_name function based on last // issued command. Returns error code. int ProcessCtrlResponse(); int SendFtpCommand(const std::string& command, const std::string& command_for_log, Command cmd); // Returns request path suitable to be included in an FTP command. If the path // will be used as a directory, |is_directory| should be true. std::string GetRequestPathForFtpCommand(bool is_directory) const; // See if the request URL contains a typecode and make us respect it. void DetectTypecode(); // Runs the state transition loop. int DoLoop(int result); // Each of these methods corresponds to a State value. Those with an input // argument receive the result from the previous state. If a method returns // ERR_IO_PENDING, then the result from OnIOComplete will be passed to the // next state method as the result arg. int DoCtrlResolveHost(); int DoCtrlResolveHostComplete(int result); int DoCtrlConnect(); int DoCtrlConnectComplete(int result); int DoCtrlRead(); int DoCtrlReadComplete(int result); int DoCtrlWrite(); int DoCtrlWriteComplete(int result); int DoCtrlWriteUSER(); int ProcessResponseUSER(const FtpCtrlResponse& response); int DoCtrlWritePASS(); int ProcessResponsePASS(const FtpCtrlResponse& response); int DoCtrlWriteSYST(); int ProcessResponseSYST(const FtpCtrlResponse& response); int DoCtrlWritePWD(); int ProcessResponsePWD(const FtpCtrlResponse& response); int DoCtrlWriteTYPE(); int ProcessResponseTYPE(const FtpCtrlResponse& response); int DoCtrlWriteEPSV(); int ProcessResponseEPSV(const FtpCtrlResponse& response); int DoCtrlWritePASV(); int ProcessResponsePASV(const FtpCtrlResponse& response); int DoCtrlWriteRETR(); int ProcessResponseRETR(const FtpCtrlResponse& response); int DoCtrlWriteSIZE(); int ProcessResponseSIZE(const FtpCtrlResponse& response); int DoCtrlWriteCWD(); int ProcessResponseCWD(const FtpCtrlResponse& response); int ProcessResponseCWDNotADirectory(); int DoCtrlWriteLIST(); int ProcessResponseLIST(const FtpCtrlResponse& response); int DoCtrlWriteQUIT(); int ProcessResponseQUIT(const FtpCtrlResponse& response); int DoDataConnect(); int DoDataConnectComplete(int result); int DoDataRead(); int DoDataReadComplete(int result); void RecordDataConnectionError(int result); Command command_sent_; CompletionCallback io_callback_; CompletionCallback user_callback_; scoped_refptr<FtpNetworkSession> session_; BoundNetLog net_log_; const FtpRequestInfo* request_; FtpResponseInfo response_; // Cancels the outstanding request on destruction. SingleRequestHostResolver resolver_; AddressList addresses_; // User buffer passed to the Read method for control socket. scoped_refptr<IOBuffer> read_ctrl_buf_; scoped_ptr<FtpCtrlResponseBuffer> ctrl_response_buffer_; scoped_refptr<IOBuffer> read_data_buf_; int read_data_buf_len_; // Buffer holding the command line to be written to the control socket. scoped_refptr<IOBufferWithSize> write_command_buf_; // Buffer passed to the Write method of control socket. It actually writes // to the write_command_buf_ at correct offset. scoped_refptr<DrainableIOBuffer> write_buf_; int last_error_; SystemType system_type_; // Data type to be used for the TYPE command. DataType data_type_; // Detected resource type (file or directory). ResourceType resource_type_; // Initially we favour EPSV over PASV for transfers but should any // EPSV fail, we fall back to PASV for the duration of connection. bool use_epsv_; AuthCredentials credentials_; // Current directory on the remote server, as returned by last PWD command, // with any trailing slash removed. std::string current_remote_directory_; int data_connection_port_; ClientSocketFactory* socket_factory_; scoped_ptr<StreamSocket> ctrl_socket_; scoped_ptr<StreamSocket> data_socket_; State next_state_; // State to switch to after data connection is complete. State state_after_data_connect_complete_; }; } // namespace net #endif // NET_FTP_FTP_NETWORK_TRANSACTION_H_