// Copyright (c) 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_COMMON_BUFFER_H_ #define GPU_COMMAND_BUFFER_COMMON_BUFFER_H_ #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/memory/shared_memory.h" #include "gpu/gpu_export.h" namespace base { class SharedMemory; } namespace gpu { class GPU_EXPORT BufferBacking { public: virtual ~BufferBacking() {} virtual void* GetMemory() const = 0; virtual size_t GetSize() const = 0; }; class GPU_EXPORT SharedMemoryBufferBacking : public BufferBacking { public: SharedMemoryBufferBacking(scoped_ptr<base::SharedMemory> shared_memory, size_t size); virtual ~SharedMemoryBufferBacking(); virtual void* GetMemory() const OVERRIDE; virtual size_t GetSize() const OVERRIDE; base::SharedMemory* shared_memory() { return shared_memory_.get(); } private: scoped_ptr<base::SharedMemory> shared_memory_; size_t size_; DISALLOW_COPY_AND_ASSIGN(SharedMemoryBufferBacking); }; // Buffer owns a piece of shared-memory of a certain size. class GPU_EXPORT Buffer : public base::RefCountedThreadSafe<Buffer> { public: explicit Buffer(scoped_ptr<BufferBacking> backing); BufferBacking* backing() const { return backing_.get(); } void* memory() const { return memory_; } size_t size() const { return size_; } // Returns NULL if the address overflows the memory. void* GetDataAddress(uint32 data_offset, uint32 data_size) const; private: friend class base::RefCountedThreadSafe<Buffer>; ~Buffer(); scoped_ptr<BufferBacking> backing_; void* memory_; size_t size_; DISALLOW_COPY_AND_ASSIGN(Buffer); }; static inline scoped_ptr<BufferBacking> MakeBackingFromSharedMemory( scoped_ptr<base::SharedMemory> shared_memory, size_t size) { return scoped_ptr<BufferBacking>( new SharedMemoryBufferBacking(shared_memory.Pass(), size)); } static inline scoped_refptr<Buffer> MakeBufferFromSharedMemory( scoped_ptr<base::SharedMemory> shared_memory, size_t size) { return new Buffer(MakeBackingFromSharedMemory(shared_memory.Pass(), size)); } } // namespace gpu #endif // GPU_COMMAND_BUFFER_COMMON_BUFFER_H_