// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file defines FileStream::Context class. // The general design of FileStream is as follows: file_stream.h defines // FileStream class which basically is just an "wrapper" not containing any // specific implementation details. It re-routes all its method calls to // the instance of FileStream::Context (FileStream holds a scoped_ptr to // FileStream::Context instance). Context was extracted into a different class // to be able to do and finish all async operations even when FileStream // instance is deleted. So FileStream's destructor can schedule file // closing to be done by Context in WorkerPool (or the TaskRunner passed to // constructor) and then just return (releasing Context pointer from // scoped_ptr) without waiting for actual closing to complete. // Implementation of FileStream::Context is divided in two parts: some methods // and members are platform-independent and some depend on the platform. This // header file contains the complete definition of Context class including all // platform-dependent parts (because of that it has a lot of #if-#else // branching). Implementations of all platform-independent methods are // located in file_stream_context.cc, and all platform-dependent methods are // in file_stream_context_{win,posix}.cc. This separation provides better // readability of Context's code. And we tried to make as much Context code // platform-independent as possible. So file_stream_context_{win,posix}.cc are // much smaller than file_stream_context.cc now. #ifndef NET_BASE_FILE_STREAM_CONTEXT_H_ #define NET_BASE_FILE_STREAM_CONTEXT_H_ #include "base/files/file.h" #include "base/message_loop/message_loop.h" #include "base/move.h" #include "base/task_runner.h" #include "net/base/completion_callback.h" #include "net/base/file_stream.h" #include "net/base/file_stream_whence.h" #if defined(OS_POSIX) #include <errno.h> #endif namespace base { class FilePath; } namespace net { class IOBuffer; #if defined(OS_WIN) class FileStream::Context : public base::MessageLoopForIO::IOHandler { #elif defined(OS_POSIX) class FileStream::Context { #endif public: //////////////////////////////////////////////////////////////////////////// // Platform-dependent methods implemented in // file_stream_context_{win,posix}.cc. //////////////////////////////////////////////////////////////////////////// explicit Context(const scoped_refptr<base::TaskRunner>& task_runner); Context(base::File file, const scoped_refptr<base::TaskRunner>& task_runner); #if defined(OS_WIN) virtual ~Context(); #elif defined(OS_POSIX) ~Context(); #endif int ReadAsync(IOBuffer* buf, int buf_len, const CompletionCallback& callback); int WriteAsync(IOBuffer* buf, int buf_len, const CompletionCallback& callback); //////////////////////////////////////////////////////////////////////////// // Inline methods. //////////////////////////////////////////////////////////////////////////// const base::File& file() const { return file_; } bool async_in_progress() const { return async_in_progress_; } //////////////////////////////////////////////////////////////////////////// // Platform-independent methods implemented in file_stream_context.cc. //////////////////////////////////////////////////////////////////////////// // Destroys the context. It can be deleted in the method or deletion can be // deferred if some asynchronous operation is now in progress or if file is // not closed yet. void Orphan(); void OpenAsync(const base::FilePath& path, int open_flags, const CompletionCallback& callback); void CloseAsync(const CompletionCallback& callback); void SeekAsync(Whence whence, int64 offset, const Int64CompletionCallback& callback); void FlushAsync(const CompletionCallback& callback); private: //////////////////////////////////////////////////////////////////////////// // Platform-independent methods implemented in file_stream_context.cc. //////////////////////////////////////////////////////////////////////////// struct IOResult { IOResult(); IOResult(int64 result, int os_error); static IOResult FromOSError(int64 os_error); int64 result; int os_error; // Set only when result < 0. }; struct OpenResult { MOVE_ONLY_TYPE_FOR_CPP_03(OpenResult, RValue) public: OpenResult(); OpenResult(base::File file, IOResult error_code); // C++03 move emulation of this type. OpenResult(RValue other); OpenResult& operator=(RValue other); base::File file; IOResult error_code; }; OpenResult OpenFileImpl(const base::FilePath& path, int open_flags); IOResult CloseFileImpl(); void OnOpenCompleted(const CompletionCallback& callback, OpenResult open_result); void CloseAndDelete(); Int64CompletionCallback IntToInt64(const CompletionCallback& callback); // Called when asynchronous Open() or Seek() // is completed. |result| contains the result or a network error code. void OnAsyncCompleted(const Int64CompletionCallback& callback, const IOResult& result); //////////////////////////////////////////////////////////////////////////// // Helper stuff which is platform-dependent but is used in the platform- // independent code implemented in file_stream_context.cc. These helpers were // introduced solely to implement as much of the Context methods as // possible independently from platform. //////////////////////////////////////////////////////////////////////////// #if defined(OS_WIN) int GetLastErrno() { return GetLastError(); } void OnAsyncFileOpened(); #elif defined(OS_POSIX) int GetLastErrno() { return errno; } void OnAsyncFileOpened() {} void CancelIo(base::PlatformFile) {} #endif //////////////////////////////////////////////////////////////////////////// // Platform-dependent methods implemented in // file_stream_context_{win,posix}.cc. //////////////////////////////////////////////////////////////////////////// // Adjusts the position from where the data is read. IOResult SeekFileImpl(Whence whence, int64 offset); // Flushes all data written to the stream. IOResult FlushFileImpl(); #if defined(OS_WIN) void IOCompletionIsPending(const CompletionCallback& callback, IOBuffer* buf); // Implementation of MessageLoopForIO::IOHandler. virtual void OnIOCompleted(base::MessageLoopForIO::IOContext* context, DWORD bytes_read, DWORD error) OVERRIDE; #elif defined(OS_POSIX) // ReadFileImpl() is a simple wrapper around read() that handles EINTR // signals and calls RecordAndMapError() to map errno to net error codes. IOResult ReadFileImpl(scoped_refptr<IOBuffer> buf, int buf_len); // WriteFileImpl() is a simple wrapper around write() that handles EINTR // signals and calls MapSystemError() to map errno to net error codes. // It tries to write to completion. IOResult WriteFileImpl(scoped_refptr<IOBuffer> buf, int buf_len); #endif base::File file_; bool async_in_progress_; bool orphaned_; scoped_refptr<base::TaskRunner> task_runner_; #if defined(OS_WIN) base::MessageLoopForIO::IOContext io_context_; CompletionCallback callback_; scoped_refptr<IOBuffer> in_flight_buf_; #endif DISALLOW_COPY_AND_ASSIGN(Context); }; } // namespace net #endif // NET_BASE_FILE_STREAM_CONTEXT_H_