// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_AUDIO_DECODER_H_ #define MEDIA_BASE_AUDIO_DECODER_H_ #include "base/callback.h" #include "base/memory/ref_counted.h" #include "media/base/audio_decoder_config.h" #include "media/base/channel_layout.h" #include "media/base/decoder_buffer.h" #include "media/base/media_export.h" #include "media/base/pipeline_status.h" namespace media { class AudioBuffer; class DemuxerStream; class MEDIA_EXPORT AudioDecoder { public: // Status codes for decode operations. // TODO(rileya): Now that both AudioDecoder and VideoDecoder Status enums // match, break them into a decoder_status.h. enum Status { kOk, // We're all good. kAborted, // We aborted as a result of Stop() or Reset(). kDecodeError, // A decoding error occurred. kDecryptError // Decrypting error happened. }; // Callback for AudioDecoder to return a decoded frame whenever it becomes // available. Only non-EOS frames should be returned via this callback. typedef base::Callback<void(const scoped_refptr<AudioBuffer>&)> OutputCB; // Callback for Decode(). Called after the decoder has completed decoding // corresponding DecoderBuffer, indicating that it's ready to accept another // buffer to decode. typedef base::Callback<void(Status)> DecodeCB; AudioDecoder(); virtual ~AudioDecoder(); // Initializes an AudioDecoder with the given DemuxerStream, executing the // callback upon completion. // |statistics_cb| is used to update global pipeline statistics. // |output_cb| is called for decoded audio buffers (see Decode()). virtual void Initialize(const AudioDecoderConfig& config, const PipelineStatusCB& status_cb, const OutputCB& output_cb) = 0; // Requests samples to be decoded. Only one decode may be in flight at any // given time. Once the buffer is decoded the decoder calls |decode_cb|. // |output_cb| specified in Initialize() is called for each decoded buffer, // before or after |decode_cb|. // // Implementations guarantee that the callbacks will not be called from within // this method. // // If |buffer| is an EOS buffer then the decoder must be flushed, i.e. // |output_cb| must be called for each frame pending in the queue and // |decode_cb| must be called after that. virtual void Decode(const scoped_refptr<DecoderBuffer>& buffer, const DecodeCB& decode_cb) = 0; // Resets decoder state. All pending Decode() requests will be finished or // aborted before |closure| is called. virtual void Reset(const base::Closure& closure) = 0; // Stops decoder, fires any pending callbacks and sets the decoder to an // uninitialized state. An AudioDecoder cannot be re-initialized after it has // been stopped. DecodeCB and OutputCB may still be called for older buffers // if they were scheduled before this method is called. // Note that if Initialize() is pending or has finished successfully, Stop() // must be called before destructing the decoder. virtual void Stop() = 0; private: DISALLOW_COPY_AND_ASSIGN(AudioDecoder); }; } // namespace media #endif // MEDIA_BASE_AUDIO_DECODER_H_